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Update assets and fix bug on load
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artwork/itch.io/bg.png
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artwork/itch.io/bg.png
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artwork/steam/announcement.png
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artwork/steam/announcement.png
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artwork/steam/announcement.psd
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artwork/steam/announcement.psd
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:de805473208e0901f1185485164a35fde59e4baf3000f30102d0f332842410a5
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size 184895
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artwork/steam/store_page_gif.gif
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artwork/steam/store_page_gif.gif
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@ -368,7 +368,10 @@ export class Application {
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if (this.screenWidth !== w || this.screenHeight !== h || forceUpdate) {
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this.screenWidth = w;
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this.screenHeight = h;
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this.stateMgr.getCurrentState().onResized(this.screenWidth, this.screenHeight);
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const currentState = this.stateMgr.getCurrentState();
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if (currentState) {
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currentState.onResized(this.screenWidth, this.screenHeight);
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}
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const scale = this.getEffectiveUiScale();
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waitNextFrame().then(() => document.documentElement.style.setProperty("--ui-scale", scale));
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@ -45,7 +45,7 @@ export const globalConfig = {
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// Belt speeds
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// NOTICE: Update webpack.production.config too!
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beltSpeedItemsPerSecond: 2,
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beltSpeedItemsPerSecond: 1,
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itemSpacingOnBelts: 0.63,
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minerSpeedItemsPerSecond: 0, // COMPUTED
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@ -93,9 +93,9 @@ export const globalConfig = {
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// disableZoomLimits: true,
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// showChunkBorders: true,
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// rewardsInstant: true,
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// allBuildingsUnlocked: true,
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// blueprintsNoCost: true,
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// upgradesNoCost: true,
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allBuildingsUnlocked: true,
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blueprintsNoCost: true,
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upgradesNoCost: true,
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// disableUnlockDialog: true,
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// disableLogicTicks: true,
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// testClipping: true,
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@ -189,7 +189,6 @@ dialogs:
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desc: >-
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Sempre que precisar de ajuda ou estiver parado, confira o botão 'Mostrar dica' no canto inferior esquerdo e darei o meu melhor para ajudá-lo!
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upgradesIntroduction:
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title: Desbloquear updates
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desc: >-
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