mirror of
https://github.com/tobspr/shapez.io.git
synced 2025-06-13 13:04:03 +00:00
Fix loading order
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parent
b87b642627
commit
7261bddf4c
@ -160,12 +160,16 @@ export async function initMods() {
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}
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for (const url of external_mods) {
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let temp = await fetch(url);
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const text = await temp.text();
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const mod = /** @type {Mod} */ (eval(text));
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try {
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let temp = await fetch(url);
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const text = await temp.text();
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const mod = /** @type {Mod} */ (eval(text));
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if (mod.name) {
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Mods.push(mod);
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if (mod.name) {
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Mods.push(mod);
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}
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} catch {
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logger.log(`🛑 Failed to load mod at : ${url}`)
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}
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}
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@ -55,13 +55,4 @@ function bootApp() {
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app.boot();
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}
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(async () => {
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await initMods();
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initDrawUtils();
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initComponentRegistry();
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initItemRegistry();
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initMetaBuildingRegistry();
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initGameSpeedRegistry();
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})();
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window.addEventListener("load", bootApp);
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@ -8,6 +8,12 @@ import { HUDModalDialogs } from "../game/hud/parts/modal_dialogs";
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import { CHANGELOG } from "../changelog";
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import { globalConfig } from "../core/config";
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import { initComponentRegistry } from "../game/component_registry";
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import { initDrawUtils } from "../core/draw_utils";
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import { initItemRegistry } from "../game/item_registry";
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import { initMetaBuildingRegistry } from "../game/meta_building_registry";
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import { initGameSpeedRegistry } from "../game/game_speed_registry";
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const logger = createLogger("state/preload");
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export class PreloadState extends GameState {
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@ -108,6 +114,18 @@ export class PreloadState extends GameState {
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return this.app.settings.initialize();
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})
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.then(() => this.setStatus("Loading GeoZ mods"))
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.then(() => require("../GeoZ/main").initMods())
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.then(() => this.setStatus("Initializing registeries"))
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.then(() => {
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initDrawUtils();
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initComponentRegistry();
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initItemRegistry();
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initMetaBuildingRegistry();
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initGameSpeedRegistry();
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})
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.then(() => {
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// Initialize fullscreen
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if (this.app.platformWrapper.getSupportsFullscreen()) {
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