mirror of
https://github.com/tobspr/shapez.io.git
synced 2026-03-02 03:39:21 +00:00
Initial take on wires
This commit is contained in:
107
src/js/game/buildings/energy_generator.js
Normal file
107
src/js/game/buildings/energy_generator.js
Normal file
@@ -0,0 +1,107 @@
|
||||
import { enumDirection, Vector } from "../../core/vector";
|
||||
import { ItemAcceptorComponent, enumItemAcceptorItemFilter } from "../components/item_acceptor";
|
||||
import { Entity } from "../entity";
|
||||
import { MetaBuilding } from "../meta_building";
|
||||
import { GameRoot } from "../root";
|
||||
import { enumHubGoalRewards } from "../tutorial_goals";
|
||||
import { EnergyGeneratorComponent } from "../components/energy_generator";
|
||||
import { WiredPinsComponent, enumPinSlotType } from "../components/wired_pins";
|
||||
|
||||
export class MetaEnergyGenerator extends MetaBuilding {
|
||||
constructor() {
|
||||
super("energy_generator");
|
||||
}
|
||||
|
||||
isRotateable(variant) {
|
||||
return false;
|
||||
}
|
||||
|
||||
getSilhouetteColor() {
|
||||
return "#c425d7";
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {GameRoot} root
|
||||
* @param {string} variant
|
||||
* @returns {Array<[string, string]>}
|
||||
*/
|
||||
getAdditionalStatistics(root, variant) {
|
||||
// TODO
|
||||
return [];
|
||||
}
|
||||
|
||||
getDimensions(variant) {
|
||||
return new Vector(2, 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {GameRoot} root
|
||||
*/
|
||||
getIsUnlocked(root) {
|
||||
return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_cutter_and_trash);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the entity at the given location
|
||||
* @param {Entity} entity
|
||||
*/
|
||||
setupEntityComponents(entity) {
|
||||
entity.addComponent(
|
||||
new ItemAcceptorComponent({
|
||||
slots: [
|
||||
{
|
||||
pos: new Vector(0, 0),
|
||||
directions: [enumDirection.top],
|
||||
filter: enumItemAcceptorItemFilter.shape,
|
||||
},
|
||||
|
||||
{
|
||||
pos: new Vector(1, 0),
|
||||
directions: [enumDirection.top],
|
||||
filter: enumItemAcceptorItemFilter.shape,
|
||||
},
|
||||
{
|
||||
pos: new Vector(0, 1),
|
||||
directions: [enumDirection.bottom],
|
||||
filter: enumItemAcceptorItemFilter.shape,
|
||||
},
|
||||
{
|
||||
pos: new Vector(1, 1),
|
||||
directions: [enumDirection.bottom],
|
||||
filter: enumItemAcceptorItemFilter.shape,
|
||||
},
|
||||
],
|
||||
})
|
||||
);
|
||||
|
||||
entity.addComponent(
|
||||
new EnergyGeneratorComponent({
|
||||
// Set by the energy generator system later
|
||||
requiredKey: null,
|
||||
})
|
||||
);
|
||||
|
||||
entity.addComponent(
|
||||
new WiredPinsComponent({
|
||||
slots: [
|
||||
{
|
||||
pos: new Vector(0, 0),
|
||||
type: enumPinSlotType.energyEjector,
|
||||
},
|
||||
{
|
||||
pos: new Vector(1, 0),
|
||||
type: enumPinSlotType.energyEjector,
|
||||
},
|
||||
{
|
||||
pos: new Vector(0, 1),
|
||||
type: enumPinSlotType.energyEjector,
|
||||
},
|
||||
{
|
||||
pos: new Vector(1, 1),
|
||||
type: enumPinSlotType.energyEjector,
|
||||
},
|
||||
],
|
||||
})
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user