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mirror of https://github.com/tobspr/shapez.io.git synced 2026-10-10 05:23:40 +00:00

Synchronize translations

This commit is contained in:
tobspr
2020-09-29 16:51:10 +02:00
parent 5a3807883e
commit 5a5164880f
30 changed files with 1938 additions and 404 deletions

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@@ -54,7 +54,7 @@ steamPage:
[*] [url=https://github.com/tobspr/shapez.io]KAynak kodu (GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Çevirmeye yardımcı olun[/url]
[/list]
discordLink: Official Discord - Chat with me!
discordLinkShort: Official Discord
global:
loading: Yüklenİyor
error: Hata
@@ -210,6 +210,11 @@ dialogs:
renameSavegame:
title: Rename Savegame
desc: You can rename your savegame here.
entityWarning:
title: Performance Warning
desc: You have placed a lot of buildings, this is just a friendly reminder that
the game can not handle an endless count of buildings - So try to
keep your factories compact!
ingame:
keybindingsOverlay:
moveMap: Hareket Et
@@ -346,6 +351,38 @@ ingame:
one_miner: 1 Miner
n_miners: <amount> Miners
limited_items: Limited to <max_throughput>
watermark:
title: Demo version
desc: Click here to see the Steam version advantages!
get_on_steam: Get on steam
standaloneAdvantages:
title: Get the full version!
no_thanks: No, thanks!
points:
levels:
title: 12 New Levels
desc: For a total of 26 levels!
buildings:
title: 18 New Buildings
desc: Fully automate your factory!
savegames:
title: ∞ Savegames
desc: As many as your heart desires!
upgrades:
title: 20 Upgrade Tiers
desc: This demo version has only 5!
markers:
title: ∞ Markers
desc: Never get lost in your factory!
wires:
title: Wires
desc: An entirely new dimension!
darkmode:
title: Dark Mode
desc: Stop hurting your eyes!
support:
title: Support me
desc: I develop it in my spare time!
shopUpgrades:
belt:
name: Taşıma Bandı, Dağıtıcılar & Tüneller
@@ -364,6 +401,7 @@ buildings:
deliver: Teslİm et
toUnlock: Açılacak
levelShortcut: SVY
endOfDemo: End of Demo
belt:
default:
name: Taşıma Bandı
@@ -545,6 +583,11 @@ buildings:
name: Virtual Painter
description: Virtually paints the shape from the bottom input with the shape on
the right input.
item_producer:
default:
name: Item Producer
description: Available in sandbox mode only, outputs the given signal from the
wires layer on the regular layer.
storyRewards:
reward_cutter_and_trash:
title: Şekİllerİ Kesmek
@@ -610,10 +653,6 @@ storyRewards:
desc: <strong>Boyayıcının<strong> başka bir türünü açtın - Sıradan bir boyayıcı
gibi çalışır, fakat <strong>iki şekli birden</strong> boyayarak iki
boya yerine sadece bir boya harcar!
reward_painter_quad:
title: Dörtlü Boyama
desc: <strong>Boyayıcının<strong> başka bir türünü açtın - Şeklin her parçasının
bağımsız olarak boyanmasını sağlar!
reward_storage:
title: Depo Sağlayıcı
desc: <strong>Çöpün</strong> farklı bir türünü açtın - Bu tür belirli bir sınıra
@@ -658,13 +697,6 @@ storyRewards:
title: Rotater (180 degrees)
desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
you to rotate a shape by 180 degress (Surprise! :D)
reward_wires_filters_and_levers:
title: "Wires: Filters & Levers"
desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
on top of the regular layer and introduces a lot of new
mechanics!<br><br> Since it can be overwhelming a bit, I added a
small tutorial - Be sure to have <strong>tutorials enabled</strong>
in the settings!
reward_display:
title: Display
desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
@@ -692,6 +724,23 @@ storyRewards:
shape requested by the HUB (I recommend to try it!).<br><br> - Build
something cool with wires.<br><br> - Continue to play
regulary.<br><br> Whatever you choose, remember to have fun!
reward_wires_painter_and_levers:
title: Wires & Quad Painter
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
layer on top of the regular layer and introduces a lot of new
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
Painter</strong> - Connect the slots you would like to paint with on
the wires layer!<br><br> To switch to the wires layer, press
<strong>E</strong>."
reward_filter:
title: Item Filter
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
to the top or the right output depending on whether they match the
signal from the wires layer or not.<br><br> You can also pass in a
boolean signal (1 / 0) to entirely activate or disable it.
reward_demo_end:
title: End of Demo
desc: You have reached the end of the demo version!
settings:
title: Ayarlar
categories:
@@ -916,7 +965,6 @@ keybindings:
constant_signal: Constant Signal
logic_gate: Logic Gate
lever: Switch (regular)
lever_wires: Switch (wires)
filter: Filter
wire_tunnel: Wire Crossing
display: Display
@@ -925,6 +973,8 @@ keybindings:
transistor: Transistor
analyzer: Shape Analyzer
comparator: Compare
item_producer: Item Producer (Sandbox)
copyWireValue: "Wires: Copy value below cursor"
about:
title: Oyun Hakkında
body: >-
@@ -1009,3 +1059,4 @@ tips:
- To clear belts, cut the area and then paste it at the same location.
- Press F4 to show your FPS and Tick Rate.
- Press F4 twice to show the tile of your mouse and camera.
- You can click a pinned shape on the left side to unpin it.