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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00

Undone enum change not needed

This commit is contained in:
DJ1TJOO 2021-03-12 12:42:27 +01:00
parent 571daaa7dc
commit 63ee050043

View File

@ -58,214 +58,6 @@ export const ACHIEVEMENTS = {
upgradesTier8: "upgradesTier8", upgradesTier8: "upgradesTier8",
}; };
export const enum_achievement_mappings = {
[ACHIEVEMENTS.belt500Tiles]: function () {
return {
isValid: this.isBelt500TilesValid,
signal: "entityAdded",
};
},
[ACHIEVEMENTS.blueprint100k]: function () {
// @ts-ignore
return this.createBlueprintOptions(100000);
},
[ACHIEVEMENTS.blueprint1m]: function () {
// @ts-ignore
return this.createBlueprintOptions(1000000);
},
[ACHIEVEMENTS.completeLvl26]: function () {
// @ts-ignore
return this.createLevelOptions(26);
},
[ACHIEVEMENTS.cutShape]: function () {
return {};
},
[ACHIEVEMENTS.darkMode]: function () {
return {
isValid: this.isDarkModeValid,
};
},
[ACHIEVEMENTS.destroy1000]: function () {
return {
isValid: this.isDestroy1000Valid,
};
},
[ACHIEVEMENTS.irrelevantShape]: function () {
return {
isValid: this.isIrrelevantShapeValid,
signal: "shapeDelivered",
};
},
[ACHIEVEMENTS.level100]: function () {
// @ts-ignore
return this.createLevelOptions(100);
},
[ACHIEVEMENTS.level50]: function () {
// @ts-ignore
return this.createLevelOptions(50);
},
[ACHIEVEMENTS.logoBefore18]: function () {
return {
isValid: this.isLogoBefore18Valid,
signal: "itemProduced",
};
},
[ACHIEVEMENTS.mam]: function () {
return {
isValid: this.isMamValid,
};
},
[ACHIEVEMENTS.mapMarkers15]: function () {
return {
isValid: this.isMapMarkers15Valid,
};
},
[ACHIEVEMENTS.noBeltUpgradesUntilBp]: function () {
return {
isValid: this.isNoBeltUpgradesUntilBpValid,
signal: "storyGoalCompleted",
};
},
[ACHIEVEMENTS.noInverseRotater]: function () {
return {
init: this.initNoInverseRotater,
isValid: this.isNoInverseRotaterValid,
signal: "storyGoalCompleted",
};
},
[ACHIEVEMENTS.oldLevel17]: function () {
// @ts-ignore
return this.createShapeOptions(SHAPE_OLD_LEVEL_17);
},
[ACHIEVEMENTS.openWires]: function () {
return {
isValid: this.isOpenWiresValid,
signal: "editModeChanged",
};
},
[ACHIEVEMENTS.paintShape]: function () {
return {};
},
[ACHIEVEMENTS.place5000Wires]: function () {
return {
isValid: this.isPlace5000WiresValid,
};
},
[ACHIEVEMENTS.placeBlueprint]: function () {
return {
isValid: this.isPlaceBlueprintValid,
};
},
[ACHIEVEMENTS.placeBp1000]: function () {
return {
isValid: this.isPlaceBp1000Valid,
};
},
[ACHIEVEMENTS.play1h]: function () {
// @ts-ignore
return this.createTimeOptions(HOUR_1);
},
[ACHIEVEMENTS.play10h]: function () {
// @ts-ignore
return this.createTimeOptions(HOUR_10);
},
[ACHIEVEMENTS.play20h]: function () {
// @ts-ignore
return this.createTimeOptions(HOUR_20);
},
[ACHIEVEMENTS.produceLogo]: function () {
// @ts-ignore
return this.createShapeOptions(SHAPE_LOGO);
},
[ACHIEVEMENTS.produceRocket]: function () {
// @ts-ignore
return this.createShapeOptions(SHAPE_ROCKET);
},
[ACHIEVEMENTS.produceMsLogo]: function () {
// @ts-ignore
return this.createShapeOptions(SHAPE_MS_LOGO);
},
[ACHIEVEMENTS.rotateShape]: function () {
return {};
},
[ACHIEVEMENTS.speedrunBp30]: function () {
// @ts-ignore
return this.createSpeedOptions(12, MINUTE_30);
},
[ACHIEVEMENTS.speedrunBp60]: function () {
// @ts-ignore
return this.createSpeedOptions(12, MINUTE_60);
},
[ACHIEVEMENTS.speedrunBp120]: function () {
// @ts-ignore
return this.createSpeedOptions(12, MINUTE_120);
},
[ACHIEVEMENTS.stack4Layers]: function () {
return {
isValid: this.isStack4LayersValid,
signal: "itemProduced",
};
},
[ACHIEVEMENTS.stackShape]: function () {
return {};
},
[ACHIEVEMENTS.store100Unique]: function () {
return {
init: this.initStore100Unique,
isValid: this.isStore100UniqueValid,
signal: "shapeDelivered",
};
},
[ACHIEVEMENTS.storeShape]: function () {
return {
init: this.initStoreShape,
isValid: this.isStoreShapeValid,
};
},
[ACHIEVEMENTS.throughputBp25]: function () {
// @ts-ignore
return this.createRateOptions(SHAPE_BP, 25);
},
[ACHIEVEMENTS.throughputBp50]: function () {
// @ts-ignore
return this.createRateOptions(SHAPE_BP, 50);
},
[ACHIEVEMENTS.throughputLogo25]: function () {
// @ts-ignore
return this.createRateOptions(SHAPE_LOGO, 25);
},
[ACHIEVEMENTS.throughputLogo50]: function () {
// @ts-ignore
return this.createRateOptions(SHAPE_LOGO, 50);
},
[ACHIEVEMENTS.throughputRocket10]: function () {
// @ts-ignore
return this.createRateOptions(SHAPE_ROCKET, 25);
},
[ACHIEVEMENTS.throughputRocket20]: function () {
// @ts-ignore
return this.createRateOptions(SHAPE_ROCKET, 50);
},
[ACHIEVEMENTS.trash1000]: function () {
return {
init: this.initTrash1000,
isValid: this.isTrash1000Valid,
};
},
[ACHIEVEMENTS.unlockWires]: function () {
// @ts-ignore
return this.createLevelOptions(20);
},
[ACHIEVEMENTS.upgradesTier5]: function () {
// @ts-ignore
return this.createUpgradeOptions(5);
},
[ACHIEVEMENTS.upgradesTier8]: function () {
// @ts-ignore
return this.createUpgradeOptions(8);
},
};
/** @type {keyof typeof THEMES} */ /** @type {keyof typeof THEMES} */
const DARK_MODE = "dark"; const DARK_MODE = "dark";
@ -378,9 +170,97 @@ export class AchievementCollection {
this.activate = activate; this.activate = activate;
this.deactivate = deactivate; this.deactivate = deactivate;
for (const key in ACHIEVEMENTS) { this.add(ACHIEVEMENTS.belt500Tiles, {
this.add(ACHIEVEMENTS[key], enum_achievement_mappings[ACHIEVEMENTS[key]].bind(this)()); isValid: this.isBelt500TilesValid,
} signal: "entityAdded",
});
this.add(ACHIEVEMENTS.blueprint100k, this.createBlueprintOptions(100000));
this.add(ACHIEVEMENTS.blueprint1m, this.createBlueprintOptions(1000000));
this.add(ACHIEVEMENTS.completeLvl26, this.createLevelOptions(26));
this.add(ACHIEVEMENTS.cutShape);
this.add(ACHIEVEMENTS.darkMode, {
isValid: this.isDarkModeValid,
});
this.add(ACHIEVEMENTS.destroy1000, {
isValid: this.isDestroy1000Valid,
});
this.add(ACHIEVEMENTS.irrelevantShape, {
isValid: this.isIrrelevantShapeValid,
signal: "shapeDelivered",
});
this.add(ACHIEVEMENTS.level100, this.createLevelOptions(100));
this.add(ACHIEVEMENTS.level50, this.createLevelOptions(50));
this.add(ACHIEVEMENTS.logoBefore18, {
isValid: this.isLogoBefore18Valid,
signal: "itemProduced",
});
this.add(ACHIEVEMENTS.mam, {
isValid: this.isMamValid,
});
this.add(ACHIEVEMENTS.mapMarkers15, {
isValid: this.isMapMarkers15Valid,
});
this.add(ACHIEVEMENTS.noBeltUpgradesUntilBp, {
isValid: this.isNoBeltUpgradesUntilBpValid,
signal: "storyGoalCompleted",
});
this.add(ACHIEVEMENTS.noInverseRotater, {
init: this.initNoInverseRotater,
isValid: this.isNoInverseRotaterValid,
signal: "storyGoalCompleted",
});
this.add(ACHIEVEMENTS.oldLevel17, this.createShapeOptions(SHAPE_OLD_LEVEL_17));
this.add(ACHIEVEMENTS.openWires, {
isValid: this.isOpenWiresValid,
signal: "editModeChanged",
});
this.add(ACHIEVEMENTS.paintShape);
this.add(ACHIEVEMENTS.place5000Wires, {
isValid: this.isPlace5000WiresValid,
});
this.add(ACHIEVEMENTS.placeBlueprint, {
isValid: this.isPlaceBlueprintValid,
});
this.add(ACHIEVEMENTS.placeBp1000, {
isValid: this.isPlaceBp1000Valid,
});
this.add(ACHIEVEMENTS.play1h, this.createTimeOptions(HOUR_1));
this.add(ACHIEVEMENTS.play10h, this.createTimeOptions(HOUR_10));
this.add(ACHIEVEMENTS.play20h, this.createTimeOptions(HOUR_20));
this.add(ACHIEVEMENTS.produceLogo, this.createShapeOptions(SHAPE_LOGO));
this.add(ACHIEVEMENTS.produceRocket, this.createShapeOptions(SHAPE_ROCKET));
this.add(ACHIEVEMENTS.produceMsLogo, this.createShapeOptions(SHAPE_MS_LOGO));
this.add(ACHIEVEMENTS.rotateShape);
this.add(ACHIEVEMENTS.speedrunBp30, this.createSpeedOptions(12, MINUTE_30));
this.add(ACHIEVEMENTS.speedrunBp60, this.createSpeedOptions(12, MINUTE_60));
this.add(ACHIEVEMENTS.speedrunBp120, this.createSpeedOptions(12, MINUTE_120));
this.add(ACHIEVEMENTS.stack4Layers, {
isValid: this.isStack4LayersValid,
signal: "itemProduced",
});
this.add(ACHIEVEMENTS.stackShape);
this.add(ACHIEVEMENTS.store100Unique, {
init: this.initStore100Unique,
isValid: this.isStore100UniqueValid,
signal: "shapeDelivered",
});
this.add(ACHIEVEMENTS.storeShape, {
init: this.initStoreShape,
isValid: this.isStoreShapeValid,
});
this.add(ACHIEVEMENTS.throughputBp25, this.createRateOptions(SHAPE_BP, 25));
this.add(ACHIEVEMENTS.throughputBp50, this.createRateOptions(SHAPE_BP, 50));
this.add(ACHIEVEMENTS.throughputLogo25, this.createRateOptions(SHAPE_LOGO, 25));
this.add(ACHIEVEMENTS.throughputLogo50, this.createRateOptions(SHAPE_LOGO, 50));
this.add(ACHIEVEMENTS.throughputRocket10, this.createRateOptions(SHAPE_ROCKET, 25));
this.add(ACHIEVEMENTS.throughputRocket20, this.createRateOptions(SHAPE_ROCKET, 50));
this.add(ACHIEVEMENTS.trash1000, {
init: this.initTrash1000,
isValid: this.isTrash1000Valid,
});
this.add(ACHIEVEMENTS.unlockWires, this.createLevelOptions(20));
this.add(ACHIEVEMENTS.upgradesTier5, this.createUpgradeOptions(5));
this.add(ACHIEVEMENTS.upgradesTier8, this.createUpgradeOptions(8));
} }
/** @param {GameRoot} root */ /** @param {GameRoot} root */