mirror of
https://github.com/tobspr/shapez.io.git
synced 2026-02-12 02:49:20 +00:00
Cycle backwards through building types
Use SHIFT+TAB to cycle backwards through the building types in the toolbar
This commit is contained in:
parent
18388541d5
commit
2230602295
@ -331,8 +331,11 @@ export class HUDBuildingPlacerLogic extends BaseHUDPart {
|
|||||||
);
|
);
|
||||||
|
|
||||||
// #51 Cycle backwards if SHIFT is pressed
|
// #51 Cycle backwards if SHIFT is pressed
|
||||||
|
const cycleBackwards = this.root.keyMapper.getBinding(
|
||||||
|
KEYMAPPINGS.placement.cycleBuildingVariantsInverseModifier
|
||||||
|
).pressed;
|
||||||
let newIndex;
|
let newIndex;
|
||||||
if (this.root.keyMapper.getBinding(KEYMAPPINGS.placement.cycleBuildingsInverseModifier).pressed) {
|
if (cycleBackwards) {
|
||||||
newIndex = (index - 1 + availableVariants.length) % availableVariants.length;
|
newIndex = (index - 1 + availableVariants.length) % availableVariants.length;
|
||||||
} else {
|
} else {
|
||||||
newIndex = (index + 1) % availableVariants.length;
|
newIndex = (index + 1) % availableVariants.length;
|
||||||
|
|||||||
@ -109,8 +109,15 @@ export class HUDBuildingsToolbar extends BaseHUDPart {
|
|||||||
}
|
}
|
||||||
|
|
||||||
cycleBuildings() {
|
cycleBuildings() {
|
||||||
|
const cycleBackwards = this.root.keyMapper.getBinding(
|
||||||
|
KEYMAPPINGS.placement.cycleBuildingsInverseModifier
|
||||||
|
).pressed;
|
||||||
let newIndex = this.lastSelectedIndex;
|
let newIndex = this.lastSelectedIndex;
|
||||||
for (let i = 0; i < toolbarBuildings.length; ++i, ++newIndex) {
|
for (
|
||||||
|
let i = 0;
|
||||||
|
i < toolbarBuildings.length;
|
||||||
|
++i, newIndex += toolbarBuildings.length + (cycleBackwards ? -1 : 1)
|
||||||
|
) {
|
||||||
newIndex %= toolbarBuildings.length;
|
newIndex %= toolbarBuildings.length;
|
||||||
const metaBuilding = gMetaBuildingRegistry.findByClass(toolbarBuildings[newIndex]);
|
const metaBuilding = gMetaBuildingRegistry.findByClass(toolbarBuildings[newIndex]);
|
||||||
const handle = this.buildingHandles[metaBuilding.id];
|
const handle = this.buildingHandles[metaBuilding.id];
|
||||||
|
|||||||
@ -60,6 +60,7 @@ export const KEYMAPPINGS = {
|
|||||||
rotateWhilePlacing: { keyCode: key("R") },
|
rotateWhilePlacing: { keyCode: key("R") },
|
||||||
rotateInverseModifier: { keyCode: 16 }, // SHIFT
|
rotateInverseModifier: { keyCode: 16 }, // SHIFT
|
||||||
cycleBuildingVariants: { keyCode: key("T") },
|
cycleBuildingVariants: { keyCode: key("T") },
|
||||||
|
cycleBuildingVariantsInverseModifier: { keyCode: 16 }, // SHIFT
|
||||||
cycleBuildings: { keyCode: 9 }, // TAB
|
cycleBuildings: { keyCode: 9 }, // TAB
|
||||||
cycleBuildingsInverseModifier: { keyCode: 16 }, // SHIFT
|
cycleBuildingsInverseModifier: { keyCode: 16 }, // SHIFT
|
||||||
switchDirectionLockSide: { keyCode: key("R") },
|
switchDirectionLockSide: { keyCode: key("R") },
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user