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Fix 'Oops' achievement shape validation (#1113)
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@ -492,12 +492,11 @@ export class AchievementCollection {
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/** @param {ShapeDefinition} definition @returns {boolean} */
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isIrrelevantShapeValid(definition) {
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if (definition.cachedHash === this.root.hubGoals.currentGoal.definition.cachedHash) {
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const levels = this.root.gameMode.getLevelDefinitions();
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for (let i = 0; i < levels.length; i++) {
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if (definition.cachedHash === levels[i].shape) {
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return false;
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}
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if (definition.cachedHash === this.root.gameMode.getBlueprintShapeKey()) {
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return false;
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}
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const upgrades = this.root.gameMode.getUpgrades();
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