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	Using reject here is uncaught, make this a single promise and resolve/reject accordingly (#556)
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				| @ -85,10 +85,9 @@ export class ShapezGameAnalytics extends GameAnalyticsInterface { | ||||
|      * @returns {Promise<any>} | ||||
|      */ | ||||
|     sendToApi(endpoint, data) { | ||||
|         return Promise.race([ | ||||
|             new Promise((resolve, reject) => { | ||||
|                 setTimeout(() => reject("Request to " + endpoint + " timed out"), 20000); | ||||
|             }), | ||||
|         return new Promise((resolve, reject) => { | ||||
|             const timeout = setTimeout(() => reject("Request to " + endpoint + " timed out"), 20000); | ||||
| 
 | ||||
|             fetch(analyticsUrl + endpoint, { | ||||
|                 method: "POST", | ||||
|                 mode: "cors", | ||||
| @ -103,13 +102,19 @@ export class ShapezGameAnalytics extends GameAnalyticsInterface { | ||||
|                 body: JSON.stringify(data), | ||||
|             }) | ||||
|                 .then(res => { | ||||
|                     clearTimeout(timeout); | ||||
|                     if (!res.ok || res.status !== 200) { | ||||
|                         throw new Error("Fetch error: Bad status " + res.status); | ||||
|                         reject("Fetch error: Bad status " + res.status); | ||||
|                     } else { | ||||
|                         return res.json(); | ||||
|                     } | ||||
|                     return res; | ||||
|                 }) | ||||
|                 .then(res => res.json()), | ||||
|         ]); | ||||
|                 .then(resolve) | ||||
|                 .catch(reason => { | ||||
|                     clearTimeout(timeout); | ||||
|                     reject(reason); | ||||
|                 }); | ||||
|         }); | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|  | ||||
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