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### Rendering
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* [An Improved Illumination Model for Shaded Display ](https://www.cs.drexel.edu/~david/Classes/CS586/Papers/p343-whitted.pdf )
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* [The Rendering Equation ](http://x86.cs.duke.edu/courses/cps124/fall09/notes/16_rendering/p143-kajiya.pdf )
* [GigaVoxels : Ray-Guided Streaming for Efficient and Detailed Voxel Rendering ](http://maverick.inria.fr/Publications/2009/CNLE09/CNLE09.pdf ) - [Web page ](http://maverick.inria.fr/Publications/2009/CNLE09/ ) - [Project page ](http://gigavoxels.imag.fr/ ) - [Video ](https://www.youtube.com/watch?v=HScYuRhgEJw )
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### Surface reconstruction
* [Poisson surface reconstruction ](http://research.microsoft.com/en-us/um/people/hoppe/poissonrecon.pdf ) - [Code ](http://www.cs.jhu.edu/~misha/Code/PoissonRecon/Version5.71/ )
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* [KinectFusion: Real-time 3D Reconstruction and Interaction Using a Moving Depth Camera ](http://research.microsoft.com/pubs/155416/kinectfusion-uist-comp.pdf )