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remove non-updated _meetups and add graphics papers to readme (#424)
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Jeremy Heiler
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@@ -5,9 +5,14 @@ This is a really great paper that is both complex and straightforward. This pape
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* [An Improved Illumination Model for Shaded Display](https://www.cs.drexel.edu/~david/Classes/CS586/Papers/p343-whitted.pdf)
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* [The Rendering Equation](http://www.cs.rpi.edu/~cutler/classes/advancedgraphics/S08/lectures/kajiya.pdf)
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* [GigaVoxels : Ray-Guided Streaming for Efficient and Detailed Voxel Rendering](http://maverick.inria.fr/Publications/2009/CNLE09/CNLE09.pdf) - [Web page](http://maverick.inria.fr/Publications/2009/CNLE09/) - [Project page](http://gigavoxels.imag.fr/) - [Video](https://www.youtube.com/watch?v=HScYuRhgEJw)
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* [Continuous shading of curved surfaces](http://page.mi.fu-berlin.de/block/htw-lehre/wise2015_2016/bel_und_rend/skripte/gouraud1971.pdf) by Henri Gouraud (1971)
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* [Illumination for computer generated pictures](http://www.cs.northwestern.edu/~ago820/cs395/Papers/Phong_1975.pdf) by Bui Tuong Phong (1975)
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* [The Rendering Equation](http://www.cs.rpi.edu/~cutler/classes/advancedgraphics/S08/lectures/kajiya.pdf) by James T. Kajiya (1986)
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### Surface reconstruction
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* [Poisson surface reconstruction](http://research.microsoft.com/en-us/um/people/hoppe/poissonrecon.pdf) - [Code](http://www.cs.jhu.edu/~misha/Code/PoissonRecon/Version5.71/)
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