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Update standalone build script
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@ -159,7 +159,10 @@ function gulptasksStandalone($, gulp, buildFolder) {
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fs.writeFileSync(path.join(appPath, ".itch.toml"), tomlFile);
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fs.writeFileSync(path.join(appPath, ".itch.toml"), tomlFile);
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if (platform === "linux" || platform === "darwin") {
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if (platform === "linux" || platform === "darwin") {
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fs.writeFileSync(path.join(appPath, "play.sh"), "#!/usr/bin/env bash\n./shapezio\n");
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fs.writeFileSync(
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path.join(appPath, "play.sh"),
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'#!/usr/bin/env bash\n./shapezio --no-sandbox "$@"\n'
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);
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fs.chmodSync(path.join(appPath, "play.sh"), 0o775);
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fs.chmodSync(path.join(appPath, "play.sh"), 0o775);
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} else if (platform === "win32") {
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} else if (platform === "win32") {
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// Optional: Create a playable copy. Shouldn't be required
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// Optional: Create a playable copy. Shouldn't be required
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@ -38,7 +38,7 @@ steamPage:
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As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
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As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
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Obviously shapes can get boring, so you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
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Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
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This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
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This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
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@ -66,7 +66,7 @@ steamPage:
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[*] A story mode where buildings have a cost
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[*] A story mode where buildings have a cost
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[*] Configurable map generator (Configure resource/shape size/density, seed and more)
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[*] Configurable map generator (Configure resource/shape size/density, seed and more)
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[*] Additional types of shapes
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[*] Additional types of shapes
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[*] Performance improvements (The game already runs pretty good!)
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[*] Performance improvements (The game already runs pretty well!)
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[*] And much more!
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[*] And much more!
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[/list]
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[/list]
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