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https://github.com/tobspr/shapez.io.git
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84 lines
2.8 KiB
TypeScript
84 lines
2.8 KiB
TypeScript
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import { generateMatrixRotations } from "../../core/utils";
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import { enumDirection, Vector } from "../../core/vector";
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import { ACHIEVEMENTS } from "../../platform/achievement_provider";
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import { ItemAcceptorComponent } from "../components/item_acceptor";
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import { enumItemProcessorTypes, ItemProcessorComponent } from "../components/item_processor";
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import { Entity } from "../entity";
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import { defaultBuildingVariant, MetaBuilding } from "../meta_building";
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import { GameRoot } from "../root";
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import { enumHubGoalRewards } from "../tutorial_goals";
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const overlayMatrix: any = generateMatrixRotations([1, 1, 0, 1, 1, 1, 0, 1, 1]);
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export class MetaTrashBuilding extends MetaBuilding {
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constructor() {
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super("trash");
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}
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static getAllVariantCombinations(): any {
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return [
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{
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internalId: 20,
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variant: defaultBuildingVariant,
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},
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];
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}
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getIsRotateable(): any {
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return false;
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}
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getSilhouetteColor(): any {
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return "#ed1d5d";
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}
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getDimensions(): any {
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return new Vector(1, 1);
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}
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getSpecialOverlayRenderMatrix(rotation: any): any {
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return overlayMatrix[rotation];
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}
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getIsUnlocked(root: GameRoot): any {
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return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_cutter_and_trash);
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}
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addAchievementReceiver(entity: any): any {
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if (!entity.root) {
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return;
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}
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const itemProcessor: any = entity.components.ItemProcessor;
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const tryTakeItem: any = itemProcessor.tryTakeItem.bind(itemProcessor);
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itemProcessor.tryTakeItem = (): any => {
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const taken: any = tryTakeItem(...arguments);
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if (taken) {
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entity.root.signals.achievementCheck.dispatch(ACHIEVEMENTS.trash1000, 1);
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}
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return taken;
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};
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}
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/**
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* Creates the entity at the given location
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*/
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setupEntityComponents(entity: Entity): any {
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entity.addComponent(new ItemAcceptorComponent({
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slots: [
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{
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pos: new Vector(0, 0),
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direction: enumDirection.top,
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},
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{
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pos: new Vector(0, 0),
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direction: enumDirection.right,
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},
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{
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pos: new Vector(0, 0),
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direction: enumDirection.bottom,
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},
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{
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pos: new Vector(0, 0),
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direction: enumDirection.left,
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},
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],
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}));
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entity.addComponent(new ItemProcessorComponent({
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inputsPerCharge: 1,
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processorType: enumItemProcessorTypes.trash,
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}));
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this.addAchievementReceiver(entity);
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}
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}
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