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Merge pull request #325 from jakobhellermann/master
press alt key in belt planner to reverse direction
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commit
542cc89f94
@ -558,8 +558,15 @@ export class HUDBuildingPlacerLogic extends BaseHUDPart {
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// Figure which points the line visits
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// Figure which points the line visits
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const worldPos = this.root.camera.screenToWorld(mousePosition);
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const worldPos = this.root.camera.screenToWorld(mousePosition);
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const mouseTile = worldPos.toTileSpace();
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let endTile = worldPos.toTileSpace();
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const startTile = this.lastDragTile;
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let startTile = this.lastDragTile;
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// if the alt key is pressed, reverse belt planner direction by switching start and end tile
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if (this.root.keyMapper.getBinding(KEYMAPPINGS.placementModifiers.placeInverse).pressed) {
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let tmp = startTile;
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startTile = endTile;
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endTile = tmp;
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}
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// Place from start to corner
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// Place from start to corner
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const pathToCorner = this.currentDirectionLockCorner.sub(startTile);
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const pathToCorner = this.currentDirectionLockCorner.sub(startTile);
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@ -580,7 +587,7 @@ export class HUDBuildingPlacerLogic extends BaseHUDPart {
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}
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}
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// Place from corner to end
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// Place from corner to end
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const pathFromCorner = mouseTile.sub(this.currentDirectionLockCorner);
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const pathFromCorner = endTile.sub(this.currentDirectionLockCorner);
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const deltaFromCorner = pathFromCorner.normalize().round();
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const deltaFromCorner = pathFromCorner.normalize().round();
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const lengthFromCorner = Math.round(pathFromCorner.length());
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const lengthFromCorner = Math.round(pathFromCorner.length());
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