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mirror of https://github.com/tobspr/shapez.io.git synced 2026-10-08 20:43:33 +00:00

Update translations to latest version

This commit is contained in:
tobspr
2020-07-07 13:34:49 +02:00
parent 8a4edb442c
commit 35f77416ba
30 changed files with 1897 additions and 1293 deletions

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@@ -30,42 +30,59 @@ steamPage:
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
shapez.ioは形の作成と合成を自動化するために工場を構築するゲームです。段々と複雑になる要件を納品していくことでゲームをすすめ、工場を高速化するためのアップグレードを解除していきます。
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
要件が増えてくると、ニーズに合わせて工場をスケールアップしていく必要があるでしょう。もちろん、[b]無限のマップ[/b]に展開する資源採取の拡張もお忘れなく!
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
形状だけではすぐに飽きがきますが、色素を混ぜて形を塗る工程もあります。赤、緑、青の色素の資源を組み合わせて、要件を満たす色と形状を作り出しましょう。
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
このゲームは現在18レベルまでが実装されていますが(これだけでもかなりのボリュームです)、今後も継続的に新しい要素が追加で実装されていく予定です。 - すでに沢山計画されています!
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
[b]Web版にはないスタンドアローン版のメリット[/b]
[b]Standalone Advantages[/b]
[list]
[*] マップのマーク設置とマークへの移動
[*] 無制限のセーブデータ
[*] ダークモード
[*] 多彩な設定
[*] shapez.ioのさらなる開発ができます ❤️
[*] 将来の追加内容実装
[*] Dark Mode
[*] Unlimited Waypoints
[*] Unlimited Savegames
[*] Additional settings
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
[*] Coming soon: More Levels
[*] Allows me to further develop shapez.io ❤️
[/list]
[b]今後の実装予定とコミュニティの提案[/b]
[b]Future Updates[/b]
このゲームはオープンソースです。誰でも開発に参加できます! それ以外にも、私はコミュニティの意見を[b]とても[/b]よく聞いており、なるべくすべての提案を読み、できるだけ多くのフィードバックを考慮に入れるようにしています。
I am updating the game very often and trying to push an update at least every week!
[list]
[*] 建造物にコストがかかるストーリーモード
[*] 追加のレベル、及び建造物(スタンドアローン版限定)
[*] 別マップ、もしかすると障害物
[*] 設定可能なマップ生成(数やサイズの設定、ランダム生成シード値、その他)
[*] 追加の形
[*] パフォーマンス向上(このゲームは現状でもかなり軽いです)
[*] 色覚異常モード
[*] 他にも沢山!
[*] Different maps and challenges (e.g. maps with obstacles)
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
[*] A story mode where buildings have a cost
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
[*] Additional types of shapes
[*] Performance improvements (The game already runs pretty well!)
[*] And much more!
[/list]
完全なロードマップは私のTrelloボードをチェックしてみてください! https://trello.com/b/ISQncpJP/shapezio
[b]This game is open source![/b]
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
Be sure to check out my trello board for the full roadmap!
[b]Links[/b]
[list]
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
[/list]
discordLink: Official Discord - Chat with me!
global:
loading: ロード中
@@ -131,28 +148,7 @@ mainMenu:
savegameLevel: レベル <x>
savegameLevelUnknown: 不明なレベル
contests:
contest_01_03062020:
title: "Contest #01"
desc: Win <strong>$25</strong> for the coolest base!
longDesc: >-
To give something back to you, I thought it would be cool to make weekly contests!
<br><br>
<strong>This weeks topic:</strong> Build the coolest base!
<br><br>
Here's the deal:<br>
<ul class="bucketList">
<li>Submit a screenshot of your base to <strong>contest@shapez.io</strong></li>
<li>Bonus points if you share it on social media!</li>
<li>I will choose 5 screenshots and propose it to the <strong>discord</strong> community to vote.</li>
<li>The winner gets <strong>$25</strong> (Paypal, Amazon Gift Card, whatever you prefer)</li>
<li>Deadline: 07.06.2020 12:00 AM CEST</li>
</ul>
<br>
I'm looking forward to seeing your awesome creations!
showInfo: View
contestOver: This contest has ended - Join the discord to get noticed about new contests!
continue: 続きから
newGame: 新規ゲーム
madeBy: Made by <author-link>
@@ -297,6 +293,7 @@ ingame:
copySelection: コピー
clearSelection: 選択範囲をクリア
pipette: ピペット
switchLayers: Switch layers
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
@@ -412,9 +409,11 @@ ingame:
cyan: シアン
white: 白
uncolored: 無色
black: Black
shapeViewer:
title: レイヤー
empty: 空
copyKey: Copy Key
# All shop upgrades
shopUpgrades:
@@ -522,6 +521,27 @@ buildings:
storage:
name: 格納庫
description: 余ったアイテムを指定の上限まで格納します。余剰の受け口としても使用可能です。
wire:
default:
name: Energy Wire
description: Allows you to transport energy.
advanced_processor:
default:
name: Color Inverter
description: Accepts a color or shape and inverts it.
energy_generator:
deliver: Deliver
toGenerateEnergy: For
default:
name: Energy Generator
description: Generates energy by consuming shapes.
wire_crossings:
default:
name: Wire Splitter
description: Splits a energy wire into two.
merger:
name: Wire Merger
description: Merges two energy wires into one.
storyRewards:
# Those are the rewards gained from completing the store
@@ -729,11 +749,11 @@ settings:
title: 色覚モード
description: 色覚異常を持っていてもゲームがプレイできるようにするための各種ツールを有効化します。
rotationByBuilding:
title: Rotation by building type
description: >-
Each building type remembers the rotation you last set it to individually.
This may be more comfortable if you frequently switch between placing
different building types.
title: Rotation by building type
description: >-
Each building type remembers the rotation you last set it to individually.
This may be more comfortable if you frequently switch between placing
different building types.
keybindings:
title: キー設定
@@ -802,6 +822,10 @@ keybindings:
lockBeltDirection: ベルトプランナーを有効化
switchDirectionLockSide: "プランナー: 通る側を切り替え"
pipette: ピペット
switchLayers: Switch layers
advanced_processor: Color Inverter
energy_generator: Energy Generator
wire: Energy Wire
about:
title: このゲームについて