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Updated mac building and windows error fix
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README.md
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README.md
@ -20,6 +20,26 @@ Your goal is to produce shapes by cutting, rotating, merging and painting parts
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- Run `yarn` in the root folder, then run `yarn` in the `gulp/` folder
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- Cd into `gulp` and run `yarn gulp` - it should now open in your browser
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- Mac building with Windows
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- Make sure git `git lfs` extension is on your path
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- Run `git lfs pull` to download sound assets
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- Make sure `ffmpeg` is on your path
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- Install Node.js and Yarn
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- Be sure to run cmd as ADMIN! Otherwise this will not work.
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- Run yarn in the root folder, then run 'yarn' in the `gulp/` folder
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- Cd into `gulp` and run `yarn gulp main.standalone`
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- Go into 'tmp_standalone_files' folder with file explorer and navigate into shapez.io-standalone-darwin-x64 or x32 folder
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- Navigate into shapez.io-standalone.app/Contents/Frameworks folder
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- This needs to be done after every rebuild or update!
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- Do this for every .framework folder
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- Step 1: Delete everything here except 'Versions' folder.
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- Step 2: Navigate into .framework/Versions/A folder
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- Step 3: Copy everything from there into .framework root folder
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- To run game on Mac, run play.sh or just run Stapez.io.App
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- If u get error when running 'yarn' in the `gulp/`, run 'yarn upgrade' in the `gulp/` folder and try again.
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**Notice**: This will produce a debug build with several debugging flags enabled. If you want to disable them, modify `config.js`.
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## Helping translate
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