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Better Incognito warning
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parent
934cba22a2
commit
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@ -97,8 +97,17 @@ export class PreloadState extends GameState {
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startLoading() {
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startLoading() {
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this.setStatus("Booting")
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this.setStatus("Booting")
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.then(() => {
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try {
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window.localStorage.setItem("local_storage_feature_detection", "1");
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} catch (ex) {
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throw new Error(
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"Could not access local storage. Make sure you are not playing in incognito mode and allow thirdparty cookies!"
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);
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}
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})
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.then(() => this.setStatus("Creating platform wrapper", 3))
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.then(() => this.setStatus("Creating platform wrapper", 3))
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.then(() => this.sendBeacon())
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.then(() => this.sendBeacon())
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.then(() => authorizeViaSSOToken(this.app, this.dialogs))
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.then(() => authorizeViaSSOToken(this.app, this.dialogs))
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@ -345,12 +354,6 @@ export class PreloadState extends GameState {
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${this.currentStatus} failed:<br/>
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${this.currentStatus} failed:<br/>
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${text}
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${text}
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</div>
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</div>
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<div class="supportHelp">
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Please send me an email with steps to reproduce and what you did before this happened:
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<br /><a class="email" href="mailto:${email}?subject=App%20does%20not%20launch">${email}</a>
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</div>
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<div class="lower">
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<div class="lower">
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<button class="resetApp styledButton">Reset App</button>
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<button class="resetApp styledButton">Reset App</button>
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<i>Build ${G_BUILD_VERSION} @ ${G_BUILD_COMMIT_HASH}</i>
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<i>Build ${G_BUILD_VERSION} @ ${G_BUILD_COMMIT_HASH}</i>
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