shapez.io это игра о строительстве фабрик для автоматизации создания и объединения фигур. Доставляйте запрошенные, все более сложные фигуры, чтобы развиваться в игре и разблокировать улучшения, чтобы ускорить работу вашей фабрики.
Поскольку спрос растет, вам придется увеличивать свою фабрику, чтобы соответствовать потребностям. Однако, не забывайте оресурсах, несмотря на то что вы будете расширятся на [b]бесконечной карте[/b]!
Поскольку фигуры вскоре могут наскучить, вам потребуется смешивать цвета и рискрашивать свои фигуры ими. Комбинируйте красный, зеленый и синий цветовые ресурсы для получения разных цветов и красте ими фигуры, чтобы удовлетворить спрос.
Это игра с открытым исходным кодом - Любой может внести свой вклад! Кроме того, я во [b]многом[/b] прислушиваюсь к сообществу! Я стараюсь прочитать все предложения и учту как можно больше отзывов.
desc:Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure?
description:ЛКМ по маркеру, чтобы переместится к нему, ПКМ что-бы удалить. <br><br>Press <keybinding> to create a marker from the current view, or <strong>right-click</strong> to create a marker at the selected location.
1_1_extractor:Place an <strong>extractor</strong> on top of a <strong>circle shape</strong> to extract it!
1_2_conveyor:>-
Connect the extractor with a <strong>conveyor belt</strong> to your hub!<br><br>Tip:<strong>Click and drag</strong> the belt with your mouse!
1_3_expand:>-
This is <strong>NOT</strong> an idle game! Build more extractors and belts to finish the goal quicker.<br><br>Tip:Hold <strong>SHIFT</strong> to place multiple extractors, and use <strong>R</strong> to rotate them.
description:Place over a shape or color to extract it.
chainable:
name:Extractor (Chain)
description:Place over a shape or color to extract it. Can be chained.
underground_belt:# Internal name for the Tunnel
default:
name:&underground_beltTunnel
description:Allows to tunnel resources under buildings and belts.
tier2:
name:Tunnel Tier II
description:Allows to tunnel resources under buildings and belts.
splitter:# Internal name for the Balancer
default:
name:&splitterBalancer
description:Multifunctional - Evenly distributes all inputs onto all outputs.
compact:
name:Merger (compact)
description:Merges two conveyor belts into one.
compact-inverse:
name:Merger (compact)
description:Merges two conveyor belts into one.
cutter:
default:
name:&cutterCutter
description:Cuts shapes from top to bottom and outputs both halfs. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>
quad:
name:Cutter (Quad)
description:Cuts shapes into four parts. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>
rotater:
default:
name:&rotaterRotate
description:Rotates shapes clockwise by 90 degrees.
ccw:
name:Rotate (CCW)
description:Rotates shapes counter clockwise by 90 degrees.
stacker:
default:
name:&stackerStacker
description:Stacks both items. If they can not be merged, the right item is placed above the left item.
mixer:
default:
name:&mixerColor Mixer
description:Mixes two colors using additive blending.
painter:
default:
name:&painterPainter
description:Colors the whole shape on the left input with the color from the right input.
double:
name:Painter (Double)
description:Colors the shapes on the left inputs with the color from the top input.
quad:
name:Painter (Quad)
description:Allows to color each quadrant of the shape with a different color.
trash:
default:
name:&trashTrash
description:Accepts inputs from all sides and destroys them. Forever.
storage:
name:Storage
description:Stores excess items, up to a given capacity. Can be used as an overflow gate.
storyRewards:
# Those are the rewards gained from completing the store
reward_cutter_and_trash:
title:Cutting Shapes
desc:You just unlocked the <strong>cutter</strong> - it cuts shapes half from <strong>top to bottom</strong> regardless of its orientation!<br><br>Be sure to get rid of the waste, or otherwise <strong>it will stall</strong> - For this purpose I gave you a trash, which destroys everything you put into it!
reward_rotater:
title:Rotating
desc:The <strong>rotater</strong> has been unlocked! It rotates shapes clockwise by 90 degrees.
reward_painter:
title:Painting
desc:>-
The <strong>painter</strong> has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!<br><br>PS:If you are colorblind, I'm working on a solution already!
reward_mixer:
title:Color Mixing
desc:The <strong>mixer</strong> has been unlocked - Combine two colors using <strong>additive blending</strong> with this building!
reward_stacker:
title:Combiner
desc:You can now combine shapes with the <strong>combiner</strong>! Both inputs are combined, and if they can be put next to each other, they will be <strong>fused</strong>. If not, the right input is <strong>stacked on top</strong> of the left input!
desc:Был открыт многофункциональный <strong>balancer</strong>.It can be used to build bigger factories by <strong>splitting and merging items</strong> onto multiple belts!<br><br>
desc:You have unlocked a variant of the <strong>rotater</strong> - It allows to rotate counter clockwise! To build it, select the rotater and <strong>press 'T' to cycle its variants</strong>!
reward_miner_chainable:
title:Chaining Extractor
desc:You have unlocked the <strong>chaining extractor</strong>! It can <strong>forward its resources</strong> to other extractors so you can more efficiently extract resources!
reward_underground_belt_tier_2:
title:Tunnel Tier II
desc:You have unlocked a new variant of the <strong>tunnel</strong> - It has a <strong>bigger range</strong>, and you can also mix-n-match those tunnels now!
reward_splitter_compact:
title:Compact Balancer
desc:>-
You have unlocked a compact variant of the <strong>balancer</strong> - It accepts two inputs and merges them into one!
reward_cutter_quad:
title:Quad Cutting
desc:You have unlocked a variant of the <strong>cutter</strong> - It allows you to cut shapes in <strong>four parts</strong> instead of just two!
reward_painter_double:
title:Double Painting
desc:You have unlocked a variant of the <strong>painter</strong> - It works as the regular painter but processes <strong>two shapes at once</strong> consuming just one color instead of two!
reward_painter_quad:
title:Quad Painting
desc:You have unlocked a variant of the <strong>painter</strong> - It allows to paint each part of the shape individually!
reward_storage:
title:Storage Buffer
desc:You have unlocked a variant of the <strong>trash</strong> - It allows to store items up to a given capacity!
desc:You did it! You unlocked the <strong>free-play mode</strong>! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!)
reward_blueprints:
title:Blueprints
desc:You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.<br><br>Pasting it is <strong>not free</strong>, you need to produce <strong>blueprint shapes</strong> to afford it! (Those you just delivered).
# Special reward, which is shown when there is no reward actually
This level gave you no reward, but the next one will! <br><br> PS:Better don't destroy your existing factory - You need <strong>all</strong> those shapes later again to <strong>unlock upgrades</strong>!
Выберите размер пользовательского интерфейса. The interface will still scale based on your device resolution, but this setting controls the amount of scale.
If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.
alwaysMultiplace:
title:Multiplace
description:>-
If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.
offerHints:
title:Hints & Tutorials
description:>-
Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game.