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Add seed to GameCreationPayload
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@ -48,6 +48,9 @@ export class GameCreationPayload {
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/** @type {object|undefined} */
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this.gameModeParameters;
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/** @type {number} */
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this.seed;
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}
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}
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@ -73,6 +76,9 @@ export class InGameState extends GameState {
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/** @type {Savegame} */
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this.savegame = null;
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/** @type {number} */
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this.seed = null;
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this.boundInputFilter = this.filterInput.bind(this);
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/**
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