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Added Flooring the Required amount
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@ -238,7 +238,8 @@ export class HubGoals extends BasicSerializableObject {
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return;
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}
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const required = Math.min(200, 4 + (this.level - 27) * 0.25);
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//Floor Required amount to remove confusion
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const required = Math.min(200, Math.floor(4 + (this.level - 27) * 0.25));
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this.currentGoal = {
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definition: this.computeFreeplayShape(this.level),
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required,
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