mirror of
https://github.com/tobspr/shapez.io.git
synced 2024-10-27 20:34:29 +00:00
commit
2463a7236b
@ -1,44 +0,0 @@
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|||||||
const glob = require("glob");
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||||||
const execSync = require("child_process").execSync;
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||||||
const trim = require("trim");
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const fs = require("fs");
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||||||
const path = require("path");
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||||||
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||||||
module.exports = {
|
|
||||||
getRevision: function (useLast = false) {
|
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||||||
const commitHash = execSync("git rev-parse --short " + (useLast ? "HEAD^1" : "HEAD")).toString("ascii");
|
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||||||
return commitHash.replace(/^\s+|\s+$/g, "");
|
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},
|
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||||||
getAllResourceImages() {
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||||||
return glob
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||||||
.sync("res/**/*.@(png|svg|jpg)", { cwd: ".." })
|
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||||||
.map((f) => f.replace(/^res\//gi, ""))
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||||||
.filter((f) => {
|
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||||||
if (f.indexOf("ui") >= 0) {
|
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||||||
// We drop all ui images except for the noinline ones
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return f.indexOf("noinline") >= 0;
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}
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return true;
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});
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},
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||||||
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getAllAtlasImages() {
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||||||
return glob.sync("res_built/atlas/*.png", { cwd: ".." }).map((s) => s.replace("res_built/atlas/", "res/"));
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},
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getAllSounds() {
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return glob.sync("res_built/sounds/**/*.mp3", { cwd: ".." }).map((s) => s.replace("res_built/sounds/", "res/sounds/"));
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},
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getVersion() {
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||||||
return trim(fs.readFileSync(path.join(__dirname, "version")).toString());
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},
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/**
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* @param {string} url
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||||||
* @param {string} commitHash
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*/
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cachebust(url, commitHash) {
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return "/v/" + commitHash + "/" + url;
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},
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};
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@ -95,6 +95,7 @@ export class PlatformWrapperImplBrowser extends PlatformWrapperInterface {
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request = window.indexedDB.open("indexeddb_feature_detection", 1);
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request = window.indexedDB.open("indexeddb_feature_detection", 1);
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} catch (ex) {
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} catch (ex) {
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logger.warn("Error while opening indexed db:", ex);
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logger.warn("Error while opening indexed db:", ex);
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this.app.storage = new StorageImplBrowser(this.app);
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resolve();
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resolve();
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return;
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return;
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}
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}
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@ -31,6 +31,7 @@ The base language is English and can be found [here](base-en.yaml).
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- [Catalan](base-cat.yaml)
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- [Catalan](base-cat.yaml)
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||||||
- [Slovenian](base-sl.yaml)
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- [Slovenian](base-sl.yaml)
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- [Ukrainian](base-uk.yaml)
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- [Ukrainian](base-uk.yaml)
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- [Indonesian](base-ind.yaml)
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|
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(If you want to translate into a new language, see below!)
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(If you want to translate into a new language, see below!)
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@ -613,7 +613,7 @@ storyRewards:
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desc: Du hast eine neue Variante des <strong>Mülleimers</strong> freigeschaltet! Bis zu einer gewissen Kapazität können hier Items zwischengelagert werden!
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desc: Du hast eine neue Variante des <strong>Mülleimers</strong> freigeschaltet! Bis zu einer gewissen Kapazität können hier Items zwischengelagert werden!
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|
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reward_freeplay:
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reward_freeplay:
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title: Freispiel
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title: Freies Spiel
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desc: Du hast es geschafft! Du hast den <strong>Freispielmodus</strong> freigeschaltet! Das heißt, dass abzuliefernde Formen jetzt zufällig generiert werden! (Keine Sorge, für die Standaloneversion ist noch mehr geplant!)
|
desc: Du hast es geschafft! Du hast den <strong>Freispielmodus</strong> freigeschaltet! Das heißt, dass abzuliefernde Formen jetzt zufällig generiert werden! (Keine Sorge, für die Standaloneversion ist noch mehr geplant!)
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reward_blueprints:
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reward_blueprints:
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@ -641,7 +641,7 @@ settings:
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dev: Entwicklung
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dev: Entwicklung
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staging: Beta
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staging: Beta
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prod: Produktion
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prod: Produktion
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buildDate: Gebaut <at-date>
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buildDate: Gebaut am <at-date>
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|
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labels:
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labels:
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uiScale:
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uiScale:
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@ -811,7 +811,7 @@ keybindings:
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|
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rotateWhilePlacing: Rotieren
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rotateWhilePlacing: Rotieren
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rotateInverseModifier: >-
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rotateInverseModifier: >-
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Modifikator: stattdessen gegen UZS rotieren
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Modifikator: stattdessen gegen den UZS rotieren
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||||||
cycleBuildingVariants: Variante wählen
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cycleBuildingVariants: Variante wählen
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||||||
confirmMassDelete: Massenlöschung bestätigen
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confirmMassDelete: Massenlöschung bestätigen
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||||||
cycleBuildings: Gebäude rotieren
|
cycleBuildings: Gebäude rotieren
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||||||
|
@ -30,16 +30,16 @@ steamPage:
|
|||||||
longText: >-
|
longText: >-
|
||||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
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[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
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||||||
|
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shapez.io est un jeu ou il faut construire des usines pour automatiser la création et la transformation de formes de plus en plus complexes sur une carte infinie.
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shapez.io est un jeu où il faut construire des usines pour automatiser la création et la transformation de formes de plus en plus complexes sur une carte infinie.
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En livrant les bonnes formes tu vas progresser dans le jeu et débloquer des améliorations pour accélerer ton usine.
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En livrant les bonnes formes tu vas progresser dans le jeu et débloquer des améliorations pour accélerer ton usine.
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|
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Comme la demande de formes augmente, il vas falloir agrandir ton usine pour produire plus - N'oublie pas les resources, il vas falloir s'étendre tout autour de la [b]carte infinie[/b]!
|
Comme la demande de formes augmente, il va falloir agrandir ton usine pour produire plus - N'oublie pas les resources, il va falloir s'étendre tout autour de la [b]carte infinie[/b]!
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|
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Puis il vas falloir mélanger les couleurs et peindres tes formes avec - Combine du rouge, du bleu et du vert pour produire différente couleurs et peindre des formes pour satisfaire la demande.
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Puis il va falloir mélanger les couleurs et peindre tes formes avec - Combine du rouge, du bleu et du vert pour produire différente couleurs et peindre des formes pour satisfaire la demande.
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|
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||||||
Ce jeu propose 18 niveaux progressifs (qui devraient vous occuper pendant des heures!) et j'ajoute constament plus de contenu - Il y en as beaucoup qui arrive!
|
Ce jeu propose 18 niveaux progressifs (qui devraient vous occuper pendant des heures!) et j'ajoute constamment plus de contenu - Il y en a beaucoup qui arrive!
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||||||
|
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||||||
Acheter le jeu te donnes accès à la version hors-ligne qui as plus de contenu et tu recevras l'accès aux nouvelles fonctionnalités.
|
Acheter le jeu te donnes accès à la version hors-ligne qui a plus de contenu et tu recevras l'accès aux nouvelles fonctionnalités.
|
||||||
|
|
||||||
[b]Avantages de la version hors-ligne[/b]
|
[b]Avantages de la version hors-ligne[/b]
|
||||||
|
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||||||
@ -47,20 +47,20 @@ steamPage:
|
|||||||
[*] Mode sombre
|
[*] Mode sombre
|
||||||
[*] Balises infinies
|
[*] Balises infinies
|
||||||
[*] Sauvegardes infinies
|
[*] Sauvegardes infinies
|
||||||
[*] Plus de setting
|
[*] Plus d'options
|
||||||
[*] Arrive bientôt: Cables et éléctricité! Sort en Juillet 2020.
|
[*] Arrive bientôt: Câbles et éléctricité! Sort en Juillet 2020.
|
||||||
[*] Arrive bientôt: Plus de niveaux
|
[*] Arrive bientôt: Plus de niveaux
|
||||||
[*] Me permet de plus déveloper le jeu ❤️
|
[*] Me permet de plus développer le jeu ❤️
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]Mises à jours futures[/b]
|
[b]Mises à jours futures[/b]
|
||||||
|
|
||||||
Je fait souvent des mises à jours et essaye d'en sortir une part semaine!
|
Je fais souvent des mises à jour et essaye d'en sortir une par semaine!
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Plusieurs cartes et challenges (e.g. carte avec des obstacles)
|
[*] Plusieurs cartes et challenges (e.g. carte avec des obstacles)
|
||||||
[*] Puzzles (Livrer les formes avec des batiments limités/une carte limitée)
|
[*] Puzzles (Livrer les formes avec des batiments limités/une carte limitée)
|
||||||
[*] Un mode histoire ou les bâtiments on un coût
|
[*] Un mode histoire où les bâtiments ont un coût
|
||||||
[*] Générateur de carte configurable (Configure les ressources/formes leur taille, densité et plus)
|
[*] Générateur de carte configurable (Configure les ressources/formes leur taille, densité et plus)
|
||||||
[*] Plus de formes
|
[*] Plus de formes
|
||||||
[*] Meilleures performances (Le jeu est déja très optimisé!)
|
[*] Meilleures performances (Le jeu est déja très optimisé!)
|
||||||
@ -89,7 +89,7 @@ global:
|
|||||||
error: Erreur
|
error: Erreur
|
||||||
|
|
||||||
# How big numbers are rendered, e.g. "10,000"
|
# How big numbers are rendered, e.g. "10,000"
|
||||||
thousandsDivider: ","
|
thousandsDivider: "."
|
||||||
|
|
||||||
# What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4"
|
# What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4"
|
||||||
decimalSeparator: ","
|
decimalSeparator: ","
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||||||
@ -271,8 +271,8 @@ dialogs:
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|||||||
Vous avez demandé à exporter votre base sous la forme d'une capture d'écran. Soyez conscient que cela peut s'avérer passablement lent pour une grande base, voire même planter votre jeu !
|
Vous avez demandé à exporter votre base sous la forme d'une capture d'écran. Soyez conscient que cela peut s'avérer passablement lent pour une grande base, voire même planter votre jeu !
|
||||||
|
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||||||
massCutInsufficientConfirm:
|
massCutInsufficientConfirm:
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||||||
title: Confirm cut
|
title: Confirmer la coupe
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||||||
desc: You can not afford to paste this area! Are you sure you want to cut it?
|
desc: Vous n'avez pas les moyens de copier cette zone ! Êtes-vous certain de vouloir la couper ?
|
||||||
|
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||||||
ingame:
|
ingame:
|
||||||
# This is shown in the top left corner and displays useful keybindings in
|
# This is shown in the top left corner and displays useful keybindings in
|
||||||
@ -296,7 +296,7 @@ ingame:
|
|||||||
copySelection: Copier
|
copySelection: Copier
|
||||||
clearSelection: Effacer la sélection
|
clearSelection: Effacer la sélection
|
||||||
pipette: Pipette
|
pipette: Pipette
|
||||||
switchLayers: Switch layers
|
switchLayers: Échanger les calques
|
||||||
|
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||||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||||
# from the toolbar)
|
# from the toolbar)
|
||||||
@ -411,11 +411,11 @@ ingame:
|
|||||||
cyan: Cyan
|
cyan: Cyan
|
||||||
white: Blanc
|
white: Blanc
|
||||||
uncolored: Non coloré
|
uncolored: Non coloré
|
||||||
black: Black
|
black: Noir
|
||||||
shapeViewer:
|
shapeViewer:
|
||||||
title: Calques
|
title: Calques
|
||||||
empty: Vide
|
empty: Vide
|
||||||
copyKey: Copy Key
|
copyKey: Touche de copie
|
||||||
|
|
||||||
# All shop upgrades
|
# All shop upgrades
|
||||||
shopUpgrades:
|
shopUpgrades:
|
||||||
@ -527,25 +527,25 @@ buildings:
|
|||||||
levelShortcut: NV
|
levelShortcut: NV
|
||||||
wire:
|
wire:
|
||||||
default:
|
default:
|
||||||
name: Energy Wire
|
name: Ligne énergétique
|
||||||
description: Allows you to transport energy.
|
description: Vous permet de transporter de l'énergie.
|
||||||
advanced_processor:
|
advanced_processor:
|
||||||
default:
|
default:
|
||||||
name: Color Inverter
|
name: Inverseur de couleur
|
||||||
description: Accepts a color or shape and inverts it.
|
description: Accepte une couleur ou une forme et l'inverse
|
||||||
energy_generator:
|
energy_generator:
|
||||||
deliver: Deliver
|
deliver: Délivrer
|
||||||
toGenerateEnergy: For
|
toGenerateEnergy: Pour
|
||||||
default:
|
default:
|
||||||
name: Energy Generator
|
name: Générateur d'énergie
|
||||||
description: Generates energy by consuming shapes.
|
description: Génère de l'énergie en consommant des formes.
|
||||||
wire_crossings:
|
wire_crossings:
|
||||||
default:
|
default:
|
||||||
name: Wire Splitter
|
name: Duplicateur de ligne
|
||||||
description: Splits a energy wire into two.
|
description: Sépare une ligne énergétique en deux.
|
||||||
merger:
|
merger:
|
||||||
name: Wire Merger
|
name: Fusionneur de ligne
|
||||||
description: Merges two energy wires into one.
|
description: Fusionne deux lignes énergétiques en une seule.
|
||||||
|
|
||||||
storyRewards:
|
storyRewards:
|
||||||
# Those are the rewards gained from completing the store
|
# Those are the rewards gained from completing the store
|
||||||
@ -826,11 +826,11 @@ keybindings:
|
|||||||
lockBeltDirection: Utiliser le plannificateur de convoyeurs
|
lockBeltDirection: Utiliser le plannificateur de convoyeurs
|
||||||
switchDirectionLockSide: "Plannificateur: changer de côté"
|
switchDirectionLockSide: "Plannificateur: changer de côté"
|
||||||
pipette: Pipette
|
pipette: Pipette
|
||||||
menuClose: Close Menu
|
menuClose: Fermer le Menu
|
||||||
switchLayers: Switch layers
|
switchLayers: Échanger les calques
|
||||||
advanced_processor: Color Inverter
|
advanced_processor: Inverseur de couleur
|
||||||
energy_generator: Energy Generator
|
energy_generator: Générateur d'énergie
|
||||||
wire: Energy Wire
|
wire: Ligne énergétique
|
||||||
|
|
||||||
about:
|
about:
|
||||||
title: À propos de ce jeu
|
title: À propos de ce jeu
|
||||||
|
874
translations/base-ind.yaml
Normal file
874
translations/base-ind.yaml
Normal file
@ -0,0 +1,874 @@
|
|||||||
|
#
|
||||||
|
# GAME TRANSLATIONS
|
||||||
|
#
|
||||||
|
# Contributing:
|
||||||
|
#
|
||||||
|
# If you want to contribute, please make a pull request on this respository
|
||||||
|
# and I will have a look.
|
||||||
|
#
|
||||||
|
# Placeholders:
|
||||||
|
#
|
||||||
|
# Do *not* replace placeholders! Placeholders have a special syntax like
|
||||||
|
# `Hotkey: <key>`. They are encapsulated within angle brackets. The correct
|
||||||
|
# translation for this one in German for example would be: `Taste: <key>` (notice
|
||||||
|
# how the placeholder stayed '<key>' and was not replaced!)
|
||||||
|
#
|
||||||
|
# Adding a new language:
|
||||||
|
#
|
||||||
|
# If you want to add a new language, ask me in the discord and I will setup
|
||||||
|
# the basic structure so the game also detects it.
|
||||||
|
#
|
||||||
|
|
||||||
|
steamPage:
|
||||||
|
# This is the short text appearing on the steam page
|
||||||
|
shortText: shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
|
||||||
|
|
||||||
|
# This is the text shown above the discord link
|
||||||
|
discordLink: Official Discord - Chat with me!
|
||||||
|
|
||||||
|
# This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
|
||||||
|
# NOTICE:
|
||||||
|
# - Do not translate the first line (This is the gif image at the start of the store)
|
||||||
|
# - Please keep the markup (Stuff like [b], [list] etc) in the same format
|
||||||
|
longText: >-
|
||||||
|
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||||
|
|
||||||
|
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
|
||||||
|
|
||||||
|
Upon delivering the requested shapes you'll progress within the game and unlock upgrades to speed up your factory.
|
||||||
|
|
||||||
|
As the demand for shapes increases, you'll have to scale up your factory to meet the demand - Don't forget about resources though, you'll have to expand across the [b]infinite map[/b]!
|
||||||
|
|
||||||
|
Soon you'll have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with them to satisfy the demand.
|
||||||
|
|
||||||
|
This game features 18 progressive levels (Which should already keep you busy for hours!) but I'm constantly adding new content - There's a lot planned!
|
||||||
|
|
||||||
|
Purchasing the game gives you access to the standalone version which has additional features, and you'll also receive access to newly developed features.
|
||||||
|
|
||||||
|
[b]Standalone Advantages[/b]
|
||||||
|
|
||||||
|
[list]
|
||||||
|
[*] Dark Mode
|
||||||
|
[*] Unlimited Waypoints
|
||||||
|
[*] Unlimited Savegames
|
||||||
|
[*] Additional settings
|
||||||
|
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
|
||||||
|
[*] Coming soon: More Levels
|
||||||
|
[*] Allows me to further develop shapez.io ❤️
|
||||||
|
[/list]
|
||||||
|
|
||||||
|
[b]Future Updates[/b]
|
||||||
|
|
||||||
|
I am updating the game often and trying to push an update at least once every week!
|
||||||
|
|
||||||
|
[list]
|
||||||
|
[*] Different maps and challenges (e.g. maps with obstacles)
|
||||||
|
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
|
||||||
|
[*] A story mode where buildings have a cost
|
||||||
|
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
|
||||||
|
[*] Additional types of shapes
|
||||||
|
[*] Performance improvements (The game already runs pretty well!)
|
||||||
|
[*] And much more!
|
||||||
|
[/list]
|
||||||
|
|
||||||
|
[b]This game is open source![/b]
|
||||||
|
|
||||||
|
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
|
||||||
|
Be sure to check out my trello board for the full roadmap!
|
||||||
|
|
||||||
|
[b]Links[/b]
|
||||||
|
|
||||||
|
[list]
|
||||||
|
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
|
||||||
|
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
|
||||||
|
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
|
||||||
|
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
||||||
|
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
||||||
|
[/list]
|
||||||
|
|
||||||
|
global:
|
||||||
|
loading: Loading
|
||||||
|
error: Error
|
||||||
|
|
||||||
|
# How big numbers are rendered, e.g. "10,000"
|
||||||
|
thousandsDivider: ","
|
||||||
|
|
||||||
|
# What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4"
|
||||||
|
decimalSeparator: "."
|
||||||
|
|
||||||
|
# The suffix for large numbers, e.g. 1.3k, 400.2M, etc.
|
||||||
|
suffix:
|
||||||
|
thousands: k
|
||||||
|
millions: M
|
||||||
|
billions: B
|
||||||
|
trillions: T
|
||||||
|
|
||||||
|
# Shown for infinitely big numbers
|
||||||
|
infinite: inf
|
||||||
|
|
||||||
|
time:
|
||||||
|
# Used for formatting past time dates
|
||||||
|
oneSecondAgo: one second ago
|
||||||
|
xSecondsAgo: <x> seconds ago
|
||||||
|
oneMinuteAgo: one minute ago
|
||||||
|
xMinutesAgo: <x> minutes ago
|
||||||
|
oneHourAgo: one hour ago
|
||||||
|
xHoursAgo: <x> hours ago
|
||||||
|
oneDayAgo: one day ago
|
||||||
|
xDaysAgo: <x> days ago
|
||||||
|
|
||||||
|
# Short formats for times, e.g. '5h 23m'
|
||||||
|
secondsShort: <seconds>s
|
||||||
|
minutesAndSecondsShort: <minutes>m <seconds>s
|
||||||
|
hoursAndMinutesShort: <hours>h <minutes>m
|
||||||
|
|
||||||
|
xMinutes: <x> minutes
|
||||||
|
|
||||||
|
keys:
|
||||||
|
tab: TAB
|
||||||
|
control: CTRL
|
||||||
|
alt: ALT
|
||||||
|
escape: ESC
|
||||||
|
shift: SHIFT
|
||||||
|
space: SPACE
|
||||||
|
|
||||||
|
demoBanners:
|
||||||
|
# This is the "advertisement" shown in the main menu and other various places
|
||||||
|
title: Demo Version
|
||||||
|
intro: >-
|
||||||
|
Get the standalone to unlock all features!
|
||||||
|
|
||||||
|
mainMenu:
|
||||||
|
play: Play
|
||||||
|
continue: Continue
|
||||||
|
newGame: New Game
|
||||||
|
changelog: Changelog
|
||||||
|
subreddit: Reddit
|
||||||
|
importSavegame: Import
|
||||||
|
openSourceHint: This game is open source!
|
||||||
|
discordLink: Official Discord Server
|
||||||
|
helpTranslate: Help translate!
|
||||||
|
madeBy: Made by <author-link>
|
||||||
|
|
||||||
|
# This is shown when using firefox and other browsers which are not supported.
|
||||||
|
browserWarning: >-
|
||||||
|
Sorry, but the game is known to run slow on your browser! Get the standalone version or download chrome for the full experience.
|
||||||
|
|
||||||
|
savegameLevel: Level <x>
|
||||||
|
savegameLevelUnknown: Unknown Level
|
||||||
|
|
||||||
|
dialogs:
|
||||||
|
buttons:
|
||||||
|
ok: OK
|
||||||
|
delete: Delete
|
||||||
|
cancel: Cancel
|
||||||
|
later: Later
|
||||||
|
restart: Restart
|
||||||
|
reset: Reset
|
||||||
|
getStandalone: Get Standalone
|
||||||
|
deleteGame: I know what I am doing
|
||||||
|
viewUpdate: View Update
|
||||||
|
showUpgrades: Show Upgrades
|
||||||
|
showKeybindings: Show Keybindings
|
||||||
|
|
||||||
|
importSavegameError:
|
||||||
|
title: Import Error
|
||||||
|
text: >-
|
||||||
|
Failed to import your savegame:
|
||||||
|
|
||||||
|
importSavegameSuccess:
|
||||||
|
title: Savegame Imported
|
||||||
|
text: >-
|
||||||
|
Your savegame has been successfully imported.
|
||||||
|
|
||||||
|
gameLoadFailure:
|
||||||
|
title: Game is broken
|
||||||
|
text: >-
|
||||||
|
Failed to load your savegame:
|
||||||
|
|
||||||
|
confirmSavegameDelete:
|
||||||
|
title: Confirm deletion
|
||||||
|
text: >-
|
||||||
|
Are you sure you want to delete the game?
|
||||||
|
|
||||||
|
savegameDeletionError:
|
||||||
|
title: Failed to delete
|
||||||
|
text: >-
|
||||||
|
Failed to delete the savegame:
|
||||||
|
|
||||||
|
restartRequired:
|
||||||
|
title: Restart required
|
||||||
|
text: >-
|
||||||
|
You need to restart the game to apply the settings.
|
||||||
|
|
||||||
|
editKeybinding:
|
||||||
|
title: Change Keybinding
|
||||||
|
desc: Press the key or mouse button you want to assign, or escape to cancel.
|
||||||
|
|
||||||
|
resetKeybindingsConfirmation:
|
||||||
|
title: Reset keybindings
|
||||||
|
desc: This will reset all keybindings to their default values. Please confirm.
|
||||||
|
|
||||||
|
keybindingsResetOk:
|
||||||
|
title: Keybindings reset
|
||||||
|
desc: The keybindings have been reset to their respective defaults!
|
||||||
|
|
||||||
|
featureRestriction:
|
||||||
|
title: Demo Version
|
||||||
|
desc: You tried to access a feature (<feature>) which is not available in the demo. Consider getting the standalone version for the full experience!
|
||||||
|
|
||||||
|
oneSavegameLimit:
|
||||||
|
title: Limited savegames
|
||||||
|
desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone version!
|
||||||
|
|
||||||
|
updateSummary:
|
||||||
|
title: New update!
|
||||||
|
desc: >-
|
||||||
|
Here are the changes since you last played:
|
||||||
|
|
||||||
|
upgradesIntroduction:
|
||||||
|
title: Unlock Upgrades
|
||||||
|
desc: >-
|
||||||
|
All shapes you produce can be used to unlock upgrades - <strong>Don't destroy your old factories!</strong>
|
||||||
|
The upgrades tab can be found on the top right corner of the screen.
|
||||||
|
|
||||||
|
massDeleteConfirm:
|
||||||
|
title: Confirm delete
|
||||||
|
desc: >-
|
||||||
|
You are deleting a lot of buildings (<count> to be exact)! Are you sure you want to do this?
|
||||||
|
|
||||||
|
massCutConfirm:
|
||||||
|
title: Confirm cut
|
||||||
|
desc: >-
|
||||||
|
You are cutting a lot of buildings (<count> to be exact)! Are you sure you want to do this?
|
||||||
|
|
||||||
|
massCutInsufficientConfirm:
|
||||||
|
title: Confirm cut
|
||||||
|
desc: >-
|
||||||
|
You can not afford to paste this area! Are you sure you want to cut it?
|
||||||
|
|
||||||
|
blueprintsNotUnlocked:
|
||||||
|
title: Not unlocked yet
|
||||||
|
desc: >-
|
||||||
|
Complete level 12 to unlock Blueprints!
|
||||||
|
|
||||||
|
keybindingsIntroduction:
|
||||||
|
title: Useful keybindings
|
||||||
|
desc: >-
|
||||||
|
This game has a lot of keybindings which make it easier to build big factories.
|
||||||
|
Here are a few, but be sure to <strong>check out the keybindings</strong>!<br><br>
|
||||||
|
<code class='keybinding'>CTRL</code> + Drag: Select an area.<br>
|
||||||
|
<code class='keybinding'>SHIFT</code>: Hold to place multiple of one building.<br>
|
||||||
|
<code class='keybinding'>ALT</code>: Invert orientation of placed belts.<br>
|
||||||
|
|
||||||
|
createMarker:
|
||||||
|
title: New Marker
|
||||||
|
titleEdit: Edit Marker
|
||||||
|
desc: Give it a meaningful name, you can also include a <strong>short key</strong> of a shape (Which you can generate <a href="https://viewer.shapez.io" target="_blank">here</a>)
|
||||||
|
|
||||||
|
markerDemoLimit:
|
||||||
|
desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers!
|
||||||
|
|
||||||
|
exportScreenshotWarning:
|
||||||
|
title: Export screenshot
|
||||||
|
desc: You requested to export your base as a screenshot. Please note that this can be quite slow for a big base and even crash your game!
|
||||||
|
|
||||||
|
ingame:
|
||||||
|
# This is shown in the top left corner and displays useful keybindings in
|
||||||
|
# every situation
|
||||||
|
keybindingsOverlay:
|
||||||
|
moveMap: Move
|
||||||
|
selectBuildings: Select area
|
||||||
|
stopPlacement: Stop placement
|
||||||
|
rotateBuilding: Rotate building
|
||||||
|
placeMultiple: Place multiple
|
||||||
|
reverseOrientation: Reverse orientation
|
||||||
|
disableAutoOrientation: Disable auto-orientation
|
||||||
|
toggleHud: Toggle HUD
|
||||||
|
placeBuilding: Place building
|
||||||
|
createMarker: Create marker
|
||||||
|
delete: Delete
|
||||||
|
pasteLastBlueprint: Paste last blueprint
|
||||||
|
lockBeltDirection: Enable belt planner
|
||||||
|
plannerSwitchSide: Flip planner side
|
||||||
|
cutSelection: Cut
|
||||||
|
copySelection: Copy
|
||||||
|
clearSelection: Clear selection
|
||||||
|
pipette: Pipette
|
||||||
|
switchLayers: Switch layers
|
||||||
|
|
||||||
|
# Names of the colors, used for the color blind mode
|
||||||
|
colors:
|
||||||
|
red: Red
|
||||||
|
green: Green
|
||||||
|
blue: Blue
|
||||||
|
yellow: Yellow
|
||||||
|
purple: Purple
|
||||||
|
cyan: Cyan
|
||||||
|
white: White
|
||||||
|
black: Black
|
||||||
|
uncolored: Gray
|
||||||
|
|
||||||
|
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||||
|
# from the toolbar)
|
||||||
|
buildingPlacement:
|
||||||
|
# Buildings can have different variants which are unlocked at later levels,
|
||||||
|
# and this is the hint shown when there are multiple variants available.
|
||||||
|
cycleBuildingVariants: Press <key> to cycle variants.
|
||||||
|
|
||||||
|
# Shows the hotkey in the ui, e.g. "Hotkey: Q"
|
||||||
|
hotkeyLabel: >-
|
||||||
|
Hotkey: <key>
|
||||||
|
|
||||||
|
infoTexts:
|
||||||
|
speed: Speed
|
||||||
|
range: Range
|
||||||
|
storage: Storage
|
||||||
|
oneItemPerSecond: 1 item / second
|
||||||
|
itemsPerSecond: <x> items / s
|
||||||
|
itemsPerSecondDouble: (x2)
|
||||||
|
|
||||||
|
tiles: <x> tiles
|
||||||
|
|
||||||
|
# The notification when completing a level
|
||||||
|
levelCompleteNotification:
|
||||||
|
# <level> is replaced by the actual level, so this gets 'Level 03' for example.
|
||||||
|
levelTitle: Level <level>
|
||||||
|
completed: Completed
|
||||||
|
unlockText: Unlocked <reward>!
|
||||||
|
buttonNextLevel: Next Level
|
||||||
|
|
||||||
|
# Notifications on the lower right
|
||||||
|
notifications:
|
||||||
|
newUpgrade: A new upgrade is available!
|
||||||
|
gameSaved: Your game has been saved.
|
||||||
|
|
||||||
|
# The "Upgrades" window
|
||||||
|
shop:
|
||||||
|
title: Upgrades
|
||||||
|
buttonUnlock: Upgrade
|
||||||
|
|
||||||
|
# Gets replaced to e.g. "Tier IX"
|
||||||
|
tier: Tier <x>
|
||||||
|
|
||||||
|
# The roman number for each tier
|
||||||
|
tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X]
|
||||||
|
|
||||||
|
maximumLevel: MAXIMUM LEVEL (Speed x<currentMult>)
|
||||||
|
|
||||||
|
# The "Statistics" window
|
||||||
|
statistics:
|
||||||
|
title: Statistics
|
||||||
|
dataSources:
|
||||||
|
stored:
|
||||||
|
title: Stored
|
||||||
|
description: Displaying amount of stored shapes in your central building.
|
||||||
|
produced:
|
||||||
|
title: Produced
|
||||||
|
description: Displaying all shapes your whole factory produces, including intermediate products.
|
||||||
|
delivered:
|
||||||
|
title: Delivered
|
||||||
|
description: Displaying shapes which are delivered to your central building.
|
||||||
|
noShapesProduced: No shapes have been produced so far.
|
||||||
|
|
||||||
|
# Displays the shapes per minute, e.g. '523 / m'
|
||||||
|
shapesPerMinute: <shapes> / m
|
||||||
|
|
||||||
|
# Settings menu, when you press "ESC"
|
||||||
|
settingsMenu:
|
||||||
|
playtime: Playtime
|
||||||
|
|
||||||
|
buildingsPlaced: Buildings
|
||||||
|
beltsPlaced: Belts
|
||||||
|
|
||||||
|
buttons:
|
||||||
|
continue: Continue
|
||||||
|
settings: Settings
|
||||||
|
menu: Return to menu
|
||||||
|
|
||||||
|
# Bottom left tutorial hints
|
||||||
|
tutorialHints:
|
||||||
|
title: Need help?
|
||||||
|
showHint: Show hint
|
||||||
|
hideHint: Close
|
||||||
|
|
||||||
|
# When placing a blueprint
|
||||||
|
blueprintPlacer:
|
||||||
|
cost: Cost
|
||||||
|
|
||||||
|
# Map markers
|
||||||
|
waypoints:
|
||||||
|
waypoints: Markers
|
||||||
|
hub: HUB
|
||||||
|
description: Left-click a marker to jump to it, right-click to delete it.<br><br>Press <keybinding> to create a marker from the current view, or <strong>right-click</strong> to create a marker at the selected location.
|
||||||
|
creationSuccessNotification: Marker has been created.
|
||||||
|
|
||||||
|
# Shape viewer
|
||||||
|
shapeViewer:
|
||||||
|
title: Layers
|
||||||
|
empty: Empty
|
||||||
|
copyKey: Copy Key
|
||||||
|
|
||||||
|
# Interactive tutorial
|
||||||
|
interactiveTutorial:
|
||||||
|
title: Tutorial
|
||||||
|
hints:
|
||||||
|
1_1_extractor: Place an <strong>extractor</strong> on top of a <strong>circle shape</strong> to extract it!
|
||||||
|
1_2_conveyor: >-
|
||||||
|
Connect the extractor with a <strong>conveyor belt</strong> to your hub!<br><br>Tip: <strong>Click and drag</strong> the belt with your mouse!
|
||||||
|
|
||||||
|
1_3_expand: >-
|
||||||
|
This is <strong>NOT</strong> an idle game! Build more extractors and belts to finish the goal quicker.<br><br>Tip: Hold <strong>SHIFT</strong> to place multiple extractors, and use <strong>R</strong> to rotate them.
|
||||||
|
|
||||||
|
# All shop upgrades
|
||||||
|
shopUpgrades:
|
||||||
|
belt:
|
||||||
|
name: Belts, Distributor & Tunnels
|
||||||
|
description: Speed x<currentMult> → x<newMult>
|
||||||
|
miner:
|
||||||
|
name: Extraction
|
||||||
|
description: Speed x<currentMult> → x<newMult>
|
||||||
|
processors:
|
||||||
|
name: Cutting, Rotating & Stacking
|
||||||
|
description: Speed x<currentMult> → x<newMult>
|
||||||
|
painting:
|
||||||
|
name: Mixing & Painting
|
||||||
|
description: Speed x<currentMult> → x<newMult>
|
||||||
|
|
||||||
|
# Buildings and their name / description
|
||||||
|
buildings:
|
||||||
|
hub:
|
||||||
|
deliver: Deliver
|
||||||
|
toUnlock: to unlock
|
||||||
|
levelShortcut: LVL
|
||||||
|
|
||||||
|
belt:
|
||||||
|
default:
|
||||||
|
name: &belt Conveyor Belt
|
||||||
|
description: Transports items, hold and drag to place multiple.
|
||||||
|
|
||||||
|
wire:
|
||||||
|
default:
|
||||||
|
name: &wire Energy Wire
|
||||||
|
description: Allows you to transport energy.
|
||||||
|
|
||||||
|
miner: # Internal name for the Extractor
|
||||||
|
default:
|
||||||
|
name: &miner Extractor
|
||||||
|
description: Place over a shape or color to extract it.
|
||||||
|
|
||||||
|
chainable:
|
||||||
|
name: Extractor (Chain)
|
||||||
|
description: Place over a shape or color to extract it. Can be chained.
|
||||||
|
|
||||||
|
underground_belt: # Internal name for the Tunnel
|
||||||
|
default:
|
||||||
|
name: &underground_belt Tunnel
|
||||||
|
description: Allows you to tunnel resources under buildings and belts.
|
||||||
|
|
||||||
|
tier2:
|
||||||
|
name: Tunnel Tier II
|
||||||
|
description: Allows you to tunnel resources under buildings and belts.
|
||||||
|
|
||||||
|
splitter: # Internal name for the Balancer
|
||||||
|
default:
|
||||||
|
name: &splitter Balancer
|
||||||
|
description: Multifunctional - Evenly distributes all inputs onto all outputs.
|
||||||
|
|
||||||
|
compact:
|
||||||
|
name: Merger (compact)
|
||||||
|
description: Merges two conveyor belts into one.
|
||||||
|
|
||||||
|
compact-inverse:
|
||||||
|
name: Merger (compact)
|
||||||
|
description: Merges two conveyor belts into one.
|
||||||
|
|
||||||
|
cutter:
|
||||||
|
default:
|
||||||
|
name: &cutter Cutter
|
||||||
|
description: Cuts shapes from top to bottom and outputs both halves. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>
|
||||||
|
quad:
|
||||||
|
name: Cutter (Quad)
|
||||||
|
description: Cuts shapes into four parts. <strong>If you use only one part, be sure to destroy the other parts or it will stall!</strong>
|
||||||
|
|
||||||
|
advanced_processor:
|
||||||
|
default:
|
||||||
|
name: &advanced_processor Color Inverter
|
||||||
|
description: Accepts a color or shape and inverts it.
|
||||||
|
|
||||||
|
rotater:
|
||||||
|
default:
|
||||||
|
name: &rotater Rotate
|
||||||
|
description: Rotates shapes clockwise by 90 degrees.
|
||||||
|
ccw:
|
||||||
|
name: Rotate (CCW)
|
||||||
|
description: Rotates shapes counter-clockwise by 90 degrees.
|
||||||
|
|
||||||
|
stacker:
|
||||||
|
default:
|
||||||
|
name: &stacker Stacker
|
||||||
|
description: Stacks both items. If they can not be merged, the right item is placed above the left item.
|
||||||
|
|
||||||
|
mixer:
|
||||||
|
default:
|
||||||
|
name: &mixer Color Mixer
|
||||||
|
description: Mixes two colors using additive blending.
|
||||||
|
|
||||||
|
painter:
|
||||||
|
default:
|
||||||
|
name: &painter Painter
|
||||||
|
description: &painter_desc Colors the whole shape on the left input with the color from the top input.
|
||||||
|
|
||||||
|
mirrored:
|
||||||
|
name: *painter
|
||||||
|
description: *painter_desc
|
||||||
|
|
||||||
|
double:
|
||||||
|
name: Painter (Double)
|
||||||
|
description: Colors the shapes on the left inputs with the color from the top input.
|
||||||
|
quad:
|
||||||
|
name: Painter (Quad)
|
||||||
|
description: Allows you to color each quadrant of the shape with a different color.
|
||||||
|
|
||||||
|
trash:
|
||||||
|
default:
|
||||||
|
name: &trash Trash
|
||||||
|
description: Accepts inputs from all sides and destroys them. Forever.
|
||||||
|
|
||||||
|
storage:
|
||||||
|
name: Storage
|
||||||
|
description: Stores excess items, up to a given capacity. Can be used as an overflow gate.
|
||||||
|
|
||||||
|
energy_generator:
|
||||||
|
deliver: Deliver
|
||||||
|
|
||||||
|
# This will be shown before the amount, so for example 'For 123 Energy'
|
||||||
|
toGenerateEnergy: For
|
||||||
|
|
||||||
|
default:
|
||||||
|
name: &energy_generator Energy Generator
|
||||||
|
description: Generates energy by consuming shapes.
|
||||||
|
|
||||||
|
wire_crossings:
|
||||||
|
default:
|
||||||
|
name: &wire_crossings Wire Splitter
|
||||||
|
description: Splits a energy wire into two.
|
||||||
|
|
||||||
|
merger:
|
||||||
|
name: Wire Merger
|
||||||
|
description: Merges two energy wires into one.
|
||||||
|
|
||||||
|
storyRewards:
|
||||||
|
# Those are the rewards gained from completing the store
|
||||||
|
reward_cutter_and_trash:
|
||||||
|
title: Cutting Shapes
|
||||||
|
desc: You just unlocked the <strong>cutter</strong> - it cuts shapes half from <strong>top to bottom</strong> regardless of its orientation!<br><br>Be sure to get rid of the waste, or otherwise <strong>it will stall</strong> - For this purpose I gave you a trash, which destroys everything you put into it!
|
||||||
|
|
||||||
|
reward_rotater:
|
||||||
|
title: Rotating
|
||||||
|
desc: The <strong>rotater</strong> has been unlocked! It rotates shapes clockwise by 90 degrees.
|
||||||
|
|
||||||
|
reward_painter:
|
||||||
|
title: Painting
|
||||||
|
desc: >-
|
||||||
|
The <strong>painter</strong> has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!<br><br>PS: If you are colorblind, there is a <strong>colorblind mode</strong> in the settings!
|
||||||
|
|
||||||
|
reward_mixer:
|
||||||
|
title: Color Mixing
|
||||||
|
desc: The <strong>mixer</strong> has been unlocked - Combine two colors using <strong>additive blending</strong> with this building!
|
||||||
|
|
||||||
|
reward_stacker:
|
||||||
|
title: Combiner
|
||||||
|
desc: You can now combine shapes with the <strong>combiner</strong>! Both inputs are combined, and if they can be put next to each other, they will be <strong>fused</strong>. If not, the right input is <strong>stacked on top</strong> of the left input!
|
||||||
|
|
||||||
|
reward_splitter:
|
||||||
|
title: Splitter/Merger
|
||||||
|
desc: The multifunctional <strong>balancer</strong> has been unlocked - It can be used to build bigger factories by <strong>splitting and merging items</strong> onto multiple belts!<br><br>
|
||||||
|
|
||||||
|
reward_tunnel:
|
||||||
|
title: Tunnel
|
||||||
|
desc: The <strong>tunnel</strong> has been unlocked - You can now tunnel items through belts and buildings with it!
|
||||||
|
|
||||||
|
reward_rotater_ccw:
|
||||||
|
title: CCW Rotating
|
||||||
|
desc: You have unlocked a variant of the <strong>rotater</strong> - It allows you to rotate shapes counter-clockwise! To build it, select the rotater and <strong>press 'T' to cycle through its variants</strong>!
|
||||||
|
|
||||||
|
reward_miner_chainable:
|
||||||
|
title: Chaining Extractor
|
||||||
|
desc: You have unlocked the <strong>chaining extractor</strong>! It can <strong>forward its resources</strong> to other extractors so you can more efficiently extract resources!
|
||||||
|
|
||||||
|
reward_underground_belt_tier_2:
|
||||||
|
title: Tunnel Tier II
|
||||||
|
desc: You have unlocked a new variant of the <strong>tunnel</strong> - It has a <strong>bigger range</strong>, and you can also mix-n-match those tunnels now!
|
||||||
|
|
||||||
|
reward_splitter_compact:
|
||||||
|
title: Compact Balancer
|
||||||
|
desc: >-
|
||||||
|
You have unlocked a compact variant of the <strong>balancer</strong> - It accepts two inputs and merges them into one belt!
|
||||||
|
|
||||||
|
reward_cutter_quad:
|
||||||
|
title: Quad Cutting
|
||||||
|
desc: You have unlocked a variant of the <strong>cutter</strong> - It allows you to cut shapes in <strong>four parts</strong> instead of just two!
|
||||||
|
|
||||||
|
reward_painter_double:
|
||||||
|
title: Double Painting
|
||||||
|
desc: You have unlocked a variant of the <strong>painter</strong> - It works as the regular painter but processes <strong>two shapes at once</strong> consuming just one color instead of two!
|
||||||
|
|
||||||
|
reward_painter_quad:
|
||||||
|
title: Quad Painting
|
||||||
|
desc: You have unlocked a variant of the <strong>painter</strong> - It allows you to paint each part of the shape individually!
|
||||||
|
|
||||||
|
reward_storage:
|
||||||
|
title: Storage Buffer
|
||||||
|
desc: You have unlocked a variant of the <strong>trash</strong> - It allows you to store items up to a given capacity!
|
||||||
|
|
||||||
|
reward_freeplay:
|
||||||
|
title: Freeplay
|
||||||
|
desc: You did it! You unlocked the <strong>free-play mode</strong>! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!)
|
||||||
|
|
||||||
|
reward_blueprints:
|
||||||
|
title: Blueprints
|
||||||
|
desc: You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.<br><br>Pasting it is <strong>not free</strong>, you need to produce <strong>blueprint shapes</strong> to afford it! (Those you just delivered).
|
||||||
|
|
||||||
|
# Special reward, which is shown when there is no reward actually
|
||||||
|
no_reward:
|
||||||
|
title: Next level
|
||||||
|
desc: >-
|
||||||
|
This level gave you no reward, but the next one will! <br><br> PS: Better don't destroy your existing factory - You need <strong>all</strong> those shapes later again to <strong>unlock upgrades</strong>!
|
||||||
|
|
||||||
|
no_reward_freeplay:
|
||||||
|
title: Next level
|
||||||
|
desc: >-
|
||||||
|
Congratulations! By the way, more content is planned for the standalone!
|
||||||
|
|
||||||
|
settings:
|
||||||
|
title: Settings
|
||||||
|
categories:
|
||||||
|
game: Game
|
||||||
|
app: Application
|
||||||
|
|
||||||
|
versionBadges:
|
||||||
|
dev: Development
|
||||||
|
staging: Staging
|
||||||
|
prod: Production
|
||||||
|
buildDate: Built <at-date>
|
||||||
|
|
||||||
|
labels:
|
||||||
|
uiScale:
|
||||||
|
title: Interface scale
|
||||||
|
description: >-
|
||||||
|
Changes the size of the user interface. The interface will still scale based on your device's resolution, but this setting controls the amount of scaling.
|
||||||
|
scales:
|
||||||
|
super_small: Super small
|
||||||
|
small: Small
|
||||||
|
regular: Regular
|
||||||
|
large: Large
|
||||||
|
huge: Huge
|
||||||
|
|
||||||
|
autosaveInterval:
|
||||||
|
title: Autosave Interval
|
||||||
|
description: >-
|
||||||
|
Controls how often the game saves automatically. You can also disable it entirely here.
|
||||||
|
|
||||||
|
intervals:
|
||||||
|
one_minute: 1 Minute
|
||||||
|
two_minutes: 2 Minutes
|
||||||
|
five_minutes: 5 Minutes
|
||||||
|
ten_minutes: 10 Minutes
|
||||||
|
twenty_minutes: 20 Minutes
|
||||||
|
disabled: Disabled
|
||||||
|
|
||||||
|
scrollWheelSensitivity:
|
||||||
|
title: Zoom sensitivity
|
||||||
|
description: >-
|
||||||
|
Changes how sensitive the zoom is (Either mouse wheel or trackpad).
|
||||||
|
sensitivity:
|
||||||
|
super_slow: Super slow
|
||||||
|
slow: Slow
|
||||||
|
regular: Regular
|
||||||
|
fast: Fast
|
||||||
|
super_fast: Super fast
|
||||||
|
|
||||||
|
movementSpeed:
|
||||||
|
title: Movement speed
|
||||||
|
description: >-
|
||||||
|
Changes how fast the view moves when using the keyboard.
|
||||||
|
speeds:
|
||||||
|
super_slow: Super slow
|
||||||
|
slow: Slow
|
||||||
|
regular: Regular
|
||||||
|
fast: Fast
|
||||||
|
super_fast: Super Fast
|
||||||
|
extremely_fast: Extremely Fast
|
||||||
|
|
||||||
|
language:
|
||||||
|
title: Language
|
||||||
|
description: >-
|
||||||
|
Change the language. All translations are user-contributed and might be incomplete!
|
||||||
|
|
||||||
|
enableColorBlindHelper:
|
||||||
|
title: Color Blind Mode
|
||||||
|
description: >-
|
||||||
|
Enables various tools which allow you to play the game if you are color blind.
|
||||||
|
|
||||||
|
fullscreen:
|
||||||
|
title: Fullscreen
|
||||||
|
description: >-
|
||||||
|
It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone.
|
||||||
|
|
||||||
|
soundsMuted:
|
||||||
|
title: Mute Sounds
|
||||||
|
description: >-
|
||||||
|
If enabled, mutes all sound effects.
|
||||||
|
|
||||||
|
musicMuted:
|
||||||
|
title: Mute Music
|
||||||
|
description: >-
|
||||||
|
If enabled, mutes all music.
|
||||||
|
|
||||||
|
theme:
|
||||||
|
title: Game theme
|
||||||
|
description: >-
|
||||||
|
Choose the game theme (light / dark).
|
||||||
|
themes:
|
||||||
|
dark: Dark
|
||||||
|
light: Light
|
||||||
|
|
||||||
|
refreshRate:
|
||||||
|
title: Simulation Target
|
||||||
|
description: >-
|
||||||
|
If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.
|
||||||
|
|
||||||
|
alwaysMultiplace:
|
||||||
|
title: Multiplace
|
||||||
|
description: >-
|
||||||
|
If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.
|
||||||
|
|
||||||
|
offerHints:
|
||||||
|
title: Hints & Tutorials
|
||||||
|
description: >-
|
||||||
|
Whether to offer hints and tutorials while playing. Also hides certain UI elements up to a given level to make it easier to get into the game.
|
||||||
|
|
||||||
|
enableTunnelSmartplace:
|
||||||
|
title: Smart Tunnels
|
||||||
|
description: >-
|
||||||
|
When enabled, placing tunnels will automatically remove unnecessary belts. This also enables you to drag tunnels and excess tunnels will get removed.
|
||||||
|
|
||||||
|
vignette:
|
||||||
|
title: Vignette
|
||||||
|
description: >-
|
||||||
|
Enables the vignette, which darkens the screen corners and makes text easier to read.
|
||||||
|
|
||||||
|
rotationByBuilding:
|
||||||
|
title: Rotation by building type
|
||||||
|
description: >-
|
||||||
|
Each building type remembers the rotation you last set it to individually. This may be more comfortable if you frequently switch between placing different building types.
|
||||||
|
|
||||||
|
compactBuildingInfo:
|
||||||
|
title: Compact Building Infos
|
||||||
|
description: >-
|
||||||
|
Shortens info boxes for buildings by only showing their ratios. Otherwise a description and image is shown.
|
||||||
|
|
||||||
|
disableCutDeleteWarnings:
|
||||||
|
title: Disable Cut/Delete Warnings
|
||||||
|
description: >-
|
||||||
|
Disables the warning dialogs brought up when cutting/deleting more than 100 entities.
|
||||||
|
|
||||||
|
keybindings:
|
||||||
|
title: Keybindings
|
||||||
|
hint: >-
|
||||||
|
Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.
|
||||||
|
|
||||||
|
resetKeybindings: Reset Keybindings
|
||||||
|
|
||||||
|
categoryLabels:
|
||||||
|
general: Application
|
||||||
|
ingame: Game
|
||||||
|
navigation: Navigating
|
||||||
|
placement: Placement
|
||||||
|
massSelect: Mass Select
|
||||||
|
buildings: Building Shortcuts
|
||||||
|
placementModifiers: Placement Modifiers
|
||||||
|
|
||||||
|
mappings:
|
||||||
|
confirm: Confirm
|
||||||
|
back: Back
|
||||||
|
mapMoveUp: Move Up
|
||||||
|
mapMoveRight: Move Right
|
||||||
|
mapMoveDown: Move Down
|
||||||
|
mapMoveLeft: Move Left
|
||||||
|
mapMoveFaster: Move Faster
|
||||||
|
centerMap: Center Map
|
||||||
|
|
||||||
|
mapZoomIn: Zoom in
|
||||||
|
mapZoomOut: Zoom out
|
||||||
|
createMarker: Create Marker
|
||||||
|
|
||||||
|
menuOpenShop: Upgrades
|
||||||
|
menuOpenStats: Statistics
|
||||||
|
menuClose: Close Menu
|
||||||
|
|
||||||
|
toggleHud: Toggle HUD
|
||||||
|
toggleFPSInfo: Toggle FPS and Debug Info
|
||||||
|
switchLayers: Switch layers
|
||||||
|
exportScreenshot: Export whole Base as Image
|
||||||
|
belt: *belt
|
||||||
|
splitter: *splitter
|
||||||
|
underground_belt: *underground_belt
|
||||||
|
miner: *miner
|
||||||
|
cutter: *cutter
|
||||||
|
advanced_processor: *advanced_processor
|
||||||
|
rotater: *rotater
|
||||||
|
stacker: *stacker
|
||||||
|
mixer: *mixer
|
||||||
|
energy_generator: *energy_generator
|
||||||
|
painter: *painter
|
||||||
|
trash: *trash
|
||||||
|
wire: *wire
|
||||||
|
|
||||||
|
pipette: Pipette
|
||||||
|
rotateWhilePlacing: Rotate
|
||||||
|
rotateInverseModifier: >-
|
||||||
|
Modifier: Rotate CCW instead
|
||||||
|
cycleBuildingVariants: Cycle Variants
|
||||||
|
confirmMassDelete: Delete area
|
||||||
|
pasteLastBlueprint: Paste last blueprint
|
||||||
|
cycleBuildings: Cycle Buildings
|
||||||
|
lockBeltDirection: Enable belt planner
|
||||||
|
switchDirectionLockSide: >-
|
||||||
|
Planner: Switch side
|
||||||
|
|
||||||
|
massSelectStart: Hold and drag to start
|
||||||
|
massSelectSelectMultiple: Select multiple areas
|
||||||
|
massSelectCopy: Copy area
|
||||||
|
massSelectCut: Cut area
|
||||||
|
|
||||||
|
placementDisableAutoOrientation: Disable automatic orientation
|
||||||
|
placeMultiple: Stay in placement mode
|
||||||
|
placeInverse: Invert automatic belt orientation
|
||||||
|
|
||||||
|
about:
|
||||||
|
title: About this Game
|
||||||
|
body: >-
|
||||||
|
This game is open source and developed by <a href="https://github.com/tobspr" target="_blank">Tobias Springer</a> (this is me).<br><br>
|
||||||
|
|
||||||
|
If you want to contribute, check out <a href="<githublink>" target="_blank">shapez.io on github</a>.<br><br>
|
||||||
|
|
||||||
|
This game wouldn't have been possible without the great discord community around my games - You should really join the <a href="<discordlink>" target="_blank">discord server</a>!<br><br>
|
||||||
|
|
||||||
|
The soundtrack was made by <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - He's awesome.<br><br>
|
||||||
|
|
||||||
|
Finally, huge thanks to my best friend <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Without our factorio sessions, this game would never have existed.
|
||||||
|
|
||||||
|
changelog:
|
||||||
|
title: Changelog
|
||||||
|
|
||||||
|
demo:
|
||||||
|
features:
|
||||||
|
restoringGames: Restoring savegames
|
||||||
|
importingGames: Importing savegames
|
||||||
|
oneGameLimit: Limited to one savegame
|
||||||
|
customizeKeybindings: Customizing Keybindings
|
||||||
|
exportingBase: Exporting whole Base as Image
|
||||||
|
|
||||||
|
settingNotAvailable: Not available in the demo.
|
@ -30,32 +30,32 @@ steamPage:
|
|||||||
longText: >-
|
longText: >-
|
||||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||||
|
|
||||||
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
|
shapez.ioは無限のマップ内で様々な"形"を資源とし、段々と複雑になっていく形の作成や合成の自動化を目指して工場を構築するゲームです。
|
||||||
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
|
求められた"形"を届けることで様々なアップグレードを手に入れることができ、さらに工場の効率を上げることができます。
|
||||||
|
|
||||||
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
|
"形"の需要が増えるにつれ、工場を拡大する必要があります - より多くの資源を手に入れるために[b]無限のマップ[!b]を開拓していく必要があります。
|
||||||
|
|
||||||
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
|
"形"に色を塗る必要もあります - 赤、緑、青を混ぜ、さまざまな色を作り需要に応じて色が塗られた"形"を製造できます。
|
||||||
|
|
||||||
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
|
現在このゲームには18個のレベルがあり、今後これを拡大していく予定です - 他にも様々なアップデートを準備しています!
|
||||||
|
|
||||||
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
|
このゲームを買うことによってスタンドアローン版の様々な機能が使えるようになり、新しいアップデートもすぐに手に入ります。
|
||||||
|
|
||||||
[b]Standalone Advantages[/b]
|
[b]スタンドアローン版で使える機能[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Dark Mode
|
[*] ダークモード
|
||||||
[*] Unlimited Waypoints
|
[*] ウェイポイントの制限がありません
|
||||||
[*] Unlimited Savegames
|
[*] セーブの数の制限がありません
|
||||||
[*] Additional settings
|
[*] 様々な設定
|
||||||
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
|
[*] 追加予定: ワイヤーとエネルギー! (7月末を目指しています)
|
||||||
[*] Coming soon: More Levels
|
[*] 追加予定: より多くのレベル
|
||||||
[*] Allows me to further develop shapez.io ❤️
|
[*] shapez.io開発が助けられます❤️
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]Future Updates[/b]
|
[b]今後の予定[/b]
|
||||||
|
|
||||||
I am updating the game very often and trying to push an update at least every week!
|
週に一回はアップデートを出せることを目指しています。
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Different maps and challenges (e.g. maps with obstacles)
|
[*] Different maps and challenges (e.g. maps with obstacles)
|
||||||
@ -67,22 +67,22 @@ steamPage:
|
|||||||
[*] And much more!
|
[*] And much more!
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]This game is open source![/b]
|
[b]このゲームはオープンソースです![/b]
|
||||||
|
|
||||||
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
|
誰でもこのげむの開発を手伝うことができ、私もプレーヤーの意見をできるだけゲームに取り入れようとしています。
|
||||||
Be sure to check out my trello board for the full roadmap!
|
Trelloで今後の予定が全て確認できます。
|
||||||
|
|
||||||
[b]Links[/b]
|
[b]外部リンク[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
|
[*] [url=https://discord.com/invite/HN7EVzV]公式Discord[/url]
|
||||||
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
|
[*] [url=https://trello.com/b/ISQncpJP/shapezio]今後の予定[/url]
|
||||||
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
|
[*] [url=https://www.reddit.com/r/shapezio]Reddit[/url]
|
||||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
[*] [url=https://github.com/tobspr/shapez.io]ソースコード(GitHub)[/url]
|
||||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]翻訳に参加[/url]
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
discordLink: Official Discord - Chat with me!
|
discordLink: 公式Discord - 私と話せます!
|
||||||
|
|
||||||
global:
|
global:
|
||||||
loading: ロード中
|
loading: ロード中
|
||||||
@ -134,14 +134,14 @@ demoBanners:
|
|||||||
# This is the "advertisement" shown in the main menu and other various places
|
# This is the "advertisement" shown in the main menu and other various places
|
||||||
title: デモ版
|
title: デモ版
|
||||||
intro: >-
|
intro: >-
|
||||||
スタンドアローン版を手に入れ、すべての要素をアンロックしましょう!
|
スタンドアローン版を手に入れ、すべての機能をアンロックしましょう!
|
||||||
|
|
||||||
mainMenu:
|
mainMenu:
|
||||||
play: プレイ
|
play: プレイ
|
||||||
changelog: 更新履歴
|
changelog: 更新履歴
|
||||||
importSavegame: インポート
|
importSavegame: インポート
|
||||||
openSourceHint: このゲームはオープンソースです
|
openSourceHint: このゲームはオープンソースです
|
||||||
discordLink: 公式Discordサーバ
|
discordLink: 公式Discord
|
||||||
helpTranslate: 翻訳に参加
|
helpTranslate: 翻訳に参加
|
||||||
|
|
||||||
# This is shown when using firefox and other browsers which are not supported.
|
# This is shown when using firefox and other browsers which are not supported.
|
||||||
@ -154,7 +154,7 @@ mainMenu:
|
|||||||
|
|
||||||
continue: 続きから
|
continue: 続きから
|
||||||
newGame: 新規ゲーム
|
newGame: 新規ゲーム
|
||||||
madeBy: Made by <author-link>
|
madeBy: 制作者 <author-link>
|
||||||
subreddit: Reddit
|
subreddit: Reddit
|
||||||
|
|
||||||
dialogs:
|
dialogs:
|
||||||
|
@ -50,7 +50,7 @@ steamPage:
|
|||||||
[*] Extra opties
|
[*] Extra opties
|
||||||
[*] Binnenkort: Kabels & Energie! Hopelijk vanaf eind juli 2020.
|
[*] Binnenkort: Kabels & Energie! Hopelijk vanaf eind juli 2020.
|
||||||
[*] Binnenkort: Meer Levels
|
[*] Binnenkort: Meer Levels
|
||||||
[*] Helpt mij om shapez.io verder te ontwikkelen ❤️
|
[*] Help mij om shapez.io verder te ontwikkelen ❤️
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]Geplande Updates[/b]
|
[b]Geplande Updates[/b]
|
||||||
@ -69,7 +69,7 @@ steamPage:
|
|||||||
|
|
||||||
[b]Dit spel is open source![/b]
|
[b]Dit spel is open source![/b]
|
||||||
|
|
||||||
Iedreen kan bijdragen. Ik ben actief in de community en probeer naar alle suggesties en feedback te kijken en deze mee te nemen in de ontwikkeling.
|
Iedereen kan bijdragen. Ik ben actief in de community en probeer naar alle suggesties en feedback te kijken en deze op te nemen in de ontwikkeling.
|
||||||
Bekijk mijn trello-bord voor het volledige stappenplan!
|
Bekijk mijn trello-bord voor het volledige stappenplan!
|
||||||
|
|
||||||
[b]Links[/b]
|
[b]Links[/b]
|
||||||
@ -172,12 +172,12 @@ dialogs:
|
|||||||
showKeybindings: Zie Sneltoetsen
|
showKeybindings: Zie Sneltoetsen
|
||||||
|
|
||||||
importSavegameError:
|
importSavegameError:
|
||||||
title: Import Error
|
title: Importeer error
|
||||||
text: >-
|
text: >-
|
||||||
Het importeren van je savegame is mislukt:
|
Het importeren van je savegame is mislukt:
|
||||||
|
|
||||||
importSavegameSuccess:
|
importSavegameSuccess:
|
||||||
title: Savegame Geïmporteerd
|
title: Savegame geïmporteerd
|
||||||
text: >-
|
text: >-
|
||||||
Je savegame is succesvol geïmporteerd.
|
Je savegame is succesvol geïmporteerd.
|
||||||
|
|
||||||
@ -227,7 +227,7 @@ dialogs:
|
|||||||
Dit zijn de veranderingen sinds je voor het laatst gespeeld hebt:
|
Dit zijn de veranderingen sinds je voor het laatst gespeeld hebt:
|
||||||
|
|
||||||
upgradesIntroduction:
|
upgradesIntroduction:
|
||||||
title: Ontgrendel Upgrades
|
title: Ontgrendel upgrades
|
||||||
desc: >-
|
desc: >-
|
||||||
Alle vormen die je produceert kunnen gebruikt worden om upgrades te ontgrendelen - <strong>vernietig je oude fabrieken niet!</strong>
|
Alle vormen die je produceert kunnen gebruikt worden om upgrades te ontgrendelen - <strong>vernietig je oude fabrieken niet!</strong>
|
||||||
Het upgrades-tabblad staat in de rechterbovenhoek van het scherm.
|
Het upgrades-tabblad staat in de rechterbovenhoek van het scherm.
|
||||||
@ -349,7 +349,7 @@ ingame:
|
|||||||
dataSources:
|
dataSources:
|
||||||
stored:
|
stored:
|
||||||
title: In opslag
|
title: In opslag
|
||||||
description: Geeft weer hoe veel vormen er zijn opgeslagen in de HUB.
|
description: Geeft alle vormen weer die opgeslagen zijn in de HUB.
|
||||||
produced:
|
produced:
|
||||||
title: Geproduceerd
|
title: Geproduceerd
|
||||||
description: Geeft alle vormen weer die op dit moment geproduceerd worden, inclusief tussenproducten.
|
description: Geeft alle vormen weer die op dit moment geproduceerd worden, inclusief tussenproducten.
|
||||||
@ -501,7 +501,7 @@ buildings:
|
|||||||
description: &painter_desc Verft de volledige vorm in de linker input met de kleur van de rechter input.
|
description: &painter_desc Verft de volledige vorm in de linker input met de kleur van de rechter input.
|
||||||
double:
|
double:
|
||||||
name: Verver (Dubbel)
|
name: Verver (Dubbel)
|
||||||
description: Verft de vormen in de linker inputs met de kleur van de rechter input.
|
description: Verft de vormen in de linker input met de kleur van de rechter input.
|
||||||
quad:
|
quad:
|
||||||
name: Verver (Quad)
|
name: Verver (Quad)
|
||||||
description: Verft elke kwart van de vorm een andere kleur.
|
description: Verft elke kwart van de vorm een andere kleur.
|
||||||
@ -649,7 +649,7 @@ settings:
|
|||||||
small: Klein
|
small: Klein
|
||||||
regular: Middel
|
regular: Middel
|
||||||
large: Groot
|
large: Groot
|
||||||
huge: Wumbo
|
huge: Jumbo
|
||||||
|
|
||||||
scrollWheelSensitivity:
|
scrollWheelSensitivity:
|
||||||
title: Zoom-gevoeligheid
|
title: Zoom-gevoeligheid
|
||||||
|
@ -21,7 +21,7 @@
|
|||||||
|
|
||||||
steamPage:
|
steamPage:
|
||||||
# This is the short text appearing on the steam page
|
# This is the short text appearing on the steam page
|
||||||
shortText: shapez.io er et spill som handler om å bygge fabrikker for å automatisere produksjon og kombinering av former med økende kompleksitet på et ubegrenset brett.
|
shortText: shapez.io er et spill som handler om å bygge fabrikker for å automatisere produksjon og kombinasjon av former med økende kompleksitet på et uendelig ekspanderende brett.
|
||||||
|
|
||||||
# This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
|
# This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
|
||||||
# NOTICE:
|
# NOTICE:
|
||||||
@ -30,59 +30,59 @@ steamPage:
|
|||||||
longText: >-
|
longText: >-
|
||||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||||
|
|
||||||
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
|
Shapez.io er et spill som handler om å bygge fabrikker for å automatisere produksjon og kombinasjon av former med økende kompleksitet på et uendelig ekspanderende brett.
|
||||||
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
|
Ved leveranse av de forespurte formene vil du komme videre i spillet og låse opp oppgraderinger for å øke farten på fabrikken din
|
||||||
|
|
||||||
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
|
Etter hvert som forespørselen av former øker, vil du være nødt til å utvide fabrikken din for å møte etterspørselen - Ikke glem ressursene, du vil bli nødt til å utvide over det [b]uendelige brettet[/b]!
|
||||||
|
|
||||||
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
|
Snart blir du nødt til å plande farger og male formene dine med dem - Kombiner røde, grønne og blåe farge ressurser for å produsere forskjellige farger og male former med dem for å tilfredstille etterspørselen.
|
||||||
|
|
||||||
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
|
Dette spillet har 18 progressive nivåer (Noe som burde holde deg opptatt i flere timer allerede!) men jeg legger stadig til nytt innhold - Det er mye som er planlagt!
|
||||||
|
|
||||||
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
|
Kjøp av spillet gir deg tilgang til den frittstående versjonen som har mange tilleggsfunksjoner og du vil også få tilgang til nyutviklede funksjoner.
|
||||||
|
|
||||||
[b]Standalone Advantages[/b]
|
[b]Frittstående fordeler[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Dark Mode
|
[*] Mørk Modus
|
||||||
[*] Unlimited Waypoints
|
[*] Ubegrensede Veipunkter
|
||||||
[*] Unlimited Savegames
|
[*] Uendelige Lagringsfiler
|
||||||
[*] Additional settings
|
[*] Tilleggsinnstillinger
|
||||||
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
|
[*] Kommer snart: Ledninger og strøm! Sikter mot (omtrent) slutten av Juli 2020.
|
||||||
[*] Coming soon: More Levels
|
[*] Kommer snart: Flere Nivåer
|
||||||
[*] Allows me to further develop shapez.io ❤️
|
[*] Tillater meg å fortsette å utvikle shapez.io ❤️
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]Future Updates[/b]
|
[b]Fremtidige Oppdateringer[/b]
|
||||||
|
|
||||||
I am updating the game very often and trying to push an update at least every week!
|
Jeg oppdaterer spillet veldig ofte og prøver å presse inn en oppdatering i det minste hver uke!
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Different maps and challenges (e.g. maps with obstacles)
|
[*] Forskjellige baner og utfordringer (f.eks. baner med hindringer)
|
||||||
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
|
[*] Gåter (lever den forspurte formen med et begrenset område / sett med bygninger)
|
||||||
[*] A story mode where buildings have a cost
|
[*] En historiemodus der bygninger har en pris
|
||||||
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
|
[*] Konfigurerbar kartgenerator (Konfigurer ressurser/former, størrelse/tetthet, seed og mer)
|
||||||
[*] Additional types of shapes
|
[*] Flere typer former
|
||||||
[*] Performance improvements (The game already runs pretty well!)
|
[*] Ytelsesforbedringer (Spillet kjører allerede ganske bra!)
|
||||||
[*] And much more!
|
[*] Og mye mer!
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]This game is open source![/b]
|
[b]Dette spillet er åpen kildekode![/b]
|
||||||
|
|
||||||
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
|
Hvem som helst kan bidra, Jeg er aktivt involvert i samfunnet og forsøker å gå gjennom alle forslag og ta tilbakemelding i betraktning der det er mulig.
|
||||||
Be sure to check out my trello board for the full roadmap!
|
Sørg for å sjekke trello panelet mitt for hele veikartet!
|
||||||
|
|
||||||
[b]Links[/b]
|
[b]Lenker[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
|
[*] [url=https://discord.com/invite/HN7EVzV]Offisiell Discord[/url]
|
||||||
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
|
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Veikart[/url]
|
||||||
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
|
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
|
||||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
[*] [url=https://github.com/tobspr/shapez.io]Kildekode (GitHub)[/url]
|
||||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Hjelp til å oversette[/url]
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
discordLink: Official Discord - Chat with me!
|
discordLink: Offisiell Discord - Chat med meg!
|
||||||
|
|
||||||
global:
|
global:
|
||||||
loading: Laster
|
loading: Laster
|
||||||
|
@ -30,59 +30,59 @@ steamPage:
|
|||||||
longText: >-
|
longText: >-
|
||||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||||
|
|
||||||
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
|
shapez.io é um jogo sobre construir fábricas, automatizando a criação e combinação de formas cada vez mais complexas num mapa infinito.
|
||||||
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
|
Após a entrega das formas requisitadas você progredirá no jogo e desbloqueará melhorias para acelerar sua fábrica.
|
||||||
|
|
||||||
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
|
Conforme sua demanda por formas aumenta, você irá que aumentar sua fábrica para alcançar-la - Mas não se esqueça dos recursos, você precisará expandir pelo [b]mapa infinito[/b]!
|
||||||
|
|
||||||
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
|
Rapidamente você vai ter que misturar cores e pintar suas formas com elas - Combine recursos vermelhos, verdes e azuis para produzir cores diferentes e pintar formas com elas para satisfazer a demanda.
|
||||||
|
|
||||||
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
|
O jogo contém 18 níveis progressivos (Que já devem manter você ocupado por horas!) mas eu adiciono novo contéudo constantemente - Tem bastante coisa já planejada!
|
||||||
|
|
||||||
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
|
Comprando o jogo você terá acesso à versão completa, que contém recursos adicionais, e além disso você também terá acesso aos recursos que seram desenvolvidos.
|
||||||
|
|
||||||
[b]Standalone Advantages[/b]
|
[b]Vantagens da versão completa[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Dark Mode
|
[*] Modo Escuro
|
||||||
[*] Unlimited Waypoints
|
[*] Pontos de Referência Ilimitados
|
||||||
[*] Unlimited Savegames
|
[*] Quantidade de Saves Ilimitada
|
||||||
[*] Additional settings
|
[*] Configurações adicionais
|
||||||
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
|
[*] Em Breve: Fios e Energia! Previsto para (mais ou menos) o fim de Julho de 2020.
|
||||||
[*] Coming soon: More Levels
|
[*] Em Breve: Mais Níveis
|
||||||
[*] Allows me to further develop shapez.io ❤️
|
[*] Me permite desenvolver shapez.io ❤️
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]Future Updates[/b]
|
[b]Atualizações Futuras[/b]
|
||||||
|
|
||||||
I am updating the game very often and trying to push an update at least every week!
|
Eu lanço atualizações frequentemente e estou tentando lançar pelo menos um por semana!
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Different maps and challenges (e.g. maps with obstacles)
|
[*] Mapas diferentes e desafios (por exemplo mapas com obstáculos)
|
||||||
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
|
[*] Puzzles (Entregue a forma pedida com uma área restringida ou um certo conjunto de construções)
|
||||||
[*] A story mode where buildings have a cost
|
[*] Um modo história onde as construções têm um custo
|
||||||
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
|
[*] Um geredor de mapa customizável (Configure recursos, forma, tamanho, densidade, semente e mais)
|
||||||
[*] Additional types of shapes
|
[*] Mais tipos de formas
|
||||||
[*] Performance improvements (The game already runs pretty well!)
|
[*] Melhorias de desempenho (O jogo já roda bem!)
|
||||||
[*] And much more!
|
[*] E muito mais!
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]This game is open source![/b]
|
[b]Esse jogo tem código aberto![/b]
|
||||||
|
|
||||||
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
|
Qualquer um pode contribuir, eu estou ativamente envolvido com a comunidade e tento ler todas as sugestões e levar o feedback em consideração quando possível.
|
||||||
Be sure to check out my trello board for the full roadmap!
|
Para uma lista completa dos planos para o futuro, não se esqueça de dar uma olhada no meu quadro do Trello!
|
||||||
|
|
||||||
[b]Links[/b]
|
[b]Links[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
|
[*] [url=https://discord.com/invite/HN7EVzV]Discord oficial[/url]
|
||||||
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
|
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Planos para o futuro[/url]
|
||||||
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
|
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
|
||||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
[*] [url=https://github.com/tobspr/shapez.io]Código fonte(GitHub)[/url]
|
||||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Ajude a traduzir[/url]
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
discordLink: Official Discord - Chat with me!
|
discordLink: Discord Oficial - Converse comigo!
|
||||||
|
|
||||||
global:
|
global:
|
||||||
loading: Carregando
|
loading: Carregando
|
||||||
@ -254,13 +254,13 @@ dialogs:
|
|||||||
createMarker:
|
createMarker:
|
||||||
title: Nova Marcação
|
title: Nova Marcação
|
||||||
desc: Give it a meaningful name, you can also include a <strong>short key</strong> of a shape (Which you can generate <a href="https://viewer.shapez.io" target="_blank">here</a>)
|
desc: Give it a meaningful name, you can also include a <strong>short key</strong> of a shape (Which you can generate <a href="https://viewer.shapez.io" target="_blank">here</a>)
|
||||||
titleEdit: Edit Marker
|
titleEdit: Editar Marcação
|
||||||
markerDemoLimit:
|
markerDemoLimit:
|
||||||
desc: >-
|
desc: >-
|
||||||
Você só pode criar dois marcadores na versão demo. Adquira a versão completa para marcadores ilimitados!
|
Você só pode criar dois marcadores na versão demo. Adquira a versão completa para marcadores ilimitados!
|
||||||
|
|
||||||
massCutConfirm:
|
massCutConfirm:
|
||||||
title: Confirm cut
|
title: Confirmar Corte
|
||||||
desc: >-
|
desc: >-
|
||||||
Você está cortando vários objetos (<count> para ser exato)! Você quer continuar?
|
Você está cortando vários objetos (<count> para ser exato)! Você quer continuar?
|
||||||
|
|
||||||
@ -270,7 +270,7 @@ dialogs:
|
|||||||
Você está prestes a exportar uma captura de tela da sua base. Note que isso pode ser bastante lento para uma base grande, e até mesmo pode travar o jogo!
|
Você está prestes a exportar uma captura de tela da sua base. Note que isso pode ser bastante lento para uma base grande, e até mesmo pode travar o jogo!
|
||||||
|
|
||||||
massCutInsufficientConfirm:
|
massCutInsufficientConfirm:
|
||||||
title: Confirm cut
|
title: Confirmar Corte
|
||||||
desc: You can not afford to paste this area! Are you sure you want to cut it?
|
desc: You can not afford to paste this area! Are you sure you want to cut it?
|
||||||
|
|
||||||
ingame:
|
ingame:
|
||||||
@ -290,13 +290,13 @@ ingame:
|
|||||||
delete: Destruir
|
delete: Destruir
|
||||||
selectBuildings: Selecionar área
|
selectBuildings: Selecionar área
|
||||||
pasteLastBlueprint: Colar último projeto
|
pasteLastBlueprint: Colar último projeto
|
||||||
lockBeltDirection: Enable belt planner
|
lockBeltDirection: Ativar Planejador de Esteiras
|
||||||
plannerSwitchSide: Flip planner side
|
plannerSwitchSide: Flip planner side
|
||||||
cutSelection: Cut
|
cutSelection: Cortar
|
||||||
copySelection: Copy
|
copySelection: Colar
|
||||||
clearSelection: Clear Selection
|
clearSelection: Limpar Seleção
|
||||||
pipette: Pipette
|
pipette: Pipeta
|
||||||
switchLayers: Switch layers
|
switchLayers: Trocar camadas
|
||||||
|
|
||||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||||
# from the toolbar)
|
# from the toolbar)
|
||||||
@ -403,18 +403,18 @@ ingame:
|
|||||||
Este <strong> NÃO </strong> é um jogo inativo! Construa mais extratores e esteiras para concluir o objetivo mais rapidamente.<br><br>Dica, segure <strong> SHIFT </strong> para colocar vários extratores e use <strong> R </strong> para girá-los.
|
Este <strong> NÃO </strong> é um jogo inativo! Construa mais extratores e esteiras para concluir o objetivo mais rapidamente.<br><br>Dica, segure <strong> SHIFT </strong> para colocar vários extratores e use <strong> R </strong> para girá-los.
|
||||||
|
|
||||||
colors:
|
colors:
|
||||||
red: Red
|
red: Vermelho
|
||||||
green: Green
|
green: Verde
|
||||||
blue: Blue
|
blue: Azul
|
||||||
yellow: Yellow
|
yellow: Amarelo
|
||||||
purple: Purple
|
purple: Roxo
|
||||||
cyan: Cyan
|
cyan: Ciano
|
||||||
white: White
|
white: Branco
|
||||||
uncolored: No color
|
uncolored: Sem cor
|
||||||
black: Black
|
black: Preto
|
||||||
shapeViewer:
|
shapeViewer:
|
||||||
title: Layers
|
title: Camadas
|
||||||
empty: Empty
|
empty: Vazio
|
||||||
copyKey: Copy Key
|
copyKey: Copy Key
|
||||||
|
|
||||||
# All shop upgrades
|
# All shop upgrades
|
||||||
@ -527,25 +527,25 @@ buildings:
|
|||||||
levelShortcut: LVL
|
levelShortcut: LVL
|
||||||
wire:
|
wire:
|
||||||
default:
|
default:
|
||||||
name: Energy Wire
|
name: Fio de energia
|
||||||
description: Allows you to transport energy.
|
description: Permite transportar energia.
|
||||||
advanced_processor:
|
advanced_processor:
|
||||||
default:
|
default:
|
||||||
name: Color Inverter
|
name: Color Inverter
|
||||||
description: Accepts a color or shape and inverts it.
|
description: Accepts a color or shape and inverts it.
|
||||||
energy_generator:
|
energy_generator:
|
||||||
deliver: Deliver
|
deliver: Entregue
|
||||||
toGenerateEnergy: For
|
toGenerateEnergy: Para
|
||||||
default:
|
default:
|
||||||
name: Energy Generator
|
name: Gerador de Energia
|
||||||
description: Generates energy by consuming shapes.
|
description: Consome figuras para gerar energia.
|
||||||
wire_crossings:
|
wire_crossings:
|
||||||
default:
|
default:
|
||||||
name: Wire Splitter
|
name: Separador de Fios
|
||||||
description: Splits a energy wire into two.
|
description: Divide um fio de energia em dois.
|
||||||
merger:
|
merger:
|
||||||
name: Wire Merger
|
name: Juntador de Fios
|
||||||
description: Merges two energy wires into one.
|
description: Junta dois fios de energia em um.
|
||||||
|
|
||||||
storyRewards:
|
storyRewards:
|
||||||
# Those are the rewards gained from completing the store
|
# Those are the rewards gained from completing the store
|
||||||
@ -826,7 +826,7 @@ keybindings:
|
|||||||
mapMoveFaster: Mover mais rápido
|
mapMoveFaster: Mover mais rápido
|
||||||
lockBeltDirection: Ativar planejador de correia
|
lockBeltDirection: Ativar planejador de correia
|
||||||
switchDirectionLockSide: "Planejador: Mudar de lado"
|
switchDirectionLockSide: "Planejador: Mudar de lado"
|
||||||
pipette: Pipeta
|
pipette: Conta-gotas
|
||||||
menuClose: Close Menu
|
menuClose: Close Menu
|
||||||
switchLayers: Switch layers
|
switchLayers: Switch layers
|
||||||
advanced_processor: Color Inverter
|
advanced_processor: Color Inverter
|
||||||
|
@ -30,59 +30,59 @@ steamPage:
|
|||||||
longText: >-
|
longText: >-
|
||||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||||
|
|
||||||
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
|
shapez.io é um jogo cujo objetivo é construir fábricas para automatizar a criação e fusão de formas geométricas num mapa infinito.
|
||||||
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
|
Ao entregar as formas pedidas, progredirás no jogo e desbloquearás melhorias para acelerar a produção da tua fábrica.
|
||||||
|
|
||||||
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
|
Uma vez que a procura aumenta a cada nível, terás de aumentar a tua fábrica para fazer face às necessidades - Para isso, terás de explorar o [b]mapa infinito[/b] para encontrar todos os recursos!
|
||||||
|
|
||||||
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
|
Rapidamente precisarás de misturar cores e pintar as formas com elas - Combina os recursos de cores vermelha, verde e azul para produzir ainda mais cores e usá-las para pintar as formas geométricas com o intuito de satisfazer a procura.
|
||||||
|
|
||||||
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
|
Este jogo conta com 18 níveis (Que deverão manter-te ocupado durante horas!) mas estou constantemente a adicionar novos conteúdos - Há muitas coisas planeadas!
|
||||||
|
|
||||||
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
|
Ao comprar o jogo, terás acesso à versão completa, que contém funcionalidades adicionais, e também a conteúdos desenvolvidos recentemente.
|
||||||
|
|
||||||
[b]Standalone Advantages[/b]
|
[b]Vantagens do jogo completo[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Dark Mode
|
[*] Modo escuro
|
||||||
[*] Unlimited Waypoints
|
[*] Marcos ilimitados
|
||||||
[*] Unlimited Savegames
|
[*] Savegames infinitos
|
||||||
[*] Additional settings
|
[*] Mais definições
|
||||||
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
|
[*] Brevemente: Fios & Energia! Previsto para o final de Julho 2020 (aproximadamente).
|
||||||
[*] Coming soon: More Levels
|
[*] Brevemente: Mais níveis
|
||||||
[*] Allows me to further develop shapez.io ❤️
|
[*] Possibilita-me desenvolver ainda mais o shapez.io ❤️
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]Future Updates[/b]
|
[b]Atualizações futuras[/b]
|
||||||
|
|
||||||
I am updating the game very often and trying to push an update at least every week!
|
Atualizo o jogo frequentemente e tento lançar uma atualização pelo menos todas as semanas!
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Different maps and challenges (e.g. maps with obstacles)
|
[*] Mapas diferentes e desafios (por exemplo mapas com obstáculos)
|
||||||
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
|
[*] Puzzles (Entrega a forma pedida numa área restrita e/ou com um número limitado de construções)
|
||||||
[*] A story mode where buildings have a cost
|
[*] Modo história onde as construções têm um custo
|
||||||
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
|
[*] Criação de mapas configuráveis (Editar o número e tamanho das minas, semente, e mais)
|
||||||
[*] Additional types of shapes
|
[*] Mais tipos de formas geométricas
|
||||||
[*] Performance improvements (The game already runs pretty well!)
|
[*] Mais melhorias de performance (Apesar do jogo já correr bastante bem!)
|
||||||
[*] And much more!
|
[*] E muito mais!
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]This game is open source![/b]
|
[b]Este jogo é open source (código aberto)![/b]
|
||||||
|
|
||||||
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
|
Qualquer pessoa pode contribuir! Adicionalmente, Eu ouço [b]muito[/b] a comunidade! Eu tento ler todas as sugestões e retirar delas tanto feedback quanto possível.
|
||||||
Be sure to check out my trello board for the full roadmap!
|
Segue o meu trello board para veres todo o roteiro de desenvolvimento!
|
||||||
|
|
||||||
[b]Links[/b]
|
[b]Ligações[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
|
[*] [url=https://discord.com/invite/HN7EVzV]Discord oficial[/url]
|
||||||
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
|
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roteiro de desenvolvimento[/url]
|
||||||
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
|
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
|
||||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
[*] [url=https://github.com/tobspr/shapez.io]Código fonte (GitHub)[/url]
|
||||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Ajuda a traduzir[/url]
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
discordLink: Official Discord - Chat with me!
|
discordLink: Discord oficial - Conversa comigo!
|
||||||
|
|
||||||
global:
|
global:
|
||||||
loading: A carregar
|
loading: A carregar
|
||||||
@ -252,9 +252,9 @@ dialogs:
|
|||||||
<code class='keybinding'>ALT</code>: Inverte as posições.<br>
|
<code class='keybinding'>ALT</code>: Inverte as posições.<br>
|
||||||
|
|
||||||
createMarker:
|
createMarker:
|
||||||
title: Novo marco
|
title: Novo Marco
|
||||||
desc: Dá-lhe um nome com significado, também poderás adicionar <strong>um pequeno código</strong> de uma forma. (Pode ser gerado <a href="https://viewer.shapez.io" target="_blank">aqui</a>)
|
desc: Dá-lhe um nome com significado, também poderás adicionar <strong>um pequeno código</strong> de uma forma. (Pode ser gerado <a href="https://viewer.shapez.io" target="_blank">aqui</a>)
|
||||||
titleEdit: Edit Marker
|
titleEdit: Editar Marco
|
||||||
|
|
||||||
markerDemoLimit:
|
markerDemoLimit:
|
||||||
desc: Apenas podes criar dois marcos na versão Demo. Adquire o jogo completo para colocar marcos infinitos!
|
desc: Apenas podes criar dois marcos na versão Demo. Adquire o jogo completo para colocar marcos infinitos!
|
||||||
@ -270,8 +270,8 @@ dialogs:
|
|||||||
ser um pouco lento para uma base muito grande até mesmo bloquear o teu jogo!
|
ser um pouco lento para uma base muito grande até mesmo bloquear o teu jogo!
|
||||||
|
|
||||||
massCutInsufficientConfirm:
|
massCutInsufficientConfirm:
|
||||||
title: Confirm cut
|
title: Confirma o corte
|
||||||
desc: You can not afford to paste this area! Are you sure you want to cut it?
|
desc: Não consegues pagar para colar esta área! Tens a certeza que pretendes cortá-la?
|
||||||
|
|
||||||
ingame:
|
ingame:
|
||||||
# This is shown in the top left corner and displays useful keybindings in
|
# This is shown in the top left corner and displays useful keybindings in
|
||||||
@ -295,7 +295,7 @@ ingame:
|
|||||||
copySelection: Copiar
|
copySelection: Copiar
|
||||||
clearSelection: Cancelar
|
clearSelection: Cancelar
|
||||||
pipette: Pipeta
|
pipette: Pipeta
|
||||||
switchLayers: Switch layers
|
switchLayers: Troca de camadas
|
||||||
|
|
||||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||||
# from the toolbar)
|
# from the toolbar)
|
||||||
@ -411,11 +411,11 @@ ingame:
|
|||||||
cyan: Ciano
|
cyan: Ciano
|
||||||
white: Branco
|
white: Branco
|
||||||
uncolored: Sem cor
|
uncolored: Sem cor
|
||||||
black: Black
|
black: Preto
|
||||||
shapeViewer:
|
shapeViewer:
|
||||||
title: Camadas
|
title: Camadas
|
||||||
empty: Vazio
|
empty: Vazio
|
||||||
copyKey: Copy Key
|
copyKey: Chave de cópia
|
||||||
|
|
||||||
# All shop upgrades
|
# All shop upgrades
|
||||||
shopUpgrades:
|
shopUpgrades:
|
||||||
@ -524,25 +524,25 @@ buildings:
|
|||||||
levelShortcut: NVL
|
levelShortcut: NVL
|
||||||
wire:
|
wire:
|
||||||
default:
|
default:
|
||||||
name: Energy Wire
|
name: Fio Elétrico
|
||||||
description: Allows you to transport energy.
|
description: Permite o transporte de energia.
|
||||||
advanced_processor:
|
advanced_processor:
|
||||||
default:
|
default:
|
||||||
name: Color Inverter
|
name: Inversor de Cor
|
||||||
description: Accepts a color or shape and inverts it.
|
description: Aceita uma cor ou forma e inverte-a.
|
||||||
energy_generator:
|
energy_generator:
|
||||||
deliver: Deliver
|
deliver: Entrega
|
||||||
toGenerateEnergy: For
|
toGenerateEnergy: Para
|
||||||
default:
|
default:
|
||||||
name: Energy Generator
|
name: Gerador
|
||||||
description: Generates energy by consuming shapes.
|
description: Gera energia consumindo formas.
|
||||||
wire_crossings:
|
wire_crossings:
|
||||||
default:
|
default:
|
||||||
name: Wire Splitter
|
name: Repartidor
|
||||||
description: Splits a energy wire into two.
|
description: Divide um fio elétrico em dois.
|
||||||
merger:
|
merger:
|
||||||
name: Wire Merger
|
name: Conector de junção
|
||||||
description: Merges two energy wires into one.
|
description: Junta dois fios elétricos num só.
|
||||||
|
|
||||||
storyRewards:
|
storyRewards:
|
||||||
# Those are the rewards gained from completing the store
|
# Those are the rewards gained from completing the store
|
||||||
@ -826,11 +826,11 @@ keybindings:
|
|||||||
lockBeltDirection: Ativa o planeamento de tapetes
|
lockBeltDirection: Ativa o planeamento de tapetes
|
||||||
switchDirectionLockSide: "Planeador: Troca o lado"
|
switchDirectionLockSide: "Planeador: Troca o lado"
|
||||||
pipette: Pipeta
|
pipette: Pipeta
|
||||||
menuClose: Close Menu
|
menuClose: Fechar Menu
|
||||||
switchLayers: Switch layers
|
switchLayers: Troca de camadas
|
||||||
advanced_processor: Color Inverter
|
advanced_processor: Inversor de Cor
|
||||||
energy_generator: Energy Generator
|
energy_generator: Gerador
|
||||||
wire: Energy Wire
|
wire: Fio Elétrico
|
||||||
about:
|
about:
|
||||||
title: Sobre o jogo
|
title: Sobre o jogo
|
||||||
body: >-
|
body: >-
|
||||||
|
@ -30,66 +30,66 @@ steamPage:
|
|||||||
longText: >-
|
longText: >-
|
||||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||||
|
|
||||||
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
|
shapez.io — это игра о строительстве фабрик для автоматизации создания и объединения все более сложных фигур на бесконечной карте.
|
||||||
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
|
Развивайтесь в игре и открывайте улучшения для ускорения фабрики, после доставки запрошенных ресурсов.
|
||||||
|
|
||||||
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
|
По мере увеличения спроса на фигуры вам придется увеличивать свою фабрику, чтобы удовлетворить спрос. Однако, не забывайте о ресурсах, несмотря на то что вы будете расширятся на [b]бесконечной карте[/b]!
|
||||||
|
|
||||||
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
|
Вскоре вам придется смешивать цвета и красить ими фигуры. Комбинируйте красный, зеленый и синий красители для получения разных цветов и красьте ими фигуры, чтобы удовлетворить спрос.
|
||||||
|
|
||||||
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
|
Эта игра имеет 18 уровней развития (но и они займут вас на часы!), но я постоянно добавляю новый контент - там многое запланировано!
|
||||||
|
|
||||||
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
|
Покупка игры даст доступ к полной версии, которая имеет дополнительные функции, а также вы получите доступ к недавно разработанным функциям.
|
||||||
|
|
||||||
[b]Standalone Advantages[/b]
|
[b]Преимущества полной версии[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Dark Mode
|
[*] Темный Режим
|
||||||
[*] Unlimited Waypoints
|
[*] Неограниченные Метки
|
||||||
[*] Unlimited Savegames
|
[*] Неограниченные Сохранения
|
||||||
[*] Additional settings
|
[*] Дополнительные настройки
|
||||||
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
|
[*] Скоро: Провода & Энергия! Запланировано (примерно) на конец июля 2020 года.
|
||||||
[*] Coming soon: More Levels
|
[*] Скоро: Больше уровней
|
||||||
[*] Allows me to further develop shapez.io ❤️
|
[*] Позволит мне дальше разрабатывать shapez.io ❤️
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]Future Updates[/b]
|
[b]Будущие обновления[/b]
|
||||||
|
|
||||||
I am updating the game very often and trying to push an update at least every week!
|
Я очень часто обновляю игру и пытаюсь обновлять ее как минимум каждую неделю!
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Different maps and challenges (e.g. maps with obstacles)
|
[*] Различные карты и испытания (например, карты с препятствиями)
|
||||||
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
|
[*] Пазлы (Доставить запрошенную фигуру с ограничением пространства / набора зданий)
|
||||||
[*] A story mode where buildings have a cost
|
[*] Режим истории, где здания стоят фигур
|
||||||
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
|
[*] Настраиваемый генератор карт (настройка ресурса / размера фигуры / плотности, семя и т.д.)
|
||||||
[*] Additional types of shapes
|
[*] Дополнительные типы фигур
|
||||||
[*] Performance improvements (The game already runs pretty well!)
|
[*] Улучшения производительности (игра уже работает довольно хорошо!)
|
||||||
[*] And much more!
|
[*] И многое другое!
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]This game is open source![/b]
|
[b]Это игра с открытым исходным кодом![/b]
|
||||||
|
|
||||||
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
|
Любой может внести свой вклад, я активно участвую в жизни сообщества и пытаюсь рассмотреть все предложения и по возможности принять во внимание отзывы.
|
||||||
Be sure to check out my trello board for the full roadmap!
|
Не забудьте проверить мою доску trello со всеми планами!
|
||||||
|
|
||||||
[b]Links[/b]
|
[b]Ссылки[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
|
[*] [url=https://discord.com/invite/HN7EVzV]Официальный Discord[/url]
|
||||||
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
|
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Планы[/url]
|
||||||
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
|
[*] [url=https://www.reddit.com/r/shapezio]Сабреддит[/url]
|
||||||
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
|
[*] [url=https://github.com/tobspr/shapez.io]Исходный код (GitHub)[/url]
|
||||||
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
|
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Помочь с переводом[/url]
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
discordLink: Official Discord - Chat with me!
|
discordLink: Официальный Discord - Общайся со мной!
|
||||||
|
|
||||||
global:
|
global:
|
||||||
loading: Загрузка
|
loading: Загрузка
|
||||||
error: Ошибка
|
error: Ошибка
|
||||||
|
|
||||||
# How big numbers are rendered, e.g. "10,000"
|
# How big numbers are rendered, e.g. "10,000"
|
||||||
thousandsDivider: ","
|
thousandsDivider: " "
|
||||||
|
|
||||||
# What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4"
|
# What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4"
|
||||||
decimalSeparator: "."
|
decimalSeparator: "."
|
||||||
@ -142,7 +142,7 @@ mainMenu:
|
|||||||
changelog: Список изменений
|
changelog: Список изменений
|
||||||
importSavegame: Импорт
|
importSavegame: Импорт
|
||||||
openSourceHint: Это игра с открытым исходным кодом!
|
openSourceHint: Это игра с открытым исходным кодом!
|
||||||
discordLink: Оффициальный Дискорд Сервер
|
discordLink: Офици- альный Дискорд
|
||||||
helpTranslate: Помоги с переводом!
|
helpTranslate: Помоги с переводом!
|
||||||
|
|
||||||
# This is shown when using firefox and other browsers which are not supported.
|
# This is shown when using firefox and other browsers which are not supported.
|
||||||
@ -255,7 +255,7 @@ dialogs:
|
|||||||
createMarker:
|
createMarker:
|
||||||
title: Новый маркер
|
title: Новый маркер
|
||||||
desc: Дайте ему содержательное имя, также можно добавить <strong>сокращение</strong> в виде фигуры (Которое можно сгенерировать <a href="https://viewer.shapez.io" target="_blank">здесь</a>)
|
desc: Дайте ему содержательное имя, также можно добавить <strong>сокращение</strong> в виде фигуры (Которое можно сгенерировать <a href="https://viewer.shapez.io" target="_blank">здесь</a>)
|
||||||
titleEdit: Edit Marker
|
titleEdit: Редактирование маркера
|
||||||
|
|
||||||
markerDemoLimit:
|
markerDemoLimit:
|
||||||
desc: Вы можете создать только 2 своих маркера в демо-версии. Приобретите полную версию для безлимитных маркеров.
|
desc: Вы можете создать только 2 своих маркера в демо-версии. Приобретите полную версию для безлимитных маркеров.
|
||||||
@ -273,8 +273,8 @@ dialogs:
|
|||||||
и даже привести к аварийному завершению игры!
|
и даже привести к аварийному завершению игры!
|
||||||
|
|
||||||
massCutInsufficientConfirm:
|
massCutInsufficientConfirm:
|
||||||
title: Confirm cut
|
title: Подтвердите вырезку
|
||||||
desc: You can not afford to paste this area! Are you sure you want to cut it?
|
desc: Вы не можете позволить себе вставить эту область! Вы уверены, что хотите вырезать ее?
|
||||||
|
|
||||||
ingame:
|
ingame:
|
||||||
# This is shown in the top left corner and displays useful keybindings in
|
# This is shown in the top left corner and displays useful keybindings in
|
||||||
@ -298,7 +298,7 @@ ingame:
|
|||||||
copySelection: Копировать
|
copySelection: Копировать
|
||||||
clearSelection: Отменить
|
clearSelection: Отменить
|
||||||
pipette: Пипетка
|
pipette: Пипетка
|
||||||
switchLayers: Switch layers
|
switchLayers: Переключить слои
|
||||||
|
|
||||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||||
# from the toolbar)
|
# from the toolbar)
|
||||||
@ -391,7 +391,7 @@ ingame:
|
|||||||
waypoints:
|
waypoints:
|
||||||
waypoints: Маркеры
|
waypoints: Маркеры
|
||||||
hub: ХАБ
|
hub: ХАБ
|
||||||
description: ЛКМ по маркеру, чтобы переместится к нему, ПКМ что-бы удалить. <br><br>Нажмите <keybinding> чтобы создать маркер в текущей позиции или <strong>ПКМ</strong> чтобы выбрать другое место для сождания маркера.
|
description: ЛКМ по маркеру, чтобы переместиться к нему, ПКМ что-бы удалить. <br><br>Нажмите <keybinding> чтобы создать маркер в текущей позиции или <strong>ПКМ</strong> чтобы выбрать другое место для создания маркера.
|
||||||
creationSuccessNotification: Маркер был создан.
|
creationSuccessNotification: Маркер был создан.
|
||||||
|
|
||||||
# Interactive tutorial
|
# Interactive tutorial
|
||||||
@ -414,11 +414,11 @@ ingame:
|
|||||||
cyan: Бирюзовый
|
cyan: Бирюзовый
|
||||||
white: Белый
|
white: Белый
|
||||||
uncolored: Бесцветный
|
uncolored: Бесцветный
|
||||||
black: Black
|
black: Черный
|
||||||
shapeViewer:
|
shapeViewer:
|
||||||
title: Слои
|
title: Слои
|
||||||
empty: Пусто
|
empty: Пусто
|
||||||
copyKey: Copy Key
|
copyKey: Копировать
|
||||||
|
|
||||||
# All shop upgrades
|
# All shop upgrades
|
||||||
shopUpgrades:
|
shopUpgrades:
|
||||||
@ -527,25 +527,25 @@ buildings:
|
|||||||
levelShortcut: Ур.
|
levelShortcut: Ур.
|
||||||
wire:
|
wire:
|
||||||
default:
|
default:
|
||||||
name: Energy Wire
|
name: Энергетический провод
|
||||||
description: Allows you to transport energy.
|
description: Позволяет транспортировать энергию.
|
||||||
advanced_processor:
|
advanced_processor:
|
||||||
default:
|
default:
|
||||||
name: Color Inverter
|
name: Инвертор цвета
|
||||||
description: Accepts a color or shape and inverts it.
|
description: Инвертирует цвета красителей или фигур.
|
||||||
energy_generator:
|
energy_generator:
|
||||||
deliver: Deliver
|
deliver: Доставить
|
||||||
toGenerateEnergy: For
|
toGenerateEnergy: Для
|
||||||
default:
|
default:
|
||||||
name: Energy Generator
|
name: Генератор энергии
|
||||||
description: Generates energy by consuming shapes.
|
description: Производит энергию потребляя фигуры.
|
||||||
wire_crossings:
|
wire_crossings:
|
||||||
default:
|
default:
|
||||||
name: Wire Splitter
|
name: Разделитель провода
|
||||||
description: Splits a energy wire into two.
|
description: Разделяет энергетический провод на два.
|
||||||
merger:
|
merger:
|
||||||
name: Wire Merger
|
name: Соединитель проводов
|
||||||
description: Merges two energy wires into one.
|
description: Соединяет два энергетических провода в один.
|
||||||
|
|
||||||
storyRewards:
|
storyRewards:
|
||||||
# Those are the rewards gained from completing the store
|
# Those are the rewards gained from completing the store
|
||||||
@ -605,7 +605,7 @@ storyRewards:
|
|||||||
|
|
||||||
reward_painter_quad:
|
reward_painter_quad:
|
||||||
title: Покрасчик (4 Входа)
|
title: Покрасчик (4 Входа)
|
||||||
desc: Разблокирован вариант <strong>покрасчика</strong> - он позволяет отдельно раскрашивать каждую часть фигуры!
|
desc: Разблокирован вариант <strong>покрасчика</strong> - он позволяет отдельно раскрашивать каждую четверть фигуры!
|
||||||
|
|
||||||
reward_storage:
|
reward_storage:
|
||||||
title: Буферное Хранилище
|
title: Буферное Хранилище
|
||||||
@ -828,11 +828,11 @@ keybindings:
|
|||||||
lockBeltDirection: Включает конвейерный планировщик
|
lockBeltDirection: Включает конвейерный планировщик
|
||||||
switchDirectionLockSide: "Планировщик: Переключение сторон"
|
switchDirectionLockSide: "Планировщик: Переключение сторон"
|
||||||
pipette: Пипетка
|
pipette: Пипетка
|
||||||
menuClose: Close Menu
|
menuClose: Закрыть меню
|
||||||
switchLayers: Switch layers
|
switchLayers: Переключить слои
|
||||||
advanced_processor: Color Inverter
|
advanced_processor: Инвертор цвета
|
||||||
energy_generator: Energy Generator
|
energy_generator: Генератор энергии
|
||||||
wire: Energy Wire
|
wire: Энергетический провод
|
||||||
|
|
||||||
about:
|
about:
|
||||||
title: Об игре
|
title: Об игре
|
||||||
|
@ -56,50 +56,50 @@ steamPage:
|
|||||||
# - Please keep the markup (Stuff like [b], [list] etc) in the same format
|
# - Please keep the markup (Stuff like [b], [list] etc) in the same format
|
||||||
longText: >-
|
longText: >-
|
||||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||||
|
shapez.io 是一款在一個無邊無際的地圖上建造工廠、將生產與組合愈加複雜圖形自動化的遊戲。
|
||||||
|
|
||||||
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
|
在指定圖形送達基地後,你會晉級且解鎖能加速生產的新功能。
|
||||||
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
|
|
||||||
|
|
||||||
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
|
當指定圖形的數量增加時,你必須擴充你的工廠才能應付訂單 -- 但別忘記資源,你需要在[b]無邊無際的地圖[/b]上擴充。
|
||||||
|
|
||||||
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
|
不久後你將需要混色並為圖形上色 -- 混和紅、綠、藍以創造新顏色再將圖形上色來達成目標。
|
||||||
|
|
||||||
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
|
遊戲目前有十八關(應該也夠你忙一陣子了),而我還有很多計畫,持續更新中!
|
||||||
|
|
||||||
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
|
購買獨立版的你即擁有額外內容,也會優先接觸新開發內容。
|
||||||
|
|
||||||
[b]Standalone Advantages[/b]
|
[b]獨立版的額外內容[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Dark Mode
|
[*] 深色主題
|
||||||
[*] Unlimited Waypoints
|
[*] 地圖標記數量無限制
|
||||||
[*] Unlimited Savegames
|
[*] 存檔數量無限制
|
||||||
[*] Additional settings
|
[*] 更多設定
|
||||||
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
|
[*] 即將到來: 電線與能源! 目標在2020年七月底(左右)問世。
|
||||||
[*] Coming soon: More Levels
|
[*] 即將到來: 更多新關卡
|
||||||
[*] Allows me to further develop shapez.io ❤️
|
[*] 幫助我繼續開發 shapez.io ❤️
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]Future Updates[/b]
|
[b]未來更新[/b]
|
||||||
|
|
||||||
I am updating the game very often and trying to push an update at least every week!
|
我時常更新遊戲,希望能周更!
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] Different maps and challenges (e.g. maps with obstacles)
|
[*] 不同的地圖與挑戰(像是有障礙物的地圖)
|
||||||
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
|
[*] 迷宮(在地圖受限制或只能使用特定建築的情況下送達圖形)
|
||||||
[*] A story mode where buildings have a cost
|
[*] 一個蓋建築物需要成本的故事模式
|
||||||
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
|
[*] 可調控的地圖生成器(資源/圖形/密度可調整、隨機生成種子等等)
|
||||||
[*] Additional types of shapes
|
[*] 更多圖形種類
|
||||||
[*] Performance improvements (The game already runs pretty well!)
|
[*] 遊戲效能提升(即使目前已經不錯了)
|
||||||
[*] And much more!
|
[*] 還有更多更多!
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
[b]This game is open source![/b]
|
[b]這個遊戲是開源的![/b]
|
||||||
|
|
||||||
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
|
任何人都可以貢獻,我在社群裡很活耀、嘗試回復所有的建議並盡量參考大家的意見。
|
||||||
Be sure to check out my trello board for the full roadmap!
|
欲知詳情,別忘了造訪我的 Trello 喔!
|
||||||
|
|
||||||
[b]Links[/b]
|
[b]連結[/b]
|
||||||
|
|
||||||
[list]
|
[list]
|
||||||
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
|
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
|
||||||
|
Loading…
Reference in New Issue
Block a user