Added sideways tunnels
Before Width: | Height: | Size: 67 KiB After Width: | Height: | Size: 74 KiB |
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.2 MiB |
Before Width: | Height: | Size: 226 KiB After Width: | Height: | Size: 249 KiB |
Before Width: | Height: | Size: 523 KiB After Width: | Height: | Size: 586 KiB |
Before Width: | Height: | Size: 1.0 MiB After Width: | Height: | Size: 1.1 MiB |
@ -454,8 +454,16 @@
|
||||
<key type="filename">sprites/blueprints/splitter-compact-inverse.png</key>
|
||||
<key type="filename">sprites/blueprints/splitter-compact.png</key>
|
||||
<key type="filename">sprites/blueprints/trash.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_entry-side-mirrored.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_entry-side.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_entry-tier2-side-mirrored.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_entry-tier2-side.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_entry-tier2.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_entry.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_exit-side-mirrored.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_exit-side.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_exit-tier2-side-mirrored.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_exit-tier2-side.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_exit-tier2.png</key>
|
||||
<key type="filename">sprites/blueprints/underground_belt_exit.png</key>
|
||||
<key type="filename">sprites/buildings/miner-chainable.png</key>
|
||||
@ -463,8 +471,16 @@
|
||||
<key type="filename">sprites/buildings/rotater-fl.png</key>
|
||||
<key type="filename">sprites/buildings/splitter-compact-inverse.png</key>
|
||||
<key type="filename">sprites/buildings/splitter-compact.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_entry-side-mirrored.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_entry-side.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_entry-tier2-side-mirrored.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_entry-tier2-side.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_entry-tier2.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_entry.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_exit-side-mirrored.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_exit-side.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_exit-tier2-side-mirrored.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_exit-tier2-side.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_exit-tier2.png</key>
|
||||
<key type="filename">sprites/buildings/underground_belt_exit.png</key>
|
||||
<struct type="IndividualSpriteSettings">
|
||||
@ -568,21 +584,6 @@
|
||||
<key>scale9FromFile</key>
|
||||
<false/>
|
||||
</struct>
|
||||
<key type="filename">sprites/misc/lock_direction_indicator.png</key>
|
||||
<struct type="IndividualSpriteSettings">
|
||||
<key>pivotPoint</key>
|
||||
<point_f>0.5,0.5</point_f>
|
||||
<key>spriteScale</key>
|
||||
<double>1</double>
|
||||
<key>scale9Enabled</key>
|
||||
<false/>
|
||||
<key>scale9Borders</key>
|
||||
<rect>12,12,24,24</rect>
|
||||
<key>scale9Paddings</key>
|
||||
<rect>12,12,24,24</rect>
|
||||
<key>scale9FromFile</key>
|
||||
<false/>
|
||||
</struct>
|
||||
<key type="filename">sprites/misc/storage_overlay.png</key>
|
||||
<struct type="IndividualSpriteSettings">
|
||||
<key>pivotPoint</key>
|
||||
|
After Width: | Height: | Size: 8.4 KiB |
BIN
res_raw/sprites/blueprints/underground_belt_entry-side.png
Normal file
After Width: | Height: | Size: 8.1 KiB |
After Width: | Height: | Size: 8.3 KiB |
BIN
res_raw/sprites/blueprints/underground_belt_entry-tier2-side.png
Normal file
After Width: | Height: | Size: 8.2 KiB |
After Width: | Height: | Size: 8.0 KiB |
BIN
res_raw/sprites/blueprints/underground_belt_exit-side.png
Normal file
After Width: | Height: | Size: 8.1 KiB |
After Width: | Height: | Size: 8.2 KiB |
BIN
res_raw/sprites/blueprints/underground_belt_exit-tier2-side.png
Normal file
After Width: | Height: | Size: 8.0 KiB |
After Width: | Height: | Size: 8.2 KiB |
BIN
res_raw/sprites/buildings/underground_belt_entry-side.png
Normal file
After Width: | Height: | Size: 7.9 KiB |
After Width: | Height: | Size: 8.4 KiB |
BIN
res_raw/sprites/buildings/underground_belt_entry-tier2-side.png
Normal file
After Width: | Height: | Size: 8.4 KiB |
After Width: | Height: | Size: 7.8 KiB |
BIN
res_raw/sprites/buildings/underground_belt_exit-side.png
Normal file
After Width: | Height: | Size: 7.9 KiB |
After Width: | Height: | Size: 8.3 KiB |
BIN
res_raw/sprites/buildings/underground_belt_exit-tier2-side.png
Normal file
After Width: | Height: | Size: 8.2 KiB |
@ -18,11 +18,15 @@ export const arrayUndergroundRotationVariantToMode = [
|
||||
];
|
||||
|
||||
/** @enum {string} */
|
||||
export const enumUndergroundBeltVariants = { tier2: "tier2" };
|
||||
export const enumUndergroundBeltVariants = { side: "side", sideMirrored: "side-mirrored", tier2: "tier2", tier2Side: "tier2-side", tier2SideMirrored: "tier2-side-mirrored" };
|
||||
|
||||
export const enumUndergroundBeltVariantToTier = {
|
||||
[defaultBuildingVariant]: 0,
|
||||
[enumUndergroundBeltVariants.side]: 0,
|
||||
[enumUndergroundBeltVariants.sideMirrored]: 0,
|
||||
[enumUndergroundBeltVariants.tier2]: 1,
|
||||
[enumUndergroundBeltVariants.tier2Side]: 1,
|
||||
[enumUndergroundBeltVariants.tier2SideMirrored]: 1,
|
||||
};
|
||||
|
||||
export class MetaUndergroundBeltBuilding extends MetaBuilding {
|
||||
@ -66,9 +70,9 @@ export class MetaUndergroundBeltBuilding extends MetaBuilding {
|
||||
*/
|
||||
getAvailableVariants(root) {
|
||||
if (root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_underground_belt_tier_2)) {
|
||||
return [defaultBuildingVariant, enumUndergroundBeltVariants.tier2];
|
||||
return [defaultBuildingVariant, enumUndergroundBeltVariants.side, enumUndergroundBeltVariants.sideMirrored, enumUndergroundBeltVariants.tier2, enumUndergroundBeltVariants.tier2Side, enumUndergroundBeltVariants.tier2SideMirrored];
|
||||
}
|
||||
return super.getAvailableVariants(root);
|
||||
return [defaultBuildingVariant, enumUndergroundBeltVariants.side, enumUndergroundBeltVariants.sideMirrored];
|
||||
}
|
||||
|
||||
/**
|
||||
@ -225,7 +229,7 @@ export class MetaUndergroundBeltBuilding extends MetaBuilding {
|
||||
entity.components.ItemAcceptor.setSlots([
|
||||
{
|
||||
pos: new Vector(0, 0),
|
||||
directions: [enumDirection.bottom],
|
||||
directions: [(variant=="side"||variant=="tier2-side"?enumDirection.left:(variant=="side-mirrored"||variant=="tier2-side-mirrored"?enumDirection.right:enumDirection.bottom))],
|
||||
},
|
||||
]);
|
||||
return;
|
||||
@ -236,7 +240,7 @@ export class MetaUndergroundBeltBuilding extends MetaBuilding {
|
||||
entity.components.ItemEjector.setSlots([
|
||||
{
|
||||
pos: new Vector(0, 0),
|
||||
direction: enumDirection.top,
|
||||
direction: (variant=="side"||variant=="tier2-side"?enumDirection.left:(variant=="side-mirrored"||variant=="tier2-side-mirrored"?enumDirection.right:enumDirection.top)),
|
||||
},
|
||||
]);
|
||||
return;
|
||||
|
@ -80,26 +80,34 @@ export function initMetaBuildingRegistry() {
|
||||
// Underground belt
|
||||
registerBuildingVariant(22, MetaUndergroundBeltBuilding, defaultBuildingVariant, 0);
|
||||
registerBuildingVariant(23, MetaUndergroundBeltBuilding, defaultBuildingVariant, 1);
|
||||
registerBuildingVariant(24, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.tier2, 0);
|
||||
registerBuildingVariant(25, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.tier2, 1);
|
||||
registerBuildingVariant(24, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.side, 0);
|
||||
registerBuildingVariant(25, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.side, 1);
|
||||
registerBuildingVariant(26, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.sideMirrored, 0);
|
||||
registerBuildingVariant(27, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.sideMirrored, 1);
|
||||
registerBuildingVariant(28, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.tier2, 0);
|
||||
registerBuildingVariant(29, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.tier2, 1);
|
||||
registerBuildingVariant(30, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.tier2Side, 0);
|
||||
registerBuildingVariant(31, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.tier2SideMirrored, 0);
|
||||
registerBuildingVariant(32, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.tier2Side, 1);
|
||||
registerBuildingVariant(33, MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.tier2SideMirrored, 1);
|
||||
|
||||
// Hub
|
||||
registerBuildingVariant(26, MetaHubBuilding);
|
||||
registerBuildingVariant(34, MetaHubBuilding);
|
||||
|
||||
// Energy generator
|
||||
registerBuildingVariant(27, MetaEnergyGenerator);
|
||||
registerBuildingVariant(35, MetaEnergyGenerator);
|
||||
|
||||
// Wire
|
||||
registerBuildingVariant(28, MetaWireBaseBuilding, defaultBuildingVariant, 0);
|
||||
registerBuildingVariant(29, MetaWireBaseBuilding, defaultBuildingVariant, 1);
|
||||
registerBuildingVariant(30, MetaWireBaseBuilding, defaultBuildingVariant, 2);
|
||||
registerBuildingVariant(36, MetaWireBaseBuilding, defaultBuildingVariant, 0);
|
||||
registerBuildingVariant(37, MetaWireBaseBuilding, defaultBuildingVariant, 1);
|
||||
registerBuildingVariant(38, MetaWireBaseBuilding, defaultBuildingVariant, 2);
|
||||
|
||||
// Advanced processor
|
||||
registerBuildingVariant(31, MetaAdvancedProcessorBuilding);
|
||||
registerBuildingVariant(39, MetaAdvancedProcessorBuilding);
|
||||
|
||||
// Wire crossing
|
||||
registerBuildingVariant(32, MetaWireCrossingsBuilding);
|
||||
registerBuildingVariant(33, MetaWireCrossingsBuilding, enumWireCrossingVariants.merger);
|
||||
registerBuildingVariant(40, MetaWireCrossingsBuilding);
|
||||
registerBuildingVariant(41, MetaWireCrossingsBuilding, enumWireCrossingVariants.merger);
|
||||
|
||||
// Propagate instances
|
||||
for (const key in gBuildingVariants) {
|
||||
|
@ -458,10 +458,26 @@ buildings:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Balancer
|
||||
|
@ -459,10 +459,26 @@ buildings:
|
||||
name: &underground_belt Túnel
|
||||
description: Permet transportar recursos per sota d'edificis i cintes.
|
||||
|
||||
side:
|
||||
name: &underground_belt Túnel
|
||||
description: Permet transportar recursos per sota d'edificis i cintes.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Túnel
|
||||
description: Permet transportar recursos per sota d'edificis i cintes.
|
||||
|
||||
tier2:
|
||||
name: Túnel de Nivell II
|
||||
description: Permet transportar recursos per sota d'edificis i cintes.
|
||||
|
||||
tier2-side:
|
||||
name: Túnel de Nivell II
|
||||
description: Permet transportar recursos per sota d'edificis i cintes.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Túnel de Nivell II
|
||||
description: Permet transportar recursos per sota d'edificis i cintes.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Distribuïdor
|
||||
|
@ -439,10 +439,26 @@ buildings:
|
||||
name: &underground_belt Tunel
|
||||
description: Umožňuje vézt suroviny pod budovami a pásy.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunel
|
||||
description: Umožňuje vézt suroviny pod budovami a pásy.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunel
|
||||
description: Umožňuje vézt suroviny pod budovami a pásy.
|
||||
|
||||
tier2:
|
||||
name: Tunel II. úrovně
|
||||
description: Umožňuje vézt suroviny pod budovami a pásy.
|
||||
|
||||
tier2-side:
|
||||
name: Tunel II. úrovně
|
||||
description: Umožňuje vézt suroviny pod budovami a pásy.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunel II. úrovně
|
||||
description: Umožňuje vézt suroviny pod budovami a pásy.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Balancer
|
||||
|
@ -457,10 +457,26 @@ buildings:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Balancer
|
||||
|
@ -451,10 +451,26 @@ buildings:
|
||||
name: &underground_belt Tunnel
|
||||
description: Erlaubt dir, Formen und Farbe unter Gebäuden und Förderbändern durchzuleiten.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunnel
|
||||
description: Erlaubt dir, Formen und Farbe unter Gebäuden und Förderbändern durchzuleiten.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunnel
|
||||
description: Erlaubt dir, Formen und Farbe unter Gebäuden und Förderbändern durchzuleiten.
|
||||
|
||||
tier2:
|
||||
name: Tunnel Stufe II
|
||||
description: Erlaubt dir, Formen und Farbe unter Gebäuden und Förderbändern durchzuleiten. Höhere Reichweite.
|
||||
|
||||
tier2-side:
|
||||
name: Tunnel Stufe II
|
||||
description: Erlaubt dir, Formen und Farbe unter Gebäuden und Förderbändern durchzuleiten. Höhere Reichweite.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunnel Stufe II
|
||||
description: Erlaubt dir, Formen und Farbe unter Gebäuden und Förderbändern durchzuleiten. Höhere Reichweite.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Verteiler
|
||||
|
@ -453,10 +453,26 @@ buildings:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Balancer
|
||||
|
@ -465,11 +465,27 @@ buildings:
|
||||
default:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
tier2:
|
||||
name: Tunnel Tier II
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side:
|
||||
name: Tunnel Tier II
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunnel Tier II
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Balancer
|
||||
|
@ -465,10 +465,26 @@ buildings:
|
||||
name: &underground_belt Túnel
|
||||
description: Permite contruir un túnel para transportar los elementos por debajo de edificios y otras cintas transportadoras.
|
||||
|
||||
side:
|
||||
name: &underground_belt Túnel
|
||||
description: Permite contruir un túnel para transportar los elementos por debajo de edificios y otras cintas transportadoras.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Túnel
|
||||
description: Permite contruir un túnel para transportar los elementos por debajo de edificios y otras cintas transportadoras.
|
||||
|
||||
tier2:
|
||||
name: Túnel nivel II
|
||||
description: Permite contruir un túnel para transportar los elementos por debajo de edificios y otras cintas transportadoras.
|
||||
|
||||
tier2-side:
|
||||
name: Túnel nivel II
|
||||
description: Permite contruir un túnel para transportar los elementos por debajo de edificios y otras cintas transportadoras.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Túnel nivel II
|
||||
description: Permite contruir un túnel para transportar los elementos por debajo de edificios y otras cintas transportadoras.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Balanceador
|
||||
|
@ -462,10 +462,26 @@ buildings:
|
||||
name: &underground_belt Tunneli
|
||||
description: Sallii resurssien kuljetuksen rakennuksien ja hihnojen alta.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunneli
|
||||
description: Sallii resurssien kuljetuksen rakennuksien ja hihnojen alta.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunneli
|
||||
description: Sallii resurssien kuljetuksen rakennuksien ja hihnojen alta.
|
||||
|
||||
tier2:
|
||||
name: Tunneli Taso II
|
||||
description: Sallii resurssien kuljetuksen rakennuksien ja hihnojen alta.
|
||||
|
||||
tier2-side:
|
||||
name: Tunneli Taso II
|
||||
description: Sallii resurssien kuljetuksen rakennuksien ja hihnojen alta.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunneli Taso II
|
||||
description: Sallii resurssien kuljetuksen rakennuksien ja hihnojen alta.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Tasaaja
|
||||
|
@ -454,10 +454,26 @@ buildings:
|
||||
name: &underground_belt Tunnel
|
||||
description: Permet de faire passer des ressources en dessous de bâtiment et de convoyeurs.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunnel
|
||||
description: Permet de faire passer des ressources en dessous de bâtiment et de convoyeurs.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunnel
|
||||
description: Permet de faire passer des ressources en dessous de bâtiment et de convoyeurs.
|
||||
|
||||
tier2:
|
||||
name: Tunnel Niveau II
|
||||
description: Permet de faire passer des ressources en dessous de bâtiment et de convoyeurs.
|
||||
|
||||
tier2-side:
|
||||
name: Tunnel Niveau II
|
||||
description: Permet de faire passer des ressources en dessous de bâtiment et de convoyeurs.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunnel Niveau II
|
||||
description: Permet de faire passer des ressources en dessous de bâtiment et de convoyeurs.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Répartiteur
|
||||
|
@ -496,10 +496,26 @@ buildings:
|
||||
name: &underground_belt Tunel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2:
|
||||
name: Tunel razine II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side:
|
||||
name: Tunel razine II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunel razine II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Balanser
|
||||
|
@ -453,10 +453,26 @@ buildings:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Balancer
|
||||
|
@ -466,10 +466,26 @@ buildings:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
tier2:
|
||||
name: Tunnel Tier II
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side:
|
||||
name: Tunnel Tier II
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunnel Tier II
|
||||
description: Allows you to tunnel resources under buildings and belts.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Balancer
|
||||
|
@ -453,10 +453,26 @@ buildings:
|
||||
name: &underground_belt Tunnel
|
||||
description: Permette di far passare delle risorse sotto a costruzioni e nastri trasportatori.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunnel
|
||||
description: Permette di far passare delle risorse sotto a costruzioni e nastri trasportatori.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunnel
|
||||
description: Permette di far passare delle risorse sotto a costruzioni e nastri trasportatori.
|
||||
|
||||
tier2:
|
||||
name: Tunnel Grado II
|
||||
description: Permette di far passare delle risorse sotto a costruzioni e nastri trasportatori.
|
||||
|
||||
tier2-side:
|
||||
name: Tunnel Grado II
|
||||
description: Permette di far passare delle risorse sotto a costruzioni e nastri trasportatori.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunnel Grado II
|
||||
description: Permette di far passare delle risorse sotto a costruzioni e nastri trasportatori.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Bilanciatore
|
||||
|
@ -458,10 +458,26 @@ buildings:
|
||||
name: &underground_belt トンネル
|
||||
description: 建造物や他のベルトの地下を通してベルトを配置できます。
|
||||
|
||||
side:
|
||||
name: &underground_belt トンネル
|
||||
description: 建造物や他のベルトの地下を通してベルトを配置できます。
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt トンネル
|
||||
description: 建造物や他のベルトの地下を通してベルトを配置できます。
|
||||
|
||||
tier2:
|
||||
name: トンネル レベルII
|
||||
description: 建造物や他のベルトの地下を通してベルトを配置できます。
|
||||
|
||||
tier2-side:
|
||||
name: トンネル レベルII
|
||||
description: 建造物や他のベルトの地下を通してベルトを配置できます。
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: トンネル レベルII
|
||||
description: 建造物や他のベルトの地下を通してベルトを配置できます。
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter 分配機
|
||||
|
@ -457,10 +457,26 @@ buildings:
|
||||
name: &underground_belt 터널
|
||||
description: 도형을 건물과 벨트 밑으로 통과시킴.
|
||||
|
||||
side:
|
||||
name: &underground_belt 터널
|
||||
description: 도형을 건물과 벨트 밑으로 통과시킴.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt 터널
|
||||
description: 도형을 건물과 벨트 밑으로 통과시킴.
|
||||
|
||||
tier2:
|
||||
name: 터널 티어 II
|
||||
description: 도형을 건물과 벨트 밑으로 통과시킴.
|
||||
|
||||
tier2-side:
|
||||
name: 터널 티어 II
|
||||
description: 도형을 건물과 벨트 밑으로 통과시킴.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: 터널 티어 II
|
||||
description: 도형을 건물과 벨트 밑으로 통과시킴.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter 배분기
|
||||
|
@ -458,10 +458,26 @@ buildings:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunnel
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunnel Tier II
|
||||
description: Allows to tunnel resources under buildings and belts.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Balancer
|
||||
|
@ -451,10 +451,26 @@ buildings:
|
||||
name: &underground_belt Tunnel
|
||||
description: Laat voorwerpen onder gebouwen en lopende banden door lopen.
|
||||
|
||||
side:
|
||||
name: &underground_belt Tunnel
|
||||
description: Laat voorwerpen onder gebouwen en lopende banden door lopen.
|
||||
|
||||
side-mirrored:
|
||||
name: &underground_belt Tunnel
|
||||
description: Laat voorwerpen onder gebouwen en lopende banden door lopen.
|
||||
|
||||
tier2:
|
||||
name: Tunnel Niveau II
|
||||
description: Laat voorwerpen onder gebouwen en lopende banden door lopen.
|
||||
|
||||
tier2-side:
|
||||
name: Tunnel Niveau II
|
||||
description: Laat voorwerpen onder gebouwen en lopende banden door lopen.
|
||||
|
||||
tier2-side-mirrored:
|
||||
name: Tunnel Niveau II
|
||||
description: Laat voorwerpen onder gebouwen en lopende banden door lopen.
|
||||
|
||||
splitter: # Internal name for the Balancer
|
||||
default:
|
||||
name: &splitter Verdeler
|
||||
|