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tobspr_shapez.io/src/js/GeoZ/main.js

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2020-09-09 00:30:35 +00:00
import { MetaModBuilding } from "./mod_building";
import { ModComponent } from "./mod_component";
import { ModItem } from "./mod_item";
import { ModProcessor } from "./mod_processor";
import { ModSystem, ModSystemWithFilter } from "./mod_system";
import { gComponentRegistry, gItemRegistry, gMetaBuildingRegistry } from "../core/global_registries";
import { GameSystemManager } from "../game/game_system_manager";
import { GameCore } from "../game/core";
import { createLogger } from "../core/logging";
import { registerBuildingVariant } from "../game/building_codes";
import { supportedBuildings } from "../game/hud/parts/buildings_toolbar";
import { KEYMAPPINGS, key } from "../game/key_action_mapper";
import { T } from "../translations";
export { MetaModBuilding } from "./mod_building";
export { ModComponent } from "./mod_component";
export { ModItem } from "./mod_item";
export { ModProcessor } from "./mod_processor";
export { ModSystem, ModSystemWithFilter } from "./mod_system";
/**
* @typedef {Object} Mod
* @property {String} name
* @property {Array<typeof MetaModBuilding>=} buildings
* @property {Array<typeof ModComponent>=} components
* @property {Array<typeof ModItem>=} items
* @property {Array<typeof ModProcessor>=} processors
* @property {Array<typeof ModSystem | typeof ModSystemWithFilter>=} systems
*/
const logger = createLogger("GeoZ");
/** @type {Array<Mod>} */
export const Mods = [];
/** @type {Array<typeof ModComponent>} */
export const ModComponents = [];
/** @type {Array<typeof ModSystem | typeof ModSystemWithFilter>} */
export const ModSystems = [];
/** @type {Object.<string, typeof ModProcessor>} */
export const ModProcessors = {};
/** @type {Array<typeof ModItem>} */
export const ModItems = [];
/** @type {Array<typeof MetaModBuilding>} */
export const ModBuildings = [];
const GameSystemManager_internalInitSystems_original = GameSystemManager.prototype.internalInitSystems;
GameSystemManager.prototype.internalInitSystems = function () {
GameSystemManager_internalInitSystems_original.call(this);
for (const system of ModSystems) {
//add(system.getId(), system);
const before = system.getUpdateBefore();
const after = system.getUpdateAfter();
const system_id = system.getId();
let override = false;
if (this.systems[system_id]) {
logger.log(
`⚠️ WARNING ⚠️ A system with the ID "${system_id}" already exists and will be overriden`
);
override = true;
}
this.systems[system_id] = new system(this.root);
if (!override) {
if (before) {
const i = this.systemUpdateOrder.indexOf(before);
if (i !== -1) {
this.systemUpdateOrder.splice(i, 0, system_id);
continue;
}
logger.log(
`⚠️ WARNING ⚠️ System "${before}" not found and so system "${system_id}" can't be updated before it`
);
}
if (after) {
const i = this.systemUpdateOrder.indexOf(after);
if (i !== -1) {
this.systemUpdateOrder.splice(i + 1, 0, system_id);
continue;
}
logger.log(
`⚠️ WARNING ⚠️ System "${after}" not found and so system "${system_id}" can't be updated after it`
);
}
}
if (!this.systemUpdateOrder.includes(system_id)) {
this.systemUpdateOrder.push(system_id);
}
if (override) {
logger.log(`System "${system_id}" update order : ${this.systemUpdateOrder.indexOf(system_id)}`);
}
}
};
// @ts-ignore
const webpack_require = require.context("../", true, /\.js$/);
const GeoZ = {
Classes: {
MetaModBuilding,
ModComponent,
ModItem,
ModProcessor,
ModSystem,
ModSystemWithFilter,
},
require(module) {
return webpack_require(`./${module}.js`);
},
};
export async function initMods() {
const style = "font-size: 35px; font-family: Arial;font-weight: bold; padding: 10px 0;";
console.log(
`%cGeo%cZ%c modloader\nby %cExund\n`,
`${style} color: #aaa;`,
`${style} color: #7f7;`,
`${style} color: #aaa; font-size: 15px;`,
"color: #ff4300"
);
// @ts-ignore
window.GeoZ = GeoZ;
// @ts-ignore
const local_mods = require.context("./mods", true, /.*\.mod\.js/i);
for (let key of local_mods.keys()) {
let mod = /** @type {Mod} */ (local_mods(key).default);
if (mod.name) {
Mods.push(mod);
}
}
const local_mods_count = Mods.length;
logger.log(`${local_mods_count} local mods found`);
/** @type {Array<string>} */
let external_mods = [];
let storage = localStorage.getItem("mods.external");
if (storage) {
external_mods = JSON.parse(storage);
}
for (const url of external_mods) {
let temp = await fetch(url);
const text = await temp.text();
const mod = /** @type {Mod} */ (eval(text));
if (mod.name) {
Mods.push(mod);
}
}
const external_mods_count = Mods.length - local_mods_count;
logger.log(`${external_mods_count} external mods found`);
for (const mod of Mods) {
let mod_infos = `${mod.name} : `;
if (mod.components) {
mod_infos += `${mod.components.length} components, `;
for (const component of mod.components) {
ModComponents.push(component);
gComponentRegistry.register(component);
}
}
if (mod.systems) {
mod_infos += `${mod.systems.length} systems, `;
for (const system of mod.systems) {
ModSystems.push(system);
}
}
if (mod.processors) {
mod_infos += `${mod.processors.length} processors, `;
for (const processor of mod.processors) {
ModProcessors[processor.getType()] = processor;
}
}
if (mod.items) {
mod_infos += `${mod.items.length} items, `;
for (const item of mod.items) {
ModItems.push(item);
gItemRegistry.register(item);
}
}
if (mod.buildings) {
mod_infos += `${mod.buildings.length} buildings, `;
for (const building of mod.buildings) {
ModBuildings.push(building);
gMetaBuildingRegistry.register(building);
const base_id = building.getId();
registerBuildingVariant(base_id, building);
for (const variant of building.getVariants()) {
registerBuildingVariant(`${base_id}-${variant}`, building);
}
supportedBuildings.push(building);
KEYMAPPINGS.buildings[base_id] = { keyCode: key(building.getKeybinding()) };
const translations = building.getTranslations();
T.keybindings.mappings[base_id] = translations.keybinding;
T.buildings[base_id] = {};
for (const variant in translations.variants) {
T.buildings[base_id][variant] = translations.variants[variant];
}
}
}
logger.log(mod_infos);
}
for (const categoryId in KEYMAPPINGS) {
for (const mappingId in KEYMAPPINGS[categoryId]) {
KEYMAPPINGS[categoryId][mappingId].id = mappingId;
}
}
logger.log(`${Mods.length} mods loaded`);
}