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ran prettier
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@ -67,7 +67,7 @@ export class GameHUD {
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shapePinRequested: /** @type {TypedSignal<[ShapeDefinition]>} */ (new Signal()),
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shapeUnpinRequested: /** @type {TypedSignal<[string]>} */ (new Signal()),
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notification: /** @type {TypedSignal<[string, enumNotificationType]>} */ (new Signal()),
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buildingsSelectedForCopy: /** @type {TypedSignal<[Array<number>]>} */ (new Signal()),
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buildingsSelectedForCopy: /** @type {TypedSignal<[Array]>} */ (new Signal()),
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pasteBlueprintRequested: /** @type {TypedSignal<[]>} */ (new Signal()),
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viewShapeDetailsRequested: /** @type {TypedSignal<[ShapeDefinition]>} */ (new Signal()),
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unlockNotificationFinished: /** @type {TypedSignal<[]>} */ (new Signal()),
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@ -1,6 +1,6 @@
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{
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"compilerOptions": {
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"lib": ["ES2018","WebWorker"]
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"lib": ["ES2018", "WebWorker"]
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},
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"exclude": [],
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"extends": "../tsconfig",
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