mirror of
				https://github.com/tobspr/shapez.io.git
				synced 2025-06-13 13:04:03 +00:00 
			
		
		
		
	Update readme
This commit is contained in:
		
							parent
							
								
									3338f61f90
								
							
						
					
					
						commit
						7b4a721f4b
					
				| @ -8,7 +8,7 @@ Your goal is to produce shapes by cutting, rotating, merging and painting parts | ||||
| 
 | ||||
| ## Playing | ||||
| 
 | ||||
| You can already play it on https://beta.shapez.io | ||||
| You can already play it on https://shapez.io | ||||
| 
 | ||||
| ## Building | ||||
| 
 | ||||
| @ -36,7 +36,6 @@ The code within the engine is relatively clean with some code for the actual gam | ||||
| 
 | ||||
| This project is based on ES5. Some es6 features are used but most of them are too slow, especially when polyfilled. For example, `.forEach` is only used within non-critical loops since its slower than a plain for loop. | ||||
| 
 | ||||
| 
 | ||||
| ### Assets | ||||
| 
 | ||||
| You will need a <a href="https://www.codeandweb.com/texturepacker" target="_blank">texture packer</a> license in order to regenerate the atlas. If you don't have one but you want to contribute assets, let me know and I might compile it for you. | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 tobspr
						tobspr