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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00

Fixed tslint

This commit is contained in:
DJ1TJOO 2021-03-10 17:47:35 +01:00
parent 3af81d83e4
commit 866931cd16
3 changed files with 7 additions and 6 deletions

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@ -1,5 +1,5 @@
/** /**
* @type {Array<{version: string, date: string, entries: Array<String>}>} changelog * @type {Array<{version: string, date: string, skin?: string, entries: Array<String>}>} changelog
*/ */
export const CHANGELOG = [ export const CHANGELOG = [
{ {

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@ -181,7 +181,7 @@ export class GameRoot {
freeEntityAreaBeforeBuild: /** @type {TypedSignal<[Entity]>} */ (new Signal()), freeEntityAreaBeforeBuild: /** @type {TypedSignal<[Entity]>} */ (new Signal()),
// Called with an achievement key and necessary args to validate it can be unlocked. // Called with an achievement key and necessary args to validate it can be unlocked.
achievementCheck: /** @type {TypedSignal<[string, *]>} */ (new Signal()), achievementCheck: /** @type {TypedSignal<(string|any)[]>} */ (new Signal()),
bulkAchievementCheck: /** @type {TypedSignal<(string|any)[]>} */ (new Signal()), bulkAchievementCheck: /** @type {TypedSignal<(string|any)[]>} */ (new Signal()),
}; };

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@ -3,12 +3,13 @@ import { Application } from "../application";
import { Entity } from "../game/entity"; import { Entity } from "../game/entity";
import { GameRoot } from "../game/root"; import { GameRoot } from "../game/root";
import { ShapeDefinition } from "../game/shape_definition"; import { ShapeDefinition } from "../game/shape_definition";
import { THEMES } from "../game/theme"; import { VANILLA_THEMES } from "../game/theme";
/* typehints:end */ /* typehints:end */
import { enumAnalyticsDataSource } from "../game/production_analytics"; import { enumAnalyticsDataSource } from "../game/production_analytics";
import { ShapeItem } from "../game/items/shape_item"; import { ShapeItem } from "../game/items/shape_item";
import { globalConfig } from "../core/config"; import { globalConfig } from "../core/config";
import { codes } from "../savegame/schemas/ML01";
export const ACHIEVEMENTS = { export const ACHIEVEMENTS = {
belt500Tiles: "belt500Tiles", belt500Tiles: "belt500Tiles",
@ -58,7 +59,7 @@ export const ACHIEVEMENTS = {
upgradesTier8: "upgradesTier8", upgradesTier8: "upgradesTier8",
}; };
/** @type {keyof typeof THEMES} */ /** @type {keyof typeof VANILLA_THEMES} */
const DARK_MODE = "dark"; const DARK_MODE = "dark";
const HOUR_1 = 3600; // Seconds const HOUR_1 = 3600; // Seconds
@ -68,8 +69,8 @@ const ITEM_SHAPE = ShapeItem.getId();
const MINUTE_30 = 1800; // Seconds const MINUTE_30 = 1800; // Seconds
const MINUTE_60 = MINUTE_30 * 2; const MINUTE_60 = MINUTE_30 * 2;
const MINUTE_120 = MINUTE_30 * 4; const MINUTE_120 = MINUTE_30 * 4;
const ROTATER_CCW_CODE = 12; const ROTATER_CCW_CODE = codes[12];
const ROTATER_180_CODE = 13; const ROTATER_180_CODE = codes[13];
const SHAPE_BP = "CbCbCbRb:CwCwCwCw"; const SHAPE_BP = "CbCbCbRb:CwCwCwCw";
const SHAPE_LOGO = "RuCw--Cw:----Ru--"; const SHAPE_LOGO = "RuCw--Cw:----Ru--";
const SHAPE_MS_LOGO = "RgRyRbRr"; const SHAPE_MS_LOGO = "RgRyRbRr";