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tobspr_shapez.io/src/js/mods/modloader.js

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import { createLogger } from "../core/logging";
import { Mod } from "./mod";
import { ModInterface } from "./mod_interface";
import { MetaBuilding } from "../game/meta_building";
import { MOD_SIGNALS } from "./mod_signals";
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const LOG = createLogger("mods");
export class ModLoader {
constructor() {
LOG.log("modloader created");
/** @type {Mod[]} */
this.mods = [];
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this.modInterface = new ModInterface(this);
/** @type {((Object) => (new (Application, ModLoader) => Mod))[]} */
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this.modLoadQueue = [];
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this.initialized = false;
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this.signals = MOD_SIGNALS;
this.registerMod(/** @type {any} */ (require("./demo_mod").default));
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}
linkApp(app) {
this.app = app;
}
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initMods() {
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LOG.log("hook:init");
let exports = {};
if (G_IS_DEV || G_IS_STANDALONE) {
const modules = require.context("../", true, /\.js$/);
Array.from(modules.keys()).forEach(key => {
// @ts-ignore
const module = modules(key);
for (const member in module) {
if (member === "default") {
continue;
}
if (exports[member]) {
continue;
}
Object.defineProperty(exports, member, {
get() {
return module[member];
},
set(v) {
module[member] = v;
},
});
}
});
}
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this.initialized = true;
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this.modLoadQueue.forEach(modClass => {
const mod = new (modClass(exports))(this.app, this);
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mod.init();
this.mods.push(mod);
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});
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this.modLoadQueue = [];
this.signals.postInit.dispatch();
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}
/**
*
* @param {(Object) => (new (Application, ModLoader) => Mod)} mod
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*/
registerMod(mod) {
if (this.initialized) {
throw new Error("Mods are already initialized, can not add mod afterwards.");
}
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this.modLoadQueue.push(mod);
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}
}
export const MODS = new ModLoader();