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Marius R 798a474a51
Added Matting and three paper for this topic (#764)
10 months ago
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README.md Added Matting and three paper for this topic (#764) 10 months ago
digital_video_stabilization_and_rolling_shutter_correction_using_gyroscopes.pdf add new paper about digital video stabilization and rolling shutter correction 9 years ago
imaging_vector_fields_using_line_integral_convolution.pdf imaging vector fields w/ lic paper 7 years ago
pushpull++.pdf add nyc nasser presentation paper and statement 8 years ago

README.md

Rendering

Surface reconstruction

Object modeling

Photo editing

  • Deep Photo Style Transfer (2017) - Code - A deep-learning approach to photographic style transfer (that is, taking the style of one photo and automatically applying it to another). The images in this paper are gorgeous.

Lighting

Bump mapping

Interior mapping

Procedural modeling

Mesh Editing

  • PushPull++

    Of all the ways to manipulate a 3D mesh, push/ technique popularized by SketchUp is one of the most approachable and fun. PushPull++ is a recent paper that elaborates on the technique, cleaning up a lot of edge cases and unlocking new features, using wonderfully straightforward math. The potential for 3D modeling tools or procedural mesh generation APIs built on these simple ideas is very exciting. The paper presents the technique and the tool that the authors built. I will focus on the technique, as s the part I loved more in this paper (quote by Ramsey Nasser).

Image Processing

Shape grammars

Simulating Ocean Water

Matting