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Update ftp deployment, fix minor bugs in savegame serialization
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@@ -79,7 +79,7 @@ export class UndergroundBeltComponent extends Component {
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}
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// Notice: We assume that for all items the travel distance is the same
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const maxItemsInTunnel = (1 + travelDistance) / globalConfig.itemSpacingOnBelts;
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const maxItemsInTunnel = (2 + travelDistance) / globalConfig.itemSpacingOnBelts;
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if (this.pendingItems.length >= maxItemsInTunnel) {
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// Simulate a real belt which gets full at some point
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return false;
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