mirror of
https://github.com/tobspr/shapez.io.git
synced 2024-10-27 20:34:29 +00:00
Fix bug where waypoints with the same shape key display wrong.
This commit is contained in:
parent
97ef46bd52
commit
70f58d5584
@ -153,7 +153,16 @@ export class HUDWaypoints extends BaseHUDPart {
|
|||||||
|
|
||||||
if (ShapeDefinition.isValidShortKey(label)) {
|
if (ShapeDefinition.isValidShortKey(label)) {
|
||||||
const canvas = this.getWaypointCanvas(waypoint);
|
const canvas = this.getWaypointCanvas(waypoint);
|
||||||
element.appendChild(canvas);
|
/**
|
||||||
|
* Create a clone of the cached canvas, as calling appendElement when a canvas is
|
||||||
|
* already in the document will move the existing canvas to the new position.
|
||||||
|
*/
|
||||||
|
const [newCanvas, context] = makeOffscreenBuffer(48, 48, {
|
||||||
|
smooth: true,
|
||||||
|
label: canvas.label + "-waypoint-" + i,
|
||||||
|
});
|
||||||
|
context.drawImage(canvas, 0, 0);
|
||||||
|
element.appendChild(newCanvas);
|
||||||
element.classList.add("shapeIcon");
|
element.classList.add("shapeIcon");
|
||||||
} else {
|
} else {
|
||||||
element.innerText = label;
|
element.innerText = label;
|
||||||
|
Loading…
Reference in New Issue
Block a user