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tobspr_shapez.io/src/ts/game/buildings/trash.ts

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2022-11-18 01:33:12 +00:00
import { generateMatrixRotations } from "../../core/utils";
import { enumDirection, Vector } from "../../core/vector";
import { ACHIEVEMENTS } from "../../platform/achievement_provider";
import { ItemAcceptorComponent } from "../components/item_acceptor";
import { enumItemProcessorTypes, ItemProcessorComponent } from "../components/item_processor";
import { Entity } from "../entity";
import { defaultBuildingVariant, MetaBuilding } from "../meta_building";
import { GameRoot } from "../root";
import { enumHubGoalRewards } from "../tutorial_goals";
const overlayMatrix: any = generateMatrixRotations([1, 1, 0, 1, 1, 1, 0, 1, 1]);
export class MetaTrashBuilding extends MetaBuilding {
constructor() {
super("trash");
}
static getAllVariantCombinations(): any {
return [
{
internalId: 20,
variant: defaultBuildingVariant,
},
];
}
getIsRotateable(): any {
return false;
}
getSilhouetteColor(): any {
return "#ed1d5d";
}
getDimensions(): any {
return new Vector(1, 1);
}
getSpecialOverlayRenderMatrix(rotation: any): any {
return overlayMatrix[rotation];
}
getIsUnlocked(root: GameRoot): any {
return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_cutter_and_trash);
}
addAchievementReceiver(entity: any): any {
if (!entity.root) {
return;
}
const itemProcessor: any = entity.components.ItemProcessor;
const tryTakeItem: any = itemProcessor.tryTakeItem.bind(itemProcessor);
itemProcessor.tryTakeItem = (): any => {
const taken: any = tryTakeItem(...arguments);
if (taken) {
entity.root.signals.achievementCheck.dispatch(ACHIEVEMENTS.trash1000, 1);
}
return taken;
};
}
/**
* Creates the entity at the given location
*/
setupEntityComponents(entity: Entity): any {
entity.addComponent(new ItemAcceptorComponent({
slots: [
{
pos: new Vector(0, 0),
direction: enumDirection.top,
},
{
pos: new Vector(0, 0),
direction: enumDirection.right,
},
{
pos: new Vector(0, 0),
direction: enumDirection.bottom,
},
{
pos: new Vector(0, 0),
direction: enumDirection.left,
},
],
}));
entity.addComponent(new ItemProcessorComponent({
inputsPerCharge: 1,
processorType: enumItemProcessorTypes.trash,
}));
this.addAchievementReceiver(entity);
}
}