Improve simplified belt, show hints everywheer
@ -266,7 +266,7 @@
|
||||
},
|
||||
"sprites/belt/built/right_5.png":
|
||||
{
|
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"frame": {"x":1518,"y":1177,"w":130,"h":130},
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"frame": {"x":1394,"y":1196,"w":130,"h":130},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":14,"y":14,"w":130,"h":130},
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@ -274,7 +274,7 @@
|
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},
|
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"sprites/belt/built/right_6.png":
|
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{
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"frame": {"x":1656,"y":1177,"w":130,"h":130},
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"frame": {"x":1532,"y":1177,"w":130,"h":130},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":14,"y":14,"w":130,"h":130},
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@ -282,7 +282,7 @@
|
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},
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"sprites/belt/built/right_7.png":
|
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{
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"frame": {"x":1794,"y":1177,"w":130,"h":130},
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"frame": {"x":1670,"y":1177,"w":130,"h":130},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":14,"y":14,"w":130,"h":130},
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@ -290,7 +290,7 @@
|
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},
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"sprites/belt/built/right_8.png":
|
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{
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"frame": {"x":1528,"y":1315,"w":130,"h":130},
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"frame": {"x":1808,"y":1177,"w":130,"h":130},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":14,"y":14,"w":130,"h":130},
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@ -298,7 +298,7 @@
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},
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"sprites/belt/built/right_9.png":
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{
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"frame": {"x":1666,"y":1315,"w":130,"h":130},
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"frame": {"x":1532,"y":1315,"w":130,"h":130},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":14,"y":14,"w":130,"h":130},
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@ -336,33 +336,9 @@
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"spriteSourceSize": {"x":14,"y":14,"w":130,"h":130},
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"sourceSize": {"w":144,"h":144}
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},
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"sprites/belt/potato_mode/forward.png":
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{
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"frame": {"x":1307,"y":906,"w":116,"h":144},
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"rotated": false,
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"trimmed": true,
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"sourceSize": {"w":144,"h":144}
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},
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"sprites/belt/potato_mode/left.png":
|
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{
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"frame": {"x":1804,"y":1315,"w":130,"h":130},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":0,"y":14,"w":130,"h":130},
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"sourceSize": {"w":144,"h":144}
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},
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"sprites/belt/potato_mode/right.png":
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{
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"frame": {"x":1676,"y":1453,"w":130,"h":130},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":14,"y":14,"w":130,"h":130},
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"sourceSize": {"w":144,"h":144}
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},
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"sprites/blueprints/belt_left.png":
|
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{
|
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"frame": {"x":1814,"y":1453,"w":130,"h":130},
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"frame": {"x":1670,"y":1315,"w":130,"h":130},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":0,"y":14,"w":130,"h":130},
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@ -370,7 +346,7 @@
|
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},
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"sprites/blueprints/belt_right.png":
|
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{
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"frame": {"x":1624,"y":1591,"w":130,"h":130},
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"frame": {"x":1808,"y":1315,"w":130,"h":130},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":14,"y":14,"w":130,"h":130},
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@ -378,7 +354,7 @@
|
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},
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"sprites/blueprints/belt_top.png":
|
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{
|
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"frame": {"x":1394,"y":1196,"w":116,"h":144},
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"frame": {"x":1307,"y":906,"w":116,"h":144},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":14,"y":0,"w":116,"h":144},
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@ -386,7 +362,7 @@
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},
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"sprites/blueprints/constant_signal.png":
|
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{
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"frame": {"x":1630,"y":1864,"w":105,"h":127},
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"frame": {"x":1624,"y":1725,"w":105,"h":127},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":20,"y":0,"w":105,"h":127},
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@ -426,7 +402,7 @@
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},
|
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"sprites/blueprints/lever.png":
|
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{
|
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"frame": {"x":1932,"y":1177,"w":111,"h":129},
|
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"frame": {"x":1668,"y":1453,"w":111,"h":129},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":17,"y":4,"w":111,"h":129},
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@ -722,7 +698,7 @@
|
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},
|
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"sprites/blueprints/wire-turn.png":
|
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{
|
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"frame": {"x":1814,"y":1726,"w":82,"h":82},
|
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"frame": {"x":1793,"y":1588,"w":82,"h":82},
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"rotated": false,
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"trimmed": true,
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@ -730,7 +706,7 @@
|
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},
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"sprites/blueprints/wire.png":
|
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{
|
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"frame": {"x":1992,"y":1418,"w":20,"h":144},
|
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"frame": {"x":1904,"y":1453,"w":20,"h":144},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":62,"y":0,"w":20,"h":144},
|
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@ -778,7 +754,7 @@
|
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},
|
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"sprites/buildings/constant_signal.png":
|
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{
|
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"frame": {"x":1879,"y":1591,"w":104,"h":127},
|
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"frame": {"x":1630,"y":1860,"w":104,"h":127},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":20,"y":0,"w":104,"h":127},
|
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@ -826,7 +802,7 @@
|
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},
|
||||
"sprites/buildings/lever.png":
|
||||
{
|
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"frame": {"x":1624,"y":1729,"w":109,"h":127},
|
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"frame": {"x":1787,"y":1453,"w":109,"h":127},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":18,"y":5,"w":109,"h":127},
|
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@ -1130,7 +1106,7 @@
|
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},
|
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"sprites/buildings/wire.png":
|
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{
|
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"frame": {"x":2020,"y":1418,"w":18,"h":144},
|
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"frame": {"x":1932,"y":1453,"w":18,"h":144},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":63,"y":0,"w":18,"h":144},
|
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@ -1138,7 +1114,7 @@
|
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},
|
||||
"sprites/buildings/wire_tunnel-coating.png":
|
||||
{
|
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"frame": {"x":1952,"y":1418,"w":32,"h":134},
|
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"frame": {"x":1946,"y":1177,"w":32,"h":134},
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"rotated": false,
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"trimmed": true,
|
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"spriteSourceSize": {"x":56,"y":5,"w":32,"h":134},
|
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@ -1154,7 +1130,7 @@
|
||||
},
|
||||
"sprites/debug/acceptor_slot.png":
|
||||
{
|
||||
"frame": {"x":1528,"y":1453,"w":12,"h":12},
|
||||
"frame": {"x":1981,"y":119,"w":12,"h":12},
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"rotated": false,
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"trimmed": false,
|
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"spriteSourceSize": {"x":0,"y":0,"w":12,"h":12},
|
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@ -1162,7 +1138,7 @@
|
||||
},
|
||||
"sprites/debug/ejector_slot.png":
|
||||
{
|
||||
"frame": {"x":1952,"y":1560,"w":12,"h":12},
|
||||
"frame": {"x":1394,"y":1334,"w":12,"h":12},
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"rotated": false,
|
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"trimmed": false,
|
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"spriteSourceSize": {"x":0,"y":0,"w":12,"h":12},
|
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@ -1170,7 +1146,7 @@
|
||||
},
|
||||
"sprites/misc/hub_direction_indicator.png":
|
||||
{
|
||||
"frame": {"x":1983,"y":961,"w":48,"h":48},
|
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"frame": {"x":1630,"y":1995,"w":48,"h":48},
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"rotated": false,
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"trimmed": false,
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"spriteSourceSize": {"x":0,"y":0,"w":48,"h":48},
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@ -1186,7 +1162,7 @@
|
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},
|
||||
"sprites/misc/processor_disconnected.png":
|
||||
{
|
||||
"frame": {"x":1741,"y":1729,"w":65,"h":84},
|
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"frame": {"x":1742,"y":1934,"w":65,"h":84},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":17,"y":8,"w":65,"h":84},
|
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@ -1194,7 +1170,7 @@
|
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},
|
||||
"sprites/misc/reader_overlay.png":
|
||||
{
|
||||
"frame": {"x":1564,"y":1453,"w":104,"h":70},
|
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"frame": {"x":1793,"y":1678,"w":104,"h":70},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":20,"y":38,"w":104,"h":70},
|
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@ -1202,7 +1178,7 @@
|
||||
},
|
||||
"sprites/misc/slot_bad_arrow.png":
|
||||
{
|
||||
"frame": {"x":1782,"y":1999,"w":35,"h":35},
|
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"frame": {"x":1815,"y":2007,"w":35,"h":35},
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {"x":2,"y":2,"w":35,"h":35},
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@ -1218,7 +1194,7 @@
|
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},
|
||||
"sprites/misc/storage_overlay.png":
|
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{
|
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"frame": {"x":1630,"y":1999,"w":89,"h":44},
|
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"frame": {"x":1831,"y":1845,"w":89,"h":44},
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"rotated": false,
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"spriteSourceSize": {"x":1,"y":1,"w":89,"h":44},
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@ -1226,7 +1202,7 @@
|
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},
|
||||
"sprites/misc/waypoint.png":
|
||||
{
|
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"frame": {"x":1997,"y":1017,"w":38,"h":48},
|
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"frame": {"x":1886,"y":1897,"w":38,"h":48},
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@ -1234,7 +1210,7 @@
|
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},
|
||||
"sprites/wires/boolean_false.png":
|
||||
{
|
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"frame": {"x":1564,"y":1531,"w":31,"h":41},
|
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"frame": {"x":1946,"y":1319,"w":31,"h":41},
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"spriteSourceSize": {"x":9,"y":5,"w":31,"h":41},
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@ -1250,7 +1226,7 @@
|
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},
|
||||
"sprites/wires/display/blue.png":
|
||||
{
|
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"frame": {"x":1832,"y":1872,"w":47,"h":47},
|
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"frame": {"x":1983,"y":961,"w":47,"h":47},
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"spriteSourceSize": {"x":1,"y":1,"w":47,"h":47},
|
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@ -1258,7 +1234,7 @@
|
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},
|
||||
"sprites/wires/display/cyan.png":
|
||||
{
|
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"frame": {"x":1832,"y":1927,"w":47,"h":47},
|
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"frame": {"x":1831,"y":1897,"w":47,"h":47},
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|
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|
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|
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@ -1266,7 +1242,7 @@
|
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},
|
||||
"sprites/wires/display/green.png":
|
||||
{
|
||||
"frame": {"x":1993,"y":1722,"w":47,"h":47},
|
||||
"frame": {"x":1815,"y":1952,"w":47,"h":47},
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|
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|
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"spriteSourceSize": {"x":1,"y":1,"w":47,"h":47},
|
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@ -1274,7 +1250,7 @@
|
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},
|
||||
"sprites/wires/display/purple.png":
|
||||
{
|
||||
"frame": {"x":1993,"y":1777,"w":47,"h":47},
|
||||
"frame": {"x":1870,"y":1953,"w":47,"h":47},
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|
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|
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|
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@ -1282,7 +1258,7 @@
|
||||
},
|
||||
"sprites/wires/display/red.png":
|
||||
{
|
||||
"frame": {"x":1832,"y":1982,"w":47,"h":47},
|
||||
"frame": {"x":1883,"y":1605,"w":47,"h":47},
|
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|
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|
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|
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@ -1290,7 +1266,7 @@
|
||||
},
|
||||
"sprites/wires/display/white.png":
|
||||
{
|
||||
"frame": {"x":1888,"y":1816,"w":47,"h":47},
|
||||
"frame": {"x":1938,"y":1605,"w":47,"h":47},
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|
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|
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@ -1298,7 +1274,7 @@
|
||||
},
|
||||
"sprites/wires/display/yellow.png":
|
||||
{
|
||||
"frame": {"x":1887,"y":1872,"w":47,"h":47},
|
||||
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|
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|
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|
||||
@ -1306,7 +1282,7 @@
|
||||
},
|
||||
"sprites/wires/lever_on.png":
|
||||
{
|
||||
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|
||||
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|
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|
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|
||||
@ -1330,7 +1306,7 @@
|
||||
},
|
||||
"sprites/wires/network_conflict.png":
|
||||
{
|
||||
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|
||||
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|
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|
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|
||||
@ -1338,7 +1314,7 @@
|
||||
},
|
||||
"sprites/wires/network_empty.png":
|
||||
{
|
||||
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|
||||
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|
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|
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|
||||
@ -1346,7 +1322,7 @@
|
||||
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|
||||
"sprites/wires/overlay_tile.png":
|
||||
{
|
||||
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|
||||
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|
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|
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|
||||
@ -1362,7 +1338,7 @@
|
||||
},
|
||||
"sprites/wires/sets/color_forward.png":
|
||||
{
|
||||
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|
||||
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|
||||
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|
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|
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|
||||
@ -1378,7 +1354,7 @@
|
||||
},
|
||||
"sprites/wires/sets/color_turn.png":
|
||||
{
|
||||
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|
||||
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|
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|
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|
||||
@ -1394,7 +1370,7 @@
|
||||
},
|
||||
"sprites/wires/sets/conflict_forward.png":
|
||||
{
|
||||
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|
||||
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|
||||
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|
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|
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|
||||
@ -1410,7 +1386,7 @@
|
||||
},
|
||||
"sprites/wires/sets/conflict_turn.png":
|
||||
{
|
||||
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|
||||
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|
||||
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|
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|
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|
||||
@ -1426,7 +1402,7 @@
|
||||
},
|
||||
"sprites/wires/sets/regular_forward.png":
|
||||
{
|
||||
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|
||||
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||||
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|
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|
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|
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@ -1458,7 +1434,7 @@
|
||||
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|
||||
"sprites/wires/sets/shape_forward.png":
|
||||
{
|
||||
"frame": {"x":1993,"y":119,"w":18,"h":144},
|
||||
"frame": {"x":1986,"y":1177,"w":18,"h":144},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":63,"y":0,"w":18,"h":144},
|
||||
@ -1474,7 +1450,7 @@
|
||||
},
|
||||
"sprites/wires/sets/shape_turn.png":
|
||||
{
|
||||
"frame": {"x":1743,"y":1910,"w":81,"h":81},
|
||||
"frame": {"x":1742,"y":1845,"w":81,"h":81},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":63,"y":63,"w":81,"h":81},
|
||||
@ -1482,7 +1458,7 @@
|
||||
},
|
||||
"sprites/wires/wires_preview.png":
|
||||
{
|
||||
"frame": {"x":1832,"y":1816,"w":48,"h":48},
|
||||
"frame": {"x":1686,"y":1995,"w":48,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": false,
|
||||
"spriteSourceSize": {"x":0,"y":0,"w":48,"h":48},
|
||||
@ -1495,6 +1471,6 @@
|
||||
"format": "RGBA8888",
|
||||
"size": {"w":2048,"h":2048},
|
||||
"scale": "0.75",
|
||||
"smartupdate": "$TexturePacker:SmartUpdate:c7eb8309a6231af3a602b15ea83eb25e:dbcd9451525edae3c693f91da9e98be3:908b89f5ca8ff73e331a35a3b14d0604$"
|
||||
"smartupdate": "$TexturePacker:SmartUpdate:604557e03fa42226ddc62b672c751ccf:2a9399f9a7c16dc686a4fb0941b02e6b:908b89f5ca8ff73e331a35a3b14d0604$"
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.3 MiB |
@ -10,7 +10,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_1.png":
|
||||
{
|
||||
"frame": {"x":948,"y":540,"w":40,"h":48},
|
||||
"frame": {"x":946,"y":567,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -18,7 +18,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_2.png":
|
||||
{
|
||||
"frame": {"x":909,"y":652,"w":40,"h":48},
|
||||
"frame": {"x":810,"y":628,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -26,7 +26,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_3.png":
|
||||
{
|
||||
"frame": {"x":957,"y":652,"w":40,"h":48},
|
||||
"frame": {"x":858,"y":628,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -34,7 +34,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_4.png":
|
||||
{
|
||||
"frame": {"x":577,"y":546,"w":40,"h":48},
|
||||
"frame": {"x":906,"y":679,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -42,7 +42,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_5.png":
|
||||
{
|
||||
"frame": {"x":521,"y":550,"w":40,"h":48},
|
||||
"frame": {"x":954,"y":707,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -50,7 +50,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_6.png":
|
||||
{
|
||||
"frame": {"x":625,"y":546,"w":40,"h":48},
|
||||
"frame": {"x":577,"y":546,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -58,7 +58,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_7.png":
|
||||
{
|
||||
"frame": {"x":673,"y":599,"w":40,"h":48},
|
||||
"frame": {"x":521,"y":550,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -66,7 +66,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_8.png":
|
||||
{
|
||||
"frame": {"x":764,"y":634,"w":40,"h":48},
|
||||
"frame": {"x":625,"y":546,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -74,7 +74,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_9.png":
|
||||
{
|
||||
"frame": {"x":812,"y":680,"w":40,"h":48},
|
||||
"frame": {"x":673,"y":599,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -82,7 +82,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_10.png":
|
||||
{
|
||||
"frame": {"x":890,"y":572,"w":40,"h":48},
|
||||
"frame": {"x":839,"y":572,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -90,7 +90,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_11.png":
|
||||
{
|
||||
"frame": {"x":813,"y":624,"w":40,"h":48},
|
||||
"frame": {"x":887,"y":572,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -98,7 +98,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_12.png":
|
||||
{
|
||||
"frame": {"x":938,"y":596,"w":40,"h":48},
|
||||
"frame": {"x":762,"y":582,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -106,7 +106,7 @@
|
||||
},
|
||||
"sprites/belt/built/forward_13.png":
|
||||
{
|
||||
"frame": {"x":861,"y":628,"w":40,"h":48},
|
||||
"frame": {"x":935,"y":623,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -336,15 +336,7 @@
|
||||
"spriteSourceSize": {"x":4,"y":4,"w":44,"h":44},
|
||||
"sourceSize": {"w":48,"h":48}
|
||||
},
|
||||
"sprites/belt/potato_mode/forward.png":
|
||||
{
|
||||
"frame": {"x":860,"y":684,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
"sourceSize": {"w":48,"h":48}
|
||||
},
|
||||
"sprites/belt/potato_mode/left.png":
|
||||
"sprites/blueprints/belt_left.png":
|
||||
{
|
||||
"frame": {"x":417,"y":467,"w":44,"h":44},
|
||||
"rotated": false,
|
||||
@ -352,7 +344,7 @@
|
||||
"spriteSourceSize": {"x":0,"y":4,"w":44,"h":44},
|
||||
"sourceSize": {"w":48,"h":48}
|
||||
},
|
||||
"sprites/belt/potato_mode/right.png":
|
||||
"sprites/blueprints/belt_right.png":
|
||||
{
|
||||
"frame": {"x":469,"y":518,"w":44,"h":44},
|
||||
"rotated": false,
|
||||
@ -360,25 +352,9 @@
|
||||
"spriteSourceSize": {"x":4,"y":4,"w":44,"h":44},
|
||||
"sourceSize": {"w":48,"h":48}
|
||||
},
|
||||
"sprites/blueprints/belt_left.png":
|
||||
{
|
||||
"frame": {"x":846,"y":516,"w":44,"h":44},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":0,"y":4,"w":44,"h":44},
|
||||
"sourceSize": {"w":48,"h":48}
|
||||
},
|
||||
"sprites/blueprints/belt_right.png":
|
||||
{
|
||||
"frame": {"x":789,"y":526,"w":44,"h":44},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":4,"w":44,"h":44},
|
||||
"sourceSize": {"w":48,"h":48}
|
||||
},
|
||||
"sprites/blueprints/belt_top.png":
|
||||
{
|
||||
"frame": {"x":569,"y":602,"w":40,"h":48},
|
||||
"frame": {"x":721,"y":638,"w":40,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":40,"h":48},
|
||||
@ -386,7 +362,7 @@
|
||||
},
|
||||
"sprites/blueprints/constant_signal.png":
|
||||
{
|
||||
"frame": {"x":617,"y":654,"w":36,"h":43},
|
||||
"frame": {"x":946,"y":516,"w":36,"h":43},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":6,"y":0,"w":36,"h":43},
|
||||
@ -434,7 +410,7 @@
|
||||
},
|
||||
"sprites/blueprints/logic_gate-not.png":
|
||||
{
|
||||
"frame": {"x":898,"y":516,"w":42,"h":48},
|
||||
"frame": {"x":789,"y":526,"w":42,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":3,"y":0,"w":42,"h":48},
|
||||
@ -450,7 +426,7 @@
|
||||
},
|
||||
"sprites/blueprints/logic_gate-transistor.png":
|
||||
{
|
||||
"frame": {"x":721,"y":599,"w":35,"h":48},
|
||||
"frame": {"x":615,"y":602,"w":35,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":0,"y":0,"w":35,"h":48},
|
||||
@ -666,7 +642,7 @@
|
||||
},
|
||||
"sprites/blueprints/virtual_processor-rotater.png":
|
||||
{
|
||||
"frame": {"x":841,"y":568,"w":41,"h":48},
|
||||
"frame": {"x":713,"y":543,"w":41,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":41,"h":48},
|
||||
@ -778,7 +754,7 @@
|
||||
},
|
||||
"sprites/buildings/constant_signal.png":
|
||||
{
|
||||
"frame": {"x":661,"y":655,"w":36,"h":43},
|
||||
"frame": {"x":983,"y":623,"w":36,"h":43},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":6,"y":0,"w":36,"h":43},
|
||||
@ -834,7 +810,7 @@
|
||||
},
|
||||
"sprites/buildings/logic_gate-not.png":
|
||||
{
|
||||
"frame": {"x":713,"y":543,"w":43,"h":48},
|
||||
"frame": {"x":846,"y":516,"w":43,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":3,"y":0,"w":43,"h":48},
|
||||
@ -850,7 +826,7 @@
|
||||
},
|
||||
"sprites/buildings/logic_gate-transistor.png":
|
||||
{
|
||||
"frame": {"x":705,"y":688,"w":35,"h":48},
|
||||
"frame": {"x":658,"y":655,"w":35,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":0,"y":0,"w":35,"h":48},
|
||||
@ -1066,7 +1042,7 @@
|
||||
},
|
||||
"sprites/buildings/virtual_processor-rotater.png":
|
||||
{
|
||||
"frame": {"x":764,"y":578,"w":41,"h":48},
|
||||
"frame": {"x":897,"y":516,"w":41,"h":48},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":4,"y":0,"w":41,"h":48},
|
||||
@ -1194,7 +1170,7 @@
|
||||
},
|
||||
"sprites/misc/reader_overlay.png":
|
||||
{
|
||||
"frame": {"x":705,"y":655,"w":36,"h":25},
|
||||
"frame": {"x":983,"y":674,"w":36,"h":25},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":6,"y":12,"w":36,"h":25},
|
||||
@ -1306,7 +1282,7 @@
|
||||
},
|
||||
"sprites/wires/lever_on.png":
|
||||
{
|
||||
"frame": {"x":617,"y":602,"w":38,"h":44},
|
||||
"frame": {"x":569,"y":602,"w":38,"h":44},
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"spriteSourceSize": {"x":5,"y":1,"w":38,"h":44},
|
||||
@ -1495,6 +1471,6 @@
|
||||
"format": "RGBA8888",
|
||||
"size": {"w":1024,"h":1024},
|
||||
"scale": "0.25",
|
||||
"smartupdate": "$TexturePacker:SmartUpdate:c7eb8309a6231af3a602b15ea83eb25e:dbcd9451525edae3c693f91da9e98be3:908b89f5ca8ff73e331a35a3b14d0604$"
|
||||
"smartupdate": "$TexturePacker:SmartUpdate:604557e03fa42226ddc62b672c751ccf:2a9399f9a7c16dc686a4fb0941b02e6b:908b89f5ca8ff73e331a35a3b14d0604$"
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 278 KiB After Width: | Height: | Size: 276 KiB |
Before Width: | Height: | Size: 690 KiB After Width: | Height: | Size: 688 KiB |
Before Width: | Height: | Size: 2.0 KiB |
Before Width: | Height: | Size: 5.3 KiB |
Before Width: | Height: | Size: 5.0 KiB |
@ -468,13 +468,24 @@ canvas {
|
||||
display: flex;
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
.hint {
|
||||
position: absolute;
|
||||
@include S(left, 20px);
|
||||
@include S(right, 20px);
|
||||
@include S(bottom, 60px);
|
||||
@include Text;
|
||||
color: #666;
|
||||
}
|
||||
|
||||
.loadingStatus {
|
||||
position: absolute;
|
||||
@include S(left, 20px);
|
||||
@include S(right, 20px);
|
||||
@include S(bottom, 30px);
|
||||
@include Text;
|
||||
@include TextShadow3D(#aaa);
|
||||
@include PlainText;
|
||||
color: #aaa;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
|
@ -1,37 +1,46 @@
|
||||
#state_InGameState {
|
||||
.gameLoadingOverlay {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
z-index: 9999;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
pointer-events: all;
|
||||
display: flex;
|
||||
background: $mainBgColor;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
#ingame_Canvas {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
}
|
||||
#ingame_HUD_ModalDialogs {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
}
|
||||
|
||||
@include DarkThemeOverride {
|
||||
.gameLoadingOverlay {
|
||||
background: $darkModeGameBackground;
|
||||
}
|
||||
}
|
||||
}
|
||||
#state_InGameState {
|
||||
.gameLoadingOverlay {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
z-index: 9999;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
pointer-events: all;
|
||||
display: flex;
|
||||
background: $mainBgColor;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.hint {
|
||||
position: absolute;
|
||||
@include S(bottom, 40px);
|
||||
@include S(left, 20px);
|
||||
@include S(right, 20px);
|
||||
@include PlainText;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
#ingame_Canvas {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
}
|
||||
#ingame_HUD_ModalDialogs {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
}
|
||||
|
||||
@include DarkThemeOverride {
|
||||
.gameLoadingOverlay {
|
||||
background: $darkModeGameBackground;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,145 +1,145 @@
|
||||
#state_PreloadState {
|
||||
&.failure {
|
||||
.loadingImage,
|
||||
.loadingStatus {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
|
||||
.changelogDialogEntry {
|
||||
margin-top: 10px;
|
||||
width: 100%;
|
||||
flex-direction: column;
|
||||
text-align: left;
|
||||
padding: 10px;
|
||||
box-sizing: border-box;
|
||||
background: #eef1f4;
|
||||
|
||||
@include DarkThemeOverride {
|
||||
background: #424242;
|
||||
}
|
||||
|
||||
.version {
|
||||
@include Heading;
|
||||
}
|
||||
.date {
|
||||
@include PlainText;
|
||||
&::before {
|
||||
content: " | ";
|
||||
}
|
||||
color: #aaabaf;
|
||||
}
|
||||
|
||||
.changes {
|
||||
@include PlainText;
|
||||
@include S(padding-left, 15px);
|
||||
strong {
|
||||
background: $colorBlueBright;
|
||||
color: #fff;
|
||||
text-transform: uppercase;
|
||||
@include S(padding, 1px, 2px);
|
||||
@include S(margin-right, 3px);
|
||||
}
|
||||
a {
|
||||
color: $colorBlueBright;
|
||||
}
|
||||
li {
|
||||
@include SuperSmallText;
|
||||
@include S(margin-bottom, 10px);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.failureBox {
|
||||
.logo {
|
||||
img {
|
||||
@include S(width, 240px);
|
||||
}
|
||||
|
||||
@include S(margin-bottom, 30px);
|
||||
}
|
||||
|
||||
@include InlineAnimation(0.3s ease-in-out) {
|
||||
0% {
|
||||
opacity: 0;
|
||||
}
|
||||
100% {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
.failureInner {
|
||||
// background: darken($mainBgColor, 6);
|
||||
@include S(max-width, 350px);
|
||||
margin: 0 20px;
|
||||
text-align: left;
|
||||
|
||||
@include BoxShadow3D(#fff);
|
||||
@include S(padding, 15px);
|
||||
@include S(border-radius, $globalBorderRadius);
|
||||
@include DropShadow;
|
||||
|
||||
.errorHeader {
|
||||
color: #ef5072;
|
||||
}
|
||||
|
||||
.errorMessage {
|
||||
@include PlainText;
|
||||
display: block;
|
||||
color: #666;
|
||||
text-align: left;
|
||||
@include BreakText;
|
||||
hyphens: auto;
|
||||
// border: dotted #666;
|
||||
// @include S(border-width, 1px, 0);
|
||||
@include S(padding, 10px, 0);
|
||||
@include S(margin-top, 10px);
|
||||
}
|
||||
|
||||
.supportHelp {
|
||||
@include S(margin-top, 10px);
|
||||
@include PlainText;
|
||||
|
||||
.email {
|
||||
color: $themeColor;
|
||||
cursor: pointer;
|
||||
pointer-events: all;
|
||||
}
|
||||
}
|
||||
|
||||
.lower {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
@include S(margin-top, 16px);
|
||||
|
||||
i {
|
||||
flex-grow: 1;
|
||||
text-align: right;
|
||||
color: #777;
|
||||
@include PlainText;
|
||||
}
|
||||
|
||||
button.resetApp {
|
||||
@include Button3D($colorRedBright);
|
||||
@include PlainText;
|
||||
@include S(padding, 5px, 8px, 4px);
|
||||
color: #fff;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Animations */
|
||||
.status {
|
||||
transform: scale(0.7) $hardwareAcc;
|
||||
opacity: 0;
|
||||
@include StateAnim(transform, opacity);
|
||||
}
|
||||
|
||||
&.arrived {
|
||||
.status {
|
||||
opacity: 1;
|
||||
transform: none;
|
||||
}
|
||||
}
|
||||
}
|
||||
#state_PreloadState {
|
||||
&.failure {
|
||||
.loadingImage,
|
||||
.loadingStatus {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
|
||||
.changelogDialogEntry {
|
||||
margin-top: 10px;
|
||||
width: 100%;
|
||||
flex-direction: column;
|
||||
text-align: left;
|
||||
padding: 10px;
|
||||
box-sizing: border-box;
|
||||
background: #eef1f4;
|
||||
|
||||
@include DarkThemeOverride {
|
||||
background: #424242;
|
||||
}
|
||||
|
||||
.version {
|
||||
@include Heading;
|
||||
}
|
||||
.date {
|
||||
@include PlainText;
|
||||
&::before {
|
||||
content: " | ";
|
||||
}
|
||||
color: #aaabaf;
|
||||
}
|
||||
|
||||
.changes {
|
||||
@include PlainText;
|
||||
@include S(padding-left, 15px);
|
||||
strong {
|
||||
background: $colorBlueBright;
|
||||
color: #fff;
|
||||
text-transform: uppercase;
|
||||
@include S(padding, 1px, 2px);
|
||||
@include S(margin-right, 3px);
|
||||
}
|
||||
a {
|
||||
color: $colorBlueBright;
|
||||
}
|
||||
li {
|
||||
@include SuperSmallText;
|
||||
@include S(margin-bottom, 10px);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.failureBox {
|
||||
.logo {
|
||||
img {
|
||||
@include S(width, 240px);
|
||||
}
|
||||
|
||||
@include S(margin-bottom, 30px);
|
||||
}
|
||||
|
||||
@include InlineAnimation(0.3s ease-in-out) {
|
||||
0% {
|
||||
opacity: 0;
|
||||
}
|
||||
100% {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
.failureInner {
|
||||
// background: darken($mainBgColor, 6);
|
||||
@include S(max-width, 350px);
|
||||
margin: 0 20px;
|
||||
text-align: left;
|
||||
|
||||
@include BoxShadow3D(#fff);
|
||||
@include S(padding, 15px);
|
||||
@include S(border-radius, $globalBorderRadius);
|
||||
@include DropShadow;
|
||||
|
||||
.errorHeader {
|
||||
color: #ef5072;
|
||||
}
|
||||
|
||||
.errorMessage {
|
||||
@include PlainText;
|
||||
display: block;
|
||||
color: #666;
|
||||
text-align: left;
|
||||
@include BreakText;
|
||||
hyphens: auto;
|
||||
// border: dotted #666;
|
||||
// @include S(border-width, 1px, 0);
|
||||
@include S(padding, 10px, 0);
|
||||
@include S(margin-top, 10px);
|
||||
}
|
||||
|
||||
.supportHelp {
|
||||
@include S(margin-top, 10px);
|
||||
@include PlainText;
|
||||
|
||||
.email {
|
||||
color: $themeColor;
|
||||
cursor: pointer;
|
||||
pointer-events: all;
|
||||
}
|
||||
}
|
||||
|
||||
.lower {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
@include S(margin-top, 16px);
|
||||
|
||||
i {
|
||||
flex-grow: 1;
|
||||
text-align: right;
|
||||
color: #777;
|
||||
@include PlainText;
|
||||
}
|
||||
|
||||
button.resetApp {
|
||||
@include Button3D($colorRedBright);
|
||||
@include PlainText;
|
||||
@include S(padding, 5px, 8px, 4px);
|
||||
color: #fff;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Animations */
|
||||
.status {
|
||||
transform: scale(0.7) $hardwareAcc;
|
||||
opacity: 0;
|
||||
@include StateAnim(transform, opacity);
|
||||
}
|
||||
|
||||
&.arrived {
|
||||
.status {
|
||||
opacity: 1;
|
||||
transform: none;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -84,8 +84,8 @@ export const globalConfig = {
|
||||
// Global game speed
|
||||
gameSpeed: 1,
|
||||
|
||||
warmupTimeSecondsFast: 0.1,
|
||||
warmupTimeSecondsRegular: 1,
|
||||
warmupTimeSecondsFast: 0.5,
|
||||
warmupTimeSecondsRegular: 3,
|
||||
|
||||
smoothing: {
|
||||
smoothMainCanvas: smoothCanvas && true,
|
||||
@ -132,5 +132,5 @@ if (G_IS_DEV && globalConfig.debug.renderForTrailer) {
|
||||
}
|
||||
|
||||
if (globalConfig.debug.fastGameEnter) {
|
||||
globalConfig.debug.noArtificalDelays = true;
|
||||
globalConfig.debug.noArtificialDelays = true;
|
||||
}
|
||||
|
@ -1,6 +1,8 @@
|
||||
/* typehints:start */
|
||||
import { Application } from "../application";
|
||||
/* typehints:end */
|
||||
|
||||
import { randomChoice } from "../core/utils";
|
||||
import { T } from "../translations";
|
||||
|
||||
export class GameLoadingOverlay {
|
||||
@ -43,6 +45,7 @@ export class GameLoadingOverlay {
|
||||
this.element.classList.add("gameLoadingOverlay");
|
||||
this.parent.appendChild(this.element);
|
||||
this.internalAddSpinnerAndText(this.element);
|
||||
this.internalAddHint(this.element);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -55,4 +58,15 @@ export class GameLoadingOverlay {
|
||||
inner.innerText = T.global.loading;
|
||||
element.appendChild(inner);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a random hint
|
||||
* @param {HTMLElement} element
|
||||
*/
|
||||
internalAddHint(element) {
|
||||
const hint = document.createElement("span");
|
||||
hint.innerHTML = randomChoice(T.tips);
|
||||
hint.classList.add("hint");
|
||||
element.appendChild(hint);
|
||||
}
|
||||
}
|
||||
|
22
src/js/game/hints.js
Normal file
@ -0,0 +1,22 @@
|
||||
import { randomChoice } from "../core/utils";
|
||||
import { T } from "../translations";
|
||||
|
||||
const hintsShown = [];
|
||||
|
||||
/**
|
||||
* Finds a new hint to show about the game which the user hasn't seen within this session
|
||||
*/
|
||||
export function getRandomHint() {
|
||||
let maxTries = 100 * T.tips.length;
|
||||
|
||||
while (maxTries-- > 0) {
|
||||
const hint = randomChoice(T.tips);
|
||||
if (!hintsShown.includes(hint)) {
|
||||
hintsShown.push(hint);
|
||||
return hint;
|
||||
}
|
||||
}
|
||||
|
||||
// All tips shown so far
|
||||
return randomChoice(T.tips);
|
||||
}
|
@ -43,16 +43,6 @@ export class BeltSystem extends GameSystemWithFilter {
|
||||
[enumDirection.right]: [],
|
||||
};
|
||||
|
||||
/**
|
||||
* Stores simplified sprites of a belt
|
||||
* @type {Object<enumDirection, AtlasSprite>}
|
||||
*/
|
||||
this.potatoBeltSprites = {
|
||||
[enumDirection.top]: Loader.getSprite("sprites/belt/potato_mode/forward.png"),
|
||||
[enumDirection.right]: Loader.getSprite("sprites/belt/potato_mode/right.png"),
|
||||
[enumDirection.left]: Loader.getSprite("sprites/belt/potato_mode/left.png"),
|
||||
};
|
||||
|
||||
for (let i = 0; i < BELT_ANIM_COUNT; ++i) {
|
||||
this.beltAnimations[enumDirection.top].push(
|
||||
Loader.getSprite("sprites/belt/built/forward_" + i + ".png")
|
||||
@ -523,7 +513,7 @@ export class BeltSystem extends GameSystemWithFilter {
|
||||
const entity = contents[i];
|
||||
if (entity.components.Belt) {
|
||||
const direction = entity.components.Belt.direction;
|
||||
let sprite = this.potatoBeltSprites[direction];
|
||||
let sprite = this.beltAnimations[direction][0];
|
||||
|
||||
if (entity.components.Belt.assignedPath === hoveredBeltPath) {
|
||||
sprite = this.beltAnimations[direction][animationIndex % BELT_ANIM_COUNT];
|
||||
|
@ -1,293 +1,331 @@
|
||||
import { GameState } from "../core/game_state";
|
||||
import { createLogger } from "../core/logging";
|
||||
import { findNiceValue } from "../core/utils";
|
||||
import { cachebust } from "../core/cachebust";
|
||||
import { PlatformWrapperImplBrowser } from "../platform/browser/wrapper";
|
||||
import { T, autoDetectLanguageId, updateApplicationLanguage } from "../translations";
|
||||
import { HUDModalDialogs } from "../game/hud/parts/modal_dialogs";
|
||||
import { CHANGELOG } from "../changelog";
|
||||
import { globalConfig } from "../core/config";
|
||||
|
||||
const logger = createLogger("state/preload");
|
||||
|
||||
export class PreloadState extends GameState {
|
||||
constructor() {
|
||||
super("PreloadState");
|
||||
}
|
||||
|
||||
getInnerHTML() {
|
||||
return `
|
||||
<div class="loadingImage"></div>
|
||||
<div class="loadingStatus">
|
||||
<span class="desc">Booting</span>
|
||||
<span class="bar">
|
||||
<span class="inner" style="width: 0%"></span>
|
||||
<span class="status">0%</span>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
getThemeMusic() {
|
||||
return null;
|
||||
}
|
||||
|
||||
getHasFadeIn() {
|
||||
return false;
|
||||
}
|
||||
|
||||
onEnter() {
|
||||
this.htmlElement.classList.add("prefab_LoadingState");
|
||||
|
||||
const elementsToRemove = ["#loadingPreload", "#fontPreload"];
|
||||
for (let i = 0; i < elementsToRemove.length; ++i) {
|
||||
const elem = document.querySelector(elementsToRemove[i]);
|
||||
if (elem) {
|
||||
elem.remove();
|
||||
}
|
||||
}
|
||||
|
||||
this.dialogs = new HUDModalDialogs(null, this.app);
|
||||
const dialogsElement = document.body.querySelector(".modalDialogParent");
|
||||
this.dialogs.initializeToElement(dialogsElement);
|
||||
|
||||
/** @type {HTMLElement} */
|
||||
this.statusText = this.htmlElement.querySelector(".loadingStatus > .desc");
|
||||
/** @type {HTMLElement} */
|
||||
this.statusBar = this.htmlElement.querySelector(".loadingStatus > .bar > .inner");
|
||||
/** @type {HTMLElement} */
|
||||
this.statusBarText = this.htmlElement.querySelector(".loadingStatus > .bar > .status");
|
||||
|
||||
this.currentStatus = "booting";
|
||||
this.currentIndex = 0;
|
||||
|
||||
this.startLoading();
|
||||
}
|
||||
|
||||
onLeave() {
|
||||
// this.dialogs.cleanup();
|
||||
}
|
||||
|
||||
startLoading() {
|
||||
this.setStatus("Booting")
|
||||
|
||||
.then(() => this.setStatus("Creating platform wrapper"))
|
||||
.then(() => this.app.platformWrapper.initialize())
|
||||
|
||||
.then(() => this.setStatus("Initializing local storage"))
|
||||
.then(() => {
|
||||
const wrapper = this.app.platformWrapper;
|
||||
if (wrapper instanceof PlatformWrapperImplBrowser) {
|
||||
try {
|
||||
window.localStorage.setItem("local_storage_test", "1");
|
||||
window.localStorage.removeItem("local_storage_test");
|
||||
} catch (ex) {
|
||||
logger.error("Failed to read/write local storage:", ex);
|
||||
return new Promise(() => {
|
||||
alert(`Your brower does not support thirdparty cookies or you have disabled it in your security settings.\n\n
|
||||
In Chrome this setting is called "Block third-party cookies and site data".\n\n
|
||||
Please allow third party cookies and then reload the page.`);
|
||||
// Never return
|
||||
});
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Creating storage"))
|
||||
.then(() => {
|
||||
return this.app.storage.initialize();
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Initializing libraries"))
|
||||
.then(() => this.app.analytics.initialize())
|
||||
.then(() => this.app.gameAnalytics.initialize())
|
||||
|
||||
.then(() => this.setStatus("Initializing settings"))
|
||||
.then(() => {
|
||||
return this.app.settings.initialize();
|
||||
})
|
||||
|
||||
.then(() => {
|
||||
// Initialize fullscreen
|
||||
if (this.app.platformWrapper.getSupportsFullscreen()) {
|
||||
this.app.platformWrapper.setFullscreen(this.app.settings.getIsFullScreen());
|
||||
}
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Initializing language"))
|
||||
.then(() => {
|
||||
if (this.app.settings.getLanguage() === "auto-detect") {
|
||||
const language = autoDetectLanguageId();
|
||||
logger.log("Setting language to", language);
|
||||
return this.app.settings.updateLanguage(language);
|
||||
}
|
||||
})
|
||||
.then(() => {
|
||||
const language = this.app.settings.getLanguage();
|
||||
updateApplicationLanguage(language);
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Initializing sounds"))
|
||||
.then(() => {
|
||||
// Notice: We don't await the sounds loading itself
|
||||
return this.app.sound.initialize();
|
||||
})
|
||||
|
||||
.then(() => {
|
||||
this.app.backgroundResourceLoader.startLoading();
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Initializing savegame"))
|
||||
.then(() => {
|
||||
return this.app.savegameMgr.initialize().catch(err => {
|
||||
logger.error("Failed to initialize savegames:", err);
|
||||
alert(
|
||||
"Your savegames failed to load, it seems your data files got corrupted. I'm so sorry!\n\n(This can happen if your pc crashed while a game was saved).\n\nYou can try re-importing your savegames."
|
||||
);
|
||||
return this.app.savegameMgr.writeAsync();
|
||||
});
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Downloading resources"))
|
||||
.then(() => {
|
||||
return this.app.backgroundResourceLoader.getPromiseForBareGame();
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Checking changelog"))
|
||||
.then(() => {
|
||||
if (G_IS_DEV && globalConfig.debug.disableUpgradeNotification) {
|
||||
return;
|
||||
}
|
||||
|
||||
return this.app.storage
|
||||
.readFileAsync("lastversion.bin")
|
||||
.catch(err => {
|
||||
logger.warn("Failed to read lastversion:", err);
|
||||
return G_BUILD_VERSION;
|
||||
})
|
||||
.then(version => {
|
||||
logger.log("Last version:", version, "App version:", G_BUILD_VERSION);
|
||||
this.app.storage.writeFileAsync("lastversion.bin", G_BUILD_VERSION);
|
||||
return version;
|
||||
})
|
||||
.then(version => {
|
||||
let changelogEntries = [];
|
||||
logger.log("Last seen version:", version);
|
||||
|
||||
for (let i = 0; i < CHANGELOG.length; ++i) {
|
||||
if (CHANGELOG[i].version === version) {
|
||||
break;
|
||||
}
|
||||
changelogEntries.push(CHANGELOG[i]);
|
||||
}
|
||||
if (changelogEntries.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
let dialogHtml = T.dialogs.updateSummary.desc;
|
||||
for (let i = 0; i < changelogEntries.length; ++i) {
|
||||
const entry = changelogEntries[i];
|
||||
dialogHtml += `
|
||||
<div class="changelogDialogEntry">
|
||||
<span class="version">${entry.version}</span>
|
||||
<span class="date">${entry.date}</span>
|
||||
<ul class="changes">
|
||||
${entry.entries.map(text => `<li>${text}</li>`).join("")}
|
||||
</ul>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
return new Promise(resolve => {
|
||||
this.dialogs.showInfo(T.dialogs.updateSummary.title, dialogHtml).ok.add(resolve);
|
||||
});
|
||||
});
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Launching"))
|
||||
.then(
|
||||
() => {
|
||||
this.moveToState("MainMenuState");
|
||||
},
|
||||
err => {
|
||||
this.showFailMessage(err);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
setStatus(text) {
|
||||
logger.log("✅ " + text);
|
||||
this.currentIndex += 1;
|
||||
this.currentStatus = text;
|
||||
this.statusText.innerText = text;
|
||||
|
||||
const numSteps = 10; // FIXME
|
||||
|
||||
const percentage = (this.currentIndex / numSteps) * 100.0;
|
||||
this.statusBar.style.width = percentage + "%";
|
||||
this.statusBarText.innerText = findNiceValue(percentage) + "%";
|
||||
|
||||
return Promise.resolve();
|
||||
}
|
||||
|
||||
showFailMessage(text) {
|
||||
logger.error("App init failed:", text);
|
||||
|
||||
const email = "bugs@shapez.io";
|
||||
|
||||
const subElement = document.createElement("div");
|
||||
subElement.classList.add("failureBox");
|
||||
|
||||
subElement.innerHTML = `
|
||||
<div class="logo">
|
||||
<img src="${cachebust("res/logo.png")}" alt="Shapez.io Logo">
|
||||
</div>
|
||||
<div class="failureInner">
|
||||
<div class="errorHeader">
|
||||
Failed to initialize application!
|
||||
</div>
|
||||
<div class="errorMessage">
|
||||
${this.currentStatus} failed:<br/>
|
||||
${text}
|
||||
</div>
|
||||
|
||||
<div class="supportHelp">
|
||||
Please send me an email with steps to reproduce and what you did before this happened:
|
||||
<br /><a class="email" href="mailto:${email}?subject=App%20does%20not%20launch">${email}</a>
|
||||
</div>
|
||||
|
||||
<div class="lower">
|
||||
<button class="resetApp styledButton">Reset App</button>
|
||||
<i>Build ${G_BUILD_VERSION} @ ${G_BUILD_COMMIT_HASH}</i>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
|
||||
this.htmlElement.classList.add("failure");
|
||||
this.htmlElement.appendChild(subElement);
|
||||
|
||||
const resetBtn = subElement.querySelector("button.resetApp");
|
||||
this.trackClicks(resetBtn, this.showResetConfirm);
|
||||
}
|
||||
|
||||
showResetConfirm() {
|
||||
if (confirm("Are you sure you want to reset the app? This will delete all your savegames")) {
|
||||
this.resetApp();
|
||||
}
|
||||
}
|
||||
|
||||
resetApp() {
|
||||
this.app.settings
|
||||
.resetEverythingAsync()
|
||||
.then(() => {
|
||||
this.app.savegameMgr.resetEverythingAsync();
|
||||
})
|
||||
.then(() => {
|
||||
this.app.settings.resetEverythingAsync();
|
||||
})
|
||||
.then(() => {
|
||||
window.location.reload();
|
||||
});
|
||||
}
|
||||
}
|
||||
import { CHANGELOG } from "../changelog";
|
||||
import { cachebust } from "../core/cachebust";
|
||||
import { globalConfig } from "../core/config";
|
||||
import { GameState } from "../core/game_state";
|
||||
import { createLogger } from "../core/logging";
|
||||
import { findNiceValue } from "../core/utils";
|
||||
import { getRandomHint } from "../game/hints";
|
||||
import { HUDModalDialogs } from "../game/hud/parts/modal_dialogs";
|
||||
import { PlatformWrapperImplBrowser } from "../platform/browser/wrapper";
|
||||
import { autoDetectLanguageId, T, updateApplicationLanguage } from "../translations";
|
||||
|
||||
const logger = createLogger("state/preload");
|
||||
|
||||
export class PreloadState extends GameState {
|
||||
constructor() {
|
||||
super("PreloadState");
|
||||
}
|
||||
|
||||
getInnerHTML() {
|
||||
return `
|
||||
<div class="loadingImage"></div>
|
||||
<div class="loadingStatus">
|
||||
<span class="desc">Booting</span>
|
||||
<span class="bar">
|
||||
<span class="inner" style="width: 0%"></span>
|
||||
<span class="status">0%</span>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
<span class="hint"></span>
|
||||
`;
|
||||
}
|
||||
|
||||
getThemeMusic() {
|
||||
return null;
|
||||
}
|
||||
|
||||
getHasFadeIn() {
|
||||
return false;
|
||||
}
|
||||
|
||||
onEnter() {
|
||||
this.htmlElement.classList.add("prefab_LoadingState");
|
||||
|
||||
const elementsToRemove = ["#loadingPreload", "#fontPreload"];
|
||||
for (let i = 0; i < elementsToRemove.length; ++i) {
|
||||
const elem = document.querySelector(elementsToRemove[i]);
|
||||
if (elem) {
|
||||
elem.remove();
|
||||
}
|
||||
}
|
||||
|
||||
this.dialogs = new HUDModalDialogs(null, this.app);
|
||||
const dialogsElement = document.body.querySelector(".modalDialogParent");
|
||||
this.dialogs.initializeToElement(dialogsElement);
|
||||
|
||||
/** @type {HTMLElement} */
|
||||
this.statusText = this.htmlElement.querySelector(".loadingStatus > .desc");
|
||||
/** @type {HTMLElement} */
|
||||
this.statusBar = this.htmlElement.querySelector(".loadingStatus > .bar > .inner");
|
||||
/** @type {HTMLElement} */
|
||||
this.statusBarText = this.htmlElement.querySelector(".loadingStatus > .bar > .status");
|
||||
|
||||
/** @type {HTMLElement} */
|
||||
this.hintsText = this.htmlElement.querySelector(".hint");
|
||||
this.lastHintShown = -1000;
|
||||
this.nextHintDuration = 0;
|
||||
|
||||
this.currentStatus = "booting";
|
||||
this.currentIndex = 0;
|
||||
|
||||
this.startLoading();
|
||||
}
|
||||
|
||||
onLeave() {
|
||||
// this.dialogs.cleanup();
|
||||
}
|
||||
|
||||
startLoading() {
|
||||
this.setStatus("Booting")
|
||||
|
||||
.then(() => this.setStatus("Creating platform wrapper"))
|
||||
.then(() => this.app.platformWrapper.initialize())
|
||||
|
||||
.then(() => this.setStatus("Initializing local storage"))
|
||||
.then(() => {
|
||||
const wrapper = this.app.platformWrapper;
|
||||
if (wrapper instanceof PlatformWrapperImplBrowser) {
|
||||
try {
|
||||
window.localStorage.setItem("local_storage_test", "1");
|
||||
window.localStorage.removeItem("local_storage_test");
|
||||
} catch (ex) {
|
||||
logger.error("Failed to read/write local storage:", ex);
|
||||
return new Promise(() => {
|
||||
alert(`Your brower does not support thirdparty cookies or you have disabled it in your security settings.\n\n
|
||||
In Chrome this setting is called "Block third-party cookies and site data".\n\n
|
||||
Please allow third party cookies and then reload the page.`);
|
||||
// Never return
|
||||
});
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Creating storage"))
|
||||
.then(() => {
|
||||
return this.app.storage.initialize();
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Initializing libraries"))
|
||||
.then(() => this.app.analytics.initialize())
|
||||
.then(() => this.app.gameAnalytics.initialize())
|
||||
|
||||
.then(() => this.setStatus("Initializing settings"))
|
||||
.then(() => {
|
||||
return this.app.settings.initialize();
|
||||
})
|
||||
|
||||
.then(() => {
|
||||
// Initialize fullscreen
|
||||
if (this.app.platformWrapper.getSupportsFullscreen()) {
|
||||
this.app.platformWrapper.setFullscreen(this.app.settings.getIsFullScreen());
|
||||
}
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Initializing language"))
|
||||
.then(() => {
|
||||
if (this.app.settings.getLanguage() === "auto-detect") {
|
||||
const language = autoDetectLanguageId();
|
||||
logger.log("Setting language to", language);
|
||||
return this.app.settings.updateLanguage(language);
|
||||
}
|
||||
})
|
||||
.then(() => {
|
||||
const language = this.app.settings.getLanguage();
|
||||
updateApplicationLanguage(language);
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Initializing sounds"))
|
||||
.then(() => {
|
||||
// Notice: We don't await the sounds loading itself
|
||||
return this.app.sound.initialize();
|
||||
})
|
||||
|
||||
.then(() => {
|
||||
this.app.backgroundResourceLoader.startLoading();
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Initializing savegame"))
|
||||
.then(() => {
|
||||
return this.app.savegameMgr.initialize().catch(err => {
|
||||
logger.error("Failed to initialize savegames:", err);
|
||||
alert(
|
||||
"Your savegames failed to load, it seems your data files got corrupted. I'm so sorry!\n\n(This can happen if your pc crashed while a game was saved).\n\nYou can try re-importing your savegames."
|
||||
);
|
||||
return this.app.savegameMgr.writeAsync();
|
||||
});
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Downloading resources"))
|
||||
.then(() => {
|
||||
return this.app.backgroundResourceLoader.getPromiseForBareGame();
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Checking changelog"))
|
||||
.then(() => {
|
||||
if (G_IS_DEV && globalConfig.debug.disableUpgradeNotification) {
|
||||
return;
|
||||
}
|
||||
|
||||
return this.app.storage
|
||||
.readFileAsync("lastversion.bin")
|
||||
.catch(err => {
|
||||
logger.warn("Failed to read lastversion:", err);
|
||||
return G_BUILD_VERSION;
|
||||
})
|
||||
.then(version => {
|
||||
logger.log("Last version:", version, "App version:", G_BUILD_VERSION);
|
||||
this.app.storage.writeFileAsync("lastversion.bin", G_BUILD_VERSION);
|
||||
return version;
|
||||
})
|
||||
.then(version => {
|
||||
let changelogEntries = [];
|
||||
logger.log("Last seen version:", version);
|
||||
|
||||
for (let i = 0; i < CHANGELOG.length; ++i) {
|
||||
if (CHANGELOG[i].version === version) {
|
||||
break;
|
||||
}
|
||||
changelogEntries.push(CHANGELOG[i]);
|
||||
}
|
||||
if (changelogEntries.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
let dialogHtml = T.dialogs.updateSummary.desc;
|
||||
for (let i = 0; i < changelogEntries.length; ++i) {
|
||||
const entry = changelogEntries[i];
|
||||
dialogHtml += `
|
||||
<div class="changelogDialogEntry">
|
||||
<span class="version">${entry.version}</span>
|
||||
<span class="date">${entry.date}</span>
|
||||
<ul class="changes">
|
||||
${entry.entries.map(text => `<li>${text}</li>`).join("")}
|
||||
</ul>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
return new Promise(resolve => {
|
||||
this.dialogs.showInfo(T.dialogs.updateSummary.title, dialogHtml).ok.add(resolve);
|
||||
});
|
||||
});
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Launching"))
|
||||
.then(
|
||||
() => {
|
||||
this.moveToState("MainMenuState");
|
||||
},
|
||||
err => {
|
||||
this.showFailMessage(err);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
update() {
|
||||
const now = performance.now();
|
||||
if (now - this.lastHintShown > this.nextHintDuration) {
|
||||
this.lastHintShown = now;
|
||||
const hintText = getRandomHint();
|
||||
|
||||
this.hintsText.innerHTML = hintText;
|
||||
|
||||
/**
|
||||
* Compute how long the user will need to read the hint.
|
||||
* We calculate with 130 words per minute, with an average of 5 chars
|
||||
* that is 650 characters / minute
|
||||
*/
|
||||
this.nextHintDuration = Math.max(2500, (hintText.length / 650) * 60 * 1000);
|
||||
}
|
||||
}
|
||||
|
||||
onRender() {
|
||||
this.update();
|
||||
}
|
||||
|
||||
onBackgroundTick() {
|
||||
this.update();
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {string} text
|
||||
*/
|
||||
setStatus(text) {
|
||||
logger.log("✅ " + text);
|
||||
this.currentIndex += 1;
|
||||
this.currentStatus = text;
|
||||
this.statusText.innerText = text;
|
||||
|
||||
const numSteps = 10; // FIXME
|
||||
|
||||
const percentage = (this.currentIndex / numSteps) * 100.0;
|
||||
this.statusBar.style.width = percentage + "%";
|
||||
this.statusBarText.innerText = findNiceValue(percentage) + "%";
|
||||
|
||||
return Promise.resolve();
|
||||
}
|
||||
|
||||
showFailMessage(text) {
|
||||
logger.error("App init failed:", text);
|
||||
|
||||
const email = "bugs@shapez.io";
|
||||
|
||||
const subElement = document.createElement("div");
|
||||
subElement.classList.add("failureBox");
|
||||
|
||||
subElement.innerHTML = `
|
||||
<div class="logo">
|
||||
<img src="${cachebust("res/logo.png")}" alt="Shapez.io Logo">
|
||||
</div>
|
||||
<div class="failureInner">
|
||||
<div class="errorHeader">
|
||||
Failed to initialize application!
|
||||
</div>
|
||||
<div class="errorMessage">
|
||||
${this.currentStatus} failed:<br/>
|
||||
${text}
|
||||
</div>
|
||||
|
||||
<div class="supportHelp">
|
||||
Please send me an email with steps to reproduce and what you did before this happened:
|
||||
<br /><a class="email" href="mailto:${email}?subject=App%20does%20not%20launch">${email}</a>
|
||||
</div>
|
||||
|
||||
<div class="lower">
|
||||
<button class="resetApp styledButton">Reset App</button>
|
||||
<i>Build ${G_BUILD_VERSION} @ ${G_BUILD_COMMIT_HASH}</i>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
|
||||
this.htmlElement.classList.add("failure");
|
||||
this.htmlElement.appendChild(subElement);
|
||||
|
||||
const resetBtn = subElement.querySelector("button.resetApp");
|
||||
this.trackClicks(resetBtn, this.showResetConfirm);
|
||||
|
||||
this.hintsText.remove();
|
||||
}
|
||||
|
||||
showResetConfirm() {
|
||||
if (confirm("Are you sure you want to reset the app? This will delete all your savegames!")) {
|
||||
this.resetApp();
|
||||
}
|
||||
}
|
||||
|
||||
resetApp() {
|
||||
this.app.settings
|
||||
.resetEverythingAsync()
|
||||
.then(() => {
|
||||
this.app.savegameMgr.resetEverythingAsync();
|
||||
})
|
||||
.then(() => {
|
||||
this.app.settings.resetEverythingAsync();
|
||||
})
|
||||
.then(() => {
|
||||
window.location.reload();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1058,4 +1058,4 @@ tips:
|
||||
- Mix all primary colours together to make white!
|
||||
- You have an infinite map, don't cramp your factory, expand!
|
||||
- Also try Factorio! It's my favourite game.
|
||||
- The quad cutter cuts counter-clockwise starting from the top right!
|
||||
- The quad cutter cuts clockwise starting from the top right!
|
||||
|