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mirror of https://github.com/tobspr/shapez.io.git synced 2026-03-02 03:39:21 +00:00

Add support for different building variants

This commit is contained in:
tobspr
2020-05-16 22:45:40 +02:00
parent 436f700606
commit 5e3c28c150
66 changed files with 1196 additions and 466 deletions

View File

@@ -1,6 +1,6 @@
#ingame_HUD_building_placer {
#ingame_HUD_PlacementHints {
position: fixed;
@include S(top, 40px);
@include S(top, 60px);
@include S(right, 10px);
display: grid;
@@ -54,3 +54,60 @@
display: none !important;
}
}
#ingame_HUD_PlacerVariants {
position: absolute;
@include S(left, 10px);
@include S(bottom, 80px);
display: grid;
grid-auto-flow: row;
@include S(grid-gap, 5px);
.explanation {
@include PlainText;
.keybinding {
position: relative;
}
}
.variant {
@include S(border-radius, 4px);
background: rgba(0, 10, 20, 0.1);
display: grid;
position: relative;
grid-template-columns: auto 1fr;
align-items: center;
@include S(padding, 5px);
@include S(grid-gap, 10px);
&.active {
background-color: rgba(74, 163, 223, 0.6);
}
$iconSize: 25px;
.iconWrap {
grid-column: 1 / 2;
grid-row: 1 / 2;
position: relative;
@include S(width, $iconSize);
@include S(height, $iconSize);
background: center center / contain no-repeat;
&[data-tile-w="2"] {
@include S(width, 2 * $iconSize);
}
&[data-tile-h="2"] {
@include S(height, 2 * $iconSize);
}
}
.label {
grid-column: 2 / 3;
grid-row: 1 / 2;
@include PlainText;
color: #fff;
}
}
}

View File

@@ -22,7 +22,7 @@
.buildings {
display: grid;
grid-auto-flow: column;
@include S(padding, 0, 5px);
@include S(margin-bottom, 2px);
.building {
color: $accentColorDark;
@@ -33,19 +33,17 @@
justify-content: center;
@include S(padding, 5px);
@include S(padding-bottom, 1px);
$buildingIconSize: 32px;
@include S(width, 35px);
@include S(height, 40px);
background: center center / 70% no-repeat;
&:not(.unlocked) {
@include S(width, 30px);
.tooltip {
display: none !important;
}
.keybinding,
.iconWrap {
opacity: 0.01;
}
opacity: 0.8;
background-image: none !important;
&::before {
opacity: 0.5;
content: " ";
background: uiResource("locked_building.png") center center / #{D(20px)} #{D(20px)}
no-repeat;
@@ -58,8 +56,10 @@
}
}
@include S(border-radius, 4px);
&.selected {
background: rgba(74, 163, 223, 0.3) !important;
background-color: rgba(74, 163, 223, 0.3) !important;
transform: scale(1.05);
.keybinding {
color: #111;
@@ -69,35 +69,11 @@
pointer-events: all;
transition: all 0.05s ease-in-out;
transition-property: background-color, transform;
&.unlocked:hover {
background: rgba($accentColorDark, 0.1);
background-color: rgba($accentColorDark, 0.1);
cursor: pointer;
}
.iconWrap {
position: relative;
@include S(width, $buildingIconSize);
@include S(height, $buildingIconSize);
@include S(margin-top, 3px);
@include S(margin-bottom, 6px);
}
.label {
@include SuperSmallText;
display: none;
font-weight: bold;
text-transform: uppercase;
}
&[data-tilewidth="2"] {
.iconWrap {
@include S(width, 2 * $buildingIconSize);
}
}
&:last-child {
border: none;
}
}
}
}

View File

@@ -8,8 +8,11 @@
@include S(padding, 9px);
@include PlainText;
color: #fff;
display: flex;
align-items: center;
.keybinding {
@include S(margin, 0, 4px);
position: relative;
top: unset;
left: unset;

View File

@@ -1,7 +1,7 @@
#ingame_HUD_PinnedShapes {
position: absolute;
@include S(left, 9px);
@include S(top, 120px);
@include S(top, 150px);
@include PlainText;
display: flex;
flex-direction: column;

View File

@@ -101,7 +101,7 @@
display: flex;
flex-direction: column;
align-items: center;
@include S(width, 65px);
@include S(width, 75px);
button.pin {
@include S(width, 12px);

View File

@@ -148,11 +148,13 @@
grid-column: 3 / 4;
grid-row: 1 / 2;
@include Heading;
align-self: center;
text-align: right;
color: #55595a;
}
canvas.graph {
@include S(width, 300px);
@include S(width, 270px);
@include S(height, 40px);
@include S(border-radius, 0, 0, 2px, 2px);
$color: rgba(0, 10, 20, 0.04);