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fixed continue button to not go back to menu
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@ -62,7 +62,9 @@ export class HUDPuzzleCompleteNotification extends BaseHUDPart {
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this.menuBtn.innerText = T.ingame.puzzleCompletion.menuBtn;
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dialog.appendChild(this.menuBtn);
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this.trackClicks(this.continueBtn, this.close);
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this.trackClicks(this.continueBtn, () => {
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this.close(false);
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});
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this.trackClicks(this.menuBtn, () => {
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this.close(true);
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});
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@ -87,7 +89,7 @@ export class HUDPuzzleCompleteNotification extends BaseHUDPart {
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return this.visible;
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}
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close(toMenu = false) {
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close(toMenu) {
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/** @type {PuzzlePlayGameMode} */ (this.root.gameMode)
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.trackCompleted(this.userDidLikePuzzle, Math.round(this.timeOfCompletion))
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.then(() => {
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