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Load css resources async, improve building descriptions
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@@ -560,7 +560,7 @@ buildings:
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storage:
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default:
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name: &storage Storage
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description: Stores excess items, up to a given capacity. Can be used as an overflow gate.
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description: Stores excess items, up to a given capacity. Prioritizes the left output and can be used as an overflow gate.
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wire:
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default:
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@@ -619,8 +619,7 @@ buildings:
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reader:
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default:
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name: &reader Belt Reader
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# TEMP
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description: Allows to read the current item from a belt, as well as measuring the throughput.
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description: Allows to measure belt throughput. Outputs the last read item on the wires layer (once unlocked).
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virtual_processor:
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default:
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@@ -671,8 +670,8 @@ storyRewards:
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desc: The <strong>mixer</strong> has been unlocked - Combine two colors using <strong>additive blending</strong> with this building!
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reward_stacker:
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title: Combiner
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desc: You can now combine shapes with the <strong>combiner</strong>! Both inputs are combined, and if they can be put next to each other, they will be <strong>fused</strong>. If not, the right input is <strong>stacked on top</strong> of the left input!
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title: Stacker
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desc: You can now combine shapes with the <strong>stacker</strong>! Both inputs are combined, and if they can be put next to each other, they will be <strong>fused</strong>. If not, the right input is <strong>stacked on top</strong> of the left input!
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reward_balancer:
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title: Balancer
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@@ -712,7 +711,7 @@ storyRewards:
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You have now unlocked the <strong>belt reader</strong>! It allows you to measure the throughput of a belt.<br><br>And wait until you unlock wires - then it gets really useful!
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reward_cutter_quad:
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title: Quad Cutting
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title: Quad Cutter
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desc: You have unlocked a variant of the <strong>cutter</strong> - It allows you to cut shapes in <strong>four parts</strong> instead of just two!
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reward_painter_double:
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