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tobspr_shapez.io/src/js/game/buildings/painter.js

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import { formatItemsPerSecond } from "../../core/utils";
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import { enumDirection, Vector } from "../../core/vector";
import { T } from "../../translations";
import { ItemAcceptorComponent } from "../components/item_acceptor";
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import { ItemEjectorComponent } from "../components/item_ejector";
import {
enumItemProcessorTypes,
ItemProcessorComponent,
enumItemProcessorRequirements,
} from "../components/item_processor";
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import { Entity } from "../entity";
import { defaultBuildingVariant, MetaBuilding } from "../meta_building";
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import { GameRoot } from "../root.ts";
import { enumHubGoalRewards } from "../tutorial_goals";
import { WiredPinsComponent, enumPinSlotType } from "../components/wired_pins";
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/** @enum {string} */
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export const enumPainterVariants = { mirrored: "mirrored", double: "double", quad: "quad" };
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export class MetaPainterBuilding extends MetaBuilding {
constructor() {
super("painter");
}
getDimensions(variant) {
switch (variant) {
case defaultBuildingVariant:
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case enumPainterVariants.mirrored:
return new Vector(2, 1);
case enumPainterVariants.double:
return new Vector(2, 2);
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case enumPainterVariants.quad:
return new Vector(4, 1);
default:
assertAlways(false, "Unknown painter variant: " + variant);
}
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}
getSilhouetteColor() {
return "#cd9b7d";
}
/**
* @param {GameRoot} root
* @param {string} variant
* @returns {Array<[string, string]>}
*/
getAdditionalStatistics(root, variant) {
switch (variant) {
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case defaultBuildingVariant:
case enumPainterVariants.mirrored: {
const speed = root.hubGoals.getProcessorBaseSpeed(enumItemProcessorTypes.painter);
return [[T.ingame.buildingPlacement.infoTexts.speed, formatItemsPerSecond(speed)]];
}
case enumPainterVariants.double: {
const speed = root.hubGoals.getProcessorBaseSpeed(enumItemProcessorTypes.painterDouble);
return [[T.ingame.buildingPlacement.infoTexts.speed, formatItemsPerSecond(speed, true)]];
}
case enumPainterVariants.quad: {
const speed = root.hubGoals.getProcessorBaseSpeed(enumItemProcessorTypes.painterQuad);
return [[T.ingame.buildingPlacement.infoTexts.speed, formatItemsPerSecond(speed)]];
}
}
}
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/**
* @param {GameRoot} root
*/
getAvailableVariants(root) {
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let variants = [defaultBuildingVariant, enumPainterVariants.mirrored];
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if (root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_painter_double)) {
variants.push(enumPainterVariants.double);
}
if (root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_wires_painter_and_levers)) {
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variants.push(enumPainterVariants.quad);
}
return variants;
}
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/**
* @param {GameRoot} root
*/
getIsUnlocked(root) {
return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_painter);
}
/**
* Creates the entity at the given location
* @param {Entity} entity
*/
setupEntityComponents(entity) {
entity.addComponent(new ItemProcessorComponent({}));
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entity.addComponent(
new ItemEjectorComponent({
slots: [{ pos: new Vector(1, 0), direction: enumDirection.right }],
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})
);
entity.addComponent(
new ItemAcceptorComponent({
slots: [
{
pos: new Vector(0, 0),
directions: [enumDirection.left],
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filter: "shape",
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},
{
pos: new Vector(1, 0),
directions: [enumDirection.top],
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filter: "color",
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},
],
})
);
}
/**
*
* @param {Entity} entity
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* @param {number} rotationVariant
* @param {string} variant
*/
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updateVariants(entity, rotationVariant, variant) {
switch (variant) {
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case defaultBuildingVariant:
case enumPainterVariants.mirrored: {
// REGULAR PAINTER
if (entity.components.WiredPins) {
entity.removeComponent(WiredPinsComponent);
}
entity.components.ItemAcceptor.setSlots([
{
pos: new Vector(0, 0),
directions: [enumDirection.left],
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filter: "shape",
},
{
pos: new Vector(1, 0),
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directions: [
variant === defaultBuildingVariant ? enumDirection.top : enumDirection.bottom,
],
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filter: "color",
},
]);
entity.components.ItemEjector.setSlots([
{ pos: new Vector(1, 0), direction: enumDirection.right },
]);
entity.components.ItemProcessor.type = enumItemProcessorTypes.painter;
entity.components.ItemProcessor.processingRequirement = null;
entity.components.ItemProcessor.inputsPerCharge = 2;
break;
}
case enumPainterVariants.double: {
// DOUBLE PAINTER
if (entity.components.WiredPins) {
entity.removeComponent(WiredPinsComponent);
}
entity.components.ItemAcceptor.setSlots([
{
pos: new Vector(0, 0),
directions: [enumDirection.left],
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filter: "shape",
},
{
pos: new Vector(0, 1),
directions: [enumDirection.left],
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filter: "shape",
},
{
pos: new Vector(1, 0),
directions: [enumDirection.top],
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filter: "color",
},
]);
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entity.components.ItemEjector.setSlots([
{ pos: new Vector(1, 0), direction: enumDirection.right },
]);
entity.components.ItemProcessor.type = enumItemProcessorTypes.painterDouble;
entity.components.ItemProcessor.processingRequirement = null;
entity.components.ItemProcessor.inputsPerCharge = 3;
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break;
}
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case enumPainterVariants.quad: {
// QUAD PAINTER
if (!entity.components.WiredPins) {
entity.addComponent(new WiredPinsComponent({ slots: [] }));
}
entity.components.WiredPins.setSlots([
{
pos: new Vector(0, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor,
},
{
pos: new Vector(1, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor,
},
{
pos: new Vector(2, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor,
},
{
pos: new Vector(3, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor,
},
]);
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entity.components.ItemAcceptor.setSlots([
{
pos: new Vector(0, 0),
directions: [enumDirection.left],
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filter: "shape",
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},
{
pos: new Vector(0, 0),
directions: [enumDirection.bottom],
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filter: "color",
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},
{
pos: new Vector(1, 0),
directions: [enumDirection.bottom],
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filter: "color",
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},
{
pos: new Vector(2, 0),
directions: [enumDirection.bottom],
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filter: "color",
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},
{
pos: new Vector(3, 0),
directions: [enumDirection.bottom],
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filter: "color",
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},
]);
entity.components.ItemEjector.setSlots([
{ pos: new Vector(0, 0), direction: enumDirection.top },
]);
entity.components.ItemProcessor.type = enumItemProcessorTypes.painterQuad;
entity.components.ItemProcessor.processingRequirement =
enumItemProcessorRequirements.painterQuad;
entity.components.ItemProcessor.inputsPerCharge = 5;
break;
}
default:
assertAlways(false, "Unknown painter variant: " + variant);
}
}
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}