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https://github.com/tobspr/shapez.io.git
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Multiple users for the puzzle dlc
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parent
26dd7dfd39
commit
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@ -30,5 +30,7 @@
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@include Heading;
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text-align: center;
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@include DarkThemeInvert;
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@include DarkThemeOverride {
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color: #eee;
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}
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}
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@ -16,11 +16,16 @@
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> label {
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text-transform: uppercase;
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@include SuperSmallText;
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@include SuperDuperSmallText;
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color: $accentColorDark;
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}
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> span {
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display: flex;
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color: darken($accentColorDark, 25);
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@include SuperSmallText;
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@include DarkThemeOverride {
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color: lighten($accentColorDark, 15);
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}
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}
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}
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@ -30,9 +35,12 @@
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justify-self: end;
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align-self: end;
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flex-direction: row;
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@include S(margin-bottom, 10px);
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opacity: 0.8;
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@include DarkThemeInvert;
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opacity: 0.4;
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@include DarkThemeOverride {
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opacity: 0.8;
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}
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> .downloads {
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@include SuperSmallText;
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@ -63,7 +71,6 @@
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font-weight: bold;
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@include S(padding-left, 14px);
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opacity: 0.7;
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& {
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/* @load-async */
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background: uiResource("icons/puzzle_upvotes.png") #{D(2px)} center / #{D(8px)} #{D(8px)} no-repeat;
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@ -115,4 +122,8 @@
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@include PlainText;
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opacity: 0.5;
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}
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@include DarkThemeOverride {
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color: #eee;
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}
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}
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@ -132,7 +132,7 @@
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grid-row: 3 / 4;
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@include SuperSmallText;
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color: $accentColorDark;
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align-self: end;
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align-self: center;
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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@ -146,6 +146,7 @@
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justify-self: end;
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justify-content: center;
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align-self: end;
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@include S(height, 14px);
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@include DarkThemeInvert;
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@ -22,7 +22,7 @@ export class HUDPuzzlePlayMetadata extends BaseHUDPart {
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this.element = makeDiv(parent, "ingame_HUD_PuzzlePlayMetadata");
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this.element.innerHTML = `
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<div class="info plays">
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<div class="plays">
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<span class="downloads">${formatBigNumberFull(puzzle.meta.downloads)}</span>
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<span class="likes">${formatBigNumberFull(puzzle.meta.likes)}</span>
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</div>
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@ -36,7 +36,10 @@ export class HUDPuzzlePlayMetadata extends BaseHUDPart {
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<label>${T.ingame.puzzleMetadata.rating}</label>
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<span>${
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puzzle.meta.difficulty
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? puzzle.meta.difficulty.toFixed(1)
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? puzzle.meta.difficulty.toFixed(2) +
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" (" +
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T.ingame.puzzleCompletion.difficulties[Math.round(puzzle.meta.difficulty)] +
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")"
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: T.puzzleMenu.difficultyNotDetermined
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}</span>
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</div>
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@ -4,8 +4,10 @@ import { Application } from "../application";
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import { createLogger } from "../core/logging";
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import { compressX64 } from "../core/lzstring";
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import { T } from "../translations";
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import { ShapezGameAnalytics } from "./browser/game_analytics";
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const logger = createLogger("puzzle-api");
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const rusha = require("rusha");
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export class ClientAPI {
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/**
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@ -20,6 +22,15 @@ export class ClientAPI {
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* @type {string|null}
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*/
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this.token = null;
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this.syncToken = window.localStorage.getItem("tmp.syncToken");
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if (!this.syncToken || G_IS_DEV) {
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this.syncToken = rusha
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.createHash()
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.update(new Date().getTime() + "=" + Math.random())
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.digest("hex");
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window.localStorage.setItem("tmp.syncToken", this.syncToken);
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}
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}
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getEndpoint() {
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@ -102,7 +113,7 @@ export class ClientAPI {
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return this._request("/v1/public/login", {
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method: "POST",
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body: {
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hello: "world",
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token: this.syncToken,
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},
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});
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}
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@ -636,7 +636,7 @@ ingame:
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puzzleMetadata:
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author: Author
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shortKey: Short Key
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rating: Difficulty
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rating: Difficulty score
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averageDuration: Avg. Duration
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# All shop upgrades
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