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https://github.com/tobspr/shapez.io.git
synced 2025-12-13 02:01:51 +00:00
Correct translation style
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parent
ebebb0a188
commit
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@ -30,17 +30,17 @@ export class ModsState extends TextualGameState {
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return `
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<span class="devHint">
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${T.mods.dev_hint.replace(
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"<modding_docs>",
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`<span class='moddingDocsLink'>${T.mods.modding_docs}</span>`
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${T.mods.devHint.replace(
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"<moddingDocs>",
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`<span class='moddingDocsLink'>${T.mods.moddingDocs}</span>`
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)}
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</span>
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<strong class="category_label">${T.mods.installed_mods}</strong>
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<strong class="category_label">${T.mods.installedMods}</strong>
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<div class="installedMods"></div>
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<strong class="category_label">${T.mods.mods_browser}</strong>
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<strong class="category_label">${T.mods.modsBrowser}</strong>
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<div class="modGallery"></div>
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`;
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}
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@ -65,7 +65,7 @@ export class ModsState extends TextualGameState {
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const mods = this.app.modManager.getMods();
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if (mods.length === 0) {
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this.installedModsElement.innerHTML = T.mods.no_mods_found;
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this.installedModsElement.innerHTML = T.mods.noModsFound;
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return;
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}
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@ -78,7 +78,7 @@ export class ModsState extends TextualGameState {
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const uninstallButton = document.createElement("button");
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uninstallButton.classList.add("styledButton", "uninstallMod");
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uninstallButton.innerText = T.mods.uninstall_mod;
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uninstallButton.innerText = T.mods.uninstallMod;
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elem.appendChild(uninstallButton);
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this.trackClicks(uninstallButton, () => this.uninstallMod(mod));
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}
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@ -97,7 +97,7 @@ export class ModsState extends TextualGameState {
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.then(mods => this.rerenderModsGallery(mods))
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.catch(err => {
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globalWarn(this, "Failed to fetch mod gallery:", err);
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this.modGalleryElement.innerHTML = T.mods.mod_gallery_fail + " " + err;
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this.modGalleryElement.innerHTML = T.mods.modGalleryFail + " " + err;
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});
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}
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@ -138,7 +138,7 @@ export class ModsState extends TextualGameState {
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if (mod.is_game_changing) {
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const hint = document.createElement("span");
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hint.classList.add("gameChangingHint");
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hint.innerText = T.mods.gamechanging_hint;
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hint.innerText = T.mods.gamechangingHint;
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elem.appendChild(hint);
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}
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@ -154,7 +154,7 @@ export class ModsState extends TextualGameState {
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removeAllChildren(this.modGalleryElement);
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if (mods.length === 0) {
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this.modGalleryElement.innerHTML = T.mods.no_mods_found;
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this.modGalleryElement.innerHTML = T.mods.noModsFound;
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return;
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}
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@ -167,19 +167,19 @@ export class ModsState extends TextualGameState {
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const installCount = document.createElement("span");
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installCount.classList.add("installCount");
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installCount.innerText = T.mods.install_count.replace("<installs>", "" + mod.install_count);
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installCount.innerText = T.mods.installCount.replace("<installs>", "" + mod.install_count);
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elem.appendChild(installCount);
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if (this.app.modManager.getModByName(mod.name)) {
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const installedText = document.createElement("span");
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installedText.innerText = T.mods.mod_installed;
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installedText.innerText = T.mods.modInstalled;
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installedText.classList.add("installedText");
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elem.appendChild(installedText);
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elem.classList.add("installed");
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} else {
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const installButton = document.createElement("button");
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installButton.classList.add("styledButton", "installMod");
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installButton.innerText = T.mods.install_mod;
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installButton.innerText = T.mods.installMod;
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elem.appendChild(installButton);
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this.trackClicks(installButton, () => this.tryInstallMod(mod));
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}
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@ -198,8 +198,8 @@ export class ModsState extends TextualGameState {
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closeLoading();
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const { restart } = this.dialogs.showInfo(
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T.mods.mod_uninstalled_dialog.title,
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T.mods.mod_uninstalled_dialog.desc,
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T.mods.modUninstalledDialog.title,
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T.mods.modUninstalledDialog.desc,
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this.app.platformWrapper.getSupportsRestart() ? ["ok:good", "restart:misc"] : ["ok:good"]
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);
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if (restart) {
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@ -222,15 +222,15 @@ export class ModsState extends TextualGameState {
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*/
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tryInstallMod(mod) {
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const { install } = this.dialogs.showWarning(
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T.mods.mod_warning.title,
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T.mods.modWarning.title,
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`
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${T.mods.mod_warning.desc}
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${T.mods.modWarning.desc}
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<ul>
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<li>${T.mods.mod_warning.point_0}</li>
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<li>${T.mods.mod_warning.point_1}</li>
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<li>${T.mods.mod_warning.point_2}</li>
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<li>${T.mods.mod_warning.point_3}</li>
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${mod.is_game_changing ? `<li>${T.mods.mod_warning.disclaimer_gamechanging}</li>` : ""}
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<li>${T.mods.modWarning.point0}</li>
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<li>${T.mods.modWarning.point1}</li>
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<li>${T.mods.modWarning.point2}</li>
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<li>${T.mods.modWarning.point3}</li>
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${mod.is_game_changing ? `<li>${T.mods.modWarning.disclaimerGamechanging}</li>` : ""}
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</ul>
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`,
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// @ts-ignore
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@ -268,8 +268,8 @@ export class ModsState extends TextualGameState {
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closeLoading();
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const { restart } = this.dialogs.showInfo(
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T.mods.mod_installed_dialog.title,
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T.mods.mod_installed_dialog.desc,
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T.mods.modInstalledDialog.title,
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T.mods.modInstalledDialog.desc,
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this.app.platformWrapper.getSupportsRestart()
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? ["ok:good", "restart:misc"]
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: ["ok:good"]
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@ -59,41 +59,41 @@ mods:
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title: Mods
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# Links to developer information
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dev_hint: Interested in creating mods? Check out <modding_docs>!
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modding_docs: Mod Documentation
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devHint: Interested in creating mods? Check out <moddingDocs>!
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moddingDocs: Mod Documentation
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installed_mods: Installed Mods
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install_count: <installs> mods installed
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mods_browser: Popular Mods
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installedMods: Installed Mods
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installCount: <installs> mods installed
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modsBrowser: Popular Mods
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website: Visit Website
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no_mods_found: No mods found
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mod_gallery_fail: >-
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noModsFound: No mods found
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modGalleryFail: >-
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Failed to fetch mod gallery:
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install_mod: Install
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uninstall_mod: Remove
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mod_installed: Installed
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installMod: Install
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uninstallMod: Remove
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modInstalled: Installed
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gamechanging_hint: This mod is gamechanging and thus cannot be removed once added to a game save!
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gamechangingHint: This mod is gamechanging and thus cannot be removed once added to a game save!
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mod_warning:
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modWarning:
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title: Modded Warning
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desc: >-
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Please note the following when installing mods:
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point_0: Mods are not created by the developer.
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point_1: They may crash and corrupt your games.
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point_2: Mods are not created by the developer, and the developer (tobspr) is not responsible for any damage caused by mods.
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point_3: Mods have full access to the game, including other game save files.
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point0: Mods are not created by the developer.
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point1: They may crash and corrupt your games.
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point2: Mods are not created by the developer, and the developer (tobspr) is not responsible for any damage caused by mods.
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point3: Mods have full access to the game, including other game save files.
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disclaimer_gamechanging: Gamechanging mods cannot be removed once added to a game save.
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disclaimerGamechanging: Gamechanging mods cannot be removed once added to a game save.
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mod_installed_dialog:
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modInstalledDialog:
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title: Mod Installed
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desc: The mod has succssfully been installed and will be loaded after a restart.
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mod_uninstalled_dialog:
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modUninstalledDialog:
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title: Mod Removed
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desc: The mod has successfully beeen removed and will get unloaded after a restart.
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