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Add ScatterAlloc paper
This paper was celebrated at PWLMTL#2 by Peter Zion, who also used it as a springboard to discuss GPU architecture in general, as well as his implementation based on the paper in the Fabric Engine framework (fabricengine.com).
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* [Message Analysis Guided Allocation and Low Pause Incremental GC in a Concurrent Language](http://user.it.uu.se/~kostis/Papers/ismm04.pdf)
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* [And Then There Were None: A Stall-Free Real-Time Garbage Collector for Reconfigurable Hardware](http://researcher.watson.ibm.com/researcher/files/us-bacon/Bacon12AndThen.pdf)
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* :scroll:
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[ScatterAlloc: Massively Parallel Dynamic Memory Allocation for the GPU](http://www.icg.tugraz.at/Members/steinber/scatteralloc-1)
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- Presents a useful algorithm as well as considerations relevant to
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designing algorithms for GPUs.
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