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Changed "level" to "tier" for consistency
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@ -105,7 +105,7 @@ export class HUDSandboxController extends BaseHUDPart {
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this.root.hubGoals.upgradeImprovements[id] = improvement;
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this.root.hubGoals.upgradeImprovements[id] = improvement;
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this.root.signals.upgradePurchased.dispatch(id);
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this.root.signals.upgradePurchased.dispatch(id);
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this.root.hud.signals.notification.dispatch(
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this.root.hud.signals.notification.dispatch(
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"Upgrade '" + id + "' is now at level " + (this.root.hubGoals.upgradeLevels[id] + 1),
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"Upgrade '" + id + "' is now at tier " + (this.root.hubGoals.upgradeLevels[id] + 1),
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enumNotificationType.upgrade
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enumNotificationType.upgrade
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);
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);
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}
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}
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