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mirror of https://github.com/tobspr/shapez.io.git synced 2024-10-27 20:34:29 +00:00

Polishing, CSS Improvements, Improve dark mode

This commit is contained in:
tobspr 2020-09-19 14:27:25 +02:00
parent 5bde508f86
commit 7d6af359a1
53 changed files with 1480 additions and 1351 deletions

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@ -392,13 +392,18 @@ canvas {
&::after { &::after {
content: " "; content: " ";
background: uiResource("loading.svg") center center / contain no-repeat; background: uiResource("loading.svg") center center / contain no-repeat;
@include S(width, 15px); @include S(width, 35px);
@include S(height, 15px); @include S(height, 35px);
@include S(margin-top, 1px);
@include S(margin-left, 5px);
display: inline-block; display: inline-block;
vertical-align: middle; vertical-align: middle;
} }
@include InlineAnimation(1.5s ease-in-out infinite) {
50% {
transform: scale(1.2) rotate(160deg);
}
}
@include DarkThemeOverride { @include DarkThemeOverride {
color: #fff; color: #fff;
} }
@ -463,10 +468,16 @@ canvas {
justify-content: center; justify-content: center;
flex-direction: column; flex-direction: column;
.loadingImage { .loadingImage {
background: uiResource("loading.svg") center center / #{D(60px)} no-repeat; background: uiResource("loading.svg") center center / #{D(40px)} no-repeat;
width: 100%; width: 100%;
display: flex; display: flex;
flex-grow: 1; flex-grow: 1;
@include InlineAnimation(1.5s ease-in-out infinite) {
50% {
transform: scale(1.2) rotate(160deg);
}
}
} }
.hint { .hint {
@ -476,6 +487,10 @@ canvas {
@include S(bottom, 60px); @include S(bottom, 60px);
@include Text; @include Text;
color: #666; color: #666;
@include DarkThemeOverride() {
color: lighten($darkModeGameBackground, 50);
}
} }
.loadingStatus { .loadingStatus {
@ -486,6 +501,11 @@ canvas {
@include Text; @include Text;
@include PlainText; @include PlainText;
color: #aaa; color: #aaa;
@include DarkThemeOverride {
color: lighten($darkModeGameBackground, 20);
}
display: flex; display: flex;
flex-direction: column; flex-direction: column;
justify-content: center; justify-content: center;
@ -579,6 +599,13 @@ canvas {
background-color: lighten($themeColor, 15); background-color: lighten($themeColor, 15);
} }
} }
@include DarkThemeOverride {
background-color: $darkModeGameBackground !important;
&.checked {
background-color: $colorBlueBright !important;
}
}
} }
.rangeInputContainer { .rangeInputContainer {
@ -608,6 +635,16 @@ input.rangeInput {
@include S(border-radius, 8px); @include S(border-radius, 8px);
} }
@include DarkThemeOverride {
&::-webkit-slider-runnable-track {
background-color: $darkModeControlsBackground;
}
&::-webkit-slider-thumb {
box-shadow: inset 0 0 0 D(10px) #eee;
}
}
&::-webkit-slider-thumb { &::-webkit-slider-thumb {
appearance: none; appearance: none;
-webkit-appearance: none; -webkit-appearance: none;

View File

@ -12,11 +12,10 @@
transition: transform 120ms ease-in-out; transition: transform 120ms ease-in-out;
will-change: transform; will-change: transform;
background-color: rgba(mix(#ddd, $colorBlueBright, 90%), 0.5); backdrop-filter: blur(D(5px));
backdrop-filter: blur(D(3px));
@include DarkThemeOverride { @include DarkThemeOverride {
background-color: #222428; background-color: darken($darkModeGameBackground, 15);
} }
&:not(.visible) { &:not(.visible) {
@ -89,12 +88,18 @@
} }
} }
&.pressed {
transform: scale(0.9) !important;
}
&.selected { &.selected {
transform: scale(1.05); // transform: scale(1.05);
&::before { &::before {
background-color: $colorBlueBright; background-color: rgba($colorBlueBright, 0.2);
opacity: 0.6; opacity: 1;
border-top: D(3px) solid $colorBlueBright;
@include S(top, -3px);
} }
.keybinding { .keybinding {

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@ -21,7 +21,7 @@
} }
} }
$darkModeDialogBg: darken($darkModeGameBackground, 10); $darkModeDialogBg: darken($darkModeGameBackground, 5);
@include DarkThemeOverride { @include DarkThemeOverride {
background: rgba($darkModeDialogBg, 0.9); background: rgba($darkModeDialogBg, 0.9);
@ -37,10 +37,10 @@
> .dialogInner.optionChooserDialog .optionParent { > .dialogInner.optionChooserDialog .optionParent {
.option { .option {
background: #3d3f42; background: $darkModeControlsBackground;
&:hover { &:hover {
background-color: #424348; background-color: lighten($darkModeControlsBackground, 5);
} }
&.active { &.active {
@ -79,7 +79,7 @@
pointer-events: all; pointer-events: all;
@include DarkThemeOverride { @include DarkThemeOverride {
background: #333438; background: darken($darkModeControlsBackground, 5);
} }
&.optionChooserDialog { &.optionChooserDialog {
@ -91,7 +91,9 @@
pointer-events: all; pointer-events: all;
cursor: pointer; cursor: pointer;
@include S(padding, 10px); @include S(padding, 10px);
background: #eee; background: #eee;
transition: background-color 0.12s ease-in-out; transition: background-color 0.12s ease-in-out;
&:hover { &:hover {

View File

@ -1,122 +1,142 @@
#ingame_HUD_GameMenu { #ingame_HUD_GameMenu {
position: absolute; position: absolute;
top: 0; @include S(top, 10px);
right: 0; @include S(right, 10px);
display: flex; display: grid;
grid-auto-flow: column; grid-template-columns: 1fr 1fr 1fr 1fr;
@include S(grid-gap, 6px);
> .menuButtons { backdrop-filter: blur(D(1px));
position: relative;
display: flex;
flex-grow: 1;
@include S(padding, 5px, 4px);
justify-content: flex-end;
@include S(margin-left, 20px);
> .button { // > .menuButtons {
@include S(width, 30px); // position: relative;
@include S(height, 30px); // display: flex;
display: inline-block; // flex-grow: 1;
background: center center / 60% no-repeat; // @include S(padding, 5px, 4px);
pointer-events: all; // justify-content: flex-end;
cursor: pointer; // @include S(margin-left, 20px);
transition: all 0.12s ease-in-out;
transition-property: opacity, transform;
will-change: opacity;
opacity: 0.9;
@include S(margin-left, 5px);
position: relative;
@include IncreasedClickArea(0px); // > .button {
// @include S(width, 30px);
// @include S(height, 30px);
// display: inline-block;
// background: center center / 60% no-repeat;
// pointer-events: all;
// cursor: pointer;
// transition: all 0.12s ease-in-out;
// transition-property: opacity, transform;
// will-change: opacity;
// opacity: 0.5;
// &:hover {
// opacity: 0.7;
// }
@include DarkThemeInvert; // @include DarkThemeOverride {
// opacity: 0.9;
// &:hover {
// opacity: 0.6;
// }
// }
// @include S(margin-left, 5px);
// position: relative;
&:hover { // @include IncreasedClickArea(0px);
opacity: 0.8;
}
&.save { // @include DarkThemeInvert;
background-image: uiResource("icons/save.png");
@include MakeAnimationWrappedEvenOdd(0.5s ease-in-out) {
0% {
transform: scale(1, 1);
}
70% { // &.save {
transform: scale(1.5, 1.5) rotate(20deg); // background-image: uiResource("icons/save.png");
opacity: 0.2; //
} // }
85% { // &.settings {
transform: scale(0.9, 0.9); // background-image: uiResource("icons/settings_menu_settings.png");
opacity: 1; // }
} // }
// }
90% { > button,
transform: scale(1.1, 1.1); > .button {
}
}
&.saving {
@include InlineAnimation(0.4s ease-in-out infinite) {
50% {
opacity: 0.5;
transform: scale(0.8);
}
}
pointer-events: none;
cursor: default;
}
}
&.settings {
background-image: uiResource("icons/settings.png");
}
}
}
.buttonContainer button {
@include PlainText; @include PlainText;
color: #fff;
border-color: rgba(0, 0, 0, 0.1);
@include S(padding, 5px, 5px, 5px);
@include S(padding-left, 30px);
@include S(margin-right, 3px);
@include IncreasedClickArea(0px); @include IncreasedClickArea(0px);
@include ButtonText; background: green;
@include S(min-height, 40px); @include S(width, 30px);
@include S(height, 30px);
pointer-events: all;
cursor: pointer;
position: relative;
transition: all 0.12s ease-in-out; transition: all 0.12s ease-in-out;
transition-property: opacity, transform; transition-property: opacity, transform;
display: inline-flex;
background: center #{D(13px)} / #{D(20px)} no-repeat;
background-color: $colorGreenBright;
&[data-button-id="shop"] { display: inline-flex;
background-color: rgb(93, 103, 250); background: center center / 70% no-repeat;
background-image: uiResource("icons/shop.png"); grid-row: 1;
background-size: #{D(18px)};
&.pressed {
transform: scale(0.9) !important;
} }
&[data-button-id="stats"] {
background-color: rgb(85, 199, 138); opacity: 0.5;
&:hover {
opacity: 0.9 !important;
}
@include DarkThemeInvert;
&.shop {
background-image: uiResource("icons/shop.png");
grid-column: 1;
}
&.stats {
background-image: uiResource("icons/statistics.png"); background-image: uiResource("icons/statistics.png");
grid-column: 2;
}
&.save {
background-image: uiResource("icons/save.png");
grid-column: 3;
@include MakeAnimationWrappedEvenOdd(0.5s ease-in-out) {
0% {
transform: scale(1, 1);
}
70% {
transform: scale(1.5, 1.5) rotate(20deg);
opacity: 0.2;
}
85% {
transform: scale(0.9, 0.9);
opacity: 1;
}
90% {
transform: scale(1.1, 1.1);
}
}
&.saving {
@include InlineAnimation(0.4s ease-in-out infinite) {
50% {
opacity: 0.5;
transform: scale(0.8);
}
}
pointer-events: none;
cursor: default;
}
}
&.settings {
background-image: uiResource("icons/settings_menu_settings.png");
grid-column: 4;
} }
&:hover { &:hover {
opacity: 0.9; opacity: 0.9;
} transform: translateY(0);
.keybinding {
border: 0;
color: #fff;
border-top-left-radius: 0;
border-top-right-radius: 0;
bottom: unset;
background: transparent;
@include S(top, 0px);
right: unset;
left: 50%;
transform: translateX(-50%);
} }
&:not(.hasBadge) .badge { &:not(.hasBadge) .badge {
@ -124,34 +144,27 @@
} }
&.hasBadge { &.hasBadge {
transform-origin: 50% 0%; &.shop {
@include InlineAnimation(1s ease-in-out infinite) { filter: none;
background-image: uiResource("icons/shop_active.png");
opacity: 0.9;
}
transform-origin: 50% 50%;
@include InlineAnimation(0.8s ease-in-out infinite) {
50% { 50% {
transform: scale(1.02); transform: scale(1.3) rotate(6deg);
} }
} }
.badge { .badge {
position: absolute; position: absolute;
@include S(bottom, -8px); top: 50%;
left: 50%; left: 50%;
transform: translateX(-50%); transform: translate(-50%, -50%);
background: #333;
@include PlainText; @include PlainText;
display: flex; display: flex;
justify-content: center; justify-content: center;
align-items: center; align-items: center;
@include S(min-width, 5px);
@include S(height, 10px);
@include S(padding, 1px, 3px, 2px);
@include S(border-radius, $globalBorderRadius);
border: #{D(1px)} solid #fff;
@include InlineAnimation(1s ease-in-out infinite) {
50% {
transform: translateX(-50%) scale(1.05);
}
}
} }
} }
} }

View File

@ -7,7 +7,7 @@
flex-direction: column; flex-direction: column;
align-items: flex-start; align-items: flex-start;
color: #333438; color: #333438;
backdrop-filter: blur(D(2px)); backdrop-filter: blur(D(1px));
padding: D(3px); padding: D(3px);
@include DarkThemeOverride { @include DarkThemeOverride {

View File

@ -2,21 +2,25 @@
.statsElement { .statsElement {
position: absolute; position: absolute;
@include S(left, 30px); @include S(left, 30px);
@include S(top, 30px); @include S(right, 30px);
@include S(bottom, 30px);
color: #fff; color: #fff;
display: flex; display: grid;
grid-template-rows: 1fr auto; grid-template-rows: auto auto;
flex-direction: column; grid-auto-columns: 1fr;
align-items: center;
justify-items: center;
strong { strong {
text-transform: uppercase; text-transform: uppercase;
@include PlainText; @include PlainText;
opacity: 0.5; opacity: 0.5;
grid-row: 1;
} }
span { span {
@include S(margin-bottom, 25px);
@include Heading; @include Heading;
grid-row: 2;
} }
} }
@ -27,15 +31,31 @@
.buttons { .buttons {
display: grid; display: grid;
grid-auto-flow: row; grid-auto-flow: column;
@include S(grid-gap, 10px); @include S(grid-gap, 50px);
background: rgba(0, 10, 20, 0.1); @include S(margin-top, -10px);
@include S(padding, 10px);
@include S(border-radius, $globalBorderRadius);
button { button {
background-color: #eee; background: transparent;
color: #55585a; filter: invert(1);
background: uiResource("icons/settings_menu_play.png") center top / contain no-repeat;
content: "";
opacity: 0.8;
@include S(width, 35px);
@include S(height, 35px);
&.settings {
background-image: uiResource("icons/settings_menu_settings.png");
}
&.menu {
background-image: uiResource("icons/settings_menu_exit.png");
}
&:hover {
opacity: 0.6;
}
} }
} }
} }

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@ -21,7 +21,7 @@
} }
@include DarkThemeOverride { @include DarkThemeOverride {
background: #55585a; background: $darkModeControlsBackground;
} }
.title { .title {

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@ -49,6 +49,10 @@
background-color: #44484a !important; background-color: #44484a !important;
transition: opacity 0.2s ease-in-out; transition: opacity 0.2s ease-in-out;
@include DarkThemeOverride {
background-color: lighten($darkModeControlsBackground, 10) !important;
}
} }
.filtersDataSource, .filtersDataSource,
@ -110,10 +114,10 @@
} }
@include DarkThemeOverride { @include DarkThemeOverride {
background: #222428; background: $darkModeControlsBackground;
&.pinned { &.pinned {
background: darken(#222428, 10); background: mix($darkModeControlsBackground, $colorBlueBright, 90%);
} }
} }
@ -159,6 +163,11 @@
grid-column: 1 / 2; grid-column: 1 / 2;
grid-row: 2 / 3; grid-row: 2 / 3;
justify-self: end; justify-self: end;
color: #55595a;
@include DarkThemeOverride {
color: #aaa;
}
} }
} }
} }
@ -176,6 +185,10 @@
align-self: center; align-self: center;
text-align: right; text-align: right;
color: #55595a; color: #55595a;
@include DarkThemeOverride {
color: #aaa;
}
} }
canvas.graph { canvas.graph {

View File

@ -21,6 +21,12 @@
@include S(right, 20px); @include S(right, 20px);
@include PlainText; @include PlainText;
text-align: center; text-align: center;
color: #666;
@include DarkThemeOverride() {
color: lighten($darkModeGameBackground, 50);
}
} }
#ingame_Canvas { #ingame_Canvas {

View File

@ -55,7 +55,7 @@
@include DarkThemeOverride { @include DarkThemeOverride {
.content { .content {
.hint { .hint {
background: #3b3d40; background: darken($darkModeControlsBackground, 4);
} }
.category .entry { .category .entry {

View File

@ -25,13 +25,15 @@
background: uiResource("icons/main_menu_settings.png") center center / contain no-repeat; background: uiResource("icons/main_menu_settings.png") center center / contain no-repeat;
transition: opacity 0.12s ease-in-out; transition: opacity 0.12s ease-in-out;
@include IncreasedClickArea(2px); @include IncreasedClickArea(2px);
opacity: 0.7;
&:hover { &:hover {
opacity: 0.9; opacity: 1;
} }
} }
.exitAppButton { .exitAppButton {
background-image: uiResource("icons/main_menu_exit.png"); background-image: uiResource("icons/main_menu_exit.png");
background-size: 90%;
} }
.languageChoose { .languageChoose {
@ -40,6 +42,7 @@
background-color: #fff; background-color: #fff;
@include S(border-width, 2px); @include S(border-width, 2px);
background-size: cover; background-size: cover;
opacity: 0.8;
} }
} }
@ -57,7 +60,7 @@
transform: translate(50%, 50%); transform: translate(50%, 50%);
filter: blur(D(3px)); filter: blur(D(3px));
$opacity: 0.2; $opacity: 0.07;
&.loaded { &.loaded {
display: block; display: block;
opacity: $opacity; opacity: $opacity;
@ -332,25 +335,39 @@
button.downloadGame { button.downloadGame {
grid-column: 3 / 4; grid-column: 3 / 4;
grid-row: 1 / 2; grid-row: 1 / 2;
background-color: $colorBlueBright; background-color: transparent;
background-image: uiResource("icons/download.png"); background-image: uiResource("icons/download.png");
@include S(width, 15px); @include S(width, 15px);
@include IncreasedClickArea(0px); @include IncreasedClickArea(0px);
@include S(height, 15px); @include S(height, 15px);
background-size: 60%; background-size: 80%;
align-self: start; align-self: start;
opacity: 0.4;
&:hover {
opacity: 0.5;
}
@include DarkThemeInvert;
} }
button.deleteGame { button.deleteGame {
grid-column: 3 / 4; grid-column: 3 / 4;
grid-row: 2 / 3; grid-row: 2 / 3;
background-color: $colorRedBright; background-color: transparent;
@include IncreasedClickArea(0px); @include IncreasedClickArea(0px);
background-image: uiResource("icons/delete.png"); background-image: uiResource("icons/delete.png");
@include S(width, 15px); @include S(width, 15px);
@include S(height, 15px); @include S(height, 15px);
align-self: end; align-self: end;
background-size: 60%; background-size: 80%;
opacity: 0.4;
&:hover {
opacity: 0.5;
}
@include DarkThemeInvert;
} }
button.renameGame { button.renameGame {
@ -363,11 +380,11 @@
justify-self: center; justify-self: center;
background-size: 90%; background-size: 90%;
opacity: 0.25; opacity: 0.4;
@include S(margin-left, 4px); @include S(margin-left, 4px);
&:hover { &:hover {
opacity: 0.35; opacity: 0.5;
} }
@include DarkThemeInvert; @include DarkThemeInvert;
@ -379,6 +396,11 @@
margin: 0; margin: 0;
@include S(width, 32px); @include S(width, 32px);
height: 100%; height: 100%;
@include S(margin-left, 4px);
@include DarkThemeOverride {
background-color: lighten($darkModeControlsBackground, 10);
}
} }
} }
} }
@ -407,13 +429,17 @@
@include S(padding, 15px); @include S(padding, 15px);
$linkBg: #fdfdff;
$linkBgHover: darken($linkBg, 2);
$linkColor: #55586a;
> .boxLink { > .boxLink {
display: grid; display: grid;
align-items: center; align-items: center;
grid-template-columns: 1fr auto; grid-template-columns: 1fr auto;
justify-content: center; justify-content: center;
background: #fdfdfd uiResource("icons/link.png") top D(3px) right D(3px) / D(9px) no-repeat; background: $linkBg uiResource("icons/link.png") top D(3px) right D(3px) / D(9px) no-repeat;
@include S(padding, 5px); @include S(padding, 5px);
@include S(padding-left, 10px); @include S(padding-left, 10px);
@include S(border-radius, $globalBorderRadius); @include S(border-radius, $globalBorderRadius);
@ -422,7 +448,7 @@
font-weight: bold; font-weight: bold;
box-sizing: border-box; box-sizing: border-box;
text-transform: uppercase; text-transform: uppercase;
color: #616266; color: $linkColor;
transition: background-color 0.12s ease-in-out; transition: background-color 0.12s ease-in-out;
pointer-events: all; pointer-events: all;
@ -431,7 +457,7 @@
cursor: pointer; cursor: pointer;
&:hover { &:hover {
background-color: #f0f6ff; background-color: $linkBgHover;
} }
.thirdpartyLogo { .thirdpartyLogo {
@ -458,12 +484,12 @@
@include S(height, 60px); @include S(height, 60px);
> a { > a {
color: #616266; color: $linkColor;
background: #fdfdfd; background: $linkBg;
height: 100%; height: 100%;
&:hover { &:hover {
background-color: #f0f6ff; background-color: $linkBgHover;
} }
@include SuperSmallText; @include SuperSmallText;
text-transform: uppercase; text-transform: uppercase;
@ -499,19 +525,11 @@
@include DarkThemeOverride { @include DarkThemeOverride {
background: $darkModeGameBackground center center / cover !important; background: $darkModeGameBackground center center / cover !important;
.topButtons {
filter: invert(1);
.languageChoose {
filter: invert(1);
}
}
.mainContainer { .mainContainer {
background: darken($darkModeGameBackground, 10); background: $darkModeControlsBackground;
.savegames .savegame { .savegames .savegame {
background: darken($darkModeGameBackground, 15); background: darken($darkModeControlsBackground, 5);
color: white; color: white;
} }
} }
@ -519,11 +537,11 @@
.footer { .footer {
> a, > a,
.sidelinks > a { .sidelinks > a {
background-color: darken($darkModeGameBackground, 10); background-color: $darkModeControlsBackground;
color: #eee; color: #eee;
&:hover { &:hover {
background-color: darken($darkModeGameBackground, 8); background-color: darken($darkModeControlsBackground, 5);
} }
} }

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@ -1,6 +1,6 @@
#state_SettingsState { #state_SettingsState {
$colorCategoryButton: #eeeff5; $colorCategoryButton: #eeeff5;
$colorCategoryButtonSelected: #5f748b; $colorCategoryButtonSelected: $colorBlueBright;
$layoutBreak: 1000px; $layoutBreak: 1000px;
@ -177,10 +177,12 @@
.sidebar { .sidebar {
button.categoryButton, button.categoryButton,
button.about { button.about {
background-color: #3f3f47; color: #ccc;
background-color: darken($darkModeControlsBackground, 5);
&.active { &.active {
background-color: $colorBlueBright; color: #fff;
background-color: $colorCategoryButtonSelected;
} }
} }
} }
@ -192,8 +194,13 @@
.value.enum { .value.enum {
// dirty but works // dirty but works
filter: invert(0.78) sepia(40%) hue-rotate(190deg); // color: #222;
color: #222; background-color: $darkModeControlsBackground;
background-image: uiResource("icons/enum_selector_white.png");
color: #ddd;
&:hover {
background-color: darken($darkModeControlsBackground, 2);
}
} }
.value.checkbox { .value.checkbox {

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@ -74,7 +74,7 @@
} }
> .container > .content { > .container > .content {
background: darken($darkModeGameBackground, 3); background: $darkModeControlsBackground;
color: #eee; color: #eee;
} }
} }

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@ -31,14 +31,15 @@ $mainBgColor: #dee1ea;
$accentColorBright: #e1e4ed; $accentColorBright: #e1e4ed;
$accentColorDark: #7d808a; $accentColorDark: #7d808a;
$colorGreenBright: #66bb6a; $colorGreenBright: #66bb6a;
$colorBlueBright: rgb(74, 163, 223); $colorBlueBright: rgb(74, 151, 223);
$colorRedBright: #ef5072; $colorRedBright: #ef5072;
$themeColor: #393747; $themeColor: #393747;
$ingameHudBg: rgba(#333438, 0.9); $ingameHudBg: rgba(#333438, 0.9);
$text3dColor: #f4ffff; $text3dColor: #f4ffff;
$darkModeGameBackground: #5c606c; $darkModeGameBackground: #535866;
$darkModeControlsBackground: darken($darkModeGameBackground, 5);
// Dialog properties // Dialog properties
$modalDialogBg: rgba(160, 165, 180, 0.8); $modalDialogBg: rgba(160, 165, 180, 0.8);

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@ -277,7 +277,6 @@ export class DialogLoading extends Dialog {
const loader = document.createElement("div"); const loader = document.createElement("div");
loader.classList.add("prefab_LoadingTextWithAnim"); loader.classList.add("prefab_LoadingTextWithAnim");
loader.classList.add("loadingIndicator"); loader.classList.add("loadingIndicator");
loader.innerText = T.global.loading;
elem.appendChild(loader); elem.appendChild(loader);
this.app.inputMgr.pushReciever(this.inputReciever); this.app.inputMgr.pushReciever(this.inputReciever);

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@ -55,7 +55,6 @@ export class GameLoadingOverlay {
internalAddSpinnerAndText(element) { internalAddSpinnerAndText(element) {
const inner = document.createElement("span"); const inner = document.createElement("span");
inner.classList.add("prefab_LoadingTextWithAnim"); inner.classList.add("prefab_LoadingTextWithAnim");
inner.innerText = T.global.loading;
element.appendChild(inner); element.appendChild(inner);
} }

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@ -17,7 +17,8 @@ export class HUDGameMenu extends BaseHUDPart {
label: "Upgrades", label: "Upgrades",
handler: () => this.root.hud.parts.shop.show(), handler: () => this.root.hud.parts.shop.show(),
keybinding: KEYMAPPINGS.ingame.menuOpenShop, keybinding: KEYMAPPINGS.ingame.menuOpenShop,
badge: () => this.root.hubGoals.getAvailableUpgradeCount(), // badge: () => this.root.hubGoals.getAvailableUpgradeCount(),
badge: () => 1,
notification: /** @type {[string, enumNotificationType]} */ ([ notification: /** @type {[string, enumNotificationType]} */ ([
T.ingame.notifications.newUpgrade, T.ingame.notifications.newUpgrade,
enumNotificationType.upgrade, enumNotificationType.upgrade,
@ -52,18 +53,15 @@ export class HUDGameMenu extends BaseHUDPart {
* }>} */ * }>} */
this.visibilityToUpdate = []; this.visibilityToUpdate = [];
this.buttonsElement = makeDiv(this.element, null, ["buttonContainer"]);
buttons.forEach(({ id, label, handler, keybinding, badge, notification, visible }) => { buttons.forEach(({ id, label, handler, keybinding, badge, notification, visible }) => {
const button = document.createElement("button"); const button = document.createElement("button");
button.setAttribute("data-button-id", id); button.classList.add(id);
this.buttonsElement.appendChild(button); this.element.appendChild(button);
this.trackClicks(button, handler); this.trackClicks(button, handler);
if (keybinding) { if (keybinding) {
const binding = this.root.keyMapper.getBinding(keybinding); const binding = this.root.keyMapper.getBinding(keybinding);
binding.add(handler); binding.add(handler);
binding.appendLabelToElement(button);
} }
if (visible) { if (visible) {
@ -87,10 +85,8 @@ export class HUDGameMenu extends BaseHUDPart {
} }
}); });
const menuButtons = makeDiv(this.element, null, ["menuButtons"]); this.saveButton = makeDiv(this.element, null, ["button", "save", "animEven"]);
this.settingsButton = makeDiv(this.element, null, ["button", "settings"]);
this.saveButton = makeDiv(menuButtons, null, ["button", "save", "animEven"]);
this.settingsButton = makeDiv(menuButtons, null, ["button", "settings"]);
this.trackClicks(this.saveButton, this.startSave); this.trackClicks(this.saveButton, this.startSave);
this.trackClicks(this.settingsButton, this.openSettings); this.trackClicks(this.settingsButton, this.openSettings);

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@ -29,25 +29,25 @@ export class HUDSettingsMenu extends BaseHUDPart {
const buttons = [ const buttons = [
{ {
title: T.ingame.settingsMenu.buttons.continue, id: "continue",
action: () => this.close(), action: () => this.close(),
}, },
{ {
title: T.ingame.settingsMenu.buttons.settings, id: "settings",
action: () => this.goToSettings(), action: () => this.goToSettings(),
}, },
{ {
title: T.ingame.settingsMenu.buttons.menu, id: "menu",
action: () => this.returnToMenu(), action: () => this.returnToMenu(),
}, },
]; ];
for (let i = 0; i < buttons.length; ++i) { for (let i = 0; i < buttons.length; ++i) {
const { title, action } = buttons[i]; const { title, action, id } = buttons[i];
const element = document.createElement("button"); const element = document.createElement("button");
element.classList.add("styledButton"); element.classList.add("styledButton");
element.innerText = title; element.classList.add(id);
this.buttonContainer.appendChild(element); this.buttonContainer.appendChild(element);
this.trackClicks(element, action); this.trackClicks(element, action);

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@ -49,11 +49,20 @@ export class MapResourcesSystem extends GameSystem {
} else { } else {
// HIGH QUALITY: Draw all items // HIGH QUALITY: Draw all items
const layer = chunk.lowerLayer; const layer = chunk.lowerLayer;
const layerEntities = chunk.contents;
for (let x = 0; x < globalConfig.mapChunkSize; ++x) { for (let x = 0; x < globalConfig.mapChunkSize; ++x) {
const row = layer[x]; const row = layer[x];
const rowEntities = layerEntities[x];
const worldX = (chunk.tileX + x) * globalConfig.tileSize; const worldX = (chunk.tileX + x) * globalConfig.tileSize;
for (let y = 0; y < globalConfig.mapChunkSize; ++y) { for (let y = 0; y < globalConfig.mapChunkSize; ++y) {
const lowerItem = row[y]; const lowerItem = row[y];
const entity = rowEntities[y];
if (entity) {
// Don't draw if there is an entity above
continue;
}
if (lowerItem) { if (lowerItem) {
const worldY = (chunk.tileY + y) * globalConfig.tileSize; const worldY = (chunk.tileY + y) * globalConfig.tileSize;

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@ -1,7 +1,7 @@
{ {
"uiStyle": "dark", "uiStyle": "dark",
"map": { "map": {
"background": "#2e2f37", "background": "#3e3f47",
"grid": "rgba(255, 255, 255, 0.02)", "grid": "rgba(255, 255, 255, 0.02)",
"gridLineWidth": 0.5, "gridLineWidth": 0.5,
@ -25,10 +25,10 @@
"colorBlindPickerTile": "rgba(255, 255, 255, 0.5)", "colorBlindPickerTile": "rgba(255, 255, 255, 0.5)",
"resources": { "resources": {
"shape": "#3d3f4a", "shape": "#5d5f6a",
"red": "#4a3d3f", "red": "#854f56",
"green": "#3e4a3d", "green": "#667964",
"blue": "#35384a" "blue": "#5e7ca4"
}, },
"chunkOverview": { "chunkOverview": {
"empty": "#444856", "empty": "#444856",

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@ -488,8 +488,10 @@ export class MainMenuState extends GameState {
const signals = this.dialogs.showWarning( const signals = this.dialogs.showWarning(
T.dialogs.confirmSavegameDelete.title, T.dialogs.confirmSavegameDelete.title,
T.dialogs.confirmSavegameDelete.text, T.dialogs.confirmSavegameDelete.text
["delete:bad", "cancel:good"] .replace("<savegameName>", game.name || T.mainMenu.savegameUnnamed)
.replace("<savegameLevel>", String(game.level)),
["cancel:good", "delete:bad:timeout"]
); );
signals.delete.add(() => { signals.delete.add(() => {

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@ -191,7 +191,9 @@ dialogs:
confirmSavegameDelete: confirmSavegameDelete:
title: Confirm deletion title: Confirm deletion
text: >- text: >-
Are you sure you want to delete the game? Are you sure you want to delete the following game?<br><br>
'<savegameName>' at level <savegameLevel><br><br>
This can not be undone!
savegameDeletionError: savegameDeletionError:
title: Failed to delete title: Failed to delete
@ -390,7 +392,7 @@ ingame:
buttons: buttons:
continue: Continue continue: Continue
settings: Settings settings: Settings
menu: Return to menu menu: Menu
# Bottom left tutorial hints # Bottom left tutorial hints
tutorialHints: tutorialHints:
@ -908,7 +910,7 @@ keybindings:
hint: >- hint: >-
Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options. Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.
resetKeybindings: Reset Keybindings resetKeybindings: Reset
categoryLabels: categoryLabels:
general: Application general: Application