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Added param1.seed to initNewGame
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src/js/game/core.js
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src/js/game/core.js
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@ -256,7 +256,7 @@ export class InGameState extends GameState {
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*/
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stage4aInitEmptyGame() {
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if (this.switchStage(stages.s4_A_initEmptyGame)) {
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this.core.initNewGame();
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this.core.initNewGame({ seed: this.seed });
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this.stage5FirstUpdate();
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}
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}
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