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https://github.com/tobspr/shapez.io.git
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Add init checks for more achievements
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parent
454a844d28
commit
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@ -237,10 +237,12 @@ export class AchievementCollection {
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});
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});
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this.add(ACHIEVEMENTS.stackShape);
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this.add(ACHIEVEMENTS.stackShape);
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this.add(ACHIEVEMENTS.store100Unique, {
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this.add(ACHIEVEMENTS.store100Unique, {
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init: this.initStore100Unique,
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isValid: this.isStore100UniqueValid,
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isValid: this.isStore100UniqueValid,
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signal: "shapeDelivered",
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signal: "shapeDelivered",
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});
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});
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this.add(ACHIEVEMENTS.storeShape, {
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this.add(ACHIEVEMENTS.storeShape, {
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init: this.initStoreShape,
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isValid: this.isStoreShapeValid,
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isValid: this.isStoreShapeValid,
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});
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});
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this.add(ACHIEVEMENTS.throughputBp25, this.createRateOptions(SHAPE_BP, 25));
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this.add(ACHIEVEMENTS.throughputBp25, this.createRateOptions(SHAPE_BP, 25));
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@ -478,16 +480,6 @@ export class AchievementCollection {
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return entity.components.Belt && entity.components.Belt.assignedPath.totalLength >= 500;
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return entity.components.Belt && entity.components.Belt.assignedPath.totalLength >= 500;
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}
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}
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/** @param {ShapeDefinition} definition @returns {boolean} */
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isBlueprint100kValid(definition) {
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return definition.cachedHash === SHAPE_BP && this.root.hubGoals.storedShapes[SHAPE_BP] >= 100000;
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}
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/** @param {ShapeDefinition} definition @returns {boolean} */
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isBlueprint1mValid(definition) {
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return definition.cachedHash === SHAPE_BP && this.root.hubGoals.storedShapes[SHAPE_BP] >= 1000000;
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}
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/** @returns {boolean} */
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/** @returns {boolean} */
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isDarkModeValid() {
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isDarkModeValid() {
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return this.root.app.settings.currentData.settings.theme === DARK_MODE;
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return this.root.app.settings.currentData.settings.theme === DARK_MODE;
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@ -523,19 +515,12 @@ export class AchievementCollection {
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return true;
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return true;
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}
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}
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/** @param {Achievement} achievement */
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initLogoBefore18({ key }) {
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const item = new ShapeItem(ShapeDefinition.fromShortKey(SHAPE_LOGO));
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this.unlock(key, item);
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}
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/** @param {ShapeItem} item @returns {boolean} */
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/** @param {ShapeItem} item @returns {boolean} */
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isLogoBefore18Valid(item) {
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isLogoBefore18Valid(item) {
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return this.root.hubGoals.level < 18 && this.isShape(item, SHAPE_LOGO);
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return this.root.hubGoals.level < 18 && this.isShape(item, SHAPE_LOGO);
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}
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}
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/** @params {number} level @returns {boolean} */
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/** @returns {boolean} */
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isMamValid() {
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isMamValid() {
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return this.root.hubGoals.level > 27 && !this.root.savegame.currentData.stats.failedMam;
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return this.root.hubGoals.level > 27 && !this.root.savegame.currentData.stats.failedMam;
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}
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}
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@ -617,6 +602,11 @@ export class AchievementCollection {
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return Object.keys(this.root.hubGoals.storedShapes).length >= 100;
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return Object.keys(this.root.hubGoals.storedShapes).length >= 100;
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}
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}
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/** @param {Achievement} achievement */
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initStoreShape({ key }) {
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this.unlock(key);
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}
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/** @returns {boolean} */
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/** @returns {boolean} */
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isStoreShapeValid() {
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isStoreShapeValid() {
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const entities = this.root.systemMgr.systems.storage.allEntities;
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const entities = this.root.systemMgr.systems.storage.allEntities;
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@ -644,7 +634,7 @@ export class AchievementCollection {
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this.root.savegame.currentData.stats.trashedCount = 0;
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this.root.savegame.currentData.stats.trashedCount = 0;
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}
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}
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/** @params {number} count @returns {boolean} */
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/** @param {number} count @returns {boolean} */
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isTrash1000Valid(count) {
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isTrash1000Valid(count) {
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this.root.savegame.currentData.stats.trashedCount += count;
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this.root.savegame.currentData.stats.trashedCount += count;
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