mirror of
https://github.com/tobspr/shapez.io.git
synced 2025-06-13 13:04:03 +00:00
align checkboxes, add transparent background
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parent
1dae08552b
commit
50f22ab5de
@ -226,6 +226,18 @@
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}
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}
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.checkBoxGridFormElem {
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display: inline-grid;
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grid-template-columns: 1fr;
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@include S(margin, 10px, 0);
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@include S(grid-row-gap, 10px);
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> .checkBoxFormElem {
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margin: 0;
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justify-content: space-between;
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}
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}
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.enum {
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display: grid;
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grid-template-columns: auto 1fr auto;
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@ -140,7 +140,7 @@ export class FormElementCheckbox extends FormElement {
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getHtml() {
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return `
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<div class="formElement checkBoxFormElem">
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${this.label ? `<label>${this.label}</label>` : ""}
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${this.label ? `<label>${this.label}</label>` : ""}
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<div class="checkbox ${this.defaultValue ? "checked" : ""}" data-formId='${this.id}'>
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<span class="knob"></span >
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</div >
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@ -170,6 +170,31 @@ export class FormElementCheckbox extends FormElement {
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focus(parent) {}
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}
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export class FormElementCheckboxList extends FormElement {
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constructor({ id, label = null, checkboxes = [] }) {
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super(id, label);
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this.checkboxes = checkboxes;
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}
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getHtml() {
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return `
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<div class="formElement checkBoxGridFormElem">
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${this.checkboxes.map(checkbox => checkbox.getHtml()).join("\n")}
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</div>
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`;
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}
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bindEvents(parent, clickTrackers) {
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this.checkboxes.forEach(checkbox => checkbox.bindEvents(parent, clickTrackers));
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}
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getValue() {
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return this.checkboxes.map(checkbox => checkbox.getValue());
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}
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focus(parent) {}
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}
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export class FormElementItemChooser extends FormElement {
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/**
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*
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@ -9,12 +9,16 @@ import { StaticMapEntityComponent } from "../../components/static_map_entity";
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import { KEYMAPPINGS } from "../../key_action_mapper";
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import { BaseHUDPart } from "../base_hud_part";
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import { DialogWithForm } from "../../../core/modal_dialog_elements";
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import { FormElementCheckbox, FormElementEnum } from "../../../core/modal_dialog_forms";
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import {
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FormElementCheckbox,
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FormElementCheckboxList,
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FormElementEnum,
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} from "../../../core/modal_dialog_forms";
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import { ORIGINAL_SPRITE_SCALE } from "../../../core/sprites";
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import { getDeviceDPI } from "../../../core/dpi_manager";
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import { HUDMassSelector } from "./mass_selector";
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import { clamp } from "../../../core/utils";
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import { CHUNK_OVERLAY_RES } from "../../map_chunk_view";
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import { CHUNK_OVERLAY_RES, MapChunkView } from "../../map_chunk_view";
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const logger = createLogger("screenshot_exporter");
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@ -113,6 +117,16 @@ export class HUDScreenshotExporter extends BaseHUDPart {
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label: "Wires layer",
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defaultValue: this.root.currentLayer === "wires" ? true : false,
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});
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const backgroundInput = new FormElementCheckbox({
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id: "screenshotBackground",
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// @TODO: translation (T.dialogs.exportScreenshotWarning.descBackground)
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label: "Transparent background",
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defaultValue: false,
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});
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const checkboxInputs = new FormElementCheckboxList({
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id: "screenshotCheckboxes",
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checkboxes: [overlayInput, layerInput, backgroundInput],
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});
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const dialog = new DialogWithForm({
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app: this.root.app,
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title: T.dialogs.exportScreenshotWarning.title,
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@ -128,7 +142,7 @@ export class HUDScreenshotExporter extends BaseHUDPart {
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.getKeyCodeString() +
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"</code>"
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),
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formElements: [qualityInput, overlayInput, layerInput],
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formElements: [qualityInput, checkboxInputs],
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buttons: ["cancel:good", "ok:bad"],
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});
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@ -145,6 +159,7 @@ export class HUDScreenshotExporter extends BaseHUDPart {
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qualityInput.getValue(),
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overlayInput.getValue(),
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layerInput.getValue(),
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backgroundInput.getValue(),
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!!bounds,
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bounds
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),
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@ -157,10 +172,11 @@ export class HUDScreenshotExporter extends BaseHUDPart {
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* @param {number} targetResolution
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* @param {boolean} overlay
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* @param {boolean} wiresLayer
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* @param {boolean} hideBackground
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* @param {boolean} allowBorder
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* @param {Rectangle?} tileBounds
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*/
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doExport(targetResolution, overlay, wiresLayer, allowBorder, tileBounds) {
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doExport(targetResolution, overlay, wiresLayer, hideBackground, allowBorder, tileBounds) {
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logger.log("Starting export ...");
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const boundsSelected = !!tileBounds;
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@ -296,9 +312,23 @@ export class HUDScreenshotExporter extends BaseHUDPart {
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this.root.signals.gameFrameStarted.dispatch();
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if (overlay) {
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this.root;
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this.root.map.drawOverlay(parameters);
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if (hideBackground) {
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this.root.map.drawVisibleChunks(parameters, MapChunkView.prototype.drawOverlayNoBackground);
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} else {
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this.root.map.drawOverlay(parameters);
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}
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} else {
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this.root.map.drawBackground(parameters);
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if (hideBackground) {
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this.root.map.drawVisibleChunks(
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parameters,
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/** @this {MapChunkView} */ function (parameters) {
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this.root.systemMgr.systems.beltUnderlays.drawChunk(parameters, this);
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this.root.systemMgr.systems.belt.drawChunk(parameters, this);
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}
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);
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} else {
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this.root.map.drawBackground(parameters);
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}
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this.root.systemMgr.systems.belt.drawBeltItems(parameters);
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this.root.map.drawForeground(parameters);
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this.root.systemMgr.systems.hub.draw(parameters);
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@ -130,6 +130,40 @@ export class MapChunkView extends MapChunk {
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}
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}
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/**
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* Overlay with transparent background
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* @param {DrawParameters} parameters
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*/
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drawOverlayNoBackground(parameters) {
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const overlaySize = globalConfig.mapChunkSize * CHUNK_OVERLAY_RES;
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const sprite = this.root.buffers.getForKey({
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key: "chunknobg@" + this.root.currentLayer,
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subKey: this.renderKey,
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w: overlaySize,
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h: overlaySize,
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dpi: 1,
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redrawMethod: this.generateOverlayBufferNoBackground.bind(this),
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});
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const dims = globalConfig.mapChunkWorldSize;
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const extrude = 0.05;
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// Draw chunk "pixel" art
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parameters.context.imageSmoothingEnabled = false;
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drawSpriteClipped({
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parameters,
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sprite,
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x: this.x * dims - extrude,
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y: this.y * dims - extrude,
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w: dims + 2 * extrude,
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h: dims + 2 * extrude,
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originalW: overlaySize,
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originalH: overlaySize,
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});
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parameters.context.imageSmoothingEnabled = true;
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}
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/**
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*
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* @param {HTMLCanvasElement} canvas
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@ -254,6 +288,94 @@ export class MapChunkView extends MapChunk {
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}
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}
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/**
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*
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* @param {HTMLCanvasElement} canvas
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* @param {CanvasRenderingContext2D} context
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* @param {number} w
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* @param {number} h
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* @param {number} dpi
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*/
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generateOverlayBufferNoBackground(canvas, context, w, h, dpi) {
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for (let x = 0; x < globalConfig.mapChunkSize; ++x) {
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const upperArray = this.contents[x];
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for (let y = 0; y < globalConfig.mapChunkSize; ++y) {
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const upperContent = upperArray[y];
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if (upperContent) {
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const staticComp = upperContent.components.StaticMapEntity;
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const data = getBuildingDataFromCode(staticComp.code);
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const metaBuilding = data.metaInstance;
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const overlayMatrix = metaBuilding.getSpecialOverlayRenderMatrix(
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staticComp.rotation,
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data.rotationVariant,
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data.variant,
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upperContent
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);
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if (overlayMatrix) {
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context.fillStyle = metaBuilding.getSilhouetteColor(
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data.variant,
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data.rotationVariant
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);
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for (let dx = 0; dx < 3; ++dx) {
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for (let dy = 0; dy < 3; ++dy) {
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const isFilled = overlayMatrix[dx + dy * 3];
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if (isFilled) {
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context.fillRect(
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x * CHUNK_OVERLAY_RES + dx,
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y * CHUNK_OVERLAY_RES + dy,
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1,
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1
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);
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}
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}
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}
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continue;
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} else {
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context.fillStyle = metaBuilding.getSilhouetteColor(
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data.variant,
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data.rotationVariant
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);
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context.fillRect(
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x * CHUNK_OVERLAY_RES,
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y * CHUNK_OVERLAY_RES,
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CHUNK_OVERLAY_RES,
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CHUNK_OVERLAY_RES
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);
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continue;
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}
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}
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}
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}
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if (this.root.currentLayer === "wires") {
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// Draw wires overlay
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context.fillStyle = THEME.map.wires.overlayColor;
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context.fillRect(0, 0, w, h);
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for (let x = 0; x < globalConfig.mapChunkSize; ++x) {
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const wiresArray = this.wireContents[x];
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for (let y = 0; y < globalConfig.mapChunkSize; ++y) {
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const content = wiresArray[y];
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if (!content) {
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continue;
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}
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MapChunkView.drawSingleWiresOverviewTile({
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context,
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x: x * CHUNK_OVERLAY_RES,
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y: y * CHUNK_OVERLAY_RES,
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entity: content,
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tileSizePixels: CHUNK_OVERLAY_RES,
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});
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}
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}
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}
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}
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/**
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* @param {object} param0
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* @param {CanvasRenderingContext2D} param0.context
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