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mirror of https://github.com/tobspr/shapez.io.git synced 2026-03-02 03:39:21 +00:00

Add potato mode

This commit is contained in:
tobspr
2020-09-19 10:34:46 +02:00
parent 7bc45d8959
commit 47443058e0
17 changed files with 834 additions and 583 deletions

View File

@@ -898,6 +898,11 @@ settings:
description: >-
Enabled by default, selects the miner if you use the pipette when hovering a resource patch.
simplifiedBelts:
title: Simplified Belts (Ugly)
description: >-
Does not render belt items except when hovering the belt, to save performance.
keybindings:
title: Keybindings
hint: >-
@@ -1004,3 +1009,53 @@ demo:
exportingBase: Exporting whole Base as Image
settingNotAvailable: Not available in the demo.
tips:
- The hub accepts input of any kind, not just the current shape!
- Make sure your factories are stackable - it will pay out!
- Don't build too close to the hub, or it will be a huge chaos!
- If stacking does not work, try switching the inputs.
- You can toggle the belt planner direction by pressing <b>R</b>.
- Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
- Ratios stay the same, as long as all upgrades are on the same Tier.
- Serial execution is more efficient than parallel.
- You will unlock more variants of buildings later in the game!
- You can use <b>T</b> to switch between different variants.
- Symmetry is key!
- You can weave different tiers of tunnels.
- Try to build compact factories - it will pay out!
- The painter has a mirrored variant which you can select with <b>T</b>
- Having the right building ratios will maximize efficiency.
- At maximum level, 5 extractors will fill a single belt.
- Don't forget about tunnels!
- You don't need to divide up items evenly for full efficiency.
- Holding <b>SHIFT</b> will activate the belt planner, letting you place long lines of belts easily.
- Cutters always cut vertically, regardless of their orientation.
- To get white mix all three colors.
- The storage buffer priorities the first output.
- Invest time to build repeatable designs - it's worth it!
- Holding <b>CTRL</b> allows to place multiple buildings.
- You can hold <b>ALT</b> to invert the direction of placed belts.
- Efficiency is key!
- Shape patches that are further away from the hub are more complex.
- Machines have a limited speed, divide them up for maximum efficiency.
- Use balancers to maximize your efficiency.
- Organization is important. Try not to cross conveyors too much.
- Plan in advance, or it will be a huge chaos!
- Don't remove your old factories! You'll need them to unlock upgrades.
- Try beating level 18 on your own before seeking for help!
- Don't complicate things, try to stay simple and you'll go far.
- You may need to re-use factories later in the game. Plan your factories to be re-usable.
- Sometimes, you can find a needed shape in the map without creating it with stackers.
- Full windmills / pinwheels can never spawn naturally.
- Color your shapes before cutting for maximum efficiency.
- With modules, space is merely a perception; a concern for mortal men.
- Make a separate blueprint factory. They're important for modules.
- Have a closer look on the color mixer, and your questions will be answered.
- Use <b>CTRL</b> + Click to select an area.
- Building too close to the hub can get in the way of later projects.
- The pin icon next to each shape in the upgrade list pins it to the screen.
- Mix all primary colours together to make white!
- You have an infinite map, don't cramp your factory, expand!
- Also try Factorio! It's my favourite game.
- The quad cutter cuts counter-clockwise starting from the top right!