1
0
mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-16 19:51:50 +00:00

finished update to 1.4.3 code - Sense101

This commit is contained in:
Sense101 2021-08-29 12:04:55 +01:00
parent 914ccd2920
commit 1ef86b6870

View File

@ -73,53 +73,15 @@ export class HUDShapeTooltip extends BaseHUDPart {
const ejectorComp = this.currentEntity.components.ItemEjector;
const staticComp = this.currentEntity.components.StaticMapEntity;
<<<<<<< HEAD
const context = parameters.context;
=======
const bounds = staticComp.getTileSize();
const totalArea = bounds.x * bounds.y;
const maxSlots = totalArea < 2 ? 1 : 1e10;
let slotsDrawn = 0;
>>>>>>> master
for (let i = 0; i < ejectorComp.slots.length; ++i) {
const slot = ejectorComp.slots[i];
<<<<<<< HEAD
if (!slot.lastItem || slot.lastItem._type != "shape") {
continue;
}
const drawPos = staticComp
.localTileToWorld(slot.pos.add(enumDirectionToVector[slot.direction].multiplyScalar(1)))
.toWorldSpaceCenterOfTile();
const slotCenterPos = staticComp
.localTileToWorld(slot.pos.add(enumDirectionToVector[slot.direction].multiplyScalar(0.2)))
.toWorldSpaceCenterOfTile();
context.fillStyle = THEME.shapeTooltip.outline;
context.strokeStyle = THEME.shapeTooltip.outline;
context.lineWidth = 1.5;
context.beginPath();
context.moveTo(slotCenterPos.x, slotCenterPos.y);
context.lineTo(drawPos.x, drawPos.y);
context.stroke();
context.beginCircle(slotCenterPos.x, slotCenterPos.y, 3.5);
context.fill();
context.fillStyle = THEME.shapeTooltip.background;
context.strokeStyle = THEME.shapeTooltip.outline;
context.lineWidth = 1.2;
context.beginCircle(drawPos.x, drawPos.y, 11 + 1.2 / 2);
context.fill();
context.stroke();
slot.lastItem.drawItemCenteredClipped(drawPos.x, drawPos.y, parameters, 22);
=======
if (!slot.lastItem) {
continue;
}
@ -132,7 +94,6 @@ export class HUDShapeTooltip extends BaseHUDPart {
const drawPos = staticComp.localTileToWorld(slot.pos).toWorldSpaceCenterOfTile();
slot.lastItem.drawItemCenteredClipped(drawPos.x, drawPos.y, parameters, 25);
>>>>>>> master
}
}
}