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mirror of https://github.com/tobspr/shapez.io.git synced 2026-03-02 03:39:21 +00:00

Unify assets, refactor waypoints

This commit is contained in:
tobspr
2020-08-14 12:14:15 +02:00
parent 9085f32ec3
commit 3c34227c24
210 changed files with 4219 additions and 7866 deletions

View File

@@ -4,7 +4,7 @@ import { round3Digits } from "./utils";
const floorSpriteCoordinates = false;
const ORIGINAL_SCALE = "1";
export const ORIGINAL_SPRITE_SCALE = "0.5";
export class BaseSprite {
/**
@@ -73,7 +73,7 @@ export class AtlasSprite extends BaseSprite {
}
getRawTexture() {
return this.linksByResolution[ORIGINAL_SCALE].atlas;
return this.linksByResolution[ORIGINAL_SPRITE_SCALE].atlas;
}
/**
@@ -85,11 +85,15 @@ export class AtlasSprite extends BaseSprite {
assert(context instanceof CanvasRenderingContext2D, "Not a valid context");
}
const link = this.linksByResolution[ORIGINAL_SCALE];
const link = this.linksByResolution[ORIGINAL_SPRITE_SCALE];
assert(
link,
"Link not known: " + ORIGINAL_SCALE + " (having " + Object.keys(this.linksByResolution) + ")"
"Link not known: " +
ORIGINAL_SPRITE_SCALE +
" (having " +
Object.keys(this.linksByResolution) +
")"
);
const width = w || link.w;

View File

@@ -9,7 +9,7 @@ import { DrawParameters } from "../core/draw_parameters";
import { gMetaBuildingRegistry } from "../core/global_registries";
import { createLogger } from "../core/logging";
import { Rectangle } from "../core/rectangle";
import { randomInt } from "../core/utils";
import { randomInt, round2Digits } from "../core/utils";
import { Vector } from "../core/vector";
import { Savegame } from "../savegame/savegame";
import { SavegameSerializer } from "../savegame/savegame_serializer";
@@ -31,6 +31,7 @@ import { enumLayer, GameRoot } from "./root";
import { ShapeDefinitionManager } from "./shape_definition_manager";
import { SoundProxy } from "./sound_proxy";
import { GameTime } from "./time/game_time";
import { ORIGINAL_SPRITE_SCALE } from "../core/sprites";
const logger = createLogger("ingame/core");
@@ -348,15 +349,11 @@ export class GameCore {
const effectiveZoomLevel =
(zoomLevel / globalConfig.assetsDpi) * getDeviceDPI() * globalConfig.assetsSharpness;
let desiredAtlasScale = "0.1";
if (effectiveZoomLevel > 0.75 && !lowQuality) {
desiredAtlasScale = "1";
} else if (effectiveZoomLevel > 0.5 && !lowQuality) {
desiredAtlasScale = "0.75";
} else if (effectiveZoomLevel > 0.25 && !lowQuality) {
let desiredAtlasScale = "0.25";
if (effectiveZoomLevel > 0.8 && !lowQuality) {
desiredAtlasScale = ORIGINAL_SPRITE_SCALE;
} else if (effectiveZoomLevel > 0.4 && !lowQuality) {
desiredAtlasScale = "0.5";
} else if (effectiveZoomLevel > 0.1) {
desiredAtlasScale = "0.25";
}
// Construct parameters required for drawing
@@ -441,7 +438,7 @@ export class GameCore {
// Restore parameters
params.zoomLevel = 1;
params.desiredAtlasScale = "1";
params.desiredAtlasScale = ORIGINAL_SPRITE_SCALE;
params.visibleRect = new Rectangle(0, 0, this.root.gameWidth, this.root.gameHeight);
// Draw overlays, those are screen space
@@ -458,5 +455,20 @@ export class GameCore {
console.log(sum);
}
}
if (G_IS_DEV && globalConfig.debug.showAtlasInfo) {
context.font = "13px GameFont";
context.fillStyle = "yellow";
context.fillText(
"Atlas: " +
desiredAtlasScale +
" / Zoom: " +
round2Digits(zoomLevel) +
" / Effective Zoom: " +
round2Digits(effectiveZoomLevel),
200,
20
);
}
}
}

View File

@@ -161,6 +161,7 @@ export class Entity extends BasicSerializableObject {
context.stroke();
}
}
if (G_IS_DEV && staticComp && globalConfig.debug.showAcceptorEjectors) {
const ejectorComp = this.components.ItemEjector;
@@ -187,7 +188,7 @@ export class Entity extends BasicSerializableObject {
const acceptorComp = this.components.ItemAcceptor;
if (acceptorComp) {
const acceptorSprite = Loader.getSprite("sprites/debug/acceptor_slot.png");
const acceptorSprite = Loader.getSprite("sprites/misc/acceptor_slot.png");
for (let i = 0; i < acceptorComp.slots.length; ++i) {
const slot = acceptorComp.slots[i];
const slotTile = staticComp.localTileToWorld(slot.pos);

View File

@@ -232,7 +232,6 @@ export class GameHUD {
*/
draw(parameters) {
const partsOrder = [
"waypoints",
"massSelector",
"buildingPlacer",
"blueprintPlacer",
@@ -252,7 +251,7 @@ export class GameHUD {
* @param {DrawParameters} parameters
*/
drawOverlays(parameters) {
const partsOrder = ["watermark", "wireInfo"];
const partsOrder = ["waypoints", "watermark", "wireInfo"];
for (let i = 0; i < partsOrder.length; ++i) {
if (this.parts[partsOrder[i]]) {

View File

@@ -21,8 +21,6 @@ export class HUDMassSelector extends BaseHUDPart {
createElements(parent) {}
initialize() {
this.deletionMarker = Loader.getSprite("sprites/misc/deletion_marker.png");
this.currentSelectionStartWorld = null;
this.currentSelectionEnd = null;
this.selectedUids = new Set();

View File

@@ -15,6 +15,8 @@ import { BaseHUDPart } from "../base_hud_part";
import { DynamicDomAttach } from "../dynamic_dom_attach";
import { enumNotificationType } from "./notifications";
import { ShapeDefinition } from "../../shape_definition";
import { BaseItem } from "../../base_item";
import { ShapeItem } from "../../items/shape_item";
/** @typedef {{
* label: string | null,
@@ -25,8 +27,6 @@ import { ShapeDefinition } from "../../shape_definition";
/**
* Used when a shape icon is rendered instead
*/
const SHAPE_LABEL_PLACEHOLDER = " ";
const MAX_LABEL_LENGTH = 71;
export class HUDWaypoints extends BaseHUDPart {
@@ -133,10 +133,44 @@ export class HUDWaypoints extends BaseHUDPart {
*/
this.cachedKeyToCanvas = {};
/**
* Store cached text widths
* @type {Object<string, number>}
*/
this.cachedTextWidths = {};
// Initial render
this.rerenderWaypointList();
}
/**
* Returns how long a text will be rendered
* @param {string} text
* @returns {number}
*/
getTextWidth(text) {
if (this.cachedTextWidths[text]) {
return this.cachedTextWidths[text];
}
this.dummyBuffer.font = "bold " + this.getTextScale() + "px GameFont";
return (this.cachedTextWidths[text] = this.dummyBuffer.measureText(text).width);
}
/**
* Returns how big the text should be rendered
*/
getTextScale() {
return this.getWaypointUiScale() * 12;
}
/**
* Returns the scale for rendering waypoints
*/
getWaypointUiScale() {
return this.root.app.getEffectiveUiScale();
}
/**
* Re-renders the waypoint list to account for changes
*/
@@ -214,7 +248,7 @@ export class HUDWaypoints extends BaseHUDPart {
}
assert(ShapeDefinition.isValidShortKey(key), "Invalid short key: " + key);
const definition = ShapeDefinition.fromShortKey(key);
const definition = this.root.shapeDefinitionMgr.getShapeFromShortKey(key);
const preRendered = definition.generateAsCanvas(48);
return (this.cachedKeyToCanvas[key] = preRendered);
}
@@ -367,6 +401,51 @@ export class HUDWaypoints extends BaseHUDPart {
return waypoint.label !== null;
}
/**
* Returns the screen space bounds of the given waypoint or null
* if it couldn't be determined. Also returns wheter its a shape or not
* @param {Waypoint} waypoint
* @return {{
* screenBounds: Rectangle
* item: BaseItem|null,
* text: string
* }}
*/
getWaypointScreenParams(waypoint) {
if (!this.root.camera.getIsMapOverlayActive()) {
return null;
}
// Find parameters
const scale = this.getWaypointUiScale();
const screenPos = this.root.camera.worldToScreen(new Vector(waypoint.center.x, waypoint.center.y));
// Distinguish between text and item waypoints -> Figure out parameters
const originalLabel = this.getWaypointLabel(waypoint);
let text, item, textWidth;
if (ShapeDefinition.isValidShortKey(originalLabel)) {
// If the label is actually a key, render the shape icon
item = this.root.shapeDefinitionMgr.getShapeItemFromShortKey(originalLabel);
textWidth = 40;
} else {
// Otherwise render a regular waypoint
text = originalLabel;
textWidth = this.getTextWidth(text);
}
return {
screenBounds: new Rectangle(
screenPos.x - 7 * scale,
screenPos.y - 12 * scale,
15 * scale + textWidth,
15 * scale
),
item,
text,
};
}
/**
* Finds the currently intersected waypoint on the map overview under
* the cursor.
@@ -379,34 +458,10 @@ export class HUDWaypoints extends BaseHUDPart {
return;
}
if (!this.root.camera.getIsMapOverlayActive()) {
return;
}
const scale = this.root.app.getEffectiveUiScale();
this.dummyBuffer.font = "bold " + 12 * scale + "px GameFont";
for (let i = 0; i < this.waypoints.length; ++i) {
const waypoint = this.waypoints[i];
const screenPos = this.root.camera.worldToScreen(
new Vector(waypoint.center.x, waypoint.center.y)
);
let label = this.getWaypointLabel(waypoint);
// Special case for icons
if (ShapeDefinition.isValidShortKey(label)) {
label = SHAPE_LABEL_PLACEHOLDER;
}
const intersectionRect = new Rectangle(
screenPos.x - 7 * scale,
screenPos.y - 12 * scale,
15 * scale + this.dummyBuffer.measureText(label).width,
15 * scale
);
if (intersectionRect.containsPoint(mousePos.x, mousePos.y)) {
const params = this.getWaypointScreenParams(waypoint);
if (params && params.screenBounds.containsPoint(mousePos.x, mousePos.y)) {
return waypoint;
}
}
@@ -449,18 +504,21 @@ export class HUDWaypoints extends BaseHUDPart {
* Rerenders the compass
*/
rerenderWaypointsCompass() {
const context = this.compassBuffer.context;
const dims = 48;
context.clearRect(0, 0, dims, dims);
const indicatorSize = 30;
const cameraPos = this.root.camera.center;
const context = this.compassBuffer.context;
context.clearRect(0, 0, dims, dims);
const distanceToHub = cameraPos.length();
const compassVisible = distanceToHub > (10 * globalConfig.tileSize) / this.root.camera.zoomLevel;
const targetCompassAlpha = compassVisible ? 1 : 0;
// Fade the compas in / out
this.currentCompassOpacity = lerp(this.currentCompassOpacity, targetCompassAlpha, 0.08);
// Render the compass
if (this.currentCompassOpacity > 0.01) {
context.globalAlpha = this.currentCompassOpacity;
const angle = cameraPos.angle() + Math.radians(45) + Math.PI / 2;
@@ -472,9 +530,9 @@ export class HUDWaypoints extends BaseHUDPart {
context.globalAlpha = 1;
}
// Render the regualr icon
const iconOpacity = 1 - this.currentCompassOpacity;
if (iconOpacity > 0.01) {
// Draw icon
context.globalAlpha = iconOpacity;
this.waypointSprite.drawCentered(context, dims / 2, dims / 2, dims * 0.7);
context.globalAlpha = 1;
@@ -485,7 +543,8 @@ export class HUDWaypoints extends BaseHUDPart {
* Draws the waypoints on the map
* @param {DrawParameters} parameters
*/
draw(parameters) {
drawOverlays(parameters) {
const mousePos = this.root.app.mousePosition;
const desiredOpacity = this.root.camera.getIsMapOverlayActive() ? 1 : 0;
this.currentMarkerOpacity = lerp(this.currentMarkerOpacity, desiredOpacity, 0.08);
@@ -496,61 +555,73 @@ export class HUDWaypoints extends BaseHUDPart {
return;
}
// Find waypoint below cursor
const selected = this.findCurrentIntersectedWaypoint();
// Determine rendering scale
const scale = (1 / this.root.camera.zoomLevel) * this.root.app.getEffectiveUiScale();
const scale = this.getWaypointUiScale();
// Render all of 'em
// Set the font size
const textSize = this.getTextScale();
parameters.context.font = "bold " + textSize + "px GameFont";
parameters.context.textBaseline = "middle";
// Loop over all waypoints
for (let i = 0; i < this.waypoints.length; ++i) {
const waypoint = this.waypoints[i];
const pos = waypoint.center;
parameters.context.globalAlpha = this.currentMarkerOpacity * (selected === waypoint ? 1 : 0.7);
const yOffset = -5 * scale;
const originalLabel = this.getWaypointLabel(waypoint);
let renderLabel = originalLabel;
let isShapeIcon = false;
if (ShapeDefinition.isValidShortKey(originalLabel)) {
renderLabel = SHAPE_LABEL_PLACEHOLDER;
isShapeIcon = true;
const waypointData = this.getWaypointScreenParams(waypoint);
if (!waypointData) {
// Not relevant
continue;
}
if (!parameters.visibleRect.containsRect(waypointData.screenBounds)) {
// Out of screen
continue;
}
const bounds = waypointData.screenBounds;
const contentPaddingX = 7 * scale;
const isSelected = mousePos && bounds.containsPoint(mousePos.x, mousePos.y);
// Render the background rectangle
parameters.context.font = "bold " + 12 * scale + "px GameFont";
parameters.context.globalAlpha = this.currentMarkerOpacity * (isSelected ? 1 : 0.7);
parameters.context.fillStyle = "rgba(255, 255, 255, 0.7)";
parameters.context.fillRect(
pos.x - 7 * scale,
pos.y - 12 * scale,
15 * scale + this.dummyBuffer.measureText(renderLabel).width / this.root.camera.zoomLevel,
15 * scale
);
parameters.context.fillRect(bounds.x, bounds.y, bounds.w, bounds.h);
// Render the text
if (isShapeIcon) {
if (waypointData.item) {
const canvas = this.getWaypointCanvas(waypoint);
const itemSize = 14 * scale;
parameters.context.drawImage(
canvas,
pos.x + 6 * scale,
pos.y - 11.5 * scale,
14 * scale,
14 * scale
bounds.x + contentPaddingX + 6 * scale,
bounds.y + bounds.h / 2 - itemSize / 2,
itemSize,
itemSize
);
} else {
} else if (waypointData.text) {
// Render the text
parameters.context.fillStyle = "#000";
parameters.context.textBaseline = "middle";
parameters.context.fillText(renderLabel, pos.x + 6 * scale, pos.y + 0.5 * scale + yOffset);
parameters.context.fillText(
waypointData.text,
bounds.x + contentPaddingX + 6 * scale,
bounds.y + bounds.h / 2
);
parameters.context.textBaseline = "alphabetic";
} else {
assertAlways(false, "Waypoint has no item and text");
}
// Render the small icon on the left
this.waypointSprite.drawCentered(parameters.context, pos.x, pos.y + yOffset, 10 * scale);
this.waypointSprite.drawCentered(
parameters.context,
bounds.x + contentPaddingX,
bounds.y + bounds.h / 2,
bounds.h * 0.7
);
}
parameters.context.textBaseline = "alphabetic";
parameters.context.globalAlpha = 1;
}
}

View File

@@ -1,20 +1,14 @@
import { GameRoot, enumLayer } from "./root";
import { globalConfig } from "../core/config";
import { createLogger } from "../core/logging";
import {
clamp,
fastArrayDeleteValueIfContained,
make2DUndefinedArray,
fastArrayDeleteValue,
} from "../core/utils";
import { RandomNumberGenerator } from "../core/rng";
import { clamp, fastArrayDeleteValueIfContained, make2DUndefinedArray } from "../core/utils";
import { Vector } from "../core/vector";
import { BaseItem } from "./base_item";
import { enumColors } from "./colors";
import { Entity } from "./entity";
import { ColorItem } from "./items/color_item";
import { ShapeItem } from "./items/shape_item";
import { enumLayer, GameRoot } from "./root";
import { enumSubShape } from "./shape_definition";
import { RandomNumberGenerator } from "../core/rng";
const logger = createLogger("map_chunk");
@@ -206,7 +200,11 @@ export class MapChunk {
}
const definition = this.root.shapeDefinitionMgr.getDefinitionFromSimpleShapes(subShapes);
this.internalGeneratePatch(rng, shapePatchSize, new ShapeItem(definition));
this.internalGeneratePatch(
rng,
shapePatchSize,
this.root.shapeDefinitionMgr.getShapeItemFromDefinition(definition)
);
}
/**
@@ -274,13 +272,13 @@ export class MapChunk {
return true;
}
if (this.x === -1 && this.y === 0) {
const definition = this.root.shapeDefinitionMgr.getShapeFromShortKey("CuCuCuCu");
this.internalGeneratePatch(rng, 2, new ShapeItem(definition), globalConfig.mapChunkSize - 9, 7);
const item = this.root.shapeDefinitionMgr.getShapeItemFromShortKey("CuCuCuCu");
this.internalGeneratePatch(rng, 2, item, globalConfig.mapChunkSize - 9, 7);
return true;
}
if (this.x === 0 && this.y === -1) {
const definition = this.root.shapeDefinitionMgr.getShapeFromShortKey("RuRuRuRu");
this.internalGeneratePatch(rng, 2, new ShapeItem(definition), 5, globalConfig.mapChunkSize - 7);
const item = this.root.shapeDefinitionMgr.getShapeItemFromShortKey("RuRuRuRu");
this.internalGeneratePatch(rng, 2, item, 5, globalConfig.mapChunkSize - 7);
return true;
}
@@ -290,8 +288,8 @@ export class MapChunk {
}
if (this.x === 5 && this.y === -2) {
const definition = this.root.shapeDefinitionMgr.getShapeFromShortKey("SuSuSuSu");
this.internalGeneratePatch(rng, 2, new ShapeItem(definition), 5, globalConfig.mapChunkSize - 7);
const item = this.root.shapeDefinitionMgr.getShapeItemFromShortKey("SuSuSuSu");
this.internalGeneratePatch(rng, 2, item, 5, globalConfig.mapChunkSize - 7);
return true;
}

View File

@@ -1,8 +1,9 @@
import { BasicSerializableObject } from "../savegame/serialization";
import { GameRoot } from "./root";
import { ShapeDefinition, enumSubShape } from "./shape_definition";
import { createLogger } from "../core/logging";
import { BasicSerializableObject } from "../savegame/serialization";
import { enumColors } from "./colors";
import { ShapeItem } from "./items/shape_item";
import { GameRoot } from "./root";
import { enumSubShape, ShapeDefinition } from "./shape_definition";
const logger = createLogger("shape_definition_manager");
@@ -19,15 +20,24 @@ export class ShapeDefinitionManager extends BasicSerializableObject {
super();
this.root = root;
/**
* Store a cache from key -> definition
* @type {Object<string, ShapeDefinition>}
*/
this.shapeKeyToDefinition = {};
/**
* Store a cache from key -> item
*/
this.shapeKeyToItem = {};
// Caches operations in the form of 'operation:def1[:def2]'
/** @type {Object.<string, Array<ShapeDefinition>|ShapeDefinition>} */
this.operationCache = {};
}
/**
*
* Returns a shape instance from a given short key
* @param {string} hash
* @returns {ShapeDefinition}
*/
@@ -39,6 +49,29 @@ export class ShapeDefinitionManager extends BasicSerializableObject {
return (this.shapeKeyToDefinition[hash] = ShapeDefinition.fromShortKey(hash));
}
/**
* Returns a item instance from a given short key
* @param {string} hash
* @returns {ShapeItem}
*/
getShapeItemFromShortKey(hash) {
const cached = this.shapeKeyToItem[hash];
if (cached) {
return cached;
}
const definition = this.getShapeFromShortKey(hash);
return (this.shapeKeyToItem[hash] = new ShapeItem(definition));
}
/**
* Returns a shape item for a given definition
* @param {ShapeDefinition} definition
* @returns {ShapeItem}
*/
getShapeItemFromDefinition(definition) {
return this.getShapeItemFromShortKey(definition.getHash());
}
/**
* Registers a new shape definition
* @param {ShapeDefinition} definition

View File

@@ -15,7 +15,7 @@ import { MapChunkView } from "../map_chunk_view";
import { defaultBuildingVariant } from "../meta_building";
import { getCodeFromBuildingData } from "../building_codes";
export const BELT_ANIM_COUNT = 28;
export const BELT_ANIM_COUNT = 14;
const logger = createLogger("belt");
@@ -29,9 +29,9 @@ export class BeltSystem extends GameSystemWithFilter {
* @type {Object.<enumDirection, Array<AtlasSprite>>}
*/
this.beltSprites = {
[enumDirection.top]: Loader.getSprite("sprites/belt/forward_0.png"),
[enumDirection.left]: Loader.getSprite("sprites/belt/left_0.png"),
[enumDirection.right]: Loader.getSprite("sprites/belt/right_0.png"),
[enumDirection.top]: Loader.getSprite("sprites/belt/built/forward_0.png"),
[enumDirection.left]: Loader.getSprite("sprites/belt/built/left_0.png"),
[enumDirection.right]: Loader.getSprite("sprites/belt/built/right_0.png"),
};
/**
@@ -45,11 +45,13 @@ export class BeltSystem extends GameSystemWithFilter {
for (let i = 0; i < BELT_ANIM_COUNT; ++i) {
this.beltAnimations[enumDirection.top].push(
Loader.getSprite("sprites/belt/forward_" + i + ".png")
Loader.getSprite("sprites/belt/built/forward_" + i + ".png")
);
this.beltAnimations[enumDirection.left].push(
Loader.getSprite("sprites/belt/built/left_" + i + ".png")
);
this.beltAnimations[enumDirection.left].push(Loader.getSprite("sprites/belt/left_" + i + ".png"));
this.beltAnimations[enumDirection.right].push(
Loader.getSprite("sprites/belt/right_" + i + ".png")
Loader.getSprite("sprites/belt/built/right_" + i + ".png")
);
}

View File

@@ -14,7 +14,7 @@ export class BeltUnderlaysSystem extends GameSystemWithFilter {
this.underlayBeltSprites = [];
for (let i = 0; i < BELT_ANIM_COUNT; ++i) {
this.underlayBeltSprites.push(Loader.getSprite("sprites/belt/forward_" + i + ".png"));
this.underlayBeltSprites.push(Loader.getSprite("sprites/belt/built/forward_" + i + ".png"));
}
}

View File

@@ -77,28 +77,28 @@ export class WireSystem extends GameSystemWithFilter {
this.wireSprites = {
regular: {
[enumWireType.regular]: Loader.getSprite("sprites/buildings/wire.png"),
[enumWireType.turn]: Loader.getSprite("sprites/buildings/wire-turn.png"),
[enumWireType.split]: Loader.getSprite("sprites/buildings/wire-split.png"),
[enumWireType.cross]: Loader.getSprite("sprites/buildings/wire-cross.png"),
[enumWireType.regular]: Loader.getSprite("sprites/wires/sets/regular_forward.png"),
[enumWireType.turn]: Loader.getSprite("sprites/wires/sets/regular_turn.png"),
[enumWireType.split]: Loader.getSprite("sprites/wires/sets/regular_split.png"),
[enumWireType.cross]: Loader.getSprite("sprites/wires/sets/regular_cross.png"),
},
conflict: {
[enumWireType.regular]: Loader.getSprite("sprites/wires/sets/conflict.png"),
[enumWireType.turn]: Loader.getSprite("sprites/wires/sets/conflict-turn.png"),
[enumWireType.split]: Loader.getSprite("sprites/wires/sets/conflict-split.png"),
[enumWireType.cross]: Loader.getSprite("sprites/wires/sets/conflict-cross.png"),
[enumWireType.regular]: Loader.getSprite("sprites/wires/sets/conflict_forward.png"),
[enumWireType.turn]: Loader.getSprite("sprites/wires/sets/conflict_turn.png"),
[enumWireType.split]: Loader.getSprite("sprites/wires/sets/conflict_split.png"),
[enumWireType.cross]: Loader.getSprite("sprites/wires/sets/conflict_cross.png"),
},
shape: {
[enumWireType.regular]: Loader.getSprite("sprites/wires/sets/shape.png"),
[enumWireType.turn]: Loader.getSprite("sprites/wires/sets/shape-turn.png"),
[enumWireType.split]: Loader.getSprite("sprites/wires/sets/shape-split.png"),
[enumWireType.cross]: Loader.getSprite("sprites/wires/sets/shape-cross.png"),
[enumWireType.regular]: Loader.getSprite("sprites/wires/sets/shape_forward.png"),
[enumWireType.turn]: Loader.getSprite("sprites/wires/sets/shape_turn.png"),
[enumWireType.split]: Loader.getSprite("sprites/wires/sets/shape_split.png"),
[enumWireType.cross]: Loader.getSprite("sprites/wires/sets/shape_cross.png"),
},
color: {
[enumWireType.regular]: Loader.getSprite("sprites/wires/sets/color.png"),
[enumWireType.turn]: Loader.getSprite("sprites/wires/sets/color-turn.png"),
[enumWireType.split]: Loader.getSprite("sprites/wires/sets/color-split.png"),
[enumWireType.cross]: Loader.getSprite("sprites/wires/sets/color-cross.png"),
[enumWireType.regular]: Loader.getSprite("sprites/wires/sets/color_forward.png"),
[enumWireType.turn]: Loader.getSprite("sprites/wires/sets/color_turn.png"),
[enumWireType.split]: Loader.getSprite("sprites/wires/sets/color_split.png"),
[enumWireType.cross]: Loader.getSprite("sprites/wires/sets/color_cross.png"),
},
};

View File

@@ -74,7 +74,7 @@ export class PlatformWrapperInterface {
* @returns {number}
*/
getMaximumZoom() {
return 4 * this.getScreenScale();
return 3.5 * this.getScreenScale();
}
getScreenScale() {