mirror of
https://github.com/tobspr/shapez.io.git
synced 2024-10-27 20:34:29 +00:00
Synchronize translations
This commit is contained in:
parent
5a3807883e
commit
5a5164880f
@ -2,7 +2,6 @@ steamPage:
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shortText: shapez.io is a game about building factories to automate the creation
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and processing of increasingly complex shapes across an infinitely
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expanding map.
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discordLink: Official Discord - Chat with me!
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longText: >-
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[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
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@ -57,6 +56,7 @@ steamPage:
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[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
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[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
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[/list]
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discordLinkShort: Official Discord
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global:
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loading: Loading
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error: Error
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@ -208,6 +208,11 @@ dialogs:
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renameSavegame:
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title: Rename Savegame
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desc: You can rename your savegame here.
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entityWarning:
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title: Performance Warning
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desc: You have placed a lot of buildings, this is just a friendly reminder that
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the game can not handle an endless count of buildings - So try to
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keep your factories compact!
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ingame:
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keybindingsOverlay:
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moveMap: Move
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@ -345,6 +350,38 @@ ingame:
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one_miner: 1 Miner
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n_miners: <amount> Miners
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limited_items: Limited to <max_throughput>
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watermark:
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title: Demo version
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desc: Click here to see the Steam version advantages!
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get_on_steam: Get on steam
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standaloneAdvantages:
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title: Get the full version!
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no_thanks: No, thanks!
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points:
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levels:
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title: 12 New Levels
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desc: For a total of 26 levels!
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buildings:
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title: 18 New Buildings
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desc: Fully automate your factory!
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savegames:
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title: ∞ Savegames
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desc: As many as your heart desires!
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upgrades:
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title: 20 Upgrade Tiers
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desc: This demo version has only 5!
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markers:
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title: ∞ Markers
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desc: Never get lost in your factory!
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wires:
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title: Wires
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desc: An entirely new dimension!
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darkmode:
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title: Dark Mode
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desc: Stop hurting your eyes!
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support:
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title: Support me
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desc: I develop it in my spare time!
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shopUpgrades:
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belt:
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name: Belts, Distributor & Tunnels
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@ -363,6 +400,7 @@ buildings:
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deliver: Deliver
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toUnlock: to unlock
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levelShortcut: LVL
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endOfDemo: End of Demo
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belt:
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default:
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name: Conveyor Belt
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@ -544,6 +582,11 @@ buildings:
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name: Virtual Painter
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description: Virtually paints the shape from the bottom input with the shape on
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the right input.
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item_producer:
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default:
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name: Item Producer
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description: Available in sandbox mode only, outputs the given signal from the
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wires layer on the regular layer.
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storyRewards:
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reward_cutter_and_trash:
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title: Cutting Shapes
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@ -606,10 +649,6 @@ storyRewards:
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desc: You have unlocked a variant of the <strong>painter</strong> - It works as
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the regular painter but processes <strong>two shapes at
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once</strong> consuming just one color instead of two!
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reward_painter_quad:
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title: Quad Painting
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desc: You have unlocked a variant of the <strong>painter</strong> - It allows
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you to paint each part of the shape individually!
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reward_storage:
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title: Storage Buffer
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desc: You have unlocked a variant of the <strong>trash</strong> - It allows you
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@ -653,13 +692,6 @@ storyRewards:
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title: Rotater (180 degrees)
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desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
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you to rotate a shape by 180 degress (Surprise! :D)
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reward_wires_filters_and_levers:
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title: "Wires: Filters & Levers"
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desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
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on top of the regular layer and introduces a lot of new
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mechanics!<br><br> Since it can be overwhelming a bit, I added a
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small tutorial - Be sure to have <strong>tutorials enabled</strong>
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in the settings!
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reward_display:
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title: Display
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desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
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@ -687,6 +719,23 @@ storyRewards:
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shape requested by the HUB (I recommend to try it!).<br><br> - Build
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something cool with wires.<br><br> - Continue to play
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regulary.<br><br> Whatever you choose, remember to have fun!
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reward_wires_painter_and_levers:
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title: Wires & Quad Painter
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desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
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layer on top of the regular layer and introduces a lot of new
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mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
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Painter</strong> - Connect the slots you would like to paint with on
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the wires layer!<br><br> To switch to the wires layer, press
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<strong>E</strong>."
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reward_filter:
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title: Item Filter
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desc: You unlocked the <strong>Item Filter</strong>! It will route items either
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to the top or the right output depending on whether they match the
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signal from the wires layer or not.<br><br> You can also pass in a
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boolean signal (1 / 0) to entirely activate or disable it.
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reward_demo_end:
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title: End of Demo
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desc: You have reached the end of the demo version!
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settings:
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title: Settings
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categories:
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@ -907,7 +956,6 @@ keybindings:
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constant_signal: Constant Signal
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logic_gate: Logic Gate
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lever: Switch (regular)
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lever_wires: Switch (wires)
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filter: Filter
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wire_tunnel: Wire Crossing
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display: Display
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@ -916,6 +964,8 @@ keybindings:
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transistor: Transistor
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analyzer: Shape Analyzer
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comparator: Compare
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item_producer: Item Producer (Sandbox)
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copyWireValue: "Wires: Copy value below cursor"
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about:
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title: About this Game
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body: >-
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@ -1000,3 +1050,4 @@ tips:
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- To clear belts, cut the area and then paste it at the same location.
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- Press F4 to show your FPS and Tick Rate.
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- Press F4 twice to show the tile of your mouse and camera.
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- You can click a pinned shape on the left side to unpin it.
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@ -2,7 +2,6 @@ steamPage:
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shortText: shapez.io és un joc que té com a objectiu construir i automatitzar
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fàbriques per tal de produir figures cada cop més complexes en un mapa
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infinit.
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discordLink: Discord Oficial (en Anglès)
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longText: >-
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[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
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@ -57,6 +56,7 @@ steamPage:
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[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
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[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
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[/list]
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discordLinkShort: Official Discord
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global:
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loading: Carregant
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error: Error
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@ -213,6 +213,11 @@ dialogs:
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renameSavegame:
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title: Rename Savegame
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desc: You can rename your savegame here.
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entityWarning:
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title: Performance Warning
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desc: You have placed a lot of buildings, this is just a friendly reminder that
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the game can not handle an endless count of buildings - So try to
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keep your factories compact!
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ingame:
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keybindingsOverlay:
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moveMap: Moure
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@ -352,6 +357,38 @@ ingame:
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one_miner: 1 Miner
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n_miners: <amount> Miners
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limited_items: Limited to <max_throughput>
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watermark:
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title: Demo version
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desc: Click here to see the Steam version advantages!
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get_on_steam: Get on steam
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standaloneAdvantages:
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title: Get the full version!
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||||
no_thanks: No, thanks!
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||||
points:
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levels:
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title: 12 New Levels
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desc: For a total of 26 levels!
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buildings:
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title: 18 New Buildings
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desc: Fully automate your factory!
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savegames:
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title: ∞ Savegames
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desc: As many as your heart desires!
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upgrades:
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title: 20 Upgrade Tiers
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desc: This demo version has only 5!
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markers:
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title: ∞ Markers
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desc: Never get lost in your factory!
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wires:
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title: Wires
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desc: An entirely new dimension!
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darkmode:
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title: Dark Mode
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desc: Stop hurting your eyes!
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support:
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title: Support me
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desc: I develop it in my spare time!
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shopUpgrades:
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belt:
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name: Cintes transportadores, Distribuidors i Túnels
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@ -370,6 +407,7 @@ buildings:
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deliver: Envia
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toUnlock: per a desbloquejar
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levelShortcut: NVL
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endOfDemo: End of Demo
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belt:
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default:
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name: Cinta transportadora
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@ -551,6 +589,11 @@ buildings:
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name: Virtual Painter
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description: Virtually paints the shape from the bottom input with the shape on
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the right input.
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item_producer:
|
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default:
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name: Item Producer
|
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description: Available in sandbox mode only, outputs the given signal from the
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wires layer on the regular layer.
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storyRewards:
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reward_cutter_and_trash:
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title: Tallar figures
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@ -616,10 +659,6 @@ storyRewards:
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desc: Has desbloquejat una variant del <strong>pintor</strong> - Funciona com el
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pintor regular però processa <strong>dos figures alhora</strong>,
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consumint sols un color en lloc de dos!
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reward_painter_quad:
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title: Pintor quàdruple
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desc: Has desbloquejat una variant del <strong>pintor</strong> - Et permet
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pintar cada part de la figura individualment!
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reward_storage:
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title: Magatzem de reserva
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desc: Has desbloquejat una variant de la <strong>paperera</strong> - Et permet
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@ -666,13 +705,6 @@ storyRewards:
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title: Rotater (180 degrees)
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desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
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you to rotate a shape by 180 degress (Surprise! :D)
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reward_wires_filters_and_levers:
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title: "Wires: Filters & Levers"
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||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
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small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
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title: Display
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||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
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@ -700,6 +732,23 @@ storyRewards:
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shape requested by the HUB (I recommend to try it!).<br><br> - Build
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something cool with wires.<br><br> - Continue to play
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||||
regulary.<br><br> Whatever you choose, remember to have fun!
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reward_wires_painter_and_levers:
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title: Wires & Quad Painter
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desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
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layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
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the wires layer!<br><br> To switch to the wires layer, press
|
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<strong>E</strong>."
|
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reward_filter:
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title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
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boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
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title: End of Demo
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desc: You have reached the end of the demo version!
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settings:
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title: Opcions
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categories:
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@ -924,7 +973,6 @@ keybindings:
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constant_signal: Constant Signal
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logic_gate: Logic Gate
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lever: Switch (regular)
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lever_wires: Switch (wires)
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filter: Filter
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wire_tunnel: Wire Crossing
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display: Display
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@ -933,6 +981,8 @@ keybindings:
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transistor: Transistor
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analyzer: Shape Analyzer
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comparator: Compare
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item_producer: Item Producer (Sandbox)
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copyWireValue: "Wires: Copy value below cursor"
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about:
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title: Sobre aquest Joc
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body: >-
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||||
@ -1017,3 +1067,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -53,7 +53,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
||||
[/list]
|
||||
discordLink: Official Discord - Chat with me!
|
||||
discordLinkShort: Official Discord
|
||||
global:
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loading: Načítám
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error: Chyba
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||||
@ -206,6 +206,11 @@ dialogs:
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renameSavegame:
|
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title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
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keybindingsOverlay:
|
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moveMap: Posun mapy
|
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@ -343,6 +348,38 @@ ingame:
|
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one_miner: 1 Extraktor
|
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n_miners: <amount> Extraktorů
|
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limited_items: Limit je <max_throughput>
|
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watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Pásy, distribuce & tunely
|
||||
@ -361,6 +398,7 @@ buildings:
|
||||
deliver: Dodejte
|
||||
toUnlock: pro odemčení
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Dopravníkový pás
|
||||
@ -454,7 +492,8 @@ buildings:
|
||||
storage:
|
||||
default:
|
||||
name: Sklad
|
||||
description: Skladuje věci navíc až do naplnění kapacity. Může být použit na skladová ní surovin navíc.
|
||||
description: Skladuje věci navíc až do naplnění kapacity. Může být použit na
|
||||
skladová ní surovin navíc.
|
||||
wire_tunnel:
|
||||
default:
|
||||
name: Křížení kabelů
|
||||
@ -462,12 +501,13 @@ buildings:
|
||||
constant_signal:
|
||||
default:
|
||||
name: Konstantní signál
|
||||
description: Vydává konstantní signál, který může mít tvar, barvu nebo logickou hodnotu (1 / 0).
|
||||
description: Vydává konstantní signál, který může mít tvar, barvu nebo logickou
|
||||
hodnotu (1 / 0).
|
||||
lever:
|
||||
default:
|
||||
name: Přepínač
|
||||
description: Lze přepínat, aby vydával signál (1/0) na vrstvě vodičů, pomocí kterého lze například
|
||||
ovládat filtr tvarů a barev.
|
||||
description: Lze přepínat, aby vydával signál (1/0) na vrstvě vodičů, pomocí
|
||||
kterého lze například ovládat filtr tvarů a barev.
|
||||
logic_gate:
|
||||
default:
|
||||
name: AND Gate
|
||||
@ -477,7 +517,8 @@ buildings:
|
||||
description: Vysílá signál "1" pokud oba vstupy nevysílají signál.
|
||||
xor:
|
||||
name: XOR Gate
|
||||
description: Vysílá signál "1" pokud jeden vstup vysílá signál, ale druhý vstup nevysílá signál.
|
||||
description: Vysílá signál "1" pokud jeden vstup vysílá signál, ale druhý vstup
|
||||
nevysílá signál.
|
||||
or:
|
||||
name: OR Gate
|
||||
description: Vysílá signál "1" pokud jeden vstup vysílá signál.
|
||||
@ -501,16 +542,17 @@ buildings:
|
||||
default:
|
||||
name: Čtečka pásů
|
||||
description: Umožňuje měřit průměrnou propustnost pásu. Výstup čte poslední
|
||||
položku ve vrstvě kabelů.
|
||||
položku ve vrstvě kabelů.
|
||||
analyzer:
|
||||
default:
|
||||
name: Analyzátor tvarů
|
||||
description: Analyzuje pravou horní část nejnižší vrstvy tvaru a vrací tvar a barvu.
|
||||
description: Analyzuje pravou horní část nejnižší vrstvy tvaru a vrací tvar a
|
||||
barvu.
|
||||
comparator:
|
||||
default:
|
||||
name: Porovnávač
|
||||
description: Vrátí signál „1“, pokud jsou oba signály přesně stejné. Může srovnávat
|
||||
tvary, předměty a signály.
|
||||
description: Vrátí signál „1“, pokud jsou oba signály přesně stejné. Může
|
||||
srovnávat tvary, předměty a signály.
|
||||
virtual_processor:
|
||||
default:
|
||||
name: Virtuální pila
|
||||
@ -520,14 +562,20 @@ buildings:
|
||||
description: Virtuálně Otáčí tvary o 90 stupňů po směru hodinových ručiček.
|
||||
unstacker:
|
||||
name: Virtuální extrahátor
|
||||
description: Virtuálně extrahuje nejvyšší vrstvu do pravého výstupu a zbývající do levé.
|
||||
description: Virtuálně extrahuje nejvyšší vrstvu do pravého výstupu a zbývající
|
||||
do levé.
|
||||
stacker:
|
||||
name: Virtuální kombinátor
|
||||
description: Virtuálně Spojí tvary dohromady. Pokud nemohou být spojeny, pravý tvar je
|
||||
položen na levý.
|
||||
description: Virtuálně Spojí tvary dohromady. Pokud nemohou být spojeny, pravý
|
||||
tvar je položen na levý.
|
||||
painter:
|
||||
name: Virtual barvič
|
||||
description: Virtuálně obarví celý tvar v levém vstupu barvou z pravého vstupu.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Řezání tvarů
|
||||
@ -587,10 +635,6 @@ storyRewards:
|
||||
desc: Odemknuli jste variantu <strong>barviče</strong> - Funguje stejně jako
|
||||
normální, ale nabarví <strong>dva tvary naráz</strong> pomocí jedné
|
||||
barvy!
|
||||
reward_painter_quad:
|
||||
title: Čtyřstranné barvení
|
||||
desc: Odemknuli jste variantu <strong>painter</strong> - Umožní vám nabarvit
|
||||
každou čtvrtinu tvaru jinou barvou!
|
||||
reward_storage:
|
||||
title: Sklad
|
||||
desc: Odemknuli jste variantu <strong>koše</strong> - Umožňuje vám skladovat
|
||||
@ -635,13 +679,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -669,6 +706,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Nastavení
|
||||
categories:
|
||||
@ -889,7 +943,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -898,6 +951,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: O hře
|
||||
body: >-
|
||||
@ -982,3 +1037,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -2,7 +2,6 @@ steamPage:
|
||||
shortText: shapez.io handler om at bygge fabrikker på en grænseløs spilleflade
|
||||
for automatisk at skabe og kombinere figurer, der i stigende grad bliver
|
||||
mere komplicerede.
|
||||
discordLink: Officiel Discord - Snak lidt med mig!
|
||||
longText: >-
|
||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||
|
||||
@ -57,6 +56,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Kildekode (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Hjælp med at oversætte[/url]
|
||||
[/list]
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Indlæser
|
||||
error: Fejl
|
||||
@ -210,6 +210,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Bevæg dig
|
||||
@ -347,6 +352,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Bælter, Fordelere & Tuneller
|
||||
@ -365,6 +402,7 @@ buildings:
|
||||
deliver: Aflever
|
||||
toUnlock: for at få adgang til
|
||||
levelShortcut: NIV
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Transportbælte
|
||||
@ -543,6 +581,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Klippe Figurer
|
||||
@ -606,10 +649,6 @@ storyRewards:
|
||||
desc: Du har fået adgang til en variant af <strong>maleren</strong> - Den virker
|
||||
som en normal maler, men maler <strong>to figurer samtidig</strong>
|
||||
og bruger kun en farve i stedet for to.
|
||||
reward_painter_quad:
|
||||
title: Quad Maling
|
||||
desc: Du har fået adgang til en variant af <strong>maleren</strong> - Den lader
|
||||
dig male alle dele af en figur hver for sig!
|
||||
reward_storage:
|
||||
title: Opbevaringsbuffer
|
||||
desc: Du har fået adgang til en variant af <strong>skraldespanden</strong> - Den
|
||||
@ -654,13 +693,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -688,6 +720,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Indstillinger
|
||||
categories:
|
||||
@ -911,7 +960,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -920,6 +968,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Om dette spil
|
||||
body: >-
|
||||
@ -1004,3 +1054,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -1,7 +1,6 @@
|
||||
steamPage:
|
||||
shortText: In shapez.io nutzt du die vorhandenen Ressourcen, um mit deinen
|
||||
Maschinen durch Kombination immer komplexere Formen zu erschaffen.
|
||||
discordLink: Offizieller Discord - Hier kannst du mit mir schreiben!
|
||||
longText: >-
|
||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||
|
||||
@ -56,6 +55,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Quelltext (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Hilf beim Übersetzen[/url]
|
||||
[/list]
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Laden
|
||||
error: Fehler
|
||||
@ -212,6 +212,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Bewegen
|
||||
@ -350,6 +355,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Förderbänder, Verteiler & Tunnel
|
||||
@ -368,6 +405,7 @@ buildings:
|
||||
deliver: Liefere
|
||||
toUnlock: "Für folgende Belohnung:"
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Förderband
|
||||
@ -551,6 +589,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Formen zerschneiden
|
||||
@ -616,11 +659,6 @@ storyRewards:
|
||||
desc: Du hast eine neue Variante des <strong>Färbers</strong> freigeschaltet!
|
||||
Hiermit kannst du <strong>zwei Formen auf einmal</strong> färben und
|
||||
verbrauchst nur eine Farbe.
|
||||
reward_painter_quad:
|
||||
title: Färber (4-fach)
|
||||
desc: Du hast eine neue Variante des <strong>Färbers</strong> freigeschaltet! Er
|
||||
kann jedes Viertel einer Form einzeln färben, verbraucht aber auch
|
||||
jeweils eine Farbe.
|
||||
reward_storage:
|
||||
title: Zwischenlager
|
||||
desc: Du hast eine neue Variante des <strong>Mülleimers</strong> freigeschaltet!
|
||||
@ -669,13 +707,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -703,6 +734,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Einstellungen
|
||||
categories:
|
||||
@ -929,7 +977,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -938,6 +985,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Über dieses Spiel
|
||||
body: >-
|
||||
@ -1022,3 +1071,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -54,7 +54,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Πηγαίος κώδικας (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Βοήθησε με μεταφράσεις[/url]
|
||||
[/list]
|
||||
discordLink: Επίσημο Discord - Συνομίλησε μαζί μου!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Φόρτωση
|
||||
error: Σφάλμα
|
||||
@ -216,6 +216,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Κίνηση
|
||||
@ -356,6 +361,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Ιμάντες, Διανομείς & Σήραγγες
|
||||
@ -446,6 +483,7 @@ buildings:
|
||||
deliver: Παράδωσε
|
||||
toUnlock: για να ξεκλειδώσεις
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
wire:
|
||||
default:
|
||||
name: Καλώδιο ενέργειας
|
||||
@ -559,6 +597,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Κοπή σχημάτων
|
||||
@ -627,10 +670,6 @@ storyRewards:
|
||||
desc: Ξεκλείδωσες μια παραλλαγή του <strong>Βαφέα</strong> - Λειτουργεί όπως ο
|
||||
κανονικός βαφέας, αλλά επεξεργάζεται <strong>δύο σχήματα
|
||||
ταυτόχρονα</strong>, καταναλώνοντας μόνο ένα χρώμα αντί για δύο!
|
||||
reward_painter_quad:
|
||||
title: Βαφέας Τετάρτων
|
||||
desc: Ξεκλείδωσες μια παραλλαγή του <strong>Βαφέα</strong> - Σου επιτρέπει να
|
||||
βάψεις κάθε τεταρτημόριο του σχήματος ξεχωριστά!
|
||||
reward_storage:
|
||||
title: Αποθηκευτικός χώρος
|
||||
desc: Ξεκλείδωσες μια παραλλαγή του <strong>Κάδου Απορριμμάτων</strong> -
|
||||
@ -679,13 +718,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -713,6 +745,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Ρυθμίσεις
|
||||
categories:
|
||||
@ -938,7 +987,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -947,6 +995,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Σχετικά με αυτό το παιχνίδι
|
||||
body: >-
|
||||
@ -1038,3 +1088,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -2,7 +2,6 @@ steamPage:
|
||||
shortText: shapez.io es un juego sobre construir fábricas para automatizar la
|
||||
creación y combinación de figuras cada vez más complejas en un mapa
|
||||
infinito.
|
||||
discordLink: Discord oficial - ¡Chatea conmigo!
|
||||
longText: >-
|
||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||
|
||||
@ -55,6 +54,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Código fuente (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Ayuda a traducir[/url]
|
||||
[/list]
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Cargando
|
||||
error: Error
|
||||
@ -211,6 +211,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Mover
|
||||
@ -350,6 +355,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Cintas transportadoras, Distribuidores y Túneles
|
||||
@ -368,6 +405,7 @@ buildings:
|
||||
deliver: Entregar
|
||||
toUnlock: para desbloquear
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Cinta Transportadora
|
||||
@ -553,6 +591,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Cortador de figuras
|
||||
@ -615,10 +658,6 @@ storyRewards:
|
||||
desc: Has desbloqueado una variante del <strong>pintor</strong> - ¡Funciona como
|
||||
un pintor normal pero procesa <strong>dos figuras a la vez</strong>,
|
||||
consumiendo solo un color en vez de dos!
|
||||
reward_painter_quad:
|
||||
title: Pintor cuádruple
|
||||
desc: Has desbloqueado una variante del <strong>pintor</strong> - ¡Permite
|
||||
pintar cada parte de una figura individualmente!
|
||||
reward_storage:
|
||||
title: Almacenamiento intermedio
|
||||
desc: Has desbloqueado una variante del <strong>basurero</strong> - ¡Permite
|
||||
@ -666,13 +705,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -700,6 +732,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Opciones
|
||||
categories:
|
||||
@ -923,7 +972,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -932,6 +980,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Sobre el juego
|
||||
body: >-
|
||||
@ -1016,3 +1066,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -54,7 +54,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
||||
[/list]
|
||||
discordLink: Official Discord - Chat with me!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Ladataan
|
||||
error: Virhe
|
||||
@ -208,6 +208,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Liiku
|
||||
@ -346,6 +351,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Hihnat, Jakelija & Tunneli
|
||||
@ -364,6 +401,7 @@ buildings:
|
||||
deliver: Toimita
|
||||
toUnlock: avataksesi
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Liukuhihna
|
||||
@ -547,6 +585,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Muotojen Leikkaus
|
||||
@ -608,10 +651,6 @@ storyRewards:
|
||||
desc: Avasit muodon <strong>Värjääjästä</strong> - Se toimii samanlailla kuin
|
||||
normaali värjääjä, mutta käsittelee <strong>kaksi muotoa
|
||||
kerrallaan</strong> käyttäen vain yhden värin kahden sijaan!
|
||||
reward_painter_quad:
|
||||
title: Neljäsosa Värjäys
|
||||
desc: Avasit muodon <strong>Värjääjästä</strong> - Se sallii muodon eri osien
|
||||
värjäämisen erikseen!
|
||||
reward_storage:
|
||||
title: Varasto Puskuri
|
||||
desc: Avasit muodon <strong>Roskiksesta</strong> - Se sallii resurssien
|
||||
@ -656,13 +695,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -690,6 +722,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Asetukset
|
||||
categories:
|
||||
@ -911,7 +960,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -920,6 +968,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Tietoja tästä pelistä
|
||||
body: >-
|
||||
@ -1004,3 +1054,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -2,7 +2,6 @@ steamPage:
|
||||
shortText: shapez.io est un jeu qui consiste à construire des usines pour
|
||||
automatiser la création et la combinaison de formes de plus en plus
|
||||
complexes sur une carte infinie.
|
||||
discordLink: Discord officiel — Parlez avec moi !
|
||||
longText: >-
|
||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||
|
||||
@ -57,6 +56,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Code source (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Aidez à traduire[/url]
|
||||
[/list]
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Chargement
|
||||
error: Erreur
|
||||
@ -216,6 +216,11 @@ dialogs:
|
||||
descItems: "Choose a pre-defined item:"
|
||||
descShortKey: ... or enter the <strong>short key</strong> of a shape (Which you
|
||||
can generate <link>here</link>)
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Déplacer
|
||||
@ -354,6 +359,38 @@ ingame:
|
||||
one_miner: 1 extracteur
|
||||
n_miners: <amount> extracteurs
|
||||
limited_items: Limité à <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Convoyeurs, distributeurs et tunnels
|
||||
@ -372,6 +409,7 @@ buildings:
|
||||
deliver: Livrez
|
||||
toUnlock: pour débloquer
|
||||
levelShortcut: NV
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Convoyeur
|
||||
@ -562,6 +600,11 @@ buildings:
|
||||
painter:
|
||||
name: Peintre virtuel
|
||||
description: Peint virtuellement la forme du bas avec la couleur de droite.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Découpage de formes
|
||||
@ -647,13 +690,6 @@ storyRewards:
|
||||
fonctionne comme le peintre de base, mais elle permet de traiter
|
||||
<strong>deux formes à la fois</strong> en ne consommant qu’une
|
||||
couleur au lieu de deux !
|
||||
reward_painter_quad:
|
||||
title: Quadruple peintre
|
||||
desc: Vous avez débloqué une variante du <strong>peintre</strong> — Elle permet
|
||||
de colorier chaque partie d’une forme individuellement ! Connectez
|
||||
chaque emplacement que vous souhaitez peindre avec un <strong>signal
|
||||
vrai</strong> (forme, élément ou booléen "1") sur le calque de
|
||||
câblage !
|
||||
reward_storage:
|
||||
title: Tampon de stockage
|
||||
desc: Vous avez débloqué le bâtiment de <strong>stockage</strong>. Il permet de
|
||||
@ -672,13 +708,6 @@ storyRewards:
|
||||
title: Retourneur
|
||||
desc: Vous venez de déverrouiller le <strong>retourneur</strong> ! Il vous
|
||||
permet de faire pivoter une forme de 180 degrés (Surprise ! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filtres & Interrupteurs"
|
||||
desc: Vous venez de déverrouiller le <strong>calque de câblage</strong> ! Il
|
||||
s'agit d'un calque séparé au-dessus du calque normal qui introduit
|
||||
de nombreuses nouvelles mécaniques !<br><br> Comme cela peut être un
|
||||
peu impressionnant, j'ai ajouté un petit tutoriel. Assurez-vous
|
||||
d'avoir les <strong>tutoriels activés</strong> dans les paramètres !
|
||||
reward_display:
|
||||
title: Afficheur
|
||||
desc: Vous avez déverrouillé l'<strong>afficheur</strong> ! Connectez-y un câble
|
||||
@ -724,6 +753,23 @@ storyRewards:
|
||||
ne demandera que de faibles quantités, je recommande fortement de
|
||||
construire une machine qui délivre automatiquement la forme demandée
|
||||
!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Options
|
||||
categories:
|
||||
@ -939,7 +985,6 @@ keybindings:
|
||||
constant_signal: Constante
|
||||
logic_gate: Porte logique
|
||||
lever: Interrupteur (normal)
|
||||
lever_wires: Interrupteur (à câbles)
|
||||
filter: Filtre
|
||||
wire_tunnel: Tunnel à câble
|
||||
display: Afficheur
|
||||
@ -964,6 +1009,8 @@ keybindings:
|
||||
placementDisableAutoOrientation: Désactiver l’orientation automatique
|
||||
placeMultiple: Rester en mode placement
|
||||
placeInverse: Inverser le mode d’orientation automatique
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: À propos de ce jeu
|
||||
body: >-
|
||||
@ -1067,3 +1114,4 @@ tips:
|
||||
endroit.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -53,7 +53,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
||||
[/list]
|
||||
discordLink: Official Discord - Chat with me!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Učitavanje
|
||||
error: Greška
|
||||
@ -205,6 +205,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Kretanje
|
||||
@ -342,6 +347,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Trake, Distributer i Tuneli
|
||||
@ -360,6 +397,7 @@ buildings:
|
||||
deliver: Dostavi
|
||||
toUnlock: kako bi otključao
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Pokretna Traka
|
||||
@ -538,6 +576,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Rezanje Oblika
|
||||
@ -596,10 +639,6 @@ storyRewards:
|
||||
desc: You have unlocked a variant of the <strong>painter</strong> - It works as
|
||||
the regular painter but processes <strong>two shapes at
|
||||
once</strong> consuming just one color instead of two!
|
||||
reward_painter_quad:
|
||||
title: Quad Painting
|
||||
desc: You have unlocked a variant of the <strong>painter</strong> - It allows to
|
||||
paint each part of the shape individually!
|
||||
reward_storage:
|
||||
title: Storage Buffer
|
||||
desc: You have unlocked a variant of the <strong>trash</strong> - It allows to
|
||||
@ -643,13 +682,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -677,6 +709,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Postavke
|
||||
categories:
|
||||
@ -895,7 +944,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -904,6 +952,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: O Igri
|
||||
body: >-
|
||||
@ -988,3 +1038,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -2,7 +2,6 @@ steamPage:
|
||||
shortText: A shapez.io-ban gyárak építésével kell automatizálni az egyre
|
||||
összetettebb alakzatok gyártását és kombinálását egy végtelen méretű
|
||||
térképen.
|
||||
discordLink: Hivatalos Discord - Beszélgessünk!
|
||||
longText: >-
|
||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||
|
||||
@ -57,6 +56,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Forráskód (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Segíts lefordítani[/url]
|
||||
[/list]
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Betöltés
|
||||
error: Hiba
|
||||
@ -213,6 +213,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Mozgatás
|
||||
@ -350,6 +355,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Futószalagok, Elosztók & Alagutak
|
||||
@ -368,6 +405,7 @@ buildings:
|
||||
deliver: Deliver
|
||||
toUnlock: to unlock
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Futószalag
|
||||
@ -552,6 +590,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Cutting Shapes
|
||||
@ -613,10 +656,6 @@ storyRewards:
|
||||
desc: You have unlocked a variant of the <strong>painter</strong> - It works as
|
||||
the regular painter but processes <strong>two shapes at
|
||||
once</strong> consuming just one color instead of two!
|
||||
reward_painter_quad:
|
||||
title: Quad Painting
|
||||
desc: You have unlocked a variant of the <strong>painter</strong> - It allows to
|
||||
paint each part of the shape individually!
|
||||
reward_storage:
|
||||
title: Storage Buffer
|
||||
desc: You have unlocked a variant of the <strong>trash</strong> - It allows to
|
||||
@ -660,13 +699,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -694,6 +726,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Beállítások
|
||||
categories:
|
||||
@ -914,7 +963,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -923,6 +971,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: A játékról
|
||||
body: >-
|
||||
@ -1007,3 +1057,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -2,7 +2,6 @@ steamPage:
|
||||
shortText: Shapez.io adalah game tentang membangun pabrik untuk mengotomatiskan
|
||||
pembuatan dan pemrosesan bentuk-bentuk yang semakin kompleks di peta
|
||||
yang meluas tanpa batas.
|
||||
discordLink: Tautan Resmi Discord – Mari mengobrol dengan saya!
|
||||
longText: >-
|
||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||
|
||||
@ -57,6 +56,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
||||
[/list]
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Sedang memuat
|
||||
error: Terjadi kesalahan
|
||||
@ -215,6 +215,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Pindahkan
|
||||
@ -357,6 +362,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Sabuk konveyor, Pembagi Arus & Terowongan
|
||||
@ -375,6 +412,7 @@ buildings:
|
||||
deliver: Kirim
|
||||
toUnlock: untuk membuka
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Sabuk Konveyor
|
||||
@ -562,6 +600,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Memotong Bentuk
|
||||
@ -630,11 +673,6 @@ storyRewards:
|
||||
desc: Anda telah membuka varian dari <strong>pencat</strong> - Ia bekerja
|
||||
seperti pencat biasa namun dapat memproses <strong>dua bentuk
|
||||
sekaligus</strong> mengonsumsi hanya satu warna daripada dua!
|
||||
reward_painter_quad:
|
||||
title: Pengecatan Empat Bagian
|
||||
desc: Anda telah membuka varian dari <strong>pencat</strong> - Ia memungkinkan
|
||||
Anda untuk mencat setiap bagian dari masing-masing bentuk
|
||||
sendiri-sendiri!
|
||||
reward_storage:
|
||||
title: Penyangga Penyimpanan
|
||||
desc: Anda telah membuka varian dari <strong>tong sampah</strong> - Ia
|
||||
@ -684,13 +722,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -718,6 +749,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Pengaturan
|
||||
categories:
|
||||
@ -945,7 +993,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -954,6 +1001,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Tentang permainan ini
|
||||
body: >-
|
||||
@ -1038,3 +1087,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -56,7 +56,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Codice sorgente(GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Aiuto per le traduzioni[/url]
|
||||
[/list]
|
||||
discordLink: Server ufficiale Discord - Chatta con me!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Caricamento
|
||||
error: Errore
|
||||
@ -214,6 +214,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Sposta
|
||||
@ -352,6 +357,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Nastri, distribuzione e tunnel
|
||||
@ -441,6 +478,7 @@ buildings:
|
||||
deliver: Consegna
|
||||
toUnlock: per sbloccare
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
wire:
|
||||
default:
|
||||
name: Cavo energetico
|
||||
@ -554,6 +592,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Taglio forme
|
||||
@ -611,10 +654,6 @@ storyRewards:
|
||||
desc: Hai sbloccato una variante della <strong>verniciatrice</strong> - Funziona
|
||||
come una normale verniciatrice, ma processa <strong>due forme alla
|
||||
volta</strong> consumando solo un'unità di colore invece che due!
|
||||
reward_painter_quad:
|
||||
title: Verniciatrice
|
||||
desc: Hai sbloccato una variante della <strong>verniciatrice</strong> - Consente
|
||||
di verniciare ogni parte della forma indipendentemente!
|
||||
reward_storage:
|
||||
title: Unità di stoccaggio
|
||||
desc: Hai sbloccato una variante del <strong>cestino</strong> - Consente di
|
||||
@ -667,13 +706,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -701,6 +733,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Impostazioni
|
||||
categories:
|
||||
@ -926,7 +975,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -935,6 +983,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Riguardo questo gioco
|
||||
body: >-
|
||||
@ -1019,3 +1069,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -52,7 +52,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]ソースコード(GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]翻訳に参加[/url]
|
||||
[/list]
|
||||
discordLink: 公式Discord - 私と話せます!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: ロード中
|
||||
error: エラー
|
||||
@ -191,6 +191,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: マップ移動
|
||||
@ -323,6 +328,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: ベルト、ディストリビュータ & トンネル
|
||||
@ -341,6 +378,7 @@ buildings:
|
||||
deliver: 納品
|
||||
toUnlock: 解除
|
||||
levelShortcut: レベル
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: コンベアベルト
|
||||
@ -514,6 +552,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: 形の切断
|
||||
@ -561,9 +604,6 @@ storyRewards:
|
||||
title: 着色機 (ダブル)
|
||||
desc: <strong>着色機</strong>のバリエーションが利用可能になりました。 -
|
||||
通常の着色機と同様に機能しますが、ひとつの色の消費で<strong>一度に2つの形</strong>を着色処理できます!
|
||||
reward_painter_quad:
|
||||
title: 四分割着色
|
||||
desc: <strong>着色機</strong>のバリエーションが利用可能になりました。 - 形のすべてのパーツを別の色で塗り分けることができます!
|
||||
reward_storage:
|
||||
title: 余剰の貯蓄
|
||||
desc: <strong>ゴミ箱</strong>のバリエーションが利用可能になりました。 - 容量上限までアイテムを格納することができます!
|
||||
@ -601,13 +641,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -635,6 +668,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: 設定
|
||||
categories:
|
||||
@ -839,7 +889,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -848,6 +897,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: このゲームについて
|
||||
body: >-
|
||||
@ -931,3 +982,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -52,7 +52,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]소스 코드 (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]번역을 도와주세요![/url]
|
||||
[/list]
|
||||
discordLink: 공식 디스코드 - 채팅해요!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: 로딩중
|
||||
error: 에러
|
||||
@ -194,6 +194,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: 움직이기
|
||||
@ -325,6 +330,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: 컨베이어 벨트, 배분기, 터널
|
||||
@ -343,6 +380,7 @@ buildings:
|
||||
deliver: 목표
|
||||
toUnlock: 보상
|
||||
levelShortcut: 레벨
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: 컨베이어 벨트
|
||||
@ -517,6 +555,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: 절단기
|
||||
@ -566,9 +609,6 @@ storyRewards:
|
||||
title: 색칠기 (2단)
|
||||
desc: 새로운 종류의 <strong>색칠기</strong>가 잠금 해제되었습니다! 새 색칠기는 <strong>색소 하나로 2개의
|
||||
도형</strong>을 색칠할 수 있습니다.
|
||||
reward_painter_quad:
|
||||
title: 색칠기 (4단)
|
||||
desc: <strong>4단 도형 색칠기</strong>가 잠금 해제되었습니다! 도형의 4분단을 각각 다른 색으로 색칠할 수 있습니다!
|
||||
reward_storage:
|
||||
title: 저장소
|
||||
desc: <strong>저장소</strong>가 잠금 해제되었습니다! 주어진 용량만큼 자원을 저장할 수 있습니다!
|
||||
@ -608,13 +648,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -642,6 +675,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: 설정
|
||||
categories:
|
||||
@ -847,7 +897,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -856,6 +905,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: 이 게임의 정보
|
||||
body: >-
|
||||
@ -939,3 +990,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -53,7 +53,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
||||
[/list]
|
||||
discordLink: Official Discord - Chat with me!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Loading
|
||||
error: Error
|
||||
@ -204,6 +204,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Move
|
||||
@ -341,6 +346,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Belts, Distributor & Tunnels
|
||||
@ -359,6 +396,7 @@ buildings:
|
||||
deliver: Deliver
|
||||
toUnlock: to unlock
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Conveyor Belt
|
||||
@ -539,6 +577,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Cutting Shapes
|
||||
@ -600,10 +643,6 @@ storyRewards:
|
||||
desc: You have unlocked a variant of the <strong>painter</strong> - It works as
|
||||
the regular painter but processes <strong>two shapes at
|
||||
once</strong> consuming just one color instead of two!
|
||||
reward_painter_quad:
|
||||
title: Quad Painting
|
||||
desc: You have unlocked a variant of the <strong>painter</strong> - It allows to
|
||||
paint each part of the shape individually!
|
||||
reward_storage:
|
||||
title: Storage Buffer
|
||||
desc: You have unlocked a variant of the <strong>trash</strong> - It allows to
|
||||
@ -647,13 +686,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -681,6 +713,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Settings
|
||||
categories:
|
||||
@ -901,7 +950,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -910,6 +958,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: About this Game
|
||||
body: >-
|
||||
@ -994,3 +1044,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -54,7 +54,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help met vertalen[/url]
|
||||
[/list]
|
||||
discordLink: Officiële Discord - Chat met mij!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Laden
|
||||
error: Fout
|
||||
@ -212,6 +212,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Beweeg speelveld
|
||||
@ -350,6 +355,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Banden, Verdeler & Tunnels
|
||||
@ -437,6 +474,7 @@ buildings:
|
||||
deliver: Lever
|
||||
toUnlock: om te ontgrendelen
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
wire:
|
||||
default:
|
||||
name: Energiekabel
|
||||
@ -550,6 +588,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Vormen Knippen
|
||||
@ -616,10 +659,6 @@ storyRewards:
|
||||
desc: Je hebt een variant van de <strong>verver</strong> ontgrendeld - Het werkt
|
||||
als de gewone verver, maar verft <strong>twee vormen
|
||||
tegelijk</strong> met één kleur in plaats van twee!
|
||||
reward_painter_quad:
|
||||
title: Quad verven
|
||||
desc: Je hebt een variant van de <strong>verver</strong> ontgrendeld - Het verft
|
||||
elk kwadrant van de vorm een andere kleur!
|
||||
reward_storage:
|
||||
title: Opslagbuffer
|
||||
desc: Je hebt een variant van de <strong>vuilnisbak</strong> ontgrendeld - Het
|
||||
@ -667,13 +706,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -701,6 +733,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Opties
|
||||
categories:
|
||||
@ -924,7 +973,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -933,6 +981,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Over dit spel
|
||||
body: >-
|
||||
@ -1017,3 +1067,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -54,7 +54,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Kildekode (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Hjelp til å oversette[/url]
|
||||
[/list]
|
||||
discordLink: Offisiell Discord - Chat med meg!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Laster
|
||||
error: Feil
|
||||
@ -210,6 +210,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Beveg
|
||||
@ -347,6 +352,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Belter, Distributører & Tunneler
|
||||
@ -365,6 +402,7 @@ buildings:
|
||||
deliver: Lever
|
||||
toUnlock: for å låse opp
|
||||
levelShortcut: nivå
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Samlebånd
|
||||
@ -550,6 +588,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Kutt Objekter
|
||||
@ -612,10 +655,6 @@ storyRewards:
|
||||
desc: Du har åpnet en variant av <strong>maleren</strong> - Den fungerer som
|
||||
vanlig maler, men maler <strong>to objekter om gangen</strong>,
|
||||
konsumerer bare en farge istedenfor to!
|
||||
reward_painter_quad:
|
||||
title: 4-Veis Maling
|
||||
desc: Du har åpnet en variant av <strong>maleren</strong> - Den lar deg male
|
||||
hver del av objektet individuelt!
|
||||
reward_storage:
|
||||
title: Lagringsbuffer
|
||||
desc: Du har åpnet en variant av <strong>søpplekassen</strong> - Den lar deg
|
||||
@ -661,13 +700,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -695,6 +727,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Instillinger
|
||||
categories:
|
||||
@ -917,7 +966,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -926,6 +974,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Om dette spillet
|
||||
body: >-
|
||||
@ -1010,3 +1060,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -54,7 +54,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Kod źródłowy (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Pomóż w tłumaczeniu[/url]
|
||||
[/list]
|
||||
discordLink: Oficjalny serwer Discord - Porozmawiaj ze mną!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Ładowanie
|
||||
error: Wystąpił błąd
|
||||
@ -212,6 +212,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Ruch
|
||||
@ -350,6 +355,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Taśmociągi, Dystrybutory & Tunele
|
||||
@ -368,6 +405,7 @@ buildings:
|
||||
deliver: Dostarcz
|
||||
toUnlock: by odblokować
|
||||
levelShortcut: Poz.
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Taśmociąg
|
||||
@ -550,6 +588,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Przecinanie Kształtów
|
||||
@ -612,10 +655,6 @@ storyRewards:
|
||||
desc: Odblokowano nowy wariant <strong>Malarza</strong> - Działa jak zwykły
|
||||
malarz, z tą różnicą, że maluje <strong>dwa kształty na
|
||||
raz</strong>, pobierając wyłącznie jeden barwnik!
|
||||
reward_painter_quad:
|
||||
title: Poczwórne malowanie
|
||||
desc: Odblokowano nowy wariant <strong>Malarza</strong> - Pozwala malować każdą
|
||||
ćwiartkę kształtu na inny kolor!
|
||||
reward_storage:
|
||||
title: Magazyn
|
||||
desc: Odblokowano nowy wariant <strong>Kosza</strong> - Pozwala przechować pewną
|
||||
@ -661,13 +700,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -695,6 +727,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Ustawienia
|
||||
categories:
|
||||
@ -914,7 +963,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -923,6 +971,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: O Grze
|
||||
body: 'Ta gra jest open-source. Rozwijana jest przez <a
|
||||
@ -1008,3 +1058,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -1,7 +1,6 @@
|
||||
steamPage:
|
||||
shortText: Shapez.io é um jogo sobre construir fábricas, automatizando a criação
|
||||
e combinação de formas cada vez mais complexas num mapa infinito.
|
||||
discordLink: Discord Oficial - Converse comigo!
|
||||
longText: >-
|
||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||
|
||||
@ -56,6 +55,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Código fonte(GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Ajude a traduzir[/url]
|
||||
[/list]
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Carregando
|
||||
error: Erro
|
||||
@ -209,6 +209,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Mover
|
||||
@ -347,6 +352,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Esteiras, Distribuidores e Túneis
|
||||
@ -365,6 +402,7 @@ buildings:
|
||||
deliver: Entregue
|
||||
toUnlock: para desbloquear
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Esteira Transportadora
|
||||
@ -548,6 +586,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Cortando formas
|
||||
@ -611,10 +654,6 @@ storyRewards:
|
||||
desc: Você desbloqueou uma variante do <strong>pintor</strong> - funciona como o
|
||||
pintor regular, mas processa <strong>duas formas ao mesmo
|
||||
tempo</strong>, consumindo apenas uma cor em vez de duas!
|
||||
reward_painter_quad:
|
||||
title: Pintura quádrupla
|
||||
desc: Você desbloqueou uma variante do <strong>pintor</strong> - permite pintar
|
||||
cada parte da forma individualmente!
|
||||
reward_storage:
|
||||
title: Acúmulo de excesso
|
||||
desc: Você desbloqueou uma variante do <strong>lixo</strong> - Permite armazenar
|
||||
@ -659,13 +698,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -693,6 +725,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Opções
|
||||
categories:
|
||||
@ -917,7 +966,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -926,6 +974,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Sobre o jogo
|
||||
body: >-
|
||||
@ -1010,3 +1060,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -56,7 +56,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
||||
[/list]
|
||||
discordLink: Discord oficial - Conversa comigo!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: A carregar
|
||||
error: Erro
|
||||
@ -215,6 +215,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Mover
|
||||
@ -352,6 +357,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Tapetes, Distribuidores e Túneis
|
||||
@ -440,6 +477,7 @@ buildings:
|
||||
deliver: Entrega
|
||||
toUnlock: para desbloquear
|
||||
levelShortcut: NVL
|
||||
endOfDemo: End of Demo
|
||||
wire:
|
||||
default:
|
||||
name: Fio Elétrico
|
||||
@ -553,6 +591,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Corte de formas
|
||||
@ -617,10 +660,6 @@ storyRewards:
|
||||
desc: Desbloqueaste uma variante do <strong>Pintor</strong> - Funciona como um
|
||||
pintor normal mas processa <strong>duas formas ao mesmo
|
||||
tempo</strong> consumindo apenas uma cor em vez de duas!
|
||||
reward_painter_quad:
|
||||
title: Pintura quádrupla
|
||||
desc: Desbloqueaste uma variante do <strong>Pintor</strong> - Permite pintar
|
||||
cada parte da forma geométrica individualmente!
|
||||
reward_storage:
|
||||
title: Armazém
|
||||
desc: Desbloqueaste uma variante do <strong>Lixo</strong> - Permite armazenar
|
||||
@ -665,13 +704,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -699,6 +731,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Definições
|
||||
categories:
|
||||
@ -922,7 +971,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -931,6 +979,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Sobre o jogo
|
||||
body: >-
|
||||
@ -1015,3 +1065,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -54,7 +54,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
||||
[/list]
|
||||
discordLink: Official Discord - Chat with me!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Se Încarcă
|
||||
error: Eroare
|
||||
@ -211,6 +211,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Move
|
||||
@ -349,6 +354,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Benzi, Distribuitor & Tunele
|
||||
@ -439,6 +476,7 @@ buildings:
|
||||
deliver: Deliver
|
||||
toUnlock: pentru a debloca
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
wire:
|
||||
default:
|
||||
name: Energy Wire
|
||||
@ -552,6 +590,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Tăierea formelor
|
||||
@ -614,10 +657,6 @@ storyRewards:
|
||||
desc: Ai deblocat o variantă a <strong>Mașini de pictat</strong> - Funcționează
|
||||
la fel ca o mașină de pictat normală dar, procesează <strong>două
|
||||
forme odată</strong> consumând doar o culoare în loc de două!
|
||||
reward_painter_quad:
|
||||
title: Pictatul quadruplu
|
||||
desc: Ai deblocat o variantă a <strong>Mașini de pictat</strong> - Ea permite să
|
||||
pictezi fiecare parte a formei individual!
|
||||
reward_storage:
|
||||
title: Depozitul
|
||||
desc: Ai deblocat o variantă a <strong>gunoiului</strong> - El permite să
|
||||
@ -664,13 +703,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -698,6 +730,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Setări
|
||||
categories:
|
||||
@ -922,7 +971,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -931,6 +979,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Despre acest joc
|
||||
body: >-
|
||||
@ -1015,3 +1065,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -53,7 +53,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Исходный код (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Помочь с переводом[/url]
|
||||
[/list]
|
||||
discordLink: Официальный Discord - Общайся со мной!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Загрузка
|
||||
error: Ошибка
|
||||
@ -212,6 +212,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Передвижение
|
||||
@ -349,6 +354,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Конвейеры, Разделители & Туннели
|
||||
@ -435,6 +472,7 @@ buildings:
|
||||
deliver: Доставить
|
||||
toUnlock: чтобы открыть
|
||||
levelShortcut: Ур.
|
||||
endOfDemo: End of Demo
|
||||
wire:
|
||||
default:
|
||||
name: Энерг. провод
|
||||
@ -548,6 +586,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Разрезание Фигур
|
||||
@ -608,10 +651,6 @@ storyRewards:
|
||||
desc: Разблокирован вариант <strong>покрасчика</strong> - он работает как
|
||||
обычный покрасчик, но обрабатывает <strong>две фигуры
|
||||
одновременно</strong>, потребляя только один краситель вместо двух!
|
||||
reward_painter_quad:
|
||||
title: Покрасчик (4 Входа)
|
||||
desc: Разблокирован вариант <strong>покрасчика</strong> - он позволяет отдельно
|
||||
раскрашивать каждую четверть фигуры!
|
||||
reward_storage:
|
||||
title: Буферное Хранилище
|
||||
desc: Разблокирован вариант <strong>мусорки</strong> - он позволяет хранить
|
||||
@ -656,13 +695,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -690,6 +722,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Настройки
|
||||
categories:
|
||||
@ -917,7 +966,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -926,6 +974,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Об игре
|
||||
body: >-
|
||||
@ -1010,3 +1060,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -2,7 +2,6 @@ steamPage:
|
||||
shortText: shapez.io je igra grajenja tovarne katere cilj je avtomatiziranje
|
||||
kreiranja in procesiranja vse bolj zapletenih oblik na neskončni
|
||||
ravnini.
|
||||
discordLink: Uradni Discord - Pridruži se klepetu!
|
||||
longText: >-
|
||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||
|
||||
@ -53,6 +52,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Izvorna Koda (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Pomagaj pri prevodu[/url]
|
||||
[/list]
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Loading
|
||||
error: Error
|
||||
@ -204,6 +204,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Move
|
||||
@ -341,6 +346,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Belts, Distributor & Tunnels
|
||||
@ -359,6 +396,7 @@ buildings:
|
||||
deliver: Deliver
|
||||
toUnlock: to unlock
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Conveyor Belt
|
||||
@ -540,6 +578,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Cutting Shapes
|
||||
@ -602,10 +645,6 @@ storyRewards:
|
||||
desc: You have unlocked a variant of the <strong>painter</strong> - It works as
|
||||
the regular painter but processes <strong>two shapes at
|
||||
once</strong> consuming just one color instead of two!
|
||||
reward_painter_quad:
|
||||
title: Quad Painting
|
||||
desc: You have unlocked a variant of the <strong>painter</strong> - It allows
|
||||
you to paint each part of the shape individually!
|
||||
reward_storage:
|
||||
title: Storage Buffer
|
||||
desc: You have unlocked a variant of the <strong>trash</strong> - It allows you
|
||||
@ -649,13 +688,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -683,6 +715,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Settings
|
||||
categories:
|
||||
@ -903,7 +952,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -912,6 +960,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: About this Game
|
||||
body: >-
|
||||
@ -996,3 +1046,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -1,7 +1,6 @@
|
||||
steamPage:
|
||||
shortText: shapez.io je igra o pravljenju fabrika za automatizaciju stvaranja i
|
||||
spajanja sve složenijih oblika na beskonačno velikoj mapi.
|
||||
discordLink: Oficijalni Discord server
|
||||
longText: >-
|
||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||
|
||||
@ -57,6 +56,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Izvorni kod (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Pomozite sa prevođenjem[/url]
|
||||
[/list]
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Učitavanje
|
||||
error: Greška
|
||||
@ -209,6 +209,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Kretanje
|
||||
@ -346,6 +351,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Trake, Delioci i Tuneli
|
||||
@ -364,6 +401,7 @@ buildings:
|
||||
deliver: Dostavite
|
||||
toUnlock: kako bi otključali
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Pokretna traka
|
||||
@ -542,6 +580,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Rezanje Oblika
|
||||
@ -600,10 +643,6 @@ storyRewards:
|
||||
desc: Varijacija <strong>farbača</strong> je otključana - Radi isti posao kao
|
||||
običan farbač, ali može ofarbati <strong>dva oblika
|
||||
odjednom</strong> po ceni jedne boje umesto dve!
|
||||
reward_painter_quad:
|
||||
title: Četvorostruki Farbač
|
||||
desc: Varijacija <strong>farbača</strong> je otključana - Omogućava farbanje
|
||||
pojedinačnih delova oblika!
|
||||
reward_storage:
|
||||
title: Skladište
|
||||
desc: Varijacija <strong>smeća</strong> je otključana - Omogućava skladištenje
|
||||
@ -649,13 +688,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -683,6 +715,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Podešavanja
|
||||
categories:
|
||||
@ -903,7 +952,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -912,6 +960,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: O Igri
|
||||
body: >-
|
||||
@ -996,3 +1046,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -53,7 +53,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
||||
[/list]
|
||||
discordLink: Official Discord - Chat with me!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Laddar
|
||||
error: Error
|
||||
@ -211,6 +211,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Flytta
|
||||
@ -348,6 +353,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Rullband, Distributörer & Tunnlar
|
||||
@ -434,6 +471,7 @@ buildings:
|
||||
deliver: Leverera
|
||||
toUnlock: Att låsa upp
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
wire:
|
||||
default:
|
||||
name: Energy Wire
|
||||
@ -547,6 +585,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Att klippa former
|
||||
@ -611,10 +654,6 @@ storyRewards:
|
||||
fungerar som en vanlig färgläggare fast den färglägger <strong>två
|
||||
former åt gången</strong> och använder bara en färg istället för
|
||||
två!
|
||||
reward_painter_quad:
|
||||
title: Quad Färgläggning
|
||||
desc: Du har låst upp en ny variant av <strong>Färgläggaren</strong> - Den låter
|
||||
dig färglägga varje del av en form individuellt!
|
||||
reward_storage:
|
||||
title: Förvaringsbuffert
|
||||
desc: Du har låst upp en ny variant av <strong>skräphantering</strong> - Den
|
||||
@ -661,13 +700,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -695,6 +727,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Inställningar
|
||||
categories:
|
||||
@ -916,7 +965,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -925,6 +973,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Om detta spel
|
||||
body: >-
|
||||
@ -1009,3 +1059,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -54,7 +54,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]KAynak kodu (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Çevirmeye yardımcı olun[/url]
|
||||
[/list]
|
||||
discordLink: Official Discord - Chat with me!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Yüklenİyor
|
||||
error: Hata
|
||||
@ -210,6 +210,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Hareket Et
|
||||
@ -346,6 +351,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Taşıma Bandı, Dağıtıcılar & Tüneller
|
||||
@ -364,6 +401,7 @@ buildings:
|
||||
deliver: Teslİm et
|
||||
toUnlock: Açılacak
|
||||
levelShortcut: SVY
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Taşıma Bandı
|
||||
@ -545,6 +583,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Şekİllerİ Kesmek
|
||||
@ -610,10 +653,6 @@ storyRewards:
|
||||
desc: <strong>Boyayıcının<strong> başka bir türünü açtın - Sıradan bir boyayıcı
|
||||
gibi çalışır, fakat <strong>iki şekli birden</strong> boyayarak iki
|
||||
boya yerine sadece bir boya harcar!
|
||||
reward_painter_quad:
|
||||
title: Dörtlü Boyama
|
||||
desc: <strong>Boyayıcının<strong> başka bir türünü açtın - Şeklin her parçasının
|
||||
bağımsız olarak boyanmasını sağlar!
|
||||
reward_storage:
|
||||
title: Depo Sağlayıcı
|
||||
desc: <strong>Çöpün</strong> farklı bir türünü açtın - Bu tür belirli bir sınıra
|
||||
@ -658,13 +697,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -692,6 +724,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Ayarlar
|
||||
categories:
|
||||
@ -916,7 +965,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -925,6 +973,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Oyun Hakkında
|
||||
body: >-
|
||||
@ -1009,3 +1059,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -1,7 +1,6 @@
|
||||
steamPage:
|
||||
shortText: shapez.io — це гра про будування фабрик для автоматизації створення
|
||||
та обробки все більш складних форм на нескінченно розширюваній мапі.
|
||||
discordLink: Офіційний Discord сервер — поговори зі мною!
|
||||
longText: >-
|
||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||
|
||||
@ -54,6 +53,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Вихідний код на GitHub[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Допоможіть з перекладом[/url]
|
||||
[/list]
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: Завантаження
|
||||
error: Помилка
|
||||
@ -209,6 +209,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: Рухатися
|
||||
@ -347,6 +352,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: Стрічки, розподілювачі і тунелі
|
||||
@ -365,6 +402,7 @@ buildings:
|
||||
deliver: Доставте,
|
||||
toUnlock: щоб розблокувати
|
||||
levelShortcut: РІВ
|
||||
endOfDemo: End of Demo
|
||||
belt:
|
||||
default:
|
||||
name: Конвеєрна стрічка
|
||||
@ -547,6 +585,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Різання фігур
|
||||
@ -611,10 +654,6 @@ storyRewards:
|
||||
desc: Ви розблокували інший варіант <strong>фарбувача</strong>. Він працює як
|
||||
звичайний фарбувач, але обробляє <strong>дві фігури
|
||||
одночасно</strong>, споживаючи лише один колір замість двох!
|
||||
reward_painter_quad:
|
||||
title: Quad Painting
|
||||
desc: Ви розблокували інший варіант <strong>фарбувача</strong>. Він дозволяє
|
||||
фарбувати кожну частину форми індивідуально!
|
||||
reward_storage:
|
||||
title: Storage Buffer
|
||||
desc: Ви розблокували інший варіант <strong>trash</strong> - It allows you to
|
||||
@ -659,13 +698,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -693,6 +725,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: Налаштування
|
||||
categories:
|
||||
@ -916,7 +965,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -925,6 +973,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: Про гру
|
||||
body: >-
|
||||
@ -1009,3 +1059,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -52,7 +52,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
||||
[/list]
|
||||
discordLink: Official Discord - Chat with me!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: 加载中
|
||||
error: 错误
|
||||
@ -190,6 +190,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: 移动地图
|
||||
@ -319,6 +324,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: 传送带、平衡机、隧道
|
||||
@ -397,6 +434,7 @@ buildings:
|
||||
deliver: 交付
|
||||
toUnlock: 来解锁
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
wire:
|
||||
default:
|
||||
name: Energy Wire
|
||||
@ -510,6 +548,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: 切割图形
|
||||
@ -548,9 +591,6 @@ storyRewards:
|
||||
reward_painter_double:
|
||||
title: 双倍上色机
|
||||
desc: 恭喜!你解锁了<strong>上色机</strong>的<strong>双倍</strong>变体。它可以同时为两个图形上色,每次只消耗一份颜色!
|
||||
reward_painter_quad:
|
||||
title: 四向上色机
|
||||
desc: 恭喜!你解锁了<strong>上色机</strong>四向变体。它可以在一个图形的四个角上涂不同的颜色!
|
||||
reward_storage:
|
||||
title: 仓库
|
||||
desc: 恭喜!你解锁了<strong>垃圾桶</strong>的变体。他可以存储一定数量的物品!
|
||||
@ -587,13 +627,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -621,6 +654,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: 设置
|
||||
categories:
|
||||
@ -823,7 +873,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -832,6 +881,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: 关于游戏
|
||||
body: >-
|
||||
@ -915,3 +966,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
@ -53,7 +53,7 @@ steamPage:
|
||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
||||
[/list]
|
||||
discordLink: Official Discord - Chat with me!
|
||||
discordLinkShort: Official Discord
|
||||
global:
|
||||
loading: 加載中
|
||||
error: 錯誤
|
||||
@ -191,6 +191,11 @@ dialogs:
|
||||
renameSavegame:
|
||||
title: Rename Savegame
|
||||
desc: You can rename your savegame here.
|
||||
entityWarning:
|
||||
title: Performance Warning
|
||||
desc: You have placed a lot of buildings, this is just a friendly reminder that
|
||||
the game can not handle an endless count of buildings - So try to
|
||||
keep your factories compact!
|
||||
ingame:
|
||||
keybindingsOverlay:
|
||||
moveMap: 移動
|
||||
@ -321,6 +326,38 @@ ingame:
|
||||
one_miner: 1 Miner
|
||||
n_miners: <amount> Miners
|
||||
limited_items: Limited to <max_throughput>
|
||||
watermark:
|
||||
title: Demo version
|
||||
desc: Click here to see the Steam version advantages!
|
||||
get_on_steam: Get on steam
|
||||
standaloneAdvantages:
|
||||
title: Get the full version!
|
||||
no_thanks: No, thanks!
|
||||
points:
|
||||
levels:
|
||||
title: 12 New Levels
|
||||
desc: For a total of 26 levels!
|
||||
buildings:
|
||||
title: 18 New Buildings
|
||||
desc: Fully automate your factory!
|
||||
savegames:
|
||||
title: ∞ Savegames
|
||||
desc: As many as your heart desires!
|
||||
upgrades:
|
||||
title: 20 Upgrade Tiers
|
||||
desc: This demo version has only 5!
|
||||
markers:
|
||||
title: ∞ Markers
|
||||
desc: Never get lost in your factory!
|
||||
wires:
|
||||
title: Wires
|
||||
desc: An entirely new dimension!
|
||||
darkmode:
|
||||
title: Dark Mode
|
||||
desc: Stop hurting your eyes!
|
||||
support:
|
||||
title: Support me
|
||||
desc: I develop it in my spare time!
|
||||
shopUpgrades:
|
||||
belt:
|
||||
name: 傳送帶、平衡機、隧道
|
||||
@ -399,6 +436,7 @@ buildings:
|
||||
deliver: 交付
|
||||
toUnlock: 來解鎖
|
||||
levelShortcut: LVL
|
||||
endOfDemo: End of Demo
|
||||
wire:
|
||||
default:
|
||||
name: Energy Wire
|
||||
@ -512,6 +550,11 @@ buildings:
|
||||
name: Virtual Painter
|
||||
description: Virtually paints the shape from the bottom input with the shape on
|
||||
the right input.
|
||||
item_producer:
|
||||
default:
|
||||
name: Item Producer
|
||||
description: Available in sandbox mode only, outputs the given signal from the
|
||||
wires layer on the regular layer.
|
||||
storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: 切割圖形
|
||||
@ -553,9 +596,6 @@ storyRewards:
|
||||
title: 雙倍上色機
|
||||
desc: 您已經解鎖了<strong>雙倍上色機</ strong>的變體-它可以作為常規畫家使用,但一次只能處理<strong>兩個形狀</
|
||||
strong>,而只消耗一種顏色而不是兩種顏色!
|
||||
reward_painter_quad:
|
||||
title: 四向上色機
|
||||
desc: <strong>上色機</strong>四向變體已解鎖。它可以在一個圖形的四個角上塗不同的顏色!
|
||||
reward_storage:
|
||||
title: 倉庫
|
||||
desc: <strong>倉庫</strong>變體已解鎖。它可以暫時儲存一些材料,有容量上限。
|
||||
@ -594,13 +634,6 @@ storyRewards:
|
||||
title: Rotater (180 degrees)
|
||||
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
|
||||
you to rotate a shape by 180 degress (Surprise! :D)
|
||||
reward_wires_filters_and_levers:
|
||||
title: "Wires: Filters & Levers"
|
||||
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
|
||||
on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> Since it can be overwhelming a bit, I added a
|
||||
small tutorial - Be sure to have <strong>tutorials enabled</strong>
|
||||
in the settings!
|
||||
reward_display:
|
||||
title: Display
|
||||
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
|
||||
@ -628,6 +661,23 @@ storyRewards:
|
||||
shape requested by the HUB (I recommend to try it!).<br><br> - Build
|
||||
something cool with wires.<br><br> - Continue to play
|
||||
regulary.<br><br> Whatever you choose, remember to have fun!
|
||||
reward_wires_painter_and_levers:
|
||||
title: Wires & Quad Painter
|
||||
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
|
||||
layer on top of the regular layer and introduces a lot of new
|
||||
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
|
||||
Painter</strong> - Connect the slots you would like to paint with on
|
||||
the wires layer!<br><br> To switch to the wires layer, press
|
||||
<strong>E</strong>."
|
||||
reward_filter:
|
||||
title: Item Filter
|
||||
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
|
||||
to the top or the right output depending on whether they match the
|
||||
signal from the wires layer or not.<br><br> You can also pass in a
|
||||
boolean signal (1 / 0) to entirely activate or disable it.
|
||||
reward_demo_end:
|
||||
title: End of Demo
|
||||
desc: You have reached the end of the demo version!
|
||||
settings:
|
||||
title: 設置
|
||||
categories:
|
||||
@ -831,7 +881,6 @@ keybindings:
|
||||
constant_signal: Constant Signal
|
||||
logic_gate: Logic Gate
|
||||
lever: Switch (regular)
|
||||
lever_wires: Switch (wires)
|
||||
filter: Filter
|
||||
wire_tunnel: Wire Crossing
|
||||
display: Display
|
||||
@ -840,6 +889,8 @@ keybindings:
|
||||
transistor: Transistor
|
||||
analyzer: Shape Analyzer
|
||||
comparator: Compare
|
||||
item_producer: Item Producer (Sandbox)
|
||||
copyWireValue: "Wires: Copy value below cursor"
|
||||
about:
|
||||
title: 關於遊戲
|
||||
body: >-
|
||||
@ -923,3 +974,4 @@ tips:
|
||||
- To clear belts, cut the area and then paste it at the same location.
|
||||
- Press F4 to show your FPS and Tick Rate.
|
||||
- Press F4 twice to show the tile of your mouse and camera.
|
||||
- You can click a pinned shape on the left side to unpin it.
|
||||
|
Loading…
Reference in New Issue
Block a user