1
0
mirror of https://github.com/tobspr/shapez.io.git synced 2026-02-11 18:39:21 +00:00

Added link to create-shapezio-mod npm page (#1339)

Added link to create-shapezio-mod npm page: https://www.npmjs.com/package/create-shapezio-mod
This commit is contained in:
Thomas (DJ1TJOO) 2022-01-20 17:56:09 +01:00 committed by GitHub
parent 388f7888ee
commit 7a1dedd2c8
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -5,7 +5,7 @@
Currently there are two options to develop mods for shapez.io: Currently there are two options to develop mods for shapez.io:
1. Writing single file mods, which doesn't require any additional tools and can be loaded directly in the game 1. Writing single file mods, which doesn't require any additional tools and can be loaded directly in the game
2. Using the `create-shapezio-mod` package. This package is still in development but allows you to pack multiple files and images into a single mod file, so you don't have to base64 encode your images etc. 2. Using the [create-shapezio-mod](https://www.npmjs.com/package/create-shapezio-mod) package. This package is still in development but allows you to pack multiple files and images into a single mod file, so you don't have to base64 encode your images etc.
Since the `create-shapezio-mod` package is still in development, the current recommended way is to write single file mods, which I'll explain now. Since the `create-shapezio-mod` package is still in development, the current recommended way is to write single file mods, which I'll explain now.