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tobspr_shapez.io/src/ts/core/animation_frame.ts

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import { Signal } from "./signal";
// @ts-ignore
import BackgroundAnimationFrameEmitterWorker from "../webworkers/background_animation_frame_emittter.worker";
import { createLogger } from "./logging";
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const logger = createLogger("animation_frame");
const maxDtMs = 1000;
const resetDtMs = 16;
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export class AnimationFrame {
public frameEmitted = new Signal();
public bgFrameEmitted = new Signal();
public lastTime = performance.now();
public bgLastTime = performance.now();
public boundMethod = this.handleAnimationFrame.bind(this);
public backgroundWorker = new BackgroundAnimationFrameEmitterWorker();
constructor() {
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this.backgroundWorker.addEventListener("error", err => {
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logger.error("Error in background fps worker:", err);
});
this.backgroundWorker.addEventListener("message", this.handleBackgroundTick.bind(this));
}
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handleBackgroundTick() {
const time = performance.now();
let dt = time - this.bgLastTime;
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if (dt > maxDtMs) {
dt = resetDtMs;
}
this.bgFrameEmitted.dispatch(dt);
this.bgLastTime = time;
}
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start() {
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assertAlways(window.requestAnimationFrame, "requestAnimationFrame is not supported!");
this.handleAnimationFrame();
}
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handleAnimationFrame(time) {
let dt = time - this.lastTime;
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if (dt > maxDtMs) {
dt = resetDtMs;
}
try {
this.frameEmitted.dispatch(dt);
}
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catch (ex) {
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console.error(ex);
}
this.lastTime = time;
window.requestAnimationFrame(this.boundMethod);
}
}