mirror of
https://github.com/tobspr/shapez.io.git
synced 2025-06-13 13:04:03 +00:00
Changed old building codes
This commit is contained in:
parent
866931cd16
commit
67d031362c
@ -5,6 +5,7 @@ const webpack = require("webpack");
|
|||||||
const { getRevision, getVersion, getAllResourceImages } = require("./buildutils");
|
const { getRevision, getVersion, getAllResourceImages } = require("./buildutils");
|
||||||
const lzString = require("lz-string");
|
const lzString = require("lz-string");
|
||||||
const CircularDependencyPlugin = require("circular-dependency-plugin");
|
const CircularDependencyPlugin = require("circular-dependency-plugin");
|
||||||
|
const StringReplacePlugin = require("string-replace-webpack-plugin");
|
||||||
|
|
||||||
module.exports = ({ watch = false, standalone = false, chineseVersion = false }) => {
|
module.exports = ({ watch = false, standalone = false, chineseVersion = false }) => {
|
||||||
return {
|
return {
|
||||||
@ -93,6 +94,31 @@ module.exports = ({ watch = false, standalone = false, chineseVersion = false })
|
|||||||
},
|
},
|
||||||
],
|
],
|
||||||
},
|
},
|
||||||
|
//TODO: fix es6 static on dev
|
||||||
|
// {
|
||||||
|
// test: /\.js$/,
|
||||||
|
// use: [
|
||||||
|
// // "thread-loader",
|
||||||
|
// {
|
||||||
|
// loader: "babel-loader?cacheDirectory",
|
||||||
|
// options: {
|
||||||
|
// configFile: require.resolve("./babel.config.js"),
|
||||||
|
// },
|
||||||
|
// },
|
||||||
|
// "uglify-template-string-loader", // Finally found this plugin
|
||||||
|
// StringReplacePlugin.replace({
|
||||||
|
// replacements: [
|
||||||
|
// { pattern: /globalConfig\.tileSize/g, replacement: () => "32" },
|
||||||
|
// { pattern: /globalConfig\.halfTileSize/g, replacement: () => "16" },
|
||||||
|
// {
|
||||||
|
// pattern: /globalConfig\.beltSpeedItemsPerSecond/g,
|
||||||
|
// replacement: () => "2.0",
|
||||||
|
// },
|
||||||
|
// { pattern: /globalConfig\.debug/g, replacement: () => "''" },
|
||||||
|
// ],
|
||||||
|
// }),
|
||||||
|
// ],
|
||||||
|
// },
|
||||||
{
|
{
|
||||||
test: /\.worker\.js$/,
|
test: /\.worker\.js$/,
|
||||||
use: {
|
use: {
|
||||||
|
107
src/js/modloader/old_buildings_codes.js
Normal file
107
src/js/modloader/old_buildings_codes.js
Normal file
@ -0,0 +1,107 @@
|
|||||||
|
export const codes = {
|
||||||
|
// Belt
|
||||||
|
1: "belt/default/0",
|
||||||
|
2: "belt/default/1",
|
||||||
|
3: "belt/default/2",
|
||||||
|
|
||||||
|
// Balancer
|
||||||
|
4: "balancer/default/0",
|
||||||
|
5: "balancer/merger/0",
|
||||||
|
6: "balancer/merger-inverse/0",
|
||||||
|
47: "balancer/splitter/0",
|
||||||
|
48: "balancer/splitter-inverse/0",
|
||||||
|
|
||||||
|
//Miner
|
||||||
|
7: "miner/default/0",
|
||||||
|
8: "miner/chainable/0",
|
||||||
|
|
||||||
|
//Cutter
|
||||||
|
9: "cutter/default/0",
|
||||||
|
10: "cutter/quad/0",
|
||||||
|
|
||||||
|
//Rotator
|
||||||
|
11: "rotater/default/0",
|
||||||
|
12: "rotater/ccw/0",
|
||||||
|
13: "rotater/rotate180/0",
|
||||||
|
|
||||||
|
//Stacker
|
||||||
|
14: "stacker/default/0",
|
||||||
|
|
||||||
|
//Mixer
|
||||||
|
15: "mixer/default/0",
|
||||||
|
|
||||||
|
//Painter
|
||||||
|
16: "painter/default/0",
|
||||||
|
17: "painter/mirrored/0",
|
||||||
|
18: "painter/double/0",
|
||||||
|
19: "painter/quad/0",
|
||||||
|
|
||||||
|
//Trash
|
||||||
|
20: "trash/default/0",
|
||||||
|
|
||||||
|
//Storage
|
||||||
|
21: "storage/default/0",
|
||||||
|
|
||||||
|
//Underground belt
|
||||||
|
22: "underground_belt/default/0",
|
||||||
|
23: "underground_belt/default/1",
|
||||||
|
24: "underground_belt/tier2/0",
|
||||||
|
25: "underground_belt/tier2/1",
|
||||||
|
|
||||||
|
//Hub
|
||||||
|
26: "hub/default/0",
|
||||||
|
|
||||||
|
//Wire
|
||||||
|
27: "wire/default/0",
|
||||||
|
28: "wire/default/1",
|
||||||
|
29: "wire/default/2",
|
||||||
|
30: "wire/default/3",
|
||||||
|
52: "wire/second/0",
|
||||||
|
53: "wire/second/1",
|
||||||
|
54: "wire/second/2",
|
||||||
|
55: "wire/second/3",
|
||||||
|
|
||||||
|
//Constant Signal
|
||||||
|
31: "constant_signal/default/0",
|
||||||
|
|
||||||
|
//Logic Gate
|
||||||
|
32: "logic_gate/default/0",
|
||||||
|
34: "logic_gate/not/0",
|
||||||
|
35: "logic_gate/xor/0",
|
||||||
|
36: "logic_gate/or/0",
|
||||||
|
|
||||||
|
//Lever
|
||||||
|
33: "lever/default/0",
|
||||||
|
|
||||||
|
//Filter
|
||||||
|
37: "filter/default/0",
|
||||||
|
|
||||||
|
//Transistor
|
||||||
|
38: "transistor/default/0",
|
||||||
|
60: "transistor/mirrored/0",
|
||||||
|
|
||||||
|
//Wire Tunnel
|
||||||
|
39: "wire_tunnel/default/0",
|
||||||
|
|
||||||
|
//Display
|
||||||
|
40: "display/default/0",
|
||||||
|
|
||||||
|
//Virtual Processor
|
||||||
|
42: "virtual_processor/default/0",
|
||||||
|
44: "virtual_processor/rotater/0",
|
||||||
|
45: "virtual_processor/unstacker/0",
|
||||||
|
50: "virtual_processor/stacker/0",
|
||||||
|
51: "virtual_processor/painter/0",
|
||||||
|
|
||||||
|
//Analyzer
|
||||||
|
43: "analyzer/default/0",
|
||||||
|
|
||||||
|
//Comparator
|
||||||
|
46: "comparator/default/0",
|
||||||
|
|
||||||
|
//Reader
|
||||||
|
49: "reader/default/0",
|
||||||
|
|
||||||
|
//Item Producer
|
||||||
|
61: "item_producer/default/0",
|
||||||
|
};
|
@ -9,7 +9,7 @@ import { VANILLA_THEMES } from "../game/theme";
|
|||||||
import { enumAnalyticsDataSource } from "../game/production_analytics";
|
import { enumAnalyticsDataSource } from "../game/production_analytics";
|
||||||
import { ShapeItem } from "../game/items/shape_item";
|
import { ShapeItem } from "../game/items/shape_item";
|
||||||
import { globalConfig } from "../core/config";
|
import { globalConfig } from "../core/config";
|
||||||
import { codes } from "../savegame/schemas/ML01";
|
import { codes } from "../modloader/old_buildings_codes";
|
||||||
|
|
||||||
export const ACHIEVEMENTS = {
|
export const ACHIEVEMENTS = {
|
||||||
belt500Tiles: "belt500Tiles",
|
belt500Tiles: "belt500Tiles",
|
||||||
|
@ -1,162 +1,10 @@
|
|||||||
import { createLogger } from "../../core/logging.js";
|
import { createLogger } from "../../core/logging.js";
|
||||||
import { MetaAnalyzerBuilding } from "../../game/buildings/analyzer.js";
|
import { codes } from "../../modloader/old_buildings_codes.js";
|
||||||
import { MetaBalancerBuilding } from "../../game/buildings/balancer.js";
|
|
||||||
import { MetaBeltBuilding } from "../../game/buildings/belt.js";
|
|
||||||
import { MetaComparatorBuilding } from "../../game/buildings/comparator.js";
|
|
||||||
import { MetaConstantSignalBuilding } from "../../game/buildings/constant_signal.js";
|
|
||||||
import { MetaCutterBuilding } from "../../game/buildings/cutter.js";
|
|
||||||
import { MetaDisplayBuilding } from "../../game/buildings/display.js";
|
|
||||||
import { MetaFilterBuilding } from "../../game/buildings/filter.js";
|
|
||||||
import { MetaHubBuilding } from "../../game/buildings/hub.js";
|
|
||||||
import { MetaItemProducerBuilding } from "../../game/buildings/item_producer.js";
|
|
||||||
import { MetaLeverBuilding } from "../../game/buildings/lever.js";
|
|
||||||
import { MetaLogicGateBuilding } from "../../game/buildings/logic_gate.js";
|
|
||||||
import { MetaMinerBuilding } from "../../game/buildings/miner.js";
|
|
||||||
import { MetaMixerBuilding } from "../../game/buildings/mixer.js";
|
|
||||||
import { MetaPainterBuilding } from "../../game/buildings/painter.js";
|
|
||||||
import { MetaReaderBuilding } from "../../game/buildings/reader.js";
|
|
||||||
import { MetaRotaterBuilding } from "../../game/buildings/rotater.js";
|
|
||||||
import { MetaStackerBuilding } from "../../game/buildings/stacker.js";
|
|
||||||
import { MetaStorageBuilding } from "../../game/buildings/storage.js";
|
|
||||||
import { MetaTransistorBuilding } from "../../game/buildings/transistor.js";
|
|
||||||
import { MetaTrashBuilding } from "../../game/buildings/trash.js";
|
|
||||||
import { MetaUndergroundBeltBuilding } from "../../game/buildings/underground_belt.js";
|
|
||||||
import { MetaVirtualProcessorBuilding } from "../../game/buildings/virtual_processor.js";
|
|
||||||
import { MetaWireBuilding } from "../../game/buildings/wire.js";
|
|
||||||
import { MetaWireTunnelBuilding } from "../../game/buildings/wire_tunnel.js";
|
|
||||||
import { getCodeFromBuildingData } from "../../game/building_codes.js";
|
|
||||||
import { defaultBuildingVariant } from "../../game/meta_building.js";
|
|
||||||
import { SavegameInterface_V1007 } from "./1007.js";
|
import { SavegameInterface_V1007 } from "./1007.js";
|
||||||
|
|
||||||
const schema = require("./ML01.json");
|
const schema = require("./ML01.json");
|
||||||
const logger = createLogger("savegame_interface/modloader");
|
const logger = createLogger("savegame_interface/modloader");
|
||||||
|
|
||||||
export const codes = {
|
|
||||||
// Belt
|
|
||||||
1: getCodeFromBuildingData(new MetaBeltBuilding(), defaultBuildingVariant),
|
|
||||||
2: getCodeFromBuildingData(new MetaBeltBuilding(), defaultBuildingVariant, 1),
|
|
||||||
3: getCodeFromBuildingData(new MetaBeltBuilding(), defaultBuildingVariant, 2),
|
|
||||||
|
|
||||||
// Balancer
|
|
||||||
4: getCodeFromBuildingData(new MetaBalancerBuilding(), defaultBuildingVariant),
|
|
||||||
5: getCodeFromBuildingData(new MetaBalancerBuilding(), MetaBalancerBuilding.variants.merger),
|
|
||||||
6: getCodeFromBuildingData(new MetaBalancerBuilding(), MetaBalancerBuilding.variants.mergerInverse),
|
|
||||||
47: getCodeFromBuildingData(new MetaBalancerBuilding(), MetaBalancerBuilding.variants.splitter),
|
|
||||||
48: getCodeFromBuildingData(new MetaBalancerBuilding(), MetaBalancerBuilding.variants.splitterInverse),
|
|
||||||
|
|
||||||
// Miner
|
|
||||||
7: getCodeFromBuildingData(new MetaMinerBuilding(), defaultBuildingVariant),
|
|
||||||
8: getCodeFromBuildingData(new MetaMinerBuilding(), MetaMinerBuilding.variants.chainable),
|
|
||||||
|
|
||||||
// Cutter
|
|
||||||
9: getCodeFromBuildingData(new MetaCutterBuilding(), defaultBuildingVariant),
|
|
||||||
10: getCodeFromBuildingData(new MetaCutterBuilding(), MetaCutterBuilding.variants.quad),
|
|
||||||
|
|
||||||
// Rotater
|
|
||||||
11: getCodeFromBuildingData(new MetaRotaterBuilding(), defaultBuildingVariant),
|
|
||||||
12: getCodeFromBuildingData(new MetaRotaterBuilding(), MetaRotaterBuilding.variants.ccw),
|
|
||||||
13: getCodeFromBuildingData(new MetaRotaterBuilding(), MetaRotaterBuilding.variants.rotate180),
|
|
||||||
|
|
||||||
// Stacker
|
|
||||||
14: getCodeFromBuildingData(new MetaStackerBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Mixer
|
|
||||||
15: getCodeFromBuildingData(new MetaMixerBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Painter
|
|
||||||
16: getCodeFromBuildingData(new MetaPainterBuilding(), defaultBuildingVariant),
|
|
||||||
17: getCodeFromBuildingData(new MetaPainterBuilding(), MetaPainterBuilding.variants.mirrored),
|
|
||||||
18: getCodeFromBuildingData(new MetaPainterBuilding(), MetaPainterBuilding.variants.double),
|
|
||||||
19: getCodeFromBuildingData(new MetaPainterBuilding(), MetaPainterBuilding.variants.quad),
|
|
||||||
|
|
||||||
// Trash
|
|
||||||
20: getCodeFromBuildingData(new MetaTrashBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Storage
|
|
||||||
21: getCodeFromBuildingData(new MetaStorageBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Underground belt
|
|
||||||
22: getCodeFromBuildingData(new MetaUndergroundBeltBuilding(), defaultBuildingVariant),
|
|
||||||
23: getCodeFromBuildingData(new MetaUndergroundBeltBuilding(), defaultBuildingVariant, 1),
|
|
||||||
24: getCodeFromBuildingData(
|
|
||||||
new MetaUndergroundBeltBuilding(),
|
|
||||||
MetaUndergroundBeltBuilding.variants.tier2
|
|
||||||
),
|
|
||||||
25: getCodeFromBuildingData(
|
|
||||||
new MetaUndergroundBeltBuilding(),
|
|
||||||
MetaUndergroundBeltBuilding.variants.tier2,
|
|
||||||
1
|
|
||||||
),
|
|
||||||
|
|
||||||
// Hub
|
|
||||||
26: getCodeFromBuildingData(new MetaHubBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Wire
|
|
||||||
27: getCodeFromBuildingData(new MetaWireBuilding(), defaultBuildingVariant),
|
|
||||||
28: getCodeFromBuildingData(new MetaWireBuilding(), defaultBuildingVariant, 1),
|
|
||||||
29: getCodeFromBuildingData(new MetaWireBuilding(), defaultBuildingVariant, 2),
|
|
||||||
30: getCodeFromBuildingData(new MetaWireBuilding(), defaultBuildingVariant, 3),
|
|
||||||
|
|
||||||
52: getCodeFromBuildingData(new MetaWireBuilding(), MetaWireBuilding.variants.second),
|
|
||||||
53: getCodeFromBuildingData(new MetaWireBuilding(), MetaWireBuilding.variants.second, 1),
|
|
||||||
54: getCodeFromBuildingData(new MetaWireBuilding(), MetaWireBuilding.variants.second, 2),
|
|
||||||
55: getCodeFromBuildingData(new MetaWireBuilding(), MetaWireBuilding.variants.second, 3),
|
|
||||||
|
|
||||||
// Constant signal
|
|
||||||
31: getCodeFromBuildingData(new MetaConstantSignalBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Logic gate
|
|
||||||
32: getCodeFromBuildingData(new MetaLogicGateBuilding(), defaultBuildingVariant),
|
|
||||||
34: getCodeFromBuildingData(new MetaLogicGateBuilding(), MetaLogicGateBuilding.variants.not),
|
|
||||||
35: getCodeFromBuildingData(new MetaLogicGateBuilding(), MetaLogicGateBuilding.variants.xor),
|
|
||||||
36: getCodeFromBuildingData(new MetaLogicGateBuilding(), MetaLogicGateBuilding.variants.or),
|
|
||||||
|
|
||||||
// Transistor
|
|
||||||
38: getCodeFromBuildingData(new MetaTransistorBuilding(), defaultBuildingVariant),
|
|
||||||
60: getCodeFromBuildingData(new MetaTransistorBuilding(), MetaTransistorBuilding.variants.mirrored),
|
|
||||||
|
|
||||||
// Lever
|
|
||||||
33: getCodeFromBuildingData(new MetaLeverBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Filter
|
|
||||||
37: getCodeFromBuildingData(new MetaFilterBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Wire tunnel
|
|
||||||
39: getCodeFromBuildingData(new MetaWireTunnelBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Display
|
|
||||||
40: getCodeFromBuildingData(new MetaDisplayBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Virtual Processor
|
|
||||||
42: getCodeFromBuildingData(new MetaVirtualProcessorBuilding(), defaultBuildingVariant),
|
|
||||||
44: getCodeFromBuildingData(
|
|
||||||
new MetaVirtualProcessorBuilding(),
|
|
||||||
MetaVirtualProcessorBuilding.variants.rotater
|
|
||||||
),
|
|
||||||
45: getCodeFromBuildingData(
|
|
||||||
new MetaVirtualProcessorBuilding(),
|
|
||||||
MetaVirtualProcessorBuilding.variants.unstacker
|
|
||||||
),
|
|
||||||
50: getCodeFromBuildingData(
|
|
||||||
new MetaVirtualProcessorBuilding(),
|
|
||||||
MetaVirtualProcessorBuilding.variants.stacker
|
|
||||||
),
|
|
||||||
51: getCodeFromBuildingData(
|
|
||||||
new MetaVirtualProcessorBuilding(),
|
|
||||||
MetaVirtualProcessorBuilding.variants.painter
|
|
||||||
),
|
|
||||||
|
|
||||||
// Analyzer
|
|
||||||
46: getCodeFromBuildingData(new MetaComparatorBuilding(), defaultBuildingVariant),
|
|
||||||
43: getCodeFromBuildingData(new MetaAnalyzerBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Reader
|
|
||||||
49: getCodeFromBuildingData(new MetaReaderBuilding(), defaultBuildingVariant),
|
|
||||||
|
|
||||||
// Item producer
|
|
||||||
61: getCodeFromBuildingData(new MetaItemProducerBuilding(), defaultBuildingVariant),
|
|
||||||
};
|
|
||||||
|
|
||||||
export class SavegameInterface_ML01 extends SavegameInterface_V1007 {
|
export class SavegameInterface_ML01 extends SavegameInterface_V1007 {
|
||||||
// @ts-ignore
|
// @ts-ignore
|
||||||
getVersion() {
|
getVersion() {
|
||||||
|
Loading…
Reference in New Issue
Block a user