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https://github.com/tobspr/shapez.io.git
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@ -19,7 +19,7 @@ import { Blueprint } from "../../blueprint";
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const logger = createLogger("hud/mass_selector");
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const logger = createLogger("hud/mass_selector");
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export class HUDMassSelector extends BaseHUDPart {
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export class HUDMassSelector extends BaseHUDPart {
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createElements(parent) { }
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createElements(parent) {}
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initialize() {
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initialize() {
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this.currentSelectionStartWorld = null;
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this.currentSelectionStartWorld = null;
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@ -49,7 +49,7 @@ export class HUDMassSelector extends BaseHUDPart {
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* @param {Entity} entity
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* @param {Entity} entity
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*/
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*/
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onEntityDestroyed(entity) {
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onEntityDestroyed(entity) {
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if(this.root.bulkOperationRunning) {
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if (this.root.bulkOperationRunning) {
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return;
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return;
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}
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}
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this.selectedUids.delete(entity.uid);
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this.selectedUids.delete(entity.uid);
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@ -60,7 +60,7 @@ export class HUDMassSelector extends BaseHUDPart {
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*/
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*/
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onBack() {
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onBack() {
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// Clear entities on escape
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// Clear entities on escape
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if(this.selectedUids.size > 0) {
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if (this.selectedUids.size > 0) {
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this.selectedUids = new Set();
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this.selectedUids = new Set();
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return STOP_PROPAGATION;
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return STOP_PROPAGATION;
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}
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}
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@ -74,7 +74,7 @@ export class HUDMassSelector extends BaseHUDPart {
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}
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}
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confirmDelete() {
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confirmDelete() {
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if(
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if (
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!this.root.app.settings.getAllSettings().disableCutDeleteWarnings &&
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!this.root.app.settings.getAllSettings().disableCutDeleteWarnings &&
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this.selectedUids.size > 100
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this.selectedUids.size > 100
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) {
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) {
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@ -102,15 +102,15 @@ export class HUDMassSelector extends BaseHUDPart {
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const mapUidToEntity = this.root.entityMgr.getFrozenUidSearchMap();
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const mapUidToEntity = this.root.entityMgr.getFrozenUidSearchMap();
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this.root.logic.performBulkOperation(() => {
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this.root.logic.performBulkOperation(() => {
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for(let i = 0; i < entityUids.length; ++i) {
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for (let i = 0; i < entityUids.length; ++i) {
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const uid = entityUids[i];
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const uid = entityUids[i];
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const entity = mapUidToEntity.get(uid);
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const entity = mapUidToEntity.get(uid);
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if(!entity) {
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if (!entity) {
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logger.error("Entity not found by uid:", uid);
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logger.error("Entity not found by uid:", uid);
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continue;
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continue;
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}
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}
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if(!this.root.logic.tryDeleteBuilding(entity)) {
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if (!this.root.logic.tryDeleteBuilding(entity)) {
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logger.error("Error in mass delete, could not remove building");
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logger.error("Error in mass delete, could not remove building");
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}
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}
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}
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}
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@ -121,8 +121,8 @@ export class HUDMassSelector extends BaseHUDPart {
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}
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}
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startCopy() {
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startCopy() {
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if(this.selectedUids.size > 0) {
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if (this.selectedUids.size > 0) {
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if(!this.root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_blueprints)) {
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if (!this.root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_blueprints)) {
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this.root.hud.parts.dialogs.showInfo(
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this.root.hud.parts.dialogs.showInfo(
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T.dialogs.blueprintsNotUnlocked.title,
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T.dialogs.blueprintsNotUnlocked.title,
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T.dialogs.blueprintsNotUnlocked.desc
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T.dialogs.blueprintsNotUnlocked.desc
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@ -138,12 +138,12 @@ export class HUDMassSelector extends BaseHUDPart {
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}
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}
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confirmCut() {
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confirmCut() {
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if(!this.root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_blueprints)) {
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if (!this.root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_blueprints)) {
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this.root.hud.parts.dialogs.showInfo(
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this.root.hud.parts.dialogs.showInfo(
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T.dialogs.blueprintsNotUnlocked.title,
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T.dialogs.blueprintsNotUnlocked.title,
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T.dialogs.blueprintsNotUnlocked.desc
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T.dialogs.blueprintsNotUnlocked.desc
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);
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);
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} else if(
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} else if (
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!this.root.app.settings.getAllSettings().disableCutDeleteWarnings &&
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!this.root.app.settings.getAllSettings().disableCutDeleteWarnings &&
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this.selectedUids.size > 100
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this.selectedUids.size > 100
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) {
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) {
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@ -162,17 +162,17 @@ export class HUDMassSelector extends BaseHUDPart {
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}
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}
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doCut() {
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doCut() {
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if(this.selectedUids.size > 0) {
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if (this.selectedUids.size > 0) {
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const entityUids = Array.from(this.selectedUids);
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const entityUids = Array.from(this.selectedUids);
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const cutAction = () => {
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const cutAction = () => {
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// copy code relies on entities still existing, so must copy before deleting.
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// copy code relies on entities still existing, so must copy before deleting.
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this.root.hud.signals.buildingsSelectedForCopy.dispatch(entityUids);
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this.root.hud.signals.buildingsSelectedForCopy.dispatch(entityUids);
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for(let i = 0; i < entityUids.length; ++i) {
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for (let i = 0; i < entityUids.length; ++i) {
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const uid = entityUids[i];
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const uid = entityUids[i];
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const entity = this.root.entityMgr.findByUid(uid);
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const entity = this.root.entityMgr.findByUid(uid);
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if(!this.root.logic.tryDeleteBuilding(entity)) {
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if (!this.root.logic.tryDeleteBuilding(entity)) {
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logger.error("Error in mass cut, could not remove building");
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logger.error("Error in mass cut, could not remove building");
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this.selectedUids.delete(uid);
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this.selectedUids.delete(uid);
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}
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}
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@ -180,7 +180,7 @@ export class HUDMassSelector extends BaseHUDPart {
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};
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};
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const blueprint = Blueprint.fromUids(this.root, entityUids);
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const blueprint = Blueprint.fromUids(this.root, entityUids);
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if(blueprint.canAfford(this.root)) {
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if (blueprint.canAfford(this.root)) {
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cutAction();
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cutAction();
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} else {
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} else {
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const { cancel, ok } = this.root.hud.parts.dialogs.showWarning(
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const { cancel, ok } = this.root.hud.parts.dialogs.showWarning(
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@ -203,15 +203,15 @@ export class HUDMassSelector extends BaseHUDPart {
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* @param {enumMouseButton} mouseButton
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* @param {enumMouseButton} mouseButton
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*/
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*/
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onMouseDown(pos, mouseButton) {
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onMouseDown(pos, mouseButton) {
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if(!this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectStart).pressed) {
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if (!this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectStart).pressed) {
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return;
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return;
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}
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}
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if(mouseButton !== enumMouseButton.left) {
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if (mouseButton !== enumMouseButton.left) {
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return;
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return;
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}
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}
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if(!this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiple).pressed) {
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if (!this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiple).pressed) {
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// Start new selection
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// Start new selection
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this.selectedUids = new Set();
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this.selectedUids = new Set();
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}
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}
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@ -226,13 +226,13 @@ export class HUDMassSelector extends BaseHUDPart {
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* @param {Vector} pos
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* @param {Vector} pos
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*/
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*/
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onMouseMove(pos) {
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onMouseMove(pos) {
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if(this.currentSelectionStartWorld) {
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if (this.currentSelectionStartWorld) {
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this.currentSelectionEnd = pos.copy();
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this.currentSelectionEnd = pos.copy();
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}
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}
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}
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}
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onMouseUp() {
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onMouseUp() {
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if(this.currentSelectionStartWorld) {
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if (this.currentSelectionStartWorld) {
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const worldStart = this.currentSelectionStartWorld;
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const worldStart = this.currentSelectionStartWorld;
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const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd);
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const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd);
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@ -242,18 +242,19 @@ export class HUDMassSelector extends BaseHUDPart {
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const realTileStart = tileStart.min(tileEnd);
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const realTileStart = tileStart.min(tileEnd);
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const realTileEnd = tileStart.max(tileEnd);
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const realTileEnd = tileStart.max(tileEnd);
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for(let x = realTileStart.x; x <= realTileEnd.x; ++x) {
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for (let x = realTileStart.x; x <= realTileEnd.x; ++x) {
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for(let y = realTileStart.y; y <= realTileEnd.y; ++y) {
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for (let y = realTileStart.y; y <= realTileEnd.y; ++y) {
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let entities = [];
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let entities = []
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if (
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if(this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiLayer).pressed)
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this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiLayer)
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.pressed
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)
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entities = this.root.map.getLayersContentsMultipleXY(x, y);
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entities = this.root.map.getLayersContentsMultipleXY(x, y);
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else
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else entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)];
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entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)];
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for (let i = 0; i < entities.length; ++i) {
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for(let i = 0; i < entities.length; ++i){
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let entity = entities[i];
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let entity = entities[i];
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if(entity !== null && this.root.logic.canDeleteBuilding(entity))
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if (entity !== null && this.root.logic.canDeleteBuilding(entity))
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this.selectedUids.add(entity.uid);
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this.selectedUids.add(entity.uid);
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}
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}
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}
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}
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@ -271,7 +272,7 @@ export class HUDMassSelector extends BaseHUDPart {
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draw(parameters) {
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draw(parameters) {
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const boundsBorder = 2;
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const boundsBorder = 2;
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if(this.currentSelectionStartWorld) {
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if (this.currentSelectionStartWorld) {
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const worldStart = this.currentSelectionStartWorld;
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const worldStart = this.currentSelectionStartWorld;
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const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd);
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const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd);
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@ -299,36 +300,32 @@ export class HUDMassSelector extends BaseHUDPart {
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const renderedUids = new Set();
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const renderedUids = new Set();
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let isMultiLayerPressed = this.root.keyMapper.getBinding(
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let isMultiLayerPressed = this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiLayer).pressed;
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KEYMAPPINGS.massSelect.massSelectSelectMultiLayer
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).pressed;
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for (let x = realTileStart.x; x <= realTileEnd.x; ++x) {
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for (let y = realTileStart.y; y <= realTileEnd.y; ++y) {
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let entities = [];
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if (isMultiLayerPressed) entities = this.root.map.getLayersContentsMultipleXY(x, y);
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else entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)];
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for(let x = realTileStart.x; x <= realTileEnd.x; ++x) {
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for (let i = 0; i < entities.length; ++i) {
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for(let y = realTileStart.y; y <= realTileEnd.y; ++y) {
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let component = entities[i];
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if (component && this.root.logic.canDeleteBuilding(component)) {
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let entities = []
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if(isMultiLayerPressed)
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entities = this.root.map.getLayersContentsMultipleXY(x, y);
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else
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entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)];
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for(let i = 0; i < entities.length; ++i) {
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let component = entities[i];
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if(component && this.root.logic.canDeleteBuilding(component)) {
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// Prevent rendering the overlay twice
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// Prevent rendering the overlay twice
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const uid = component.uid;
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const uid = component.uid;
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if(renderedUids.has(uid)) {
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if (renderedUids.has(uid)) {
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continue;
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continue;
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}
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}
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renderedUids.add(uid);
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renderedUids.add(uid);
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const staticComp = component.components.StaticMapEntity;
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const staticComp = component.components.StaticMapEntity;
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const bounds = staticComp.getTileSpaceBounds();
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const bounds = staticComp.getTileSpaceBounds();
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parameters.context.beginPath();
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parameters.context.beginPath();
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if(this.root.currentLayer === "wires" || component.layer === "regular"){
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if (this.root.currentLayer === "wires" || component.layer === "regular") {
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parameters.context.fillStyle = THEME.map.selectionOverlay;
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parameters.context.fillStyle = THEME.map.selectionOverlay;
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parameters.context.beginRoundedRect(
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parameters.context.beginRoundedRect(
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bounds.x * globalConfig.tileSize + boundsBorder,
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bounds.x * globalConfig.tileSize + boundsBorder,
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@ -337,7 +334,7 @@ export class HUDMassSelector extends BaseHUDPart {
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bounds.h * globalConfig.tileSize - 2 * boundsBorder,
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bounds.h * globalConfig.tileSize - 2 * boundsBorder,
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2
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2
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);
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);
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}else{
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} else {
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MapChunkView.drawSingleWiresOverviewTile({
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MapChunkView.drawSingleWiresOverviewTile({
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context: parameters.context,
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context: parameters.context,
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x: bounds.x * globalConfig.tileSize + boundsBorder,
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x: bounds.x * globalConfig.tileSize + boundsBorder,
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@ -354,13 +351,12 @@ export class HUDMassSelector extends BaseHUDPart {
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}
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}
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}
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}
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parameters.context.fillStyle = THEME.map.selectionOverlay;
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this.selectedUids.forEach(uid => {
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this.selectedUids.forEach(uid => {
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const entity = this.root.entityMgr.findByUid(uid);
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const entity = this.root.entityMgr.findByUid(uid);
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const staticComp = entity.components.StaticMapEntity;
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const staticComp = entity.components.StaticMapEntity;
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const bounds = staticComp.getTileSpaceBounds();
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const bounds = staticComp.getTileSpaceBounds();
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parameters.context.beginPath();
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parameters.context.beginPath();
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if(this.root.currentLayer === "wires" || entity.layer === "regular"){
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if (this.root.currentLayer === "wires" || entity.layer === "regular") {
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parameters.context.fillStyle = THEME.map.selectionOverlay;
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parameters.context.fillStyle = THEME.map.selectionOverlay;
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parameters.context.beginRoundedRect(
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parameters.context.beginRoundedRect(
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bounds.x * globalConfig.tileSize + boundsBorder,
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bounds.x * globalConfig.tileSize + boundsBorder,
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@ -369,7 +365,7 @@ export class HUDMassSelector extends BaseHUDPart {
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bounds.h * globalConfig.tileSize - 2 * boundsBorder,
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bounds.h * globalConfig.tileSize - 2 * boundsBorder,
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2
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2
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);
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);
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}else{
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} else {
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MapChunkView.drawSingleWiresOverviewTile({
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MapChunkView.drawSingleWiresOverviewTile({
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context: parameters.context,
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context: parameters.context,
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x: bounds.x * globalConfig.tileSize + boundsBorder,
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x: bounds.x * globalConfig.tileSize + boundsBorder,
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